This commit allows v_cndmask_b32_e64 with abs, neg source
modifiers on src0, src1 to be assembled and disassembled.
This does appear to be allowed, even though they are floating point
modifiers and the operand type is b32.
To do this, I added src0_modifiers and src1_modifiers to the
MachineInstr, which involved fixing up several places in codegen and mir
tests.
Differential Revision: https://reviews.llvm.org/D59191
Change-Id: I69bf4a8c73ebc65744f6110bb8fc4e937d79fbea
llvm-svn: 356398
In terms of waitcnt insertion/if necessary, the waitcnt pass forces convergence
for a loop. Previously, that kicked if greater than 2 passes over a loop, which
doesn't account for loop with many bottom blocks. So, increase the threshold to
(n+1), where n is the number of bottom blocks. This gives the pass an
opportunity to consider the contribution of each bottom block, to the overall
loop, before the forced convergence potentially kicks in.
Differential Revision: https://reviews.llvm.org/D47488
llvm-svn: 333556
We should also check that the "bottom" basic block of a loopis a successor of the "header" basic block, otherwise we don't propagate the information correctly when the CFG is complex. This fixes an important rendering problem with Wolfsentein 2, because of one vector-memory wait was missing.
Differential Revision: https://reviews.llvm.org/D43831
llvm-svn: 330337