Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
Also changed the defaults for SBThread::Step* to not delete extant plans.
Also added some test cases to test more complex stepping scenarios.
llvm-svn: 156667
the controlling plans so that they don't lose control.
Also change "ThreadPlanStepThrough" to take the return StackID for its backstop breakpoint as an argument
to the constructor rather than having it try to figure it out itself, since it might get it wrong whereas
the caller always knows where it is coming from.
rdar://problem/11402287
llvm-svn: 156529
objects for the backlink to the lldb_private::Process. The issues we were
running into before was someone was holding onto a shared pointer to a
lldb_private::Thread for too long, and the lldb_private::Process parent object
would get destroyed and the lldb_private::Thread had a "Process &m_process"
member which would just treat whatever memory that used to be a Process as a
valid Process. This was mostly happening for lldb_private::StackFrame objects
that had a member like "Thread &m_thread". So this completes the internal
strong/weak changes.
Documented the ExecutionContext and ExecutionContextRef classes so that our
LLDB developers can understand when and where to use ExecutionContext and
ExecutionContextRef objects.
llvm-svn: 151009
Switch from GetReturnValue, which was hardly ever used, to GetReturnValueObject
which is much more convenient.
Return the "return value object" as a persistent variable if requested.
llvm-svn: 147157
"object borked"... Also made the error when the checker fails reflect this fact rather than
report a crash at 0x0.
Also a little cleanup:
- StopInfoMachException had a redundant copy of the description string.
- ThreadPlanCallFunction had a redundant copy of the thread, and had a
copy of the process that it didn't really need.
llvm-svn: 143419
process IDs, and thread IDs, but was mainly needed for for the UserID's for
Types so that DWARF with debug map can work flawlessly. With DWARF in .o files
the type ID was the DIE offset in the DWARF for the .o file which is not
unique across all .o files, so now the SymbolFileDWARFDebugMap class will
make the .o file index part (the high 32 bits) of the unique type identifier
so it can uniquely identify the types.
llvm-svn: 142534
Also change the SourceInitFile to look for .lldb-<APPNAME> and source that
preferentially if it exists.
Also made the breakpoint site report its address as well as its breakpoint number
when it gets hit and can't find any the associated locations (usually because the
breakpoint got disabled or deleted programmatically between the time it was hit
and reported.)
Changed ThreadPlanCallFunction to initialize the ivar m_func in the initializers of the
constructor, rather than waiting to initialize till later on in the function.
Fixed a bug where if you make an SBError and the ask it Success, it returns false.
Fixed ValueObject::ResolveValue so that it resolves a temporary value, rather than
overwriting the one in the value object.
llvm-svn: 137536
This is helping us track down some extra references to ModuleSP objects that
are causing things to get kept around for too long.
Added a module pointer accessor to target and change a lot of code to use
it where it would be more efficient.
"taret delete" can now specify "--clean=1" which will cleanup the global module
list for any orphaned module in the shared module cache which can save memory
and also help track down module reference leaks like we have now.
llvm-svn: 137294
Code cleanup:
- The Format Manager implementation is now split between two files: FormatClasses.{h|cpp} where the
actual formatter classes (ValueFormat, SummaryFormat, ...) are implemented and
FormatManager.{h|cpp} where the infrastructure classes (FormatNavigator, FormatManager, ...)
are contained. The wrapper code always remains in Debugger.{h|cpp}
- Several leftover fields, methods and comments from previous design choices have been removed
type category subcommands (enable, disable, delete) now can take a list of category names as input
- for type category enable, saying "enable A B C" is the same as saying
enable C
enable B
enable A
(the ordering is relevant in enabling categories, and it is expected that a user typing
enable A B C wants to look into category A, then into B, then into C and not the other
way round)
- for the other two commands, the order is not really relevant (however, the same inverted ordering
is used for consistency)
llvm-svn: 135494
Fixed ThreadPlanCallFunction::ReportRegisterState(...) to only dump when
verbose logging is enabled and fixed the function to use the new
RegisterValue method of reading registers.
