Add a `MapVector::remove_if()` that erases items in bulk in linear time,
as opposed to quadratic time for repeated calls to `MapVector::erase()`.
llvm-svn: 213090
Actually update the changed indexes in the map portion of `MapVector`
when erasing from the middle. Add a unit test that checks for this.
Note that `MapVector::erase()` is a linear time operation (it was and
still is). I'll commit a new method in a moment called
`MapVector::remove_if()` that deletes multiple entries in linear time,
which should be slightly less painful.
llvm-svn: 213084