This patch adds shuffle matching for the SSE3 MOVDDUP, MOVSLDUP and MOVSHDUP instructions. The big use of these being that they avoid many single source shuffles from needing to use (pre-AVX) dual source instructions such as SHUFPD/SHUFPS: causing extra moves and preventing load folds.
Adding these instructions uncovered an issue in XFormVExtractWithShuffleIntoLoad which crashed on single operand shuffle instructions (now fixed). It also involved fixing getTargetShuffleMask to correctly identify theses instructions as unary shuffles.
Also adds a missing tablegen pattern for MOVDDUP.
Differential Revision: http://reviews.llvm.org/D7042
llvm-svn: 226716
In the current code we only attempt to match against insertps if we have exactly one element from the second input vector, irrespective of how much of the shuffle result is zeroable.
This patch checks to see if there is a single non-zeroable element from either input that requires insertion. It also supports matching of cases where only one of the inputs need to be referenced.
We also split insertps shuffle matching off into a new lowerVectorShuffleAsInsertPS function.
Differential Revision: http://reviews.llvm.org/D6879
llvm-svn: 225589
This handles the case of a BUILD_VECTOR being constructed out of elements extracted from a vector twice the size of the result vector. Previously this was always scalarized. Now, we try to construct a shuffle node that feeds on extract_subvectors.
This fixes PR15872 and provides a partial fix for PR21711.
Differential Revision: http://reviews.llvm.org/D6678
llvm-svn: 224429
lanes.
By special casing these we can often either reduce the total number of
shuffles significantly or reduce the number of (high latency on Haswell)
AVX2 shuffles that potentially cross 128-bit lanes. Even when these
don't actually cross lanes, they have much higher latency to support
that. Doing two of them and a blend is worse than doing a single insert
across the 128-bit lanes to blend and then doing a single interleaved
shuffle.
While this seems like a narrow case, it kept cropping up on me and the
difference is *huge* as you can see in many of the test cases. I first
hit this trying to perfectly fix the interleaving shuffle patterns used
by Halide for AVX2.
llvm-svn: 222533
This patch teaches the DAGCombiner how to combine shuffles according to rules:
shuffle(shuffle(A, Undef, M0), B, M1) -> shuffle(B, A, M2)
shuffle(shuffle(A, B, M0), B, M1) -> shuffle(B, A, M2)
shuffle(shuffle(A, B, M0), A, M1) -> shuffle(B, A, M2)
llvm-svn: 222090
Updated X86TargetLowering::isShuffleMaskLegal to match SHUFP masks with commuted inputs and PSHUFD masks that reference the second input.
As part of this I've refactored isPSHUFDMask to work in a more general manner and allow it to match against either the first or second input vector.
Differential Revision: http://reviews.llvm.org/D6287
llvm-svn: 222087
between splitting a vector into 128-bit lanes and recombining them vs.
decomposing things into single-input shuffles and a final blend.
This handles a large number of cases in AVX1 where the cross-lane
shuffles would be much more expensive to represent even though we end up
with a fast blend at the root. Instead, we can do a better job of
shuffling in a single lane and then inserting it into the other lanes.
This fixes the remaining bits of Halide's regression captured in PR21281
for AVX1. However, the bug persists in AVX2 because I've made this
change reasonably conservative. The cases where it makes sense in AVX2
to split into 128-bit lanes are much more rare because we can often do
full permutations across all elements of the 256-bit vector. However,
the particular test case in PR21281 is an example of one of the rare
cases where it is *always* better to work in a single 128-bit lane. I'm
going to try to teach the logic to detect and form the good code even in
AVX2 next, but it will need to use a separate heuristic.
Finally, there is one pesky regression here where we previously would
craftily use vpermilps in AVX1 to shuffle both high and low halves at
the same time. We no longer pull that off, and not for any really good
reason. Ultimately, I think this is just another missing nuance to the
selection heuristic that I'll try to add in afterward, but this change
already seems strictly worth doing considering the magnitude of the
improvements in common matrix math shuffle patterns.
As always, please let me know if this causes a surprising regression for
you.
llvm-svn: 221861
Patch to allow (v)blendps, (v)blendpd, (v)pblendw and vpblendd instructions to be commuted - swaps the src registers and inverts the blend mask.
This is primarily to improve memory folding (see new tests), but it also improves the quality of shuffles (see modified tests).
Differential Revision: http://reviews.llvm.org/D6015
llvm-svn: 221313
This trades a (register-renamer-friendly) movaps for a floating point
/ integer domain cross. That is a very bad trade, even on architectures
where domain crossing is relatively fast. On any chip where there is
even a cycle stall, this is a Very Bad Idea. It doesn't even seem likely
to cause a spill to be introduced because the reason for the copy is to
destructively shuffle in place.