Fixed the GDB remote client to not send a continue packet after receiving
stdout or stderr from the inferior process.
llvm-svn: 131628
give the reason for the interrupt. Also make sure it we don't want to unwind from the evaluation
we print something if it is interrupted.
llvm-svn: 131448
thread plan. In order to get the return value, you can call:
void
ThreadPlanCallFunction::RequestReturnValue (lldb::ValueSP &return_value_sp);
This registers a shared pointer to a return value that will get filled in if
everything goes well. After the thread plan is run the return value will be
extracted for you.
Added an ifdef to be able to switch between the LLVM MCJIT and the standand JIT.
We currently have the standard JIT selected because we have some work to do to
get the MCJIT fuctioning properly.
Added the ability to call functions with 6 argument in the x86_64 ABI.
Added the ability for GDBRemoteCommunicationClient to detect if the allocate
and deallocate memory packets are supported and to not call allocate memory
("_M") or deallocate ("_m") if we find they aren't supported.
Modified the ProcessGDBRemote::DoAllocateMemory(...) and ProcessGDBRemote::DoDeallocateMemory(...)
to be able to deal with the allocate and deallocate memory packets not being
supported. If they are not supported, ProcessGDBRemote will switch to calling
"mmap" and "munmap" to allocate and deallocate memory instead using our
trivial function call support.
Modified the "void ProcessGDBRemote::DidLaunchOrAttach()" to correctly ignore
the qHostInfo triple information if any was specified in the target. Currently
if the target only specifies an architecture when creating the target:
(lldb) target create --arch i386 a.out
Then the vendor, os and environemnt will be adopted by the target.
If the target was created with any triple that specifies more than the arch:
(lldb) target create --arch i386-unknown-unknown a.out
Then the target will maintain its triple and not adopt any new values. This
can be used to help force bare board debugging where the dynamic loader for
static files will get used and users can then use "target modules load ..."
to set addressses for any files that are desired.
Added back some convenience functions to the lldb_private::RegisterContext class
for writing registers with unsigned values. Also made all RegisterContext
constructors explicit to make sure we know when an integer is being converted
to a RegisterValue.
llvm-svn: 131370
pointers:
virtual bool
PrepareTrivialCall (Thread &thread,
lldb::addr_t sp,
lldb::addr_t functionAddress,
lldb::addr_t returnAddress,
lldb::addr_t *arg1_ptr,
lldb::addr_t *arg2_ptr,
lldb::addr_t *arg3_ptr) const = 0;
Prior to this it was:
virtual bool
PrepareTrivialCall (Thread &thread,
lldb::addr_t sp,
lldb::addr_t functionAddress,
lldb::addr_t returnAddress,
lldb::addr_t arg,
lldb::addr_t *this_arg,
lldb::addr_t *cmd_arg) const = 0;
This was because the function that called this slowly added more features to
be able to call a C++ member function that might have a "this" pointer, and
then later added "self + cmd" support for objective C. Cleaning this code up
and the code that calls it makes it easier to implement the functions for
new targets.
The MacOSX_arm::PrepareTrivialCall() is now filled in and ready for testing.
llvm-svn: 131221
respective ABI plugins as they were plug-ins that supplied ABI specfic info.
Also hookep up the UnwindAssemblyInstEmulation so that it can generate the
unwind plans for ARM.
Changed the way ABI plug-ins are handed out when you get an instance from
the plug-in manager. They used to return pointers that would be mananged
individually by each client that requested them, but now they are handed out
as shared pointers since there is no state in the ABI objects, they can be
shared.
llvm-svn: 131193
treated as being permanently resident in target
memory. In fact, since the expression's stack frame
is deleted and potentially re-used after the
expression completes, the variables need to be treated
as being freeze-dried.
llvm-svn: 131104
an issue with the way the UnwindLLDB was handing out RegisterContexts: it
was making shared pointers to register contexts and then handing out just
the pointers (which would get put into shared pointers in the thread and
stack frame classes) and cause double free issues. MallocScribble helped to
find these issues after I did some other cleanup. To help avoid any
RegisterContext issue in the future, all code that deals with them now
returns shared pointers to the register contexts so we don't end up with
multiple deletions. Also now that the RegisterContext class doesn't require
a stack frame, we patched a memory leak where a StackFrame object was being
created and leaked.
