Commit Graph

293 Commits

Author SHA1 Message Date
Caroline Tice d5a0a01b2d Create new class, InputReaderStack, to better handle
mutexes around input readers and prevent deadlocking; modify
Debugger to use the new class.

llvm-svn: 132475
2011-06-02 19:18:55 +00:00
Jim Ingham b7bac4a50e Remove the "a.out" argument from somewhere on Greg's machine in the lldb-tool run scheme.
llvm-svn: 132439
2011-06-01 23:52:04 +00:00
Greg Clayton 007d5be653 lldb-59.
llvm-svn: 132304
2011-05-30 00:49:24 +00:00
Greg Clayton 71f96fef42 lldb-58
llvm-svn: 132281
2011-05-29 04:10:48 +00:00
Greg Clayton fc3f027d33 Don't have the debugger default to ignoring EOF. This is only what the driver
(or anything running in a terminal) wants. Not what a UI (Xcode) would want 
where it creates a debugger per debug window. The current code had an infinite
loop after a debug session ended. 

llvm-svn: 132280
2011-05-29 04:06:55 +00:00
Greg Clayton 2dfd12fb22 lldb-57
llvm-svn: 132271
2011-05-29 01:30:02 +00:00
Greg Clayton 6dc03b36d7 lldb-56 with codesign settings fixed in the Xcode projects.
llvm-svn: 132123
2011-05-26 16:54:13 +00:00
Greg Clayton 60d4d9eb81 Bumping Xcode project versions for lldb-55 and debugserver-139.
llvm-svn: 132067
2011-05-25 17:59:00 +00:00
Sean Callanan 79763a42ab This commit integrates support for the LLVM MCJIT
into the mainline LLDB codebase.  MCJIT introduces
API improvements and better architectural support.

This commit adds a new subsystem, the
ProcessDataAllocator, which is responsible for
performing static data allocations on behalf of the
IR transformer.  MCJIT currently does not support
the relocations required to store the constant pool
in the same allocation as the function body, so we
allocate a heap region separately and redirect
static data references from the expression to that
heap region in a new IR modification pass.

This patch also fixes bugs in the IR
transformations that were exposed by the transition
to the MCJIT.  Finally, the patch also pulls in a
more recent revision of LLVM so that the MCJIT is
available for use.

llvm-svn: 131923
2011-05-23 21:40:23 +00:00
Greg Clayton d495c5340d Added an allocated memory cache to avoid having to allocate memory over and
over when running JITed expressions. The allocated memory cache will cache 
allocate memory a page at a time for each permission combination and divvy up
the memory and hand it out in 16 byte increments. 

llvm-svn: 131453
2011-05-17 03:37:42 +00:00
Greg Clayton ae34ee80d3 Modified the lldb.xcodeproj to not have the headers in a copy files phase
for lldb-core.

llvm-svn: 131371
2011-05-15 01:30:30 +00:00
Greg Clayton fdeb15635b Cleaned up the ABI::PrepareTrivialCall() function to take three argument
pointers:

        virtual bool
        PrepareTrivialCall (Thread &thread, 
                            lldb::addr_t sp,
                            lldb::addr_t functionAddress,
                            lldb::addr_t returnAddress, 
                            lldb::addr_t *arg1_ptr,
                            lldb::addr_t *arg2_ptr,
                            lldb::addr_t *arg3_ptr) const = 0;

Prior to this it was:

        virtual bool
        PrepareTrivialCall (Thread &thread, 
                            lldb::addr_t sp,
                            lldb::addr_t functionAddress,
                            lldb::addr_t returnAddress, 
                            lldb::addr_t arg,
                            lldb::addr_t *this_arg,
                            lldb::addr_t *cmd_arg) const = 0;

This was because the function that called this slowly added more features to
be able to call a C++ member function that might have a "this" pointer, and 
then later added "self + cmd" support for objective C. Cleaning this code up
and the code that calls it makes it easier to implement the functions for
new targets.

The MacOSX_arm::PrepareTrivialCall() is now filled in and ready for testing.

llvm-svn: 131221
2011-05-12 02:14:56 +00:00
Greg Clayton 822a298cf9 Remove the custom working directory form the xcscheme.
llvm-svn: 131218
2011-05-12 01:34:06 +00:00
Greg Clayton 31f1d2f535 Moved all code from ArchDefaultUnwindPlan and ArchVolatileRegs into their
respective ABI plugins as they were plug-ins that supplied ABI specfic info.

Also hookep up the UnwindAssemblyInstEmulation so that it can generate the
unwind plans for ARM.

Changed the way ABI plug-ins are handed out when you get an instance from
the plug-in manager. They used to return pointers that would be mananged
individually by each client that requested them, but now they are handed out
as shared pointers since there is no state in the ABI objects, they can be
shared.

llvm-svn: 131193
2011-05-11 18:39:18 +00:00
Greg Clayton b74944a829 Revert some unintended project changes from my last checkin.
llvm-svn: 131097
2011-05-09 20:23:10 +00:00
Greg Clayton 7349bd9078 While implementing unwind information using UnwindAssemblyInstEmulation I ran
into some cleanup I have been wanting to do when reading/writing registers.
Previously all RegisterContext subclasses would need to implement:

virtual bool
ReadRegisterBytes (uint32_t reg, DataExtractor &data);

virtual bool
WriteRegisterBytes (uint32_t reg, DataExtractor &data, uint32_t data_offset = 0);

There is now a new class specifically designed to hold register values: 
        lldb_private::RegisterValue
        
The new register context calls that subclasses must implement are:

virtual bool
ReadRegister (const RegisterInfo *reg_info, RegisterValue &reg_value) = 0;

virtual bool
WriteRegister (const RegisterInfo *reg_info, const RegisterValue &reg_value) = 0;

The RegisterValue class must be big enough to handle any register value. The
class contains an enumeration for the value type, and then a union for the 
data value. Any integer/float values are stored directly in an appropriate
host integer/float. Anything bigger is stored in a byte buffer that has a length
and byte order. The RegisterValue class also knows how to copy register value
bytes into in a buffer with a specified byte order which can be used to write
the register value down into memory, and this does the right thing when not
all bytes from the register values are needed (getting a uint8 from a uint32
register value..). 

All RegiterContext and other sources have been switched over to using the new
regiter value class.

llvm-svn: 131096
2011-05-09 20:18:18 +00:00
Greg Clayton effe5c956b Added new OptionGroup classes for UInt64, UUID, File and Boolean values.
Removed the "image" command and moved it to "target modules". Added an alias
for "image" to "target modules". 

Added some new target commands to be able to add and load modules to a target:
(lldb) target modules add <path>
(lldb) target modules load [--file <path>] [--slide <offset>] [<sect-name> <sect-load-addr> ...]

So you can load individual sections without running a target:

(lldb) target modules load --file /usr/lib/libSystem.B.dylib __TEXT 0x7fccc80000 __DATA 0x1234000000

Or you can rigidly slide an entire shared library:

(lldb) target modules load --file /usr/lib/libSystem.B.dylib --slid 0x7fccc80000

This should improve bare board debugging when symbol files need to be slid around manually.

llvm-svn: 130796
2011-05-03 22:09:39 +00:00
Caroline Tice 6eb74cd2e3 Fix the compiler in the project (accidentally checked in with wrong
compiler).

llvm-svn: 130738
2011-05-02 22:54:24 +00:00
Caroline Tice 969ed3d10f This patch captures and serializes all output being written by the
command line driver, including the lldb prompt being output by
editline, the asynchronous process output & error messages, and
asynchronous messages written by target stop-hooks.

