This change incorporates an effort by Connor Abbot to change how we deal
with WWM operations potentially trashing valid values in inactive lanes.
Previously, the SIFixWWMLiveness pass would work out which registers
were being trashed within WWM regions, and ensure that the register
allocator did not have any values it was depending on resident in those
registers if the WWM section would trash them. This worked perfectly
well, but would cause sometimes severe register pressure when the WWM
section resided before divergent control flow (or at least that is where
I mostly observed it).
This fix instead runs through the WWM sections and pre allocates some
registers for WWM. It then reserves these registers so that the register
allocator cannot use them. This results in a significant register
saving on some WWM shaders I'm working with (130 -> 104 VGPRs, with just
this change!).
Differential Revision: https://reviews.llvm.org/D59295
llvm-svn: 357400
Discussed here:
http://lists.llvm.org/pipermail/llvm-dev/2018-January/120320.html
In preparation for adding support for named vregs we are changing the sigil for
physical registers in MIR to '$' from '%'. This will prevent name clashes of
named physical register with named vregs.
llvm-svn: 323922
Summary:
Whole Wavefront Wode (WWM) is similar to WQM, except that all of the
lanes are always enabled, regardless of control flow. This is required
for implementing wavefront reductions in non-uniform control flow, where
we need to use the inactive lanes to propagate intermediate results, so
they need to be enabled. We need to propagate WWM to uses (unless
they're explicitly marked as exact) so that they also propagate
intermediate results correctly. We do the analysis and exec mask munging
during the WQM pass, since there are interactions with WQM for things
that require both WQM and WWM. For simplicity, WWM is entirely
block-local -- blocks are never WWM on entry or exit of a block, and WWM
is not propagated to the block level. This means that computations
involving WWM cannot involve control flow, but we only ever plan to use
WWM for a few limited purposes (none of which involve control flow)
anyways.
Shaders can ask for WWM using the @llvm.amdgcn.wwm intrinsic. There
isn't yet a way to turn WWM off -- that will be added in a future
change.
Finally, it turns out that turning on inactive lanes causes a number of
problems with register allocation. While the best long-term solution
seems like teaching LLVM's register allocator about predication, for now
we need to add some hacks to prevent ourselves from getting into trouble
due to constraints that aren't currently expressed in LLVM. For the gory
details, see the comments at the top of SIFixWWMLiveness.cpp.
Reviewers: arsenm, nhaehnle, tpr
Subscribers: kzhuravl, wdng, mgorny, yaxunl, dstuttard, t-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D35524
llvm-svn: 310087