utils/sort_includes.py.
I clearly haven't done this in a while, so more changed than usual. This
even uncovered a missing include from the InstrProf library that I've
added. No functionality changed here, just mechanical cleanup of the
include order.
llvm-svn: 225974
Add in definedness checks for shift operators, null checks when
pointers are assumed by the code to be non-null, and explicit
unreachables.
llvm-svn: 224255
Instead, walk the obj symbol list in parallel to find the GV. This shouldn't
change anything on ELF where global symbols are not mangled, but it is a step
toward supporting other object formats.
Gold itself is ELF only, but bfd ld supports COFF and the logic in the gold
plugin could be reused on lld.
llvm-svn: 223780
To do this, change the representation of lazy loaded functions.
The previous representation cannot differentiate between a function whose body
has been removed and one whose body hasn't been read from the .bc file. That
means that in order to drop a function, the entire body had to be read.
llvm-svn: 220580
This format is simply a regular object file with the bitcode stored in a
section named ".llvmbc", plus any number of other (non-allocated) sections.
One immediate use case for this is to accommodate compilation processes
which expect the object file to contain metadata in non-allocated sections,
such as the ".go_export" section used by some Go compilers [1], although I
imagine that in the future we could consider compiling parts of the module
(such as large non-inlinable functions) directly into the object file to
improve LTO efficiency.
[1] http://golang.org/doc/install/gccgo#Imports
Differential Revision: http://reviews.llvm.org/D4371
llvm-svn: 218078
I took a guess at the changes to the gold plugin, because that doesn't
seem to build by default for me. Not sure what dependencies I might be
missing for that.
llvm-svn: 217056
This forces callers to use std::move when calling it. It is somewhat odd to have
code with std::move that doesn't always move, but it is also odd to have code
without std::move that sometimes moves.
llvm-svn: 217049
The attached patch simplifies a few interfaces that don't need to take
ownership of a buffer.
For example, both parseAssembly and parseBitcodeFile will parse the
entire buffer before returning. There is no need to take ownership.
Using a MemoryBufferRef makes it obvious in the type signature that
there is no ownership transfer.
llvm-svn: 216488
Owning the buffer is somewhat inflexible. Some Binaries have sub Binaries
(like Archive) and we had to create dummy buffers just to handle that. It is
also a bad fit for IRObjectFile where the Module wants to own the buffer too.
Keeping this ownership would make supporting IR inside native objects
particularly painful.
This patch focuses in lib/Object. If something elsewhere used to own an Binary,
now it also owns a MemoryBuffer.
This patch introduces a few new types.
* MemoryBufferRef. This is just a pair of StringRefs for the data and name.
This is to MemoryBuffer as StringRef is to std::string.
* OwningBinary. A combination of Binary and a MemoryBuffer. This is needed
for convenience functions that take a filename and return both the
buffer and the Binary using that buffer.
The C api now uses OwningBinary to avoid any change in semantics. I will start
a new thread to see if we want to change it and how.
llvm-svn: 216002
It is not clear if llvm.global_ctors should or should not be in llvm.metadata,
but in practice it is not and we need to ignore it for LTO.
llvm-svn: 212351
IRObjectFile provides all the logic for producing mangled names and getting
symbols from inline assembly.
LTOModule then adds logic for linking specific tasks, like constructing
llvm.compiler_user or extracting linker options from the bitcode.
The rule of the thumb is that IRObjectFile has the functionality that is
needed by both LTO and llvm-ar.
llvm-svn: 212349
This allows us to just use a std::unique_ptr to store the pointer to the buffer.
The flip side is that they have to support releasing the buffer back to the
caller.
Overall this looks like a more efficient and less brittle api.
llvm-svn: 211542
These linkages were introduced some time ago, but it was never very
clear what exactly their semantics were or what they should be used
for. Some investigation found these uses:
* utf-16 strings in clang.
* non-unnamed_addr strings produced by the sanitizers.
It turns out they were just working around a more fundamental problem.
For some sections a MachO linker needs a symbol in order to split the
section into atoms, and llvm had no idea that was the case. I fixed
that in r201700 and it is now safe to use the private linkage. When
the object ends up in a section that requires symbols, llvm will use a
'l' prefix instead of a 'L' prefix and things just work.
With that, these linkages were already dead, but there was a potential
future user in the objc metadata information. I am still looking at
CGObjcMac.cpp, but at this point I am convinced that linker_private
and linker_private_weak are not what they need.
The objc uses are currently split in
* Regular symbols (no '\01' prefix). LLVM already directly provides
whatever semantics they need.
* Uses of a private name (start with "\01L" or "\01l") and private
linkage. We can drop the "\01L" and "\01l" prefixes as soon as llvm
agrees with clang on L being ok or not for a given section. I have two
patches in code review for this.
* Uses of private name and weak linkage.
The last case is the one that one could think would fit one of these
linkages. That is not the case. The semantics are
* the linker will merge these symbol by *name*.
* the linker will hide them in the final DSO.
Given that the merging is done by name, any of the private (or
internal) linkages would be a bad match. They allow llvm to rename the
symbols, and that is really not what we want. From the llvm point of
view, these objects should really be (linkonce|weak)(_odr)?.
For now, just keeping the "\01l" prefix is probably the best for these
symbols. If we one day want to have a more direct support in llvm,
IMHO what we should add is not a linkage, it is just a hidden_symbol
attribute. It would be applicable to multiple linkages. For example,
on weak it would produce the current behavior we have for objc
metadata. On internal, it would be equivalent to private (and we
should then remove private).
llvm-svn: 203866
This compiles with no changes to clang/lld/lldb with MSVC and includes
overloads to various functions which are used by those projects and llvm
which have OwningPtr's as parameters. This should allow out of tree
projects some time to move. There are also no changes to libs/Target,
which should help out of tree targets have time to move, if necessary.
llvm-svn: 203083
This interface allows IRObjectFile to be implemented without having dummy
methods for all section and segment related methods.
Both llvm-ar and llvm-nm are changed to use it. Unfortunately the mangler is
still not plugged in since it requires some refactoring to make a Module hold
a DataLayout.
llvm-svn: 201881