As part of this it introduces a new Stream class,
StreamAsynchronousIO.  A StreamAsynchronousIO object is created with a
broadcaster, who will eventually broadcast the stream's data for a
listener to handle, and an event type indicating what type of event
the broadcaster will broadcast.  When the Write method is called on a
StreamAsynchronousIO object, the data is appended to an internal
string.  When the Flush method is called on a StreamAsynchronousIO
object, it broadcasts it's data string and clears the string.

Anything in lldb-core that needs to generate asynchronous output for
the end-user should use the StreamAsynchronousIO objects.

I have also added a new notification type for InputReaders, to let
them know that a asynchronous output has been written. This is to
allow the input readers to, for example, refresh their prompts and
lines, if desired.  I added the case statements to all the input
readers to catch this notification, but I haven't added any code for
handling them yet (except to the IOChannel input reader).

llvm-svn: 130721
2011-05-02 20:41:46 +00:00
Greg Clayton 2289fa4820 Added the ability to set the Platform path for a module through the SBModule
interface.

Added a quick way to set the platform though the SBDebugger interface. I will
actually an a SBPlatform support soon, but for now this will do.

ConnectionFileDescriptor can be passed a url formatted as: "fd://<fd>" where
<fd> is a file descriptor in the current process. This is handy if you have
services, deamons, or other tools that can spawn processes and give you a
file handle.

llvm-svn: 130565
2011-04-30 01:09:13 +00:00
Greg Clayton 84c39663a9 Added a new OptionValue subclass for lldb::Format: OptionValueFormat. Added
new OptionGroup subclasses for:
- output file for use with options: 
        long opts: --outfile <path> --append--output
        short opts: -o <path> -A
        
- format for use with options:
        long opts: --format <format>

- variable object display controls for depth, pointer depth, wether to show
  types, show summary, show location, flat output, use objc "po" style summary.
  
Modified ValueObjectMemory to be able to be created either with a TypeSP or
a ClangASTType.

Switched "memory read" over to use OptionGroup subclasses: one for the outfile
options, one for the command specific options, and one for the format.

llvm-svn: 130334
2011-04-27 22:04:39 +00:00
Jim Ingham d5c06a68b5 Removing Greg's working directory & startup arguments from the shared lldb-tool scheme.
llvm-svn: 130319
2011-04-27 18:49:17 +00:00
Greg Clayton 79ea878bf9 Got the EmulateInstruction CFI code a lot closer to producing CFI data.
Switch the EmulateInstruction to use the standard RegisterInfo structure
that is defined in the lldb private types intead of passing the reg kind and
reg num everywhere. EmulateInstruction subclasses also need to provide
RegisterInfo structs given a reg kind and reg num. This eliminates the need
for the GetRegisterName() virtual function and allows more complete information
to be passed around in the read/write register callbacks. Subclasses should
always provide RegiterInfo structs with the generic register info filled in as
well as at least one kind of register number in the RegisterInfo.kinds[] array.

llvm-svn: 130256
2011-04-26 23:48:45 +00:00
Greg Clayton 2ed751bd47 Changed the emulate instruction function to take emulate options which
are defined as enumerations. Current bits include:

        eEmulateInstructionOptionAutoAdvancePC
        eEmulateInstructionOptionIgnoreConditions

Modified the EmulateInstruction class to have a few more pure virtuals that
can help clients understand how many instructions the emulator can handle:

        virtual bool
        SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0;


Where instruction types are defined as:

//------------------------------------------------------------------
/// Instruction types
//------------------------------------------------------------------    
typedef enum InstructionType
{
    eInstructionTypeAny,                // Support for any instructions at all (at least one)
    eInstructionTypePrologueEpilogue,   // All prologue and epilogue instructons that push and pop register values and modify sp/fp
    eInstructionTypePCModifying,        // Any instruction that modifies the program counter/instruction pointer
    eInstructionTypeAll                 // All instructions of any kind

}  InstructionType;


This allows use to tell what an emulator can do and also allows us to request
these abilities when we are finding the plug-in interface.

Added the ability for an EmulateInstruction class to get the register names
for any registers that are part of the emulation. This helps with being able
to dump and log effectively.

The UnwindAssembly class now stores the architecture it was created with in
case it is needed later in the unwinding process.

Added a function that can tell us DWARF register names for ARM that goes
along with the source/Utility/ARM_DWARF_Registers.h file: 

        source/Utility/ARM_DWARF_Registers.c
        
Took some of plug-ins out of the lldb_private namespace.

llvm-svn: 130189
2011-04-26 04:39:08 +00:00
Greg Clayton 7be2542fc9 Renamed UnwindAssemblyProfiler to UnwindAssembly along with its source files.
llvm-svn: 130156
2011-04-25 21:14:26 +00:00
Greg Clayton 078daac55d Even more renaming.
llvm-svn: 130155
2011-04-25 21:07:40 +00:00
Greg Clayton ffc922e389 More moving things around for the unwind plan and assembly unwind plug-ins.
llvm-svn: 130154
2011-04-25 21:05:07 +00:00
Greg Clayton dc5eb693bd Put plug-ins into the correct directories as they were incorrectly located
in a Utility directory.

llvm-svn: 130135
2011-04-25 18:36:36 +00:00
Jim Ingham 58b59f9522 Fix up how the ValueObjects manage their life cycle so that you can hand out a shared
pointer to a ValueObject or any of its dependent ValueObjects, and the whole cluster will
stay around as long as that shared pointer stays around.

llvm-svn: 130035
2011-04-22 23:53:53 +00:00
Caroline Tice 51172bfcab Remove ARMDissasembler.framework from project (it accidentally got
included in a recent commit).

llvm-svn: 129868
2011-04-20 18:58:35 +00:00
Greg Clayton 45fa8b36d5 Added the start of a new option value system that we can use for many things
around the debugger. The class isn't hooked into anything yet, but it will be
soon. 

llvm-svn: 129843
2011-04-20 01:33:38 +00:00
Caroline Tice 3ac6711aec Add the infrastructure to test instruction emulations automatically.
The idea is that the instruction to be emulated is actually executed
on the hardware to be emulated, with the before and after state of the
hardware being captured and 'freeze-dried' into .dat files.  The
emulation testing code then loads the before & after state from the
.dat file, emulates the instruction using the before state, and
compares the resulting state to the 'after' state.  If they match, the
emulation is accurate, otherwise there is a problem.

The final format of the .dat files needs a bit more work; the plan is
to generalize them a bit and to convert the plain values to key-value pairs. 
But I wanted to get this first pass committed.

This commit adds arm instruction emulation testing to the testsuite, along with
many initial .dat files.

It also fixes a bug in the llvm disassembler, where 32-bit thumb opcodes
were getting their upper & lower 16-bits reversed.

