In split DWARF v5 files, the DWO id is no longer in the DW_AT_GNU_dwo_id
attribute. It's in the CU header instead. This change makes lldb look in
both places.
Differential Revision: https://reviews.llvm.org/D93444
Copy changes, including:
- NativeProcessNetBSD::GetLoadedModuleFileSpec()
and NativeProcessNetBSD::GetFileLoadAddress() methods
- split x86 register sets by CPU extensions
- use offset/size-based register reading/writing
Differential Revision: https://reviews.llvm.org/D93541
The tests don't work with remote debugservers. This isn't a problem with
any particular test, but the test infrastructure itself, which is why
each of these tests has a @skipIfDarwinEmbedded decorator.
This patch replaces that with a central category-based solution. It also
moves the ad-hoc windows skipping mechanism there too.
This uses the same approach as the debug info tests to avoid needing to
explicitly spell out the two kinds of tests. I convert a handful of
tests to the new mechanism. The rest will be converted in follow-up
patches.
Nearly all of our lldb-server tests have two flavours (lldb-server and
debugserver). Each of them is tagged with an appropriate decorator, and
each of them starts with a call to a matching "init" method. The init
calls are mandatory, and it's not possible to meaningfully combine them
with a different decorator.
This patch leverages the existing decorators to also tag the tests with
the appropriate debug server tag, similar to how we do with debug info
flavours. This allows us to make the "init" calls from inside the common
setUp method.
This reverts commit a01b26fb51, because it
breaks the "finish" command in some way -- the command does not
terminate after it steps out, but continues running the target. The
exact blast radius is not clear, but it at least affects the usage of
the "finish" command in TestGuiBasicDebug.py. The error is *not*
gui-related, as the same issue can be reproduced by running the same
steps outside of the gui.
There is some kind of a race going on, as the test fails only 20% of the
time on the buildbot.
The test appears to expect the inferior to be stopped, but the custom
"attach commands" leave it in a running state.
It's unclear how this could have ever worked.
Fix the POSIX-DYLD plugin to update the cached executable path after
attaching. Previously, the path was cached in DYLDRendezvous
constructor and not updated afterwards. This meant that if LLDB was
attaching to a process (e.g. via connecting to lldb-server), the code
stored the empty path before DidAttach() resolved it. The fix updates
the cached path in DidAttach().
This fixes a new instance of https://llvm.org/pr17880
Differential Revision: https://reviews.llvm.org/D92264
Explicitly consider the libraries reported on the initial rendezvous
breakpoint hit added. This is necessary on FreeBSD since the dynamic
loader issues only a single 'consistent' state rendezvous breakpoint hit
for all the libraries present in DT_NEEDED. It is also helpful on Linux
where it ensures that ld-linux is considered loaded as well
as the shared system libraries reported afterwards.
Reenable memory maps on FreeBSD since this fixed the issue triggered
by them.
Differential Revision: https://reviews.llvm.org/D92187
This patch exposes the Target::CreateBreakpoint overload with the
boolean argument to move to the neareast code to the SBAPI.
This is useful when creating column breakpoints to restrict lldb's
resolution to the pointed source location, preventing it to go to the next
line.
rdar://72196842
Differential Revision: https://reviews.llvm.org/D93266
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch exposes the Target::CreateBreakpoint overload with the
boolean argument to move to the neareast code to the SBAPI.
This is useful when creating column breakpoints to restrict lldb's
resolution to the pointed source location, preventing it to go to the next
line.
rdar://72196842
Differential Revision: https://reviews.llvm.org/D93266
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
Currently, the interpreter's context is not updated until a command is executed.
This has resulted in the behavior of SB-interface functions and some commands
depends on previous user actions. The interpreter's context can stay uninitialized,
point to a currently selected target, or point to one of previously selected targets.
This patch removes any usages of CommandInterpreter::UpdateExecutionContext.
CommandInterpreter::HandleCommand* functions still may override context temporarily,
but now they always restore it before exiting. CommandInterpreter saves overriden
contexts to the stack, that makes nesting commands possible.
Added test reproduces one of the issues. Without this fix, the last assertion fails
because interpreter's execution context is empty until running "target list", so,
the value of the global property was updated instead of process's local instance.
