support transforming the forms from the new vector shuffle lowering to
use 'movddup' when appropriate.
A bunch of the cases where we actually form 'movddup' don't actually
show up in the test results because something even later than DAG
legalization maps them back to 'unpcklpd'. If this shows back up as
a performance problem, I'll probably chase it down, but it is at least
an encoded size loss. =/
To make this work, also always do this canonicalizing step for floating
point vectors where the baseline shuffle instructions don't provide any
free copies of their inputs. This also causes us to canonicalize
unpck[hl]pd into mov{hl,lh}ps (resp.) which is a nice encoding space
win.
There is one test which is "regressed" by this: extractelement-load.
There, the test case where the optimization it is testing *fails*, the
exact instruction pattern which results is slightly different. This
should probably be fixed by having the appropriate extract formed
earlier in the DAG, but that would defeat the purpose of the test.... If
this test case is critically important for anyone, please let me know
and I'll try to work on it. The prior behavior was actually contrary to
the comment in the test case and seems likely to have been an accident.
llvm-svn: 217738
An address only use of an extract element of a load can be simplified to a
load. Without this the result of the extract element is spilled to the
stack so that an address is available.
llvm-svn: 209788
Given the following C code llvm currently generates suboptimal code for
x86-64:
__m128 bss4( const __m128 *ptr, size_t i, size_t j )
{
float f = ptr[i][j];
return (__m128) { f, f, f, f };
}
=================================================
define <4 x float> @_Z4bss4PKDv4_fmm(<4 x float>* nocapture readonly %ptr, i64 %i, i64 %j) #0 {
%a1 = getelementptr inbounds <4 x float>* %ptr, i64 %i
%a2 = load <4 x float>* %a1, align 16, !tbaa !1
%a3 = trunc i64 %j to i32
%a4 = extractelement <4 x float> %a2, i32 %a3
%a5 = insertelement <4 x float> undef, float %a4, i32 0
%a6 = insertelement <4 x float> %a5, float %a4, i32 1
%a7 = insertelement <4 x float> %a6, float %a4, i32 2
%a8 = insertelement <4 x float> %a7, float %a4, i32 3
ret <4 x float> %a8
}
=================================================
shlq $4, %rsi
addq %rdi, %rsi
movslq %edx, %rax
vbroadcastss (%rsi,%rax,4), %xmm0
retq
=================================================
The movslq is uneeded, but is present because of the trunc to i32 and then
sext back to i64 that the backend adds for vbroadcastss.
We can't remove it because it changes the meaning. The IR that clang
generates is already suboptimal. What clang really should emit is:
%a4 = extractelement <4 x float> %a2, i64 %j
This patch makes that legal. A separate patch will teach clang to do it.
Differential Revision: http://reviews.llvm.org/D3519
llvm-svn: 207801
This was done with the following sed invocation to catch label lines demarking function boundaries:
sed -i '' "s/^;\( *\)\([A-Z0-9_]*\):\( *\)test\([A-Za-z0-9_-]*\):\( *\)$/;\1\2-LABEL:\3test\4:\5/g" test/CodeGen/*/*.ll
which was written conservatively to avoid false positives rather than false negatives. I scanned through all the changes and everything looks correct.
llvm-svn: 186258
integer and floating-point opcodes, introducing
FAdd, FSub, and FMul.
For now, the AsmParser, BitcodeReader, and IRBuilder all preserve
backwards compatability, and the Core LLVM APIs preserve backwards
compatibility for IR producers. Most front-ends won't need to change
immediately.
This implements the first step of the plan outlined here:
http://nondot.org/sabre/LLVMNotes/IntegerOverflow.txt
llvm-svn: 72897
Remove && from the end of the lines to prevent tests from throwing run
lines into the background. Also, clean up places where the same command
is run multiple times by using a temporary file.
llvm-svn: 36142