Every called function could possibly need this to calculate the
absolute address of stack objectst, and this avoids inserting a copy
around every call site in the kernel. It's also somewhat cleaner to
keep this in a callee saved SGPR.
llvm-svn: 363990
This behavior was added in r130928 for both FastISel and SD, and then
disabled in r131156 for FastISel.
This re-enables it for FastISel with the corresponding fix.
This is triggered only when FastISel can't lower the arguments and falls
back to SelectionDAG for it.
FastISel contains a map of "register fixups" where at the end of the
selection phase it replaces all uses of a register with another
register that FastISel sometimes pre-assigned. Code at the end of
SelectionDAGISel::runOnMachineFunction is doing the replacement at the
very end of the function, while other pieces that come in before that
look through the MachineFunction and assume everything is done. In this
case, the real issue is that the code emitting COPY instructions for the
liveins (physreg to vreg) (EmitLiveInCopies) is checking if the vreg
assigned to the physreg is used, and if it's not, it will skip the COPY.
If a register wasn't replaced with its assigned fixup yet, the copy will
be skipped and we'll end up with uses of undefined registers.
This fix moves the replacement of registers before the emission of
copies for the live-ins.
The initial motivation for this fix is to enable tail calls for
swiftself functions, which were blocked because we couldn't prove that
the swiftself argument (which is callee-save) comes from a function
argument (live-in), because there was an extra copy (vreg to vreg).
A few tests are affected by this:
* llvm/test/CodeGen/AArch64/swifterror.ll: we used to spill x21
(callee-save) but never reload it because it's attached to the return.
We now don't even spill it anymore.
* llvm/test/CodeGen/*/swiftself.ll: we tail-call now.
* llvm/test/CodeGen/AMDGPU/mubuf-legalize-operands.ll: I believe this
test was not really testing the right thing, but it worked because the
same registers were re-used.
* llvm/test/CodeGen/ARM/cmpxchg-O0.ll: regalloc changes
* llvm/test/CodeGen/ARM/swifterror.ll: get rid of a copy
* llvm/test/CodeGen/Mips/*: get rid of spills and copies
* llvm/test/CodeGen/SystemZ/swift-return.ll: smaller stack
* llvm/test/CodeGen/X86/atomic-unordered.ll: smaller stack
* llvm/test/CodeGen/X86/swifterror.ll: same as AArch64
* llvm/test/DebugInfo/X86/dbg-declare-arg.ll: stack size changed
Differential Revision: https://reviews.llvm.org/D62361
llvm-svn: 362963
"Divergence driven ISel. Assign register class for cross block values
according to the divergence."
that discovered the design flaw leading to several issues that
required to be solved before.
This change reverts AMDGPU specific changes and keeps common part
unaffected.
llvm-svn: 362749
Since the beginning, the offset of a frame index has been consistently
interpreted backwards. It was treating it as an offset from the
scratch wave offset register as a frame register. The correct
interpretation is the offset from the SP on entry to the function,
before the prolog. Frame index elimination then should select either
SP or another register as an FP.
Treat the scratch wave offset on kernel entry as the pre-incremented
SP. Rely more heavily on the standard hasFP and frame pointer
elimination logic, and clean up the private reservation code. This
saves a copy in most callee functions.
The kernel prolog emission code is still kind of a mess relying on
checking the uses of physical registers, which I would prefer to
eliminate.
Currently selection directly emits MUBUF instructions, which require
using a reference to some register. Use the register chosen for SP,
and then ignore this later. This should probably be cleaned up to use
pseudos that don't refer to any specific base register until frame
index elimination.
Add a workaround for shaders using large numbers of SGPRs. I'm not
sure these cases were ever working correctly, since as far as I can
tell the logic for figuring out which SGPR is the scratch wave offset
doesn't match up with the shader input initialization in the shader
programming guide.
llvm-svn: 362661
Details: To make instruction selection really divergence driven it is necessary to assign
the correct register classes to the cross block values beforehand. For the divergent targets
same value type requires different register classes dependent on the value divergence.
Reviewers: rampitec, nhaehnle
Differential Revision: https://reviews.llvm.org/D59990
This commit was reverted because of the build failure.
The reason was mlformed patch.
Build failure fixed.
llvm-svn: 361741
Details: To make instruction selection really divergence driven it is necessary to assign
the correct register classes to the cross block values beforehand. For the divergent targets
same value type requires different register classes dependent on the value divergence.
Reviewers: rampitec, nhaehnle
Differential Revision: https://reviews.llvm.org/D59990
llvm-svn: 361644
Emit a waterfall loop in the general case for a potentially-divergent Rsrc
operand. When practical, avoid this by using Addr64 instructions.
Recommits r341413 with changes to update the MachineDominatorTree when present.
Differential Revision: https://reviews.llvm.org/D51742
llvm-svn: 343992
Emit a waterfall loop in the general case for a potentially-divergent Rsrc
operand. When practical, avoid this by using Addr64 instructions.
Differential Revision: https://reviews.llvm.org/D50982
llvm-svn: 341413