perform initialization without static constructors AND without explicit initialization
by the client. For the moment, passes are required to initialize both their
(potential) dependencies and any passes they preserve. I hope to be able to relax
the latter requirement in the future.
llvm-svn: 116334
The x86_mmx type is used for MMX intrinsics, parameters and
return values where these use MMX registers, and is also
supported in load, store, and bitcast.
Only the above operations generate MMX instructions, and optimizations
do not operate on or produce MMX intrinsics.
MMX-sized vectors <2 x i32> etc. are lowered to XMM or split into
smaller pieces. Optimizations may occur on these forms and the
result casted back to x86_mmx, provided the result feeds into a
previous existing x86_mmx operation.
The point of all this is prevent optimizations from introducing
MMX operations, which is unsafe due to the EMMS problem.
llvm-svn: 115243
on llvmdev: SRoA is introducing MMX datatypes like <1 x i64>,
which then cause random problems because the X86 backend is
producing mmx stuff without inserting proper emms calls.
In the short term, force off MMX datatypes. In the long term,
the X86 backend should not select generic vector types to MMX
registers. This is being worked on, but won't be done in time
for 2.8. rdar://8380055
llvm-svn: 112696
large integers, the first inserted value would always create
an 'or X, 0'. Even though this is trivially zapped by
instcombine, don't bother creating this pointless instruction.
llvm-svn: 106979
with a fix for self-hosting
rotate CallInst operands, i.e. move callee to the back
of the operand array
the motivation for this patch are laid out in my mail to llvm-commits:
more efficient access to operands and callee, faster callgraph-construction,
smaller compiler binary
llvm-svn: 101465
with a fix
rotate CallInst operands, i.e. move callee to the back
of the operand array
the motivation for this patch are laid out in my mail to llvm-commits:
more efficient access to operands and callee, faster callgraph-construction,
smaller compiler binary
llvm-svn: 101397
of the operand array
the motivation for this patch are laid out in my mail to llvm-commits:
more efficient access to operands and callee, faster callgraph-construction,
smaller compiler binary
llvm-svn: 101364
Added support for address spaces and added a isVolatile field to memcpy, memmove, and memset,
e.g., llvm.memcpy.i32(i8*, i8*, i32, i32) -> llvm.memcpy.p0i8.p0i8.i32(i8*, i8*, i32, i32, i1)
llvm-svn: 100304
Added support for address spaces and added a isVolatile field to memcpy, memmove, and memset,
e.g., llvm.memcpy.i32(i8*, i8*, i32, i32) -> llvm.memcpy.p0i8.p0i8.i32(i8*, i8*, i32, i32, i1)
llvm-svn: 100191
e.g., llvm.memcpy.i32(i8*, i8*, i32, i32) -> llvm.memcpy.p0i8.p0i8.i32(i8*, i8*, i32, i32, i1)
A update of langref will occur in a subsequent checkin.
llvm-svn: 99928
The SRThreshold value makes perfect sense for checking if an entire aggregate
should be promoted to a scalar integer, but it is not so good for splitting
an aggregate into its separate elements. A struct may contain a large embedded
array along with some scalar fields that would benefit from being split apart
by SROA. Even if the total aggregate size is large, it may still be good to
perform SROA. Thus, the most important piece of this patch is simply moving
the aggregate size comparison vs. SRThreshold so that it guards only the
aggregate promotion.
We have also been checking the number of elements to decide if an aggregate
should be split up. The limit of "SRThreshold/4" seemed rather arbitrary,
and I don't think it's very useful to derive this limit from SRThreshold
anyway. I've collected some data showing that the current default limit of
32 (since SRThreshold defaults to 128) is a reasonable cutoff for struct
types. One thing suggested by the data is that distinguishing between structs
and arrays might be useful. There are (obviously) a lot more large arrays
than large structs (as measured by the number of elements and not the total
size -- a large array inside a struct still counts as a single element given
the way we do SROA right now). Out of 8377 arrays where we successfully
performed SROA while compiling a large set of benchmarks, only 16 of them had
more than 8 elements. And, for those 16 arrays, it's not at all clear that
SROA was actually beneficial. So, to offset the compile time cost of
investigating more large structs for SROA, the patch lowers the limit on array
elements to 8.
This fixes Apple Radar 7563690.
llvm-svn: 95224
parameter with a default value, instead of just hardcoding it in the
implementation. The limit of MaxLookup = 6 was introduced in r69151 to fix
a performance problem with O(n^2) behavior in instcombine, but the scalarrepl
pass is relying on getUnderlyingObject to go all the way back to an AllocaInst.
Making the limit part of the method signature makes it clear that by default
the result is limited and should help avoid similar problems in the future.
This fixes pr6126.
llvm-svn: 94433
are the same. I had already fixed a similar problem where the source and
destination were different bitcasts derived from the same alloca, but the
previous fix still did not handle the case where both operands are exactly
the same value. Radar 7552893.
llvm-svn: 93848
load is needed when we have a small store into a large alloca (at which
point we get a load/insert/store sequence), but when you do a full-sized
store, this load ends up being dead.
This dead load is bad in really large nasty testcases where the load ends
up causing mem2reg to insert large chains of dependent phi nodes which only
ADCE can delete. Instead of doing this, just don't insert the dead load.
This fixes rdar://6864035
llvm-svn: 91917
missing check that an array reference doesn't go past the end of the array,
and remove some redundant checks for in-bound array and vector references
that are no longer needed.
llvm-svn: 91897