Fixed a crasher when using memory threads where a thread is sticking around too long and was causing problems when it didn't have a thread plan.
llvm-svn: 187395
plan providers from a "ThreadPlan *" to a "lldb::ThreadPlanSP". That was needed to fix
a bug where the ThreadPlanStepInRange wasn't checking with its sub-plans to make sure they
succeed before trying to proceed further. If the sub-plan failed and as a result didn't make
any progress, you could end up retrying the same failing algorithm in an infinite loop.
<rdar://problem/14043602>
llvm-svn: 186618
A long time ago we start with clang types that were created by the symbol files and there were many functions in lldb_private::ClangASTContext that helped. Later we create ClangASTType which contains a clang::ASTContext and an opauque QualType, but we didn't switch over to fully using it. There were a lot of places where we would pass around a raw clang_type_t and also pass along a clang::ASTContext separately. This left room for error.
This checkin change all type code over to use ClangASTType everywhere and I cleaned up the interfaces quite a bit. Any code that was in ClangASTContext that was type related, was moved over into ClangASTType. All code that used these types was switched over to use all of the new goodness.
llvm-svn: 186130
settings set use-color [false|true]
settings set prompt "${ansi.bold}${ansi.fg.green}(lldb)${ansi.normal} "
also "--no-use-colors" on the command prompt
llvm-svn: 182609
- add IsVirtualStep() virtual function to ThreadPlan, and implement it for
ThreadPlanStepInRange
- make GetPrivateStopReason query the current thread plan for a virtual stop to
decide if the current stop reason needs to be preserved
- remove extra check for an existing process in GetPrivateStopReason
llvm-svn: 181795
This re-submission of this patch fixes a problem where the code sometimes caused a deadlock. The Process::SetPrivateState method was locking the Process::m_private_state variable and then later calling ThreadList::DidStop, which locks the ThreadList mutex. Other methods in ThreadList which were being called from other threads lock the ThreadList mutex and then call Process::GetPrivateState which locks the Process::m_private_state mutex. To avoid deadlocks, Process::SetPrivateState now locks the ThreadList mutex before locking the Process::m_private_state mutex.
llvm-svn: 181609
namespace lldb_private {
class Thread
{
virtual lldb::StopInfoSP
GetPrivateStopReason() = 0;
};
}
To not be virtual. The lldb_private::Thread now handles the correct caching and will call a new pure virtual function:
namespace lldb_private {
class Thread
{
virtual bool
CalculateStopInfo() = 0;
}
}
This function must be overridden by thead lldb_private::Thread subclass and the only thing it needs to do is to set the Thread::StopInfo() with the current stop reason and return true, or return false if there is no stop reason. The lldb_private::Thread class will take care of calling this function only when it is required. This allows lldb_private::Thread subclasses to be a bit simpler and not all need to duplicate the cache and invalidation settings.
Also renamed:
lldb::StopInfoSP
lldb_private::Thread::GetPrivateStopReason();
To:
lldb::StopInfoSP
lldb_private::Thread::GetPrivateStopInfo();
Also cleaned up a case where the ThreadPlanStepOverBreakpoint might not re-set its breakpoint if the thread disappears (which was happening due to a bug when using the OperatingSystem plug-ins with memory threads and real threads).
llvm-svn: 181501
value. This fixes problems, for instance, with the StepRange plans, where they know that
they explained the stop because they were at their "run to here" breakpoint, then deleted
that breakpoint, so when they got asked again, doh! I had done this for a couple of plans
in an ad hoc fashion, this just formalizes it.
Also add a "ResumeRequested" in Process so that the code in the completion handlers can
tell the ShouldStop logic they want to resume rather than just directly resuming. That allows
us to handle resuming in a more controlled fashion.
Also, SetPublicState can take a "restarted" flag, so that it doesn't drop the run lock when
the target was immediately restarted.