Differential Revision: https://reviews.llvm.org/D92164
Right now we have one large AST for all types in LLDB. All ODR violations in
types we reconstruct are resolved by just letting the ASTImporter handle the
conflicts (either by merging types or somehow trying to introduce a duplicated
declaration in the AST). This works ok for the normal types we build from debug
information as most of them are just simple CXXRecordDecls or empty template
declarations.
However, with a loaded `std` C++ module we have alternative versions of pretty
much all declarations in the `std` namespace that are much more fleshed out than
the debug information declarations. They have all the information that is lost
when converting to DWARF, such as default arguments, template default arguments,
the actual uninstantiated template declarations and so on.
When we merge these C++ module types into the big scratch AST (that might
already contain debug information types) we give the ASTImporter the tricky task
of somehow creating a consistent AST out of all these declarations. Usually this
ends in a messy AST that contains a mostly broken mix of both module and debug
info declarations. The ASTImporter in LLDB is also importing types with the
MinimalImport setting, which usually means the only information we have when
merging two types is often just the name of the declaration and the information
that it contains some child declarations. This makes it pretty much impossible
to even implement a better merging logic (as the names of C++ module
declarations and debug info declarations are identical).
This patch works around this whole merging problem by separating C++ module
types from debug information types. This is done by splitting up the single
scratch AST into two: One default AST for debug information and a dedicated AST
for C++ module types.
The C++ module AST is implemented as a 'specialised AST' that lives within the
default ScratchTypeSystemClang. When we select the scratch AST we can explicitly
request that we want such a isolated sub-AST of the scratch AST. I kept the
infrastructure more general as we probably can use the same mechanism for other
features that introduce conflicting types (such as programs that are compiled
with a custom -wchar-size= option).
There are just two places where we explicitly have request the C++ module AST:
When we export persistent declarations (`$mytype`) and when we create our
persistent result variable (`$0`, `$1`, ...). There are a few formatters that
were previously assuming that there is only one scratch AST which I cleaned up
in a preparation revision here (D92757).
Reviewed By: aprantl
Differential Revision: https://reviews.llvm.org/D92759
LLDB is supposed to ask the Clang Driver what the default module cache path is
and then use that value as the default for the
`symbols.clang-modules-cache-path` setting. However, we use the property type
`String` to change `symbols.clang-modules-cache-path` even though the type of
that setting is `FileSpec`, so the setter will simply do nothing and return
`false`. We also don't check the return value of the setter, so this whole code
ends up not doing anything at all.
This changes the setter to use the correct property type and adds an assert that
we actually successfully set the default path. Also adds a test that checks that
the default value for this setting is never unset/empty path as this would
effectively disable the import-std-module feature from working by default.
Reviewed By: JDevlieghere, shafik
Differential Revision: https://reviews.llvm.org/D92772
By now LLDB can import the 'std' C++ module to improve expression evaluation,
but there are still a few problems to solve before we can do this by default.
One is that importing the C++ module is slightly slower than normal expression
evaluation (mostly because the disk access and loading the initial lookup data
is quite slow in comparison to the barebone Clang setup the rest of the LLDB
expression evaluator is usually doing). Another problem is that some complicated
types in the standard library aren't fully supported yet by the ASTImporter, so
we end up types that fail to import (which usually appears to the user as if the
type is empty or there is just no result variable).
To still allow people to adopt this mode in their daily debugging, this patch
adds a setting that allows LLDB to automatically retry failed expression with a
loaded C++ module. All success expressions will behave exactly as they would do
before this patch. Failed expressions get a another parse attempt if we find a
usable C++ module in the current execution context. This way we shouldn't have
any performance/parsing regressions in normal debugging workflows, while the
debugging workflows involving STL containers benefit from the C++ module type
info.
This setting is off by default for now with the intention to enable it by
default on macOS soon-ish.
The implementation is mostly just extracting the existing parse logic into its
own function and then calling the parse function again if the first evaluation
failed and we have a C++ module to retry the parsing with.