There is a new Instruction sub-class, that is intended to be loaded
from a .dat file rather than read from an executable.  There is also a
new EmulationStateARM class, for handling the before & after states.
EmulationStates for other architetures can be added later when we
emulate their instructions.

llvm-svn: 129832
2011-04-19 23:30:03 +00:00
Greg Clayton 176761e530 Added a new option to the "source list" command that allows us to see where
line tables specify breakpoints can be set in the source. When dumping the
source, the number of breakpoints that can be set on a source line are shown
as a prefix:

(lldb) source list -f test.c -l1 -c222 -b
       1   	#include <stdio.h>
       2   	#include <sys/fcntl.h>
       3   	#include <unistd.h>
       4   	int
       5   	sleep_loop (const int num_secs)
[2]    6   	{
       7   	    int i;
[1]    8   	    for (i=0; i<num_secs; ++i)
       9   	    {
[1]    10  	        printf("%d of %i - sleep(1);\n", i, num_secs);
[1]    11  	        sleep(1);       
       12  	    }
       13  	    return 0;
[1]    14  	}
       15  	
       16  	int 
       17  	main (int argc, char const* argv[])
[1]    18  	{
[1]    19  	    printf("Process: %i\n\n", getpid());
[1]    20  	    puts("Press any key to continue..."); getchar();
[1]    21  	    sleep_loop (20);
       22  	    return 12;
[1]    23  	}

Above we can see there are two breakpoints for line 6 and one breakpoint for
lines 8, 10, 11, 14, 18, 19, 20, 21 and 23. All other lines have no line table
entries for them. This helps visualize the data provided in the debug 
information without having to manually dump all line tables. It also includes
all inline breakpoint that may result for a given file which can also be very
handy to see.

llvm-svn: 129747
2011-04-19 04:19:37 +00:00
Greg Clayton 7260f6206f Centralized a lot of the status information for processes,
threads, and stack frame down in the lldb_private::Process,
lldb_private::Thread, lldb_private::StackFrameList and the 
lldb_private::StackFrame classes. We had some command line
commands that had duplicate versions of the process status
output ("thread list" and "process status" for example). 

Removed the "file" command and placed it where it should
have been: "target create". Made an alias for "file" to
"target create" so we stay compatible with GDB commands.

We can now have multple usable targets in lldb at the
same time. This is nice for comparing two runs of a program
or debugging more than one binary at the same time. The
new command is "target select <target-idx>" and also to see
a list of the current targets you can use the new "target list"
command. The flow in a debug session can be:

(lldb) target create /path/to/exe/a.out
(lldb) breakpoint set --name main
(lldb) run
... hit breakpoint
(lldb) target create /bin/ls
(lldb) run /tmp
Process 36001 exited with status = 0 (0x00000000) 
(lldb) target list
Current targets:
  target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped )
* target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited )
(lldb) target select 0
Current targets:
* target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped )
  target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited )
(lldb) bt
* thread #1: tid = 0x2d03, 0x0000000100000b9a a.out`main + 42 at main.c:16, stop reason = breakpoint 1.1
  frame #0: 0x0000000100000b9a a.out`main + 42 at main.c:16
  frame #1: 0x0000000100000b64 a.out`start + 52

Above we created a target for "a.out" and ran and hit a
breakpoint at "main". Then we created a new target for /bin/ls
and ran it. Then we listed the targest and selected our original
"a.out" program, so we showed two concurent debug sessions
going on at the same time.

llvm-svn: 129695
2011-04-18 08:33:37 +00:00
Jim Ingham 78a685aa2d Add support for "dynamic values" for C++ classes. This currently only works for "frame var" and for the
expressions that are simple enough to get passed to the "frame var" underpinnings.  The parser code will
have to be changed to also query for the dynamic types & offsets as it is looking up variables.

The behavior of "frame var" is controlled in two ways.  You can pass "-d {true/false} to the frame var
command to get the dynamic or static value of the variables you are printing.

There's also a general setting:

target.prefer-dynamic-value (boolean) = 'true'

which is consulted if you call "frame var" without supplying a value for the -d option.

llvm-svn: 129623
2011-04-16 00:01:13 +00:00
Greg Clayton 38068ca35f Revert newer xcscheme project file to avoid conflict with older Xcode
versions.

llvm-svn: 129416
2011-04-13 00:20:52 +00:00
Greg Clayton f6b8b58184 Added two new classes for command options:
lldb_private::OptionGroup
    lldb_private::OptionGroupOptions

OptionGroup lets you define a class that encapsulates settings that you want
to reuse in multiple commands. It contains only the option definitions and the
ability to set the option values, but it doesn't directly interface with the
lldb_private::Options class that is the front end to all of the CommandObject
option parsing. For that the OptionGroupOptions class can be used. It aggregates
one or more OptionGroup objects and directs the option setting to the 
appropriate OptionGroup class. For an example of this, take a look at the 
CommandObjectFile and how it uses its "m_option_group" object shown below
to be able to set values in both the FileOptionGroup and PlatformOptionGroup
classes. The members used in CommandObjectFile are:

    OptionGroupOptions m_option_group;
    FileOptionGroup m_file_options;
    PlatformOptionGroup m_platform_options;

Then in the constructor for CommandObjectFile you can combine the option
settings. The code below shows a simplified version of the constructor:

CommandObjectFile::CommandObjectFile(CommandInterpreter &interpreter) :
    CommandObject (...),
    m_option_group (interpreter),
    m_file_options (),
    m_platform_options(true)
{
    m_option_group.Append (&m_file_options);
    m_option_group.Append (&m_platform_options);
    m_option_group.Finalize();
}

We append the m_file_options and then the m_platform_options and then tell
the option group the finalize the results. This allows the m_option_group to
become the organizer of our prefs and after option parsing we end up with
valid preference settings in both the m_file_options and m_platform_options
objects. This also allows any other commands to use the FileOptionGroup and
PlatformOptionGroup classes to implement options for their commands.

Renamed:
    virtual void Options::ResetOptionValues();
to:
    virtual void Options::OptionParsingStarting();

And implemented a new callback named:

    virtual Error Options::OptionParsingFinished();
    
This allows Options subclasses to verify that the options all go together
after all of the options have been specified and gives the chance for the
command object to return an error. It also gives a chance to take all of the
option values and produce or initialize objects after all options have
completed parsing.

Modfied:

    virtual Error
    SetOptionValue (int option_idx, const char *option_arg) = 0;
    
to be:

    virtual Error
    SetOptionValue (uint32_t option_idx, const char *option_arg) = 0;

(option_idx is now unsigned).

llvm-svn: 129415
2011-04-13 00:18:08 +00:00
Greg Clayton 8b82f087a0 Moved the execution context that was in the Debugger into
the CommandInterpreter where it was always being used.

Make sure that Modules can track their object file offsets correctly to
allow opening of sub object files (like the "__commpage" on darwin).

Modified the Platforms to be able to launch processes. The first part of this
move is the platform soon will become the entity that launches your program
and when it does, it uses a new ProcessLaunchInfo class which encapsulates
all process launching settings. This simplifies the internal APIs needed for
launching. I want to slowly phase out process launching from the process
classes, so for now we can still launch just as we used to, but eventually
the platform is the object that should do the launching.

Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able
to launch processes with all of the new eLaunchFlag settings. Modified any
code that was manually launching processes to use the Host::LaunchProcess
functions.