--This line, and those below , will be ignored--
M test/lang/objc/objc-dynamic-value/TestObjCDynamicValue.py
M include/lldb/Target/ThreadList.h
M include/lldb/Target/ThreadPlanStepOut.h
M include/lldb/Target/Thread.h
M include/lldb/Target/ThreadPlanBase.h
M include/lldb/Target/ThreadPlanStepThrough.h
M include/lldb/Target/ThreadPlanStepInstruction.h
M include/lldb/Target/ThreadPlanStepInRange.h
M include/lldb/Target/ThreadPlanStepOverBreakpoint.h
M include/lldb/Target/ThreadPlanStepUntil.h
M include/lldb/Target/StopInfo.h
M include/lldb/Target/Process.h
M include/lldb/Target/ThreadPlanRunToAddress.h
M include/lldb/Target/ThreadPlan.h
M include/lldb/Target/ThreadPlanCallFunction.h
M include/lldb/Target/ThreadPlanStepOverRange.h
M source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleThreadPlanStepThroughObjCTrampoline.h
M source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleThreadPlanStepThroughObjCTrampoline.cpp
M source/Target/StopInfo.cpp
M source/Target/Process.cpp
M source/Target/ThreadPlanRunToAddress.cpp
M source/Target/ThreadPlan.cpp
M source/Target/ThreadPlanCallFunction.cpp
M source/Target/ThreadPlanStepOverRange.cpp
M source/Target/ThreadList.cpp
M source/Target/ThreadPlanStepOut.cpp
M source/Target/Thread.cpp
M source/Target/ThreadPlanBase.cpp
M source/Target/ThreadPlanStepThrough.cpp
M source/Target/ThreadPlanStepInstruction.cpp
M source/Target/ThreadPlanStepInRange.cpp
M source/Target/ThreadPlanStepOverBreakpoint.cpp
M source/Target/ThreadPlanStepUntil.cpp
M lldb.xcodeproj/xcshareddata/xcschemes/Run Testsuite.xcscheme
llvm-svn: 181381
while we develop a better understanding of how to manage the thread lists in a platform-independant fashion.
Reviewed by: Daniel Malea
llvm-svn: 181323
This checkin aims to fix this. The process now has two thread lists: a real thread list for threads that are created by the lldb_private::Process subclass, and the user visible threads. The user visible threads are the same as the real threas when no OS plug-in in used. But when an OS plug-in is used, the user thread can be a combination of real and "memory" threads. Real threads can be placed inside of memory threads so that a thread appears to be different, but is still controlled by the actual real thread. When the thread list needs updating, the lldb_private::Process class will call the: lldb_private::Process::UpdateThreadList() function with the old real thread list, and the function is expected to fill in the new real thread list with the current state of the process. After this function, the process will check if there is an OS plug-in being used, and if so, it will give the old user thread list, the new real thread list and the OS plug-in will create the new user thread list from both of these lists. If there is no OS plug-in, the real thread list is the user thread list.
These changes keep the lldb_private::Process subclasses clean and no changes are required.
llvm-svn: 181091
<rdar://problem/13723772>
Modified the lldb_private::Thread to work much better with the OperatingSystem plug-ins. Operating system plug-ins can now return have a "core" key/value pair in each thread dictionary for the OperatingSystemPython plug-ins which allows the core threads to be contained with memory threads. It also allows these memory threads to be stepped, resumed, and controlled just as if they were the actual backing threads themselves.
A few things are introduced:
- lldb_private::Thread now has a GetProtocolID() method which returns the thread protocol ID for a given thread. The protocol ID (Thread::GetProtocolID()) is usually the same as the thread id (Thread::GetID()), but it can differ when a memory thread has its own id, but is backed by an actual API thread.
- Cleaned up the Thread::WillResume() code to do the mandatory parts in Thread::ShouldResume(), and let the thread subclasses override the Thread::WillResume() which is now just a notification.
- Cleaned up ClearStackFrames() implementations so that fewer thread subclasses needed to override them
- Changed the POSIXThread class a bit since it overrode Thread::WillResume(). It is doing the wrong thing by calling "Thread::SetResumeState()" on its own, this shouldn't be done by thread subclasses, but the current code might rely on it so I left it in with a TODO comment with an explanation.
llvm-svn: 180886
Fixed the GDB remote with the python OS plug-in to not show core threads when they aren't desired and also to have the threads "to the right thing" when continuing.
llvm-svn: 179912
Don't crash when there is no register context for a thread with kernel debugging. The kernel debugging uses the OperatingSystemPlugin that may behave badly when trying to get thread state, so be prepared to have invalid register contexts in threads.
llvm-svn: 178574
LLDB is crashing when logging is enabled from lldb-perf-clang. This has to do with the global destructor chain as the process and its threads are being torn down.