Thanks to Ben Kramer for fixing a bug in this code that my new shuffle
lowering exposed and highlighting that perhaps it should just go away.
=]
llvm-svn: 219090
that are unused.
This allows the combiner to delete math feeding shuffles where the math
isn't actually necessary. This improves some of the vperm2x128 tests
that regressed when the vector shuffle lowering started actually
generating vperm instructions rather than forcibly decomposing them.
Sadly, this isn't enough to get this *really* right because we still
form a completely unnecessary permutation. To fix that, we also need to
fold shuffles which just rearrange concatenated or inserted subvectors.
llvm-svn: 219086
Update the entire regression test suite for the new shuffles. Remove
most of the old testing which was devoted to the old shuffle lowering
path and is no longer relevant really. Also remove a few other random
tests that only really exercised shuffles and only incidently or without
any interesting aspects to them.
Benchmarking that I have done shows a few small regressions with this on
LNT, zero measurable regressions on real, large applications, and for
several benchmarks where the loop vectorizer fires in the hot path it
shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy
Bridge machines. Running on AMD machines shows even more dramatic
improvements.
When using newer ISA vector extensions the gains are much more modest,
but the code is still better on the whole. There are a few regressions
being tracked (PR21137, PR21138, PR21139) but by and large this is
expected to be a win for x86 generated code performance.
It is also more correct than the code it replaces. I have fuzz tested
this extensively with ISA extensions up through AVX2 and found no
crashes or miscompiles (yet...). The old lowering had a few miscompiles
and crashers after a somewhat smaller amount of fuzz testing.
There is one significant area where the new code path lags behind and
that is in AVX-512 support. However, there was *extremely little*
support for that already and so this isn't a significant step backwards
and the new framework will probably make it easier to implement lowering
that uses the full power of AVX-512's table-based shuffle+blend (IMO).
Many thanks to Quentin, Andrea, Robert, and others for benchmarking
assistance. Thanks to Adam and others for help with AVX-512. Thanks to
Hal, Eric, and *many* others for answering my incessant questions about
how the backend actually works. =]
I will leave the old code path in the tree until the 3 PRs above are at
least resolved to folks' satisfaction. Then I will rip it (and 1000s of
lines of code) out. =] I don't expect this flag to stay around for very
long. It may not survive next week.
llvm-svn: 219046
least seem *slightly* more interesting test wise, although given how
spotily we actually combine anything, I remain somewhat suspicious.
llvm-svn: 218861
checks for all the ISA variants.
If the SSE2 checks here terrify you, good. This is (in large part) the
kind of amazingly bad code that is holding LLVM back when vectorizing on
older ISAs.
At the same time, these tests seem increasingly dubious to me. There are
a very large number of tests and it isn't clear that they are
systematically covering a specific set of functionality. Anyways,
I don't want to reduce testing during the transition, I just want to
consolidate it to where it is easier to manage.
llvm-svn: 218860
file.
Some of these really don't make sense to test -- we're testing for the
*lack* of combining two shuffles into one, presumably because the two
would generate better shuffles in the end. But if you look at the
generated code shown here, in many cases the generated code is, frankly,
terrible. Or we combine any two generated shuffles back into a single
instruction! I've left a FIXME to revisit these decisions.
llvm-svn: 218859
and use the new grouped FileCheck patterns to match them.
No interesting changes yet, but this test is now in proper form to have
the other shuffle combining tests merged into it.
llvm-svn: 218857
The test has to do with DAG combines, and so it doesn't need the new
vector shuffle lowering to be effective. Also, it has a nice in-IR
triple string which we should really be using rather than command line
flags (unless it varies form RUN-line to RUN-line). Finally, I much
prefer letting LLVM synthesize the correct datalayout string from the
triple rather than baking one in here that will just become stale.
llvm-svn: 218856
generic DAG combining of shuffles relevant to x86.
My plan is to fold a bunch of the other DAG combining test cases into
this one, while converting them to use the nice new FileCheck assertion
syntax.
llvm-svn: 218855
Summary:
This allows it to fold pshufd instructions across intervening
half-shuffles and other noise. This pattern actually shows up in the
generic lowering tests, but I've also added direct tests using
intrinsics to make sure that the specific desired functionality is
working even if the lowering stuff changes in the future.
Differential Revision: http://reviews.llvm.org/D4292
llvm-svn: 211892
half-shuffles, even looking through intervening instructions in a chain.
Summary:
This doesn't happen to show up with any test cases I've found for the current
shuffle lowering, but previous attempts would benefit from this and it seems
generally useful. I've tested it directly using intrinsics, which also shows
that it will work with hand vectorized code as well.
Note that even though pshufd isn't directly used in these tests, it gets
exercised because we combine some of the half shuffles into a pshufd
first, and then merge them.
Differential Revision: http://reviews.llvm.org/D4291
llvm-svn: 211890