Reviewed By: shafik, JDevlieghere, aprantl
Differential Revision: https://reviews.llvm.org/D92784
Kill (rather than detach) form the inferior if debugserver loses its
connection to lldb to prevent zombie processes.
Differential revision: https://reviews.llvm.org/D92908
When the architecture from the returned plist differs from the
architecture lldb will pick when loading the binary file, lldb will
reject the binary as not matching. We are working with UUID's in
this case, so an architecture is not disambiguating anything; it
just opens this possibility for failing to load the specified binary.
Stop reading the architecture from the plist.
<rdar://problem/71612561>
Differential revision: https://reviews.llvm.org/D92692
LLDB is ignoring compilation errors for one-line breakpoint scripts.
This patch fixes the issues and now the error message of the
ScriptInterpreter is shown to the user.
I had to remove a new-line character for the Lua interpreter since it
was duplicated.
Differential Revision: https://reviews.llvm.org/D92729
The test is skipped/xfailing on all platforms, so it seems that the API
got out of sync. Fix that so it returns to a 'proper' failure
on FreeBSD.
Differential Revision: https://reviews.llvm.org/D92746
Explicitly consider the libraries reported on the initial eTakeSnapshot
action added, through adding them to the added soentry list
in DYLDRendezvous::SaveSOEntriesFromRemote(). This is necessary
on FreeBSD since the dynamic loader issues only a single 'consistent'
state rendezvous breakpoint hit for all the libraries present
in DT_NEEDED (while Linux issues an added-consistent event pair).
Reenable memory maps on FreeBSD since this fixed the issue triggered
by them.
Differential Revision: https://reviews.llvm.org/D92187
Force gdb-remote plugin when attaching using the derivatives
of PlatformPOSIX class. This is consistent with the behavior
for launching processes (via DebugProcess() method) and guarantees
consistent plugin choice on FreeBSD.
Differential Revision: https://reviews.llvm.org/D92667
Now that the class does not use a thread, the name is no longer
appropriate. Rename the class to "Server" and make it a long-lived
object (instead of recreating it for every expect_gdbremote_sequence
call). The idea is to make this class a wrapper for all communication
with debug/lldb-server. This will enable some additional cleanups as we
had some duplication between socket_pump non-pump code paths.
Also squeeze in some small improvements:
- use python-level timeouts on sockets instead of the manual select
calls
- use byte arrays instead of strings when working with raw packets
Test runs log some of their output to files inside the LLDB session dir. This
session dir is shared between all tests, so all the tests have to make sure they
choose a unique file name inside that directory. We currently choose by default
`<test-class-name>-<test-method-name>` as the log file name. However, that means
that if not every test class in the test suite has a unique class name, then we
end up with a race condition as two tests will try to write to the same log
file.
I already tried in D83767 changing the format to use the test file basename
instead (which we already require to be unique for some other functionality),
but it seems the code for getting the basename didn't work on Windows.
This patch instead just changes that dotest stores the log files in the build
directory for the current test. We know that directory is unique for this test,
so no need to generate some unique file name now. Also removes all the
environment vars and parameters related to the now unused session dir.
The new log paths now look like this for a failure in 'TestCppOperators`:
```
./lldb-test-build.noindex/lang/cpp/operators/TestCppOperators.test_dwarf/Failure.log
./lldb-test-build.noindex/lang/cpp/operators/TestCppOperators.test_dsym/Failure.log
./lldb-test-build.noindex/lang/cpp/operators/TestCppOperators.test_gmodules/Failure.log
```
Reviewed By: labath
Differential Revision: https://reviews.llvm.org/D92498
Extract remote debugging logic from PlatformMacOSX and move it into
PlatformRemoteMacOSX so it can benefit from all the logic necessary for
remote debugging.
Until now, remote macOS debugging was treated almost identical to local
macOS debugging. By moving in into its own class, we can have it inherit
from PlatformRemoteDarwinDevice and all the functionality it provides,
such as looking at the correct DeviceSupport directory.
rdar://68167374
Differential revision: https://reviews.llvm.org/D92452
The code that gets the ScriptInterpreter was not considering the
case that it receives a Lua interpreter.
Differential Revision: https://reviews.llvm.org/D92249