Fixed an issue where lldb_private::Args had implicitly defined copy 
constructors that could do the wrong thing. This has now been fixed by adding
an appropriate copy constructor and assignment operator.

Make sure we don't add empty ModuleSP entries to a module list.

Fixed the commpage module creation on MacOSX, but we still need to train
the MacOSX dynamic loader to not get rid of it when it doesn't have an entry
in the all image infos.

Abstracted many more calls from in ProcessGDBRemote down into the 
GDBRemoteCommunicationClient subclass to make the classes cleaner and more
efficient.

Fixed the default iOS ARM register context to be correct and also added support
for targets that don't support the qThreadStopInfo packet by selecting the
current thread (only if needed) and then sending a stop reply packet.

Debugserver can now start up with a --unix-socket (-u for short) and can 
then bind to port zero and send the port it bound to to a listening process
on the other end. This allows the GDB remote platform to spawn new GDB server
instances (debugserver) to allow platform debugging.

llvm-svn: 129351
2011-04-12 05:54:46 +00:00
Greg Clayton eb0103f2d0 Modified the ArchSpec to take an optional "Platform *" when setting the triple.
This allows you to have a platform selected, then specify a triple using
"i386" and have the remaining triple items (vendor, os, and environment) set
automatically.

Many interpreter commands take the "--arch" option to specify an architecture
triple, so now the command options needed to be able to get to the current
platform, so the Options class now take a reference to the interpreter on
construction.

Modified the build LLVM building in the Xcode project to use the new
Xcode project level user definitions:

LLVM_BUILD_DIR - a path to the llvm build directory
LLVM_SOURCE_DIR - a path to the llvm sources for the llvm that will be used to build lldb
LLVM_CONFIGURATION - the configuration that lldb is built for (Release, 
Release+Asserts, Debug, Debug+Asserts).

I also changed the LLVM build to not check if "lldb/llvm" is a symlink and
then assume it is a real llvm build directory versus the unzipped llvm.zip
package, so now you can actually have a "lldb/llvm" directory in your lldb
sources.

llvm-svn: 129112
2011-04-07 22:46:35 +00:00
Greg Clayton 9b1e1cdf23 Added a speed test to the GDBRemoteCommunicationClient and
GDBRemoteCommunicationServer classes. This involved adding a new packet
named "qSpeedTest" which can test the speed of a packet send/response pairs
using a wide variety of send/recv packet sizes.

Added a few new connection classes: one for shared memory, and one for using
mach messages (Apple only). The mach message stuff is experimental and not 
working yet, but added so I don't lose the code. The shared memory stuff
uses pretty standard calls to setup shared memory.

llvm-svn: 128837
2011-04-04 18:18:57 +00:00
Caroline Tice 8071f11208 Revert changes that caused this scheme to be hidden in certain cases.
llvm-svn: 128638
2011-03-31 16:45:59 +00:00
Greg Clayton 32e0a7509c Many improvements to the Platform base class and subclasses. The base Platform
class now implements the Host functionality for a lot of things that make 
sense by default so that subclasses can check:

int
PlatformSubclass::Foo ()
{
    if (IsHost())
        return Platform::Foo (); // Let the platform base class do the host specific stuff
    
    // Platform subclass specific code...
    int result = ...
    return result;
}

Added new functions to the platform:

    virtual const char *Platform::GetUserName (uint32_t uid);
    virtual const char *Platform::GetGroupName (uint32_t gid);

The user and group names are cached locally so that remote platforms can avoid
sending packets multiple times to resolve this information.

Added the parent process ID to the ProcessInfo class. 

Added a new ProcessInfoMatch class which helps us to match processes up
and changed the Host layer over to using this new class. The new class allows
us to search for processs:
1 - by name (equal to, starts with, ends with, contains, and regex)
2 - by pid
3 - And further check for parent pid == value, uid == value, gid == value, 
    euid == value, egid == value, arch == value, parent == value.
    
This is all hookup up to the "platform process list" command which required
adding dumping routines to dump process information. If the Host class 
implements the process lookup routines, you can now lists processes on 
your local machine:

machine1.foo.com % lldb
(lldb) platform process list 
PID    PARENT USER       GROUP      EFF USER   EFF GROUP  TRIPLE                   NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99538  1      username   usergroup  username   usergroup  x86_64-apple-darwin      FileMerge
94943  1      username   usergroup  username   usergroup  x86_64-apple-darwin      mdworker
94852  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Safari
94727  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Xcode
92742  92710  username   usergroup  username   usergroup  i386-apple-darwin        debugserver


This of course also works remotely with the lldb-platform:

machine1.foo.com % lldb-platform --listen 1234

machine2.foo.com % lldb
(lldb) platform create remote-macosx
  Platform: remote-macosx
 Connected: no
(lldb) platform connect connect://localhost:1444
  Platform: remote-macosx
    Triple: x86_64-apple-darwin
OS Version: 10.6.7 (10J869)
    Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386
  Hostname: machine1.foo.com
 Connected: yes
(lldb) platform process list 
PID    PARENT USER       GROUP      EFF USER   EFF GROUP  TRIPLE                   NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99556  244    username   usergroup  username   usergroup  x86_64-apple-darwin      trustevaluation
99548  65539  username   usergroup  username   usergroup  x86_64-apple-darwin      lldb
99538  1      username   usergroup  username   usergroup  x86_64-apple-darwin      FileMerge
94943  1      username   usergroup  username   usergroup  x86_64-apple-darwin      mdworker
94852  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Safari

The lldb-platform implements everything with the Host:: layer, so this should
"just work" for linux. I will probably be adding more stuff to the Host layer
for launching processes and attaching to processes so that this support should
eventually just work as well.

Modified the target to be able to be created with an architecture that differs
from the main executable. This is needed for iOS debugging since we can have
an "armv6" binary which can run on an "armv7" machine, so we want to be able
to do:

% lldb
(lldb) platform create remote-ios
(lldb) file --arch armv7 a.out

Where "a.out" is an armv6 executable. The platform then can correctly decide
to open all "armv7" images for all dependent shared libraries.

Modified the disassembly to show the current PC value. Example output:

(lldb) disassemble --frame
a.out`main:
   0x1eb7:  pushl  %ebp
   0x1eb8:  movl   %esp, %ebp
   0x1eba:  pushl  %ebx
   0x1ebb:  subl   $20, %esp
   0x1ebe:  calll  0x1ec3                   ; main + 12 at test.c:18
   0x1ec3:  popl   %ebx
-> 0x1ec4:  calll  0x1f12                   ; getpid
   0x1ec9:  movl   %eax, 4(%esp)
   0x1ecd:  leal   199(%ebx), %eax
   0x1ed3:  movl   %eax, (%esp)
   0x1ed6:  calll  0x1f18                   ; printf
   0x1edb:  leal   213(%ebx), %eax
   0x1ee1:  movl   %eax, (%esp)
   0x1ee4:  calll  0x1f1e                   ; puts
   0x1ee9:  calll  0x1f0c                   ; getchar
   0x1eee:  movl   $20, (%esp)
   0x1ef5:  calll  0x1e6a                   ; sleep_loop at test.c:6
   0x1efa:  movl   $12, %eax
   0x1eff:  addl   $20, %esp
   0x1f02:  popl   %ebx
   0x1f03:  leave
   0x1f04:  ret
   
This can be handy when dealing with the new --line options that was recently
added:

(lldb) disassemble --line
a.out`main + 13 at test.c:19
   18  	{
-> 19  		printf("Process: %i\n\n", getpid());
   20  	    puts("Press any key to continue..."); getchar();
-> 0x1ec4:  calll  0x1f12                   ; getpid
   0x1ec9:  movl   %eax, 4(%esp)
   0x1ecd:  leal   199(%ebx), %eax
   0x1ed3:  movl   %eax, (%esp)
   0x1ed6:  calll  0x1f18                   ; printf

Modified the ModuleList to have a lookup based solely on a UUID. Since the
UUID is typically the MD5 checksum of a binary image, there is no need
to give the path and architecture when searching for a pre-existing
image in an image list.

