This switches to the workaround that HSA defaults to
for the mesa path.
This should be applied to the 4.0 branch.
Patch by Vedran Miletić <vedran@miletic.net>
llvm-svn: 292982
Summary:
The addr64-based legalization is incorrect for MUBUF instructions with idxen
set as well as for BUFFER_LOAD/STORE_FORMAT_* instructions. This affects
e.g. shaders that access buffer textures.
Since we never actually need the addr64-legalization in shaders, this patch
takes the easy route and keys off the calling convention. If this ever
affects (non-OpenGL) compute, the type of legalization needs to be chosen
based on some TSFlag.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98664
Reviewers: arsenm, tstellarAMD
Subscribers: kzhuravl, wdng, yaxunl, tony-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D26747
llvm-svn: 287339