It's a workaround because the test was flakey passing to begin with, but
it looks like (going off commit history) it really did want to test in
the presence of debug info, so keep that behavior (by adding something
to the CU so it's not dropped) & restore the flakey pass in the process.
(added a FIXME in case someone else decides to look at it later)
llvm-svn: 304042
This is essentially a recommit of r285893, but with a correctness fix. The
problem of the original commit was that this:
bic r5, r7, #31
cbz r5, .LBB2_10
got rewritten into:
lsrs r5, r7, #5
beq .LBB2_10
The result in destination register r5 is not the same and this is incorrect
when r5 is not dead. So this fix includes checking the uses of the AND
destination register. And also, compared to the original commit, some regression
tests didn't need changing anymore because of this extra check.
For completeness, this was the original commit message:
For the common pattern (CMPZ (AND x, #bitmask), #0), we can do some more
efficient instruction selection if the bitmask is one consecutive sequence of
set bits (32 - clz(bm) - ctz(bm) == popcount(bm)).
1) If the bitmask touches the LSB, then we can remove all the upper bits and
set the flags by doing one LSLS.
2) If the bitmask touches the MSB, then we can remove all the lower bits and
set the flags with one LSRS.
3) If the bitmask has popcount == 1 (only one set bit), we can shift that bit
into the sign bit with one LSLS and change the condition query from NE/EQ to
MI/PL (we could also implement this by shifting into the carry bit and
branching on BCC/BCS).
4) Otherwise, we can emit a sequence of LSLS+LSRS to remove the upper and lower
zero bits of the mask.
1-3 require only one 16-bit instruction and can elide the CMP. 4 requires two
16-bit instructions but can elide the CMP and doesn't require materializing a
complex immediate, so is also a win.
Differential Revision: https://reviews.llvm.org/D27761
llvm-svn: 289794
addSchedBarrierDeps() is supposed to add use operands to the ExitSU
node. The current implementation adds uses for calls/barrier instruction
and the MBB live-outs in all other cases. The use
operands of conditional jump instructions were missed.
Also added code to macrofusion to set the latencies between nodes to
zero to avoid problems with the fusing nodes lingering around in the
pending list now.
Differential Revision: https://reviews.llvm.org/D25140
llvm-svn: 286544
This recommits r281323, which was backed out for two reasons. One, a selfhost failure, and two, it apparently caused Chromium failures. Actually, the latter was a red herring. The log has expired from the former, but I suspect that was a red herring too (actually caused by another problematic patch of mine). Therefore reapplying, and will watch the bots like a hawk.
For the common pattern (CMPZ (AND x, #bitmask), #0), we can do some more efficient instruction selection if the bitmask is one consecutive sequence of set bits (32 - clz(bm) - ctz(bm) == popcount(bm)).
1) If the bitmask touches the LSB, then we can remove all the upper bits and set the flags by doing one LSLS.
2) If the bitmask touches the MSB, then we can remove all the lower bits and set the flags with one LSRS.
3) If the bitmask has popcount == 1 (only one set bit), we can shift that bit into the sign bit with one LSLS and change the condition query from NE/EQ to MI/PL (we could also implement this by shifting into the carry bit and branching on BCC/BCS).
4) Otherwise, we can emit a sequence of LSLS+LSRS to remove the upper and lower zero bits of the mask.
1-3 require only one 16-bit instruction and can elide the CMP. 4 requires two 16-bit instructions but can elide the CMP and doesn't require materializing a complex immediate, so is also a win.
llvm-svn: 285893
For the common pattern (CMPZ (AND x, #bitmask), #0), we can do some more efficient instruction selection if the bitmask is one consecutive sequence of set bits (32 - clz(bm) - ctz(bm) == popcount(bm)).
1) If the bitmask touches the LSB, then we can remove all the upper bits and set the flags by doing one LSLS.
2) If the bitmask touches the MSB, then we can remove all the lower bits and set the flags with one LSRS.
3) If the bitmask has popcount == 1 (only one set bit), we can shift that bit into the sign bit with one LSLS and change the condition query from NE/EQ to MI/PL (we could also implement this by shifting into the carry bit and branching on BCC/BCS).
4) Otherwise, we can emit a sequence of LSLS+LSRS to remove the upper and lower zero bits of the mask.
1-3 require only one 16-bit instruction and can elide the CMP. 4 requires two 16-bit instructions but can elide the CMP and doesn't require materializing a complex immediate, so is also a win.
llvm-svn: 281323
For the common pattern (CMPZ (AND x, #bitmask), #0), we can do some more efficient instruction selection if the bitmask is one consecutive sequence of set bits (32 - clz(bm) - ctz(bm) == popcount(bm)).