Now that we support remote debugging a bit better, our lldb_private::Module
needs to be able to track what the original path for file was as the platform
knows it, as well as where the file is locally. The module has the two 
following functions to retrieve both paths:

const FileSpec &Module::GetFileSpec () const;
const FileSpec &Module::GetPlatformFileSpec () const;

llvm-svn: 128563
2011-03-30 18:16:51 +00:00
Jim Ingham e5afbd422f Revert the scheme.
llvm-svn: 128302
2011-03-25 20:57:42 +00:00
Greg Clayton 1080edbcdd Cleaned up the Disassembler code a bit more. You can now request a disassembler
plugin by name on the command line for when there is more than one disassembler
plugin.

Taught the Opcode class to dump itself so that "disassembler -b" will dump
the bytes correctly for each opcode type. Modified all places that were passing
the opcode bytes buffer in so that the bytes could be displayed to just pass
in a bool that indicates if we should dump the opcode bytes since the opcode
now lives inside llvm_private::Instruction.

llvm-svn: 128290
2011-03-25 18:03:16 +00:00
Greg Clayton 0ae962735f Made the lldb_private::Opcode struct into a real boy... I mean class.
Modified the Disassembler::Instruction base class to contain an Opcode 
instance so that we can know the bytes for an instruction without needing
to keep the data around.

Modified the DisassemblerLLVM's instruction class to correctly extract the
opcode bytes if all goes well.

llvm-svn: 128248
2011-03-24 23:53:38 +00:00
Greg Clayton e0d378b334 Fixed the LLDB build so that we can have private types, private enums and
public types and public enums. This was done to keep the SWIG stuff from
parsing all sorts of enums and types that weren't needed, and allows us to
abstract our API better.

llvm-svn: 128239
2011-03-24 21:19:54 +00:00
Greg Clayton 1cb6496eb0 Did a lot more work on abtracting and organizing the platforms.
On Mac OS X we now have 3 platforms:
PlatformDarwin - must be subclassed to fill in the missing pure virtual funcs
                 but this implements all the common functionality between
                 remote-macosx and remote-ios. It also allows for another
                 platform to be used (remote-gdb-server for now) when doing
                 remote connections. Keeping this pluggable will allow for
                 flexibility.
PlatformMacOSX - Now implements both local and remote macosx desktop platforms.
PlatformRemoteiOS - Remote only iOS that knows how to locate SDK files in the
                    cached SDK locations on the host.

A new agnostic platform has been created:
PlatformRemoteGDBServer - this implements the platform using the GDB remote 
                          protocol and uses the built in lldb_private::Host
                          static functions to implement many queries.

llvm-svn: 128193
2011-03-24 04:28:38 +00:00
Greg Clayton d314e810a7 Added new platform commands:
platform connect <args>
platform disconnect

Each platform can decide the args they want to use for "platform connect". I 
will need to add a function that gets the connect options for the current
platform as each one can have different options and argument counts.

Hooked up more functionality in the PlatformMacOSX and PlatformRemoteiOS.
Also started an platform agnostic PlatformRemoteGDBServer.cpp which can end
up being used by one or more actual platforms. It can also be specialized and
allow for platform specific commands.

llvm-svn: 128123
2011-03-23 00:09:55 +00:00
Greg Clayton 576d8834fe Split the GDBRemoteCommunication class into three classes:
GDBRemoteCommunication - The base GDB remote communication class
GDBRemoteCommunicationClient - designed to be used for clients the connect to
                               a remote GDB server
GDBRemoteCommunicationServer - designed to be used on the server side of a
                               GDB server implementation.

llvm-svn: 128070
2011-03-22 04:00:09 +00:00
Jim Ingham 37023b06bd Add the ability to disassemble "n" instructions from the current PC, or the first "n" instructions in a function.
Also added a "-p" flag that disassembles from the current pc.

llvm-svn: 128063
2011-03-22 01:48:42 +00:00
Greg Clayton fc36f79170 Abtracted the innards of lldb-core away from the SB interface. There was some
overlap in the SWIG integration which has now been fixed by introducing
callbacks for initializing SWIG for each language (python only right now).
There was also a breakpoint command callback that called into SWIG which has
been abtracted into a callback to avoid cross over as well.

Added a new binary: lldb-platform

This will be the start of the remote platform that will use as much of the 
Host functionality to do its job so it should just work on all platforms.
It is pretty hollowed out for now, but soon it will implement a platform
using the GDB remote packets as the transport.

llvm-svn: 128053
2011-03-22 01:14:58 +00:00
Greg Clayton 0f366ac3af Move the building of llvm/clang and the swig wrappers into the lldb-core
target.

llvm-svn: 128012
2011-03-21 18:46:11 +00:00
Greg Clayton e38a2556da Fixed a warning with gcc 4.2 when the Xcode project falls back to the
system compiler when clang isn't around to do the compiling.

llvm-svn: 128006
2011-03-21 18:35:40 +00:00
Greg Clayton 7a5388bf75 Split all of the core of LLDB.framework/lldb.so into a
static archive that can be linked against. LLDB.framework/lldb.so
exports a very controlled API. Splitting the API into a static
library allows other tools (debugserver for now) to use the power
of the LLDB debugger core, yet not export it as its API is not
portable or maintainable. The Host layer and many of the other
internal only APIs can now be statically linked against.

Now LLDB.framework/lldb.so links against "liblldb-core.a" instead
of compiling the .o files only for the shared library. This fix
is only for compiling with Xcode as the Makefile based build already
does this.

The Xcode projecdt compiler has been changed to LLVM. Anyone using
Xcode 3 will need to manually change the compiler back to GCC 4.2,
or update to Xcode 4.

llvm-svn: 127963
2011-03-20 04:57:14 +00:00
Greg Clayton ded470d31a Added more platform support. There are now some new commands:
platform status -- gets status information for the selected platform
platform create <platform-name> -- creates a new instance of a remote platform
platform list -- list all available platforms
platform select -- select a platform instance as the current platform (not working yet)

When using "platform create" it will create a remote platform and make it the
selected platform. For instances for iPhone OS debugging on Mac OS X one can 
do:

(lldb) platform create remote-ios --sdk-version=4.0
Remote platform: iOS platform
SDK version: 4.0
SDK path: "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0"
Not connected to a remote device.
(lldb) file ~/Documents/a.out
Current executable set to '~/Documents/a.out' (armv6).
(lldb) image list
[  0] /Volumes/work/gclayton/Documents/devb/attach/a.out
[  1] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/dyld
[  2] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/libSystem.B.dylib


Note that this is all happening prior to running _or_ connecting to a remote
platform. Once connected to a remote platform the OS version might change which
means we will need to update our dependecies. Also once we run, we will need
to match up the actualy binaries with the actualy UUID's to files in the
SDK, or download and cache them locally.

