__builtin_overload takes 2 or more arguments:
0) a non-zero constant-expr for the number of arguments the overloaded
functions will take
1) the arguments to pass to the matching overloaded function
2) a list of functions to match.
The return type of __builtin_overload is inferred from the function whose args
match the types of the arguments passed to the builtin. For example:
float a;
float sinf(float);
int sini(int);
float b = __builtin_overload(1, a, sini, sinf);
Says that we are overloading functions that take one argument, and trying to
pass an argument of the same type as 'a'. sini() does not match since it takes
and argument of type int. sinf does match, so at codegen time this will turn
into float b = sinf(a);
llvm-svn: 46132
SourceManager is passed by reference, allowing the SourceManager to be
associated with a specific translation unit, and not the entire execution
of the driver.
Modified all users of Diagnostics to comply with this new interface.
Integrated SourceManager as a member variable of TargetInfo. TargetInfo will
eventually be associated with a single translation unit (just like
SourceManager).
Made the SourceManager reference in ASTContext private. Provided accessor
getSourceManager() for clients to use instead. Modified clients to comply with
new interface.
llvm-svn: 44878
missing middle expression, and fix a codegen bug where
we didn't correctly promote the condition to the right
result type. This fixes PR1824.
llvm-svn: 44322
Silenced some VC++ warnings.
Had to rephrase a partial specialization of the IntrospectionTrait struct in SerializationTest.cpp, please review.
Added a compiler specific workaround in IdentifierTable.h. Is that the way to fix this kind of issues?
llvm-svn: 43074
This allowed me to fix the following hack from this weekend...
// FIXME: Devise a way to do this without using strcmp.
// Would like to say..."return getAsStructureType() == IdStructType;", but
// we don't have a pointer to ASTContext.
bool Type::isObjcIdType() const {
if (const RecordType *RT = getAsStructureType())
return !strcmp(RT->getDecl()->getName(), "objc_object");
return false;
}
...which is now...
bool isObjcIdType(QualType T) const {
return T->getAsStructureType() == IdStructType;
}
Side notes:
- I had to remove a convenience function from the TypesCompatibleExpr class.
int typesAreCompatible() const {return Type::typesAreCompatible(Type1,Type2);}
Which required a couple clients get a little more verbose...
- Result = TCE->typesAreCompatible();
+ Result = Ctx.typesAreCompatible(TCE->getArgType1(), TCE->getArgType2());
Overall, I think this change also makes sense for a couple reasons...
1) Since ASTContext vends types, it makes sense for the type compatibility API to be there.
2) This allows the type compatibility predeciates to refer to data not strictly present in the AST (which I have found problematic on several occasions).
llvm-svn: 43009