All logging channels now make one and only one instance that is kept in a global pointer which is never freed. This guarantees that logging can correctly continue as the process tears itself down.
llvm-svn: 178191
hitting auto-continue signals while running a thread plan would cause us to lose control of the debug
session.
<rdar://problem/12993641>
llvm-svn: 174793
Make the message when you hit an crash while evaluating an expression a little clearer, and mention "thread return -x".
rdar://problem/13110464
llvm-svn: 174095
controlled by the --unwind-on-error flag, and --ignore-breakpoint which separately controls behavior when a called
function hits a breakpoint. For breakpoints, we don't unwind, we either stop, or ignore the breakpoint, which makes
more sense.
Also make both these behaviors globally settable through "settings set".
Also handle the case where a breakpoint command calls code that ends up re-hitting the breakpoint. We were recursing
and crashing. Now we just stop without calling the second command.
<rdar://problem/12986644>
<rdar://problem/9119325>
llvm-svn: 172503
Added a "step-in-target" flag to "thread step-in" so if you have something like:
Process 28464 stopped
* thread #1: tid = 0x1c03, function: main , stop reason = breakpoint 1.1
frame #0: 0x0000000100000e08 a.out`main at main.c:62
61
-> 62 int A6 = complex (a(4), b(5), c(6)); // Stop here to step targetting b and hitting breakpoint.
63
and you want to get into "complex" skipping a, b and c, you can do:
(lldb) step -t complex
Process 28464 stopped
* thread #1: tid = 0x1c03, function: complex , stop reason = step in
frame #0: 0x0000000100000d0d a.out`complex at main.c:44
41
42 int complex (int first, int second, int third)
43 {
-> 44 return first + second + third; // Step in targetting complex should stop here
45 }
46
47 int main (int argc, char const *argv[])
llvm-svn: 170008
- add new header lldb-python.h to be included before other system headers
- short term fix (eventually python dependencies must be cleaned up)
Patch by Matt Kopec!
llvm-svn: 169341
I tracked down a leak that could happen when detaching from a process where the lldb_private::Process objects would stay around forever. This was caused by a eStateDetached event that was queued up on the lldb_private::Process private state thread listener. Since process events contain shared pointers to the process, this is dangerous if they don't get consume or cleared as having the lldb_private::Process class contain a collection of things that have a shared pointer to yourself is obviously bad.
To fix this I modified the Process::Finalize() function to clear this list. The actual thing that was holding onto the ModuleSP and thus the static archive, was a stack frame. Since the process wasn't going away, it still had thread objects and they still had frames. I modified the Thread::Destroy() to clear the stack frames to ensure this further doesn't happen.
llvm-svn: 166964
Then make the Thread a Broadcaster, and get it to broadcast when the selected frame is changed (but only from the Command Line) and when Thread::ReturnFromFrame
changes the stack.
Made the Driver use this notification to print the new thread status rather than doing it in the command.
Fixed a few places where people were setting their broadcaster class by hand rather than using the static broadcaster class call.
<rdar://problem/12383087>
llvm-svn: 165640
If the stopped event comes in with the Restarted bit set, don't try to hand that to the plans, but just return ShouldStop = false. There's nothing useful the plans can do, since the target is already running.
llvm-svn: 163244
on, basic inlined stepping works, including step-over of inlined functions. But for some as yet mysterious reason i386 debugging gets an
assert and dies immediately. So for now its off.
llvm-svn: 163044
particularly in the SBThread & SBFrame interfaces. Instead of filling the whole context & then getting
the API mutex, we now get only the target, acquire the API mutex from it, then fill out the rest of the
context. This removes a race condition where you get a ThreadSP, then wait on the API mutex while another
command Destroy's the Thread you've just gotten.
Also fixed the ExecutionContextRef::Get*SP calls so they don't return invalid objects.
Also fixed the ExecutionContext::Has*Scope calls so they don't claim to have a scope if the object representing
that scope has been destroyed.
Also fixed a think-o in Thread::IsValid which was causing it to return the opposite of the desired value.
<rdar://problem/11995490>
llvm-svn: 162401