This is just the start of the remote platforms, but this modification is the
first iteration in getting the platforms really doing something.

llvm-svn: 127934
2011-03-19 01:12:21 +00:00
Jim Ingham 35944dda10 Get ObjC stepping working again when the process is not the default host architecture.
llvm-svn: 127825
2011-03-17 20:02:56 +00:00
Greg Clayton 1a37ae40e1 Now that we have the debug map issues fixed, change the Xcode project to
build lldb, LLDB.framework and debugserver all with just DWARF (no dSYM).

llvm-svn: 127686
2011-03-15 18:51:42 +00:00
Greg Clayton e996fd30be LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide
an interface to a local or remote debugging platform. By default each host OS
that supports LLDB should be registering a "default" platform that will be
used unless a new platform is selected. Platforms are responsible for things
such as:
- getting process information by name or by processs ID
- finding platform files. This is useful for remote debugging where there is 
  an SDK with files that might already or need to be cached for debug access.
- getting a list of platform supported architectures in the exact order they
  should be selected. This helps the native x86 platform on MacOSX select the
  correct x86_64/i386 slice from universal binaries.
- Connect to remote platforms for remote debugging
- Resolving an executable including finding an executable inside platform
  specific bundles (macosx uses .app bundles that contain files) and also
  selecting the appropriate slice of universal files for a given platform.

So by default there is always a local platform, but remote platforms can be
connected to. I will soon be adding a new "platform" command that will support
the following commands:
(lldb) platform connect --name machine1 macosx connect://host:port
Connected to "machine1" platform.
(lldb) platform disconnect macosx

This allows LLDB to be well setup to do remote debugging and also once 
connected process listing and finding for things like:
(lldb) process attach --name x<TAB>

The currently selected platform plug-in can now auto complete any available
processes that start with "x". The responsibilities for the platform plug-in
will soon grow and expand.

llvm-svn: 127286
2011-03-08 22:40:15 +00:00
Greg Clayton fc7117ae93 Added a DynamicLoaderStatic plug-in that will act as a static dynamic loader.
It will just load all files exactly where the files state they are (file
addresses == load addresses). This is used when the llvm::Triple::OSType is
set to llvm::Triple::UnknownOS or llvm::Triple::NoOS.

llvm-svn: 127053
2011-03-05 01:04:56 +00:00
Greg Clayton 7133762232 Fixed CommandReturnObject::SetImmediateErrorFile() to set the correct stream.
Modifed lldb_private::Process to be able to handle connecting to a remote 
target that isn't running a process. This leaves lldb_private::Process in the
eStateConnected state from which we can then do an attach or launch.

Modified ProcessGDBRemote to be able to set stdin, stdout, stderr, working
dir, disable ASLR and a few other settings down by using new GDB remote 
packets. This allows us to keep all of our current launch flags and settings
intact and still be able to communicate them over to the remote GDB server.
Previously these were being sent as arguments to the debugserver binary that
we were spawning. Also modified ProcessGDBRemote to handle losing connection
to the remote GDB server and always exit immediately. We do this by watching
the lldb_private::Communication event bit for the read thread exiting in the
ProcessGDBRemote async thread.

Added support for many of the new 'Q' packets for setting stdin, stdout,
stderr, working dir and disable ASLR to the GDBRemoteCommunication class for
easy accesss.

Modified debugserver for all of the new 'Q' packets and also made it so that
debugserver always exists if it loses connection with the remote debugger.

llvm-svn: 126444
2011-02-24 22:24:29 +00:00
Greg Clayton 64195a2c8b Abtracted all mach-o and ELF out of ArchSpec. This patch is a modified form
of Stephen Wilson's idea (thanks for the input Stephen!). What I ended up
doing was:
- Got rid of ArchSpec::CPU (which was a generic CPU enumeration that mimics
  the contents of llvm::Triple::ArchType). We now rely upon the llvm::Triple 
  to give us the machine type from llvm::Triple::ArchType.
- There is a new ArchSpec::Core definition which further qualifies the CPU
  core we are dealing with into a single enumeration. If you need support for
  a new Core and want to debug it in LLDB, it must be added to this list. In
  the future we can allow for dynamic core registration, but for now it is
  hard coded.
- The ArchSpec can now be initialized with a llvm::Triple or with a C string
  that represents the triple (it can just be an arch still like "i386").
- The ArchSpec can still initialize itself with a architecture type -- mach-o
  with cpu type and subtype, or ELF with e_machine + e_flags -- and this will
  then get translated into the internal llvm::Triple::ArchSpec + ArchSpec::Core.
  The mach-o cpu type and subtype can be accessed using the getter functions:
  
  uint32_t
  ArchSpec::GetMachOCPUType () const;

  uint32_t
  ArchSpec::GetMachOCPUSubType () const;
  
  But these functions are just converting out internal llvm::Triple::ArchSpec 
  + ArchSpec::Core back into mach-o. Same goes for ELF.

All code has been updated to deal with the changes.

This should abstract us until later when the llvm::TargetSpec stuff gets
finalized and we can then adopt it.

llvm-svn: 126278
2011-02-23 00:35:02 +00:00
Jim Ingham 85e8b81492 - Changed all the places where CommandObjectReturn was exporting a StreamString to just exporting
a Stream, and then added GetOutputData & GetErrorData to get the accumulated data.
- Added a StreamTee that will tee output to two provided lldb::StreamSP's.
- Made the CommandObjectReturn use this so you can Tee the results immediately to
the debuggers output file, as well as saving up the results to return when the command
is done executing.
- HandleCommands now uses this so that if you have a set of commands that continue the target
you will see the commands come out as they are processed.
- The Driver now uses this to output the command results as you go, which makes the interface
more reactive seeming.

llvm-svn: 126015
2011-02-19 02:53:09 +00:00
Greg Clayton b841ff5da5 Removed my specific binaires from the xcscheme.
llvm-svn: 125603
2011-02-15 22:00:20 +00:00
Greg Clayton 514487e806 Made lldb_private::ArchSpec contain much more than just an architecture. It
now, in addition to cpu type/subtype and architecture flavor, contains:
- byte order (big endian, little endian)
- address size in bytes
- llvm::Triple for true target triple support and for more powerful plug-in
  selection.

llvm-svn: 125602
2011-02-15 21:59:32 +00:00
Greg Clayton 504f89a7e8 Added a file abtraction layer into the Host section of LLDB.
llvm-svn: 125093
2011-02-08 17:49:02 +00:00
Greg Clayton 53239f00b5 Moved FileSpec into the Host layer since it will vary from host to host.
We have a common unix implementation in lldb/source/Host/common/FileSpec.cpp.

llvm-svn: 125078
2011-02-08 05:05:52 +00:00
Greg Clayton a3406614e0 Abtract terminal stuff into a new lldb_private::Terminal class
where the implementation is hidden in the host layer. This avoids
a slew of "#if LLDB_CONFIG_TERMIOS_SUPPORTED" statements in the
code and keeps things cleaner.

llvm-svn: 125057
2011-02-07 23:24:47 +00:00
Greg Clayton 768f2809f2 Added the start of platform configuration designed for internal LLDB use.
Internal use means for compiling the LLDB debug engine and plug-ins, but it
should never make it into the public API.

Since we don't currently have a configuration script that detects avaiable
functionality in the LLDB build system, we are hard coding #define values
in the host specific "Config.h" files. 

#define values in these Config.h header files should set the value to zero or
one:

#define LLDB_CONFIG_TERMIOS_SUPPORTED 1

#define LLDB_CONFIG_OTHER 0

Then any code in the LLDB engine should check the availability using:

#if LLDB_CONFIG_TERMIOS_SUPPORTED
....
#endif

Eventually the contents of the host specific Config.h files will be auto
generated, but for now they will be hard coded. Any LLDB_CONFIG_XXXX items
that are added should be added to all Config.h files and set to either zero
or one.

llvm-svn: 124892
2011-02-04 19:17:57 +00:00
Greg Clayton 4272cc7d4c Modified the PluginManager to be ready for loading plug-ins from a system
LLDB plugin directory and a user LLDB plugin directory. We currently still
need to work out at what layer the plug-ins will be, but at least we are 
prepared for plug-ins. Plug-ins will attempt to be loaded from the 
"/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" 
folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on
MacOSX. Each plugin will be scanned for:

extern "C" bool LLDBPluginInitialize(void);
extern "C" void LLDBPluginTerminate(void);

If at least LLDBPluginInitialize is found, the plug-in will be loaded. The
LLDBPluginInitialize function returns a bool that indicates if the plug-in
should stay loaded or not (plug-ins might check the current OS, current
hardware, or anything else and determine they don't want to run on the current
host). The plug-in is uniqued by path and added to a static loaded plug-in
map. The plug-in scanning happens during "lldb_private::Initialize()" which
calls to the PluginManager::Initialize() function. Likewise with termination
lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the
plug-in directories is fetched through new Host calls:

    bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec);
    bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec);

This way linux and other systems can define their own appropriate locations
for plug-ins to be loaded.

To allow dynamic shared library loading, the Host layer has also been modified
to include shared library open, close and get symbol:

    static void *
    Host::DynamicLibraryOpen (const FileSpec &file_spec, 
                              Error &error);

    static Error
    Host::DynamicLibraryClose (void *dynamic_library_handle);

    static void *
    Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, 
                                  const char *symbol_name, 
                                  Error &error);

lldb_private::FileSpec also has been modified to support directory enumeration
in an attempt to abstract the directory enumeration into one spot in the code.
The directory enumertion function is static and takes a callback:


    typedef enum EnumerateDirectoryResult
    {
        eEnumerateDirectoryResultNext,  // Enumerate next entry in the current directory
        eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not
        eEnumerateDirectoryResultExit,  // Exit from the current directory at the current level.
        eEnumerateDirectoryResultQuit   // Stop directory enumerations at any level
    };

    typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton,
                                                                                  FileSpec::FileType file_type,
                                                                                  const FileSpec &spec);

    static FileSpec::EnumerateDirectoryResult
    FileSpec::EnumerateDirectory (const char *dir_path,
                                  bool find_directories,
                                  bool find_files,
                                  bool find_other,
                                  EnumerateDirectoryCallbackType callback,
                                  void *callback_baton);

This allow clients to specify the directory to search, and specifies if only
files, directories or other (pipe, symlink, fifo, etc) files will cause the
callback to be called. The callback also gets to return with the action that
should be performed after this directory entry. eEnumerateDirectoryResultNext
specifies to continue enumerating through a directory with the next entry.
eEnumerateDirectoryResultEnter specifies to recurse down into a directory
entry, or if the file is not a directory or symlink/alias to a directory, then
just iterate to the next entry. eEnumerateDirectoryResultExit specifies to 
exit the current directory and skip any entries that might be remaining, yet
continue enumerating to the next entry in the parent directory. And finally
eEnumerateDirectoryResultQuit means to abort all directory enumerations at 
all levels.

Modified the Declaration class to not include column information currently
since we don't have any compilers that currently support column based 
declaration information. Columns support can be re-enabled with the
additions of a #define.

Added the ability to find an EmulateInstruction plug-in given a target triple
and optional plug-in name in the plug-in manager.

Fixed a few cases where opendir/readdir was being used, but yet not closedir
was being used. Soon these will be deprecated in favor of the new directory
enumeration call that was added to the FileSpec class.

llvm-svn: 124716
2011-02-02 02:24:04 +00:00
Sean Callanan 0917d6e5d5 Added a new class, ASTDumper, that provides verbose
diagnostics of Clang AST classes for the purpose of
debugging the types LLDB produces for DWARF objects.

The ASTDumper is currently only used in log output
if you enable verbose mode in the expression log:

log enable -v lldb expr

Its output then appears in the log for external
variables used by the expr command.

llvm-svn: 124703
2011-02-01 23:43:26 +00:00
Greg Clayton c1dfd93e1e Made the EmulateInstruction class into a plug-in interface and moved the
source files around into the places they need to go.

llvm-svn: 124631
2011-02-01 00:04:43 +00:00
Greg Clayton e1af156bdf Bumped Xcode project versions to lldb-46 and debugserver-131.
llvm-svn: 124531
2011-01-29 07:14:26 +00:00
Jim Ingham a462f5cc07 Adding a Xcode workspace for lldb.
llvm-svn: 124416
2011-01-27 20:15:39 +00:00
Greg Clayton 2a06ad25d7 Removed the "lldb" folder reference from the Xcode project.
llvm-svn: 124401
2011-01-27 19:37:17 +00:00
Greg Clayton 539848dd25 Updated Xcode project versions: lldb-45 and debugserver-130
llvm-svn: 124372
2011-01-27 09:20:08 +00:00
Greg Clayton 931180e644 Changed the SymbolFile::FindFunction() function calls to only return
lldb_private::Function objects. Previously the SymbolFileSymtab subclass
would return lldb_private::Symbol objects when it was asked to find functions.

The Module::FindFunctions (...) now take a boolean "bool include_symbols" so
that the module can track down functions and symbols, yet functions are found
by the SymbolFile plug-ins (through the SymbolVendor class), and symbols are
gotten through the ObjectFile plug-ins.