Made the RegisterContext class not have a pointer to a StackFrame object as
one register context class can be used for N inlined stack frames so there is
not a 1 - 1 mapping. Updates the ExecutionContextScope part of the
RegisterContext class to never return a stack frame to indicate this when it
is asked to recreate the execution context. Now register contexts point to the
concrete frame using a concrete frame index. Concrete frames are all of the
frames that are actually formed on the stack of a thread. These concrete frames
can be turned into one or more user visible frames due to inlining. Each
inlined stack frame has the exact same register context (shared via shared
pointers) as any parent inlined stack frames all the way up to the concrete
frame itself.
So now the stack frames and the register contexts should behave much better.
llvm-svn: 122976
access to the members of the Objective-C self object.
The approach we take is to generate the method as a
@category on top of the self object, and to pass the
"self" pointer to it. (_cmd is currently NULL.)
Most changes are in ClangExpressionDeclMap, but the
change that adds support to the ABIs to pass _cmd
touches a fair amount of code.
llvm-svn: 121722
logic that supported calling functions with arbitrary
arguments. We use ClangFunction for this, and the
low-level logic is only required to support one or two
pointer arguments.
llvm-svn: 118871
when a function starts and ends, and also the
disassembly for anything that is a client of
ClangExpressionParser after it has been JIT
compiled.
llvm-svn: 118401
don't crash if we disable logging when some code already has a copy of the
logger. Prior to this fix, logs were handed out as pointers and if they were
held onto while a log got disabled, then it could cause a crash. Now all logs
are handed out as shared pointers so this problem shouldn't happen anymore.
We are also using our new shared pointers that put the shared pointer count
and the object into the same allocation for a tad better performance.
llvm-svn: 118319
set breakpoints at the different locations where
an exception could be thrown, so that exceptions
thrown by expressions are properly caught.
llvm-svn: 118142
for C++ classes. Replaced it with a less hacky approach:
- If an expression is defined in the context of a
method of class A, then that expression is wrapped as
___clang_class::___clang_expr(void*) { ... }
instead of ___clang_expr(void*) { ... }.
- ___clang_class is resolved as the type of the target
of the "this" pointer in the method the expression
is defined in.
- When reporting the type of ___clang_class, a method
with the signature ___clang_expr(void*) is added to
that class, so that Clang doesn't complain about a
method being defined without a corresponding
declaration.
- Whenever the expression gets called, "this" gets
looked up, type-checked, and then passed in as the
first argument.
This required the following changes:
- The ABIs were changed to support passing of the "this"
pointer as part of trivial calls.
- ThreadPlanCallFunction and ClangFunction were changed
to support passing of an optional "this" pointer.
- ClangUserExpression was extended to perform the
wrapping described above.
- ClangASTSource was changed to revert the changes
required by the hack.
- ClangExpressionParser, IRForTarget, and
ClangExpressionDeclMap were changed to handle
different manglings of ___clang_expr flexibly. This
meant no longer searching for a function called
___clang_expr, but rather looking for a function whose
name *contains* ___clang_expr.
- ClangExpressionParser and ClangExpressionDeclMap now
remember whether "this" is required, and know how to
look it up as necessary.
A few inheritance bugs remain, and I'm trying to resolve
these. But it is now possible to use "this" as well as
refer implicitly to member variables, when in the proper
context.
llvm-svn: 114384
call Objective-C methods from expressions. Also added
some more logging to the function-calling thread plan
so that we can see the registers when a function
finishes.
Also documented things maybe a bit better.
llvm-svn: 109938