1) If the bitmask touches the LSB, then we can remove all the upper bits and set the flags by doing one LSLS.
2) If the bitmask touches the MSB, then we can remove all the lower bits and set the flags with one LSRS.
3) If the bitmask has popcount == 1 (only one set bit), we can shift that bit into the sign bit with one LSLS and change the condition query from NE/EQ to MI/PL (we could also implement this by shifting into the carry bit and branching on BCC/BCS).
4) Otherwise, we can emit a sequence of LSLS+LSRS to remove the upper and lower zero bits of the mask.
1-3 require only one 16-bit instruction and can elide the CMP. 4 requires two 16-bit instructions but can elide the CMP and doesn't require materializing a complex immediate, so is also a win.
llvm-svn: 281215
There is not an official documented ABI for frame pointers in Thumb2,
but we should try to emit something which is useful.
We use r7 as the frame pointer for Thumb code, which currently means
that if a function needs to save a high register (r8-r11), it will get
pushed to the stack between the frame pointer (r7) and link register
(r14). This means that while a stack unwinder can follow the chain of
frame pointers up the stack, it cannot know the offset to lr, so does
not know which functions correspond to the stack frames.
To fix this, we need to push the callee-saved registers in two batches,
with the first push saving the low registers, fp and lr, and the second
push saving the high registers. This is already implemented, but
previously only used for iOS. This patch turns it on for all Thumb2
targets when frame pointers are required by the ABI, and the frame
pointer is r7 (Windows uses r11, so this isn't a problem there). If
frame pointer elimination is enabled we still emit a single push/pop
even if we need a frame pointer for other reasons, to avoid increasing
code size.
We must also ensure that lr is pushed to the stack when using a frame
pointer, so that we end up with a complete frame record. Situations that
could cause this were rare, because we already push lr in most
situations so that we can return using the pop instruction.
Differential Revision: https://reviews.llvm.org/D23516
llvm-svn: 279506
Summary:
When performing cmp for EQ/NE and the operand is sign extended, we can
avoid the truncaton if the bits to be tested are no less than origianl
bits.
Reviewers: eli.friedman
Subscribers: eli.friedman, aemerson, nemanjai, t.p.northover, llvm-commits
Differential Revision: https://reviews.llvm.org/D22933
llvm-svn: 277252
Currently each Function points to a DISubprogram and DISubprogram has a
scope field. For member functions the scope is a DICompositeType. DIScopes
point to the DICompileUnit to facilitate type uniquing.
Distinct DISubprograms (with isDefinition: true) are not part of the type
hierarchy and cannot be uniqued. This change removes the subprograms
list from DICompileUnit and instead adds a pointer to the owning compile
unit to distinct DISubprograms. This would make it easy for ThinLTO to
strip unneeded DISubprograms and their transitively referenced debug info.
Motivation
----------
Materializing DISubprograms is currently the most expensive operation when
doing a ThinLTO build of clang.
We want the DISubprogram to be stored in a separate Bitcode block (or the
same block as the function body) so we can avoid having to expensively
deserialize all DISubprograms together with the global metadata. If a
function has been inlined into another subprogram we need to store a
reference the block containing the inlined subprogram.
Attached to https://llvm.org/bugs/show_bug.cgi?id=27284 is a python script
that updates LLVM IR testcases to the new format.
http://reviews.llvm.org/D19034
<rdar://problem/25256815>
llvm-svn: 266446
- Strenghten the logic to be sure we hoist the restore point out of the current
loop. (The fixes a bug with infinite loop, added as part of the patch.)
- Walk over the exit blocks of the current loop to conver to the desired restore
point in one iteration of the update loop.
llvm-svn: 247958
points.
There is an infinite loop that can occur in Shrink Wrapping while searching
for the Save/Restore points.
Part of this search checks whether the save/restore points are located in
different loop nests and if so, uses the (post) dominator trees to find the
immediate (post) dominator blocks. However, if the current block does not have
any immediate (post) dominators then this search will result in an infinite
loop. This can occur in code containing an infinite loop.
The modification checks whether the immediate (post) dominator is different from
the current save/restore block. If it is not, then the search terminates and the
current location is not considered as a valid save/restore point for shrink wrapping.
Phabricator: http://reviews.llvm.org/D11607
llvm-svn: 244247