Summary:
Under certain circumstances, multi-level breaks (or what is understood by
the control flow passes as such) could be miscompiled in a way that causes
infinite loops, by emitting incorrect control flow intrinsics.
This fixes a hang in
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.conditional_continue_vertex
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18967
llvm-svn: 266088
Summary:
It is possible that the loop condition can be a boolean constant (infinite loop,
for example). So we sould handle constant condition in annotating a loop. This
patch adds this functionality to support annotating constant condition.
Reviewers: tstellarAMD, arsenm
Subscribers: llvm-commits, arsenm
Differential Revision: http://reviews.llvm.org/D15093
llvm-svn: 260692
One of the changes in lib/Target/AMDGPU/AMDGPUMCInstLower.cpp was a new
one. Previously, bundle iterators and single-instruction iterators
could be compared to each other (comparing on underlying pointers).
I changed a comparison from using `MBB->end()` to using
`MBB->instr_end()`, since both end iterators should point at the some
place anyway.
I don't think the implicit conversion between the two iterator types is
a good idea since it's fairly easy to accidentally compare to the wrong
thing (they aren't always end iterators). Otherwise I would have just
added the conversion.
Even with that, no there should be functionality change here.
llvm-svn: 250218
through APIs that are no longer necessary now that the update API has
been removed.
This will make changes to the AA interfaces significantly less
disruptive (I hope). Either way, it seems like a really nice cleanup.
llvm-svn: 242882