Summary:
Also explicitly port over some tests in llvm.amdgcn.image.* that were
missing. Some tests are removed because they no longer apply (i.e.
explicitly testing building an address vector via insertelement).
This is in preparation for the eventual removal of the old-style
intrinsics.
Some additional notes:
- constant-address-space-32bit.ll: change some GCN-NEXT to GCN because
the instruction schedule was subtly altered
- insert_vector_elt.ll: the old test didn't actually test anything,
because %tmp1 was not used; remove the load, because it doesn't work
(Because of the amdgpu_ps calling convention? In any case, it's
orthogonal to what the test claims to be testing.)
Change-Id: Idfa99b6512ad139e755e82b8b89548ab08f0afcf
Reviewers: arsenm, rampitec
Subscribers: MatzeB, qcolombet, kzhuravl, wdng, yaxunl, dstuttard, tpr, t-tye, javed.absar, llvm-commits
Differential Revision: https://reviews.llvm.org/D48018
llvm-svn: 335229
Summary:
This change adds some verification in the IR verifier around struct path
TBAA metadata.
Other than some basic sanity checks (e.g. we get constant integers where
we expect constant integers), this checks:
- That by the time an struct access tuple `(base-type, offset)` is
"reduced" to a scalar base type, the offset is `0`. For instance, in
C++ you can't start from, say `("struct-a", 16)`, and end up with
`("int", 4)` -- by the time the base type is `"int"`, the offset
better be zero. In particular, a variant of this invariant is needed
for `llvm::getMostGenericTBAA` to be correct.
- That there are no cycles in a struct path.
- That struct type nodes have their offsets listed in an ascending
order.
- That when generating the struct access path, you eventually reach the
access type listed in the tbaa tag node.
Reviewers: dexonsmith, chandlerc, reames, mehdi_amini, manmanren
Subscribers: mcrosier, llvm-commits
Differential Revision: https://reviews.llvm.org/D26438
llvm-svn: 289402
This makes it possible to distinguish between mesa shaders
and other kernels even in the presence of compute shaders.
Patch By: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Differential Revision: http://reviews.llvm.org/D18559
llvm-svn: 265589
Summary:
This results in higher register usage, but should make it easier for
the compiler to hide latency.
This pass is a prerequisite for some more scheduler improvements, and I
think the increase register usage with this patch is acceptable, because
when combined with the scheduler improvements, the total register usage
will decrease.
shader-db stats:
2382 shaders in 478 tests
Totals:
SGPRS: 48672 -> 49088 (0.85 %)
VGPRS: 34148 -> 34847 (2.05 %)
Code Size: 1285816 -> 1289128 (0.26 %) bytes
LDS: 28 -> 28 (0.00 %) blocks
Scratch: 492544 -> 573440 (16.42 %) bytes per wave
Max Waves: 6856 -> 6846 (-0.15 %)
Wait states: 0 -> 0 (0.00 %)
Depends on D18451
Reviewers: nhaehnle, arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18452
llvm-svn: 264876
I did my best to try to update all the uses in tests that
just happened to use the old ones to the newer intrinsics.
I'm not sure I got all of the immediate operand conversions
correct, since the value seems to have been ignored by the
old pattern but I don't think it really matters.
llvm-svn: 258787
Summary:
It is off by default, but can be used
with --misched=si
Patch by: Axel Davy
Reviewers: arsenm, tstellarAMD, nhaehnle
Subscribers: nhaehnle, solenskiner, arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D11885
llvm-svn: 257609