This adds location info for all llvm_unreachable calls (which is a macro now) in
!NDEBUG builds.
In NDEBUG builds location info and the message is off (it only prints
"UREACHABLE executed").
llvm-svn: 75640
Make llvm_unreachable take an optional string, thus moving the cerr<< out of
line.
LLVM_UNREACHABLE is now a simple wrapper that makes the message go away for
NDEBUG builds.
llvm-svn: 75379
Move GetConstantStringInfo to lib/Analysis. Remove
string output routine from Constant. Update all
callers. Change debug intrinsic api slightly to
accomodate move of routine, these now return values
instead of strings.
This unbreaks llvm-gcc bootstrap.
llvm-svn: 52884
string output routine from Constant. Update all
callers. Change debug intrinsic api slightly to
accomodate move of routine, these now return values
instead of strings.
llvm-svn: 52748
review feedback.
-enable-eh is still accepted but doesn't do anything.
EH intrinsics use Dwarf EH if the target supports that,
and are handled by LowerInvoke otherwise.
The separation of the EH table and frame move data is,
I think, logically figured out, but either one still
causes full EH info to be generated (not sure how to
split the metadata correctly).
MachineModuleInfo::needsFrameInfo is no longer used and
is removed.
llvm-svn: 49064
Added ISD::DECLARE node type to represent llvm.dbg.declare intrinsic. Now the intrinsic calls are lowered into a SDNode and lives on through out the codegen passes.
For now, since all the debugging information recording is done at isel time, when a ISD::DECLARE node is selected, it has the side effect of also recording the variable. This is a short term solution that should be fixed in time.
llvm-svn: 46659
to know about calls that cannot throw ('nounwind'):
if such a call does throw for some reason then the
personality will terminate the program. The distinction
between an ordinary call and a nounwind call is that
an ordinary call gets an entry in the exception table
but a nounwind call does not. This patch sets up the
exception table appropriately. One oddity is that
I've chosen to bracket nounwind calls with labels (like
invokes) - the other choice would have been to bracket
ordinary calls with labels. While bracketing
ordinary calls is more natural (because bracketing
by labels would then correspond exactly to getting an
entry in the exception table), I didn't do it because
introducing labels impedes some optimizations and I'm
guessing that ordinary calls occur more often than
nounwind calls. This fixes the gcc filter2 eh test,
at least at -O0 (the inliner needs some tweaking at
higher optimization levels).
llvm-svn: 45197
labels are generated bracketing each call (not just
invokes). This is used to generate entries in
the exception table required by the C++ personality.
However it gets in the way of tail-merging. This
patch solves the problem by no longer placing labels
around ordinary calls. Instead we generate entries
in the exception table that cover every instruction
in the function that wasn't covered by an invoke
range (the range given by the labels around the invoke).
As an optimization, such entries are only generated for
parts of the function that contain a call, since for
the moment those are the only instructions that can
throw an exception [1]. As a happy consequence, we
now get a smaller exception table, since the same
region can cover many calls. While there, I also
implemented folding of invoke ranges - successive
ranges are merged when safe to do so. Finally, if
a selector contains only a cleanup, there's a special
shorthand for it - place a 0 in the call-site entry.
I implemented this while there. As a result, the
exception table output (excluding filters) is now
optimal - it cannot be made smaller [2]. The
problem with throw filters is that folding them
optimally is hard, and the benefit of folding them is
minimal.
[1] I tested that having trapping instructions (eg
divide by zero) in such a region doesn't cause trouble.
[2] It could be made smaller with the help of higher
layers, eg by having branch folding reorder basic blocks
ending in invokes with the same landing pad so they
follow each other. I don't know if this is worth doing.
llvm-svn: 41718
gcc exception handling: if an exception unwinds through
an invoke, then execution must branch to the invoke's
unwind target. We previously tried to enforce this by
appending a cleanup action to every selector, however
this does not always work correctly due to an optimization
in the C++ unwinding runtime: if only cleanups would be
run while unwinding an exception, then the program just
terminates without actually executing the cleanups, as
invoke semantics would require. I