Fixed and issue where the DWARF parser might run into incomplete class member
function defintions which would make clang mad when we tried to make certain
member functions with invalid number of parameters (such as an operator=
operator that had no parameters). Now we just avoid and don't complete these
incomplete functions.

llvm-svn: 124359
2011-01-27 06:44:37 +00:00
Johnny Chen 832d3137df Move #define's out of ARMUtils.h and into a newly created file ARMDefines.h.
llvm-svn: 124261
2011-01-26 01:18:52 +00:00
Johnny Chen 74889b29a8 Move the generic instruction bits manipulation routines into a newly created file
named InstructionUtils.h and modify some existing code to use them.

llvm-svn: 124259
2011-01-26 01:00:55 +00:00
Greg Clayton 1a65ae11bd Enabled extra warnings and fixed a bunch of small issues.
llvm-svn: 124250
2011-01-25 23:55:37 +00:00
Greg Clayton ad25145255 Bumped Xcode project versions to lldb-44 and debugserver-129.
llvm-svn: 124181
2011-01-25 07:01:26 +00:00
Jim Ingham b1e1112124 When we are stepping a thread, force it to resume ALL the way to 0. And of course, when we stop
if we undid some user provided suspends, we need to re-do the suspends.

llvm-svn: 124178
2011-01-25 05:26:48 +00:00
Johnny Chen 91027008f1 Add an ARMUtils.h file to house utility functions for the ARM/Thumb Instruction Set Architecture.
llvm-svn: 124131
2011-01-24 18:24:53 +00:00
Greg Clayton d58ac45c92 Bumped Xcode project versions: lldb-43 and debugserver-128.
llvm-svn: 124116
2011-01-24 07:16:06 +00:00
Greg Clayton 692538db26 One more thing... Resume any threads that we discover were created while we stop as
they may be in sensitive areas and we set breakpoints on the thread creation routines
if we are running expressions, so the threads should quickly get to a safe spot.

llvm-svn: 124115
2011-01-24 07:10:48 +00:00
Jim Ingham 1e7a9ee7d0 Add some more logging of broadcaster and Process. Also, protect the event broadcasting against hijacking in mid-event delivery.
llvm-svn: 124084
2011-01-23 21:14:08 +00:00
Greg Clayton 03813a4e0d Restored some missing APIs for the test suite. Now testsuite still has some failures
due to overloaded SBTarget::Launch() calls. 

Bumping Xcode project versions: lldb-42 and debugserver-127.

llvm-svn: 124063
2011-01-23 06:21:25 +00:00
Greg Clayton 6da4ca83b0 Added the start of opcode emulation for ARM instructions. This class is designed
to be fed 4 callbacks: read/write memory, and read/write registers. After this,
you can tell the object to read an instruction. This will cause the class to read
the PC, and read and instruction. Then you can emulate the instruction by calling
EvaluateInstruction. This will cause the class to figure out exactly what an opcode
does, and call the read/write mem/regs functions with actual values which allows one
to emulate an instruction without running a process, or it allows one to watch the
context information (the memory write is a pushing register 3 onto the stack at offset
12) so it can be used for generating call frame information. This way, in the future,
we will have one class that can be used to emulate instructions and generate our
unwind info from assembly.

llvm-svn: 123998
2011-01-21 22:02:52 +00:00
Greg Clayton c432c1967b Fixed the auto completion of objective C types with the new ExternalASTSource
changes that recently happened.

llvm-svn: 123881
2011-01-20 04:18:48 +00:00
Jim Ingham 77787033b9 Back up both the register AND the stop state when calling functions.
Set the thread state to "bland" before calling functions so they don't 
  inherit the pending signals and die.

llvm-svn: 123869
2011-01-20 02:03:18 +00:00
Greg Clayton 6beaaa680a A few of the issue I have been trying to track down and fix have been due to
the way LLDB lazily gets complete definitions for types within the debug info.
When we run across a class/struct/union definition in the DWARF, we will only
parse the full definition if we need to. This works fine for top level types
that are assigned directly to variables and arguments, but when we have a 
variable with a class, lets say "A" for this example, that has a member:
"B *m_b". Initially we don't need to hunt down a definition for this class
unless we are ever asked to do something with it ("expr m_b->getDecl()" for
example). With my previous approach to lazy type completion, we would be able
to take a "A *a" and get a complete type for it, but we wouldn't be able to
then do an "a->m_b->getDecl()" unless we always expanded all types within a
class prior to handing out the type. Expanding everything is very costly and
it would be great if there were a better way.

A few months ago I worked with the llvm/clang folks to have the 
ExternalASTSource class be able to complete classes if there weren't completed
yet:

class ExternalASTSource {
....

    virtual void
    CompleteType (clang::TagDecl *Tag);
    
    virtual void 
    CompleteType (clang::ObjCInterfaceDecl *Class);
};

This was great, because we can now have the class that is producing the AST
(SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources
and the object that creates the forward declaration types can now also
complete them anywhere within the clang type system.

This patch makes a few major changes:
- lldb_private::Module classes now own the AST context. Previously the TypeList
  objects did.
- The DWARF parsers now sign up as an external AST sources so they can complete
  types.
- All of the pure clang type system wrapper code we have in LLDB (ClangASTContext,
  ClangASTType, and more) can now be iterating through children of any type,
  and if a class/union/struct type (clang::RecordType or ObjC interface) 
  is found that is incomplete, we can ask the AST to get the definition. 
- The SymbolFileDWARFDebugMap class now will create and use a single AST that
  all child SymbolFileDWARF classes will share (much like what happens when
  we have a complete linked DWARF for an executable).
  
We will need to modify some of the ClangUserExpression code to take more 
advantage of this completion ability in the near future. Meanwhile we should
be better off now that we can be accessing any children of variables through
pointers and always be able to resolve the clang type if needed.

llvm-svn: 123613
2011-01-17 03:46:26 +00:00
Greg Clayton 45eacff2ad lldb-41 and debugserver-126 are set in the Xcode projects.
llvm-svn: 123513
2011-01-15 03:06:23 +00:00
Greg Clayton ce7b69c3fc Bumped Xcode project version to 40 for lldb-40.
llvm-svn: 123305
2011-01-12 04:03:58 +00:00
Greg Clayton 02960224aa Bumped Xcode versions to lldb-39 and debugserver-125.
llvm-svn: 123187
2011-01-10 19:28:56 +00:00
Greg Clayton f0b6ace949 Bumped versions in Xcode projects: lldb is now at lldb-38, debugserver is now
at debugserver-124.

llvm-svn: 122897
2011-01-05 19:02:52 +00:00
Greg Clayton bc114c6b20 Fixed the file ordering (alphabetic) in the Commands folder.
llvm-svn: 122797
2011-01-04 01:17:46 +00:00
Johnny Chen 31c39dac6d Add a simple command: 'version' to the command interpreter, and an accompanying
test case test_help_version().

llvm-svn: 122515
2010-12-23 20:21:44 +00:00
Greg Clayton 6bcfafa0fe Updated Xcode build version to lldb-37 and debugserver-123.
llvm-svn: 122308
2010-12-21 02:23:58 +00:00
Greg Clayton 8f49e51853 Bumped Xcode project versions to for lldb-36 and debugserver-122.
llvm-svn: 122061
2010-12-17 15:59:24 +00:00
Greg Clayton 442d7544ac Removed libunwind sources as we aren't using them anymore.
llvm-svn: 122059
2010-12-17 15:50:20 +00:00
Greg Clayton 54979cddda Fixed the "expression" command object to use the StackFrame::GetValueForExpressionPath()
function and also hooked up better error reporting for when things fail.

Fixed issues with trying to display children of pointers when none are
supposed to be shown (no children for function pointers, and more like this).
This was causing child value objects to be made that were correctly firing
an assertion.

llvm-svn: 121841
2010-12-15 05:08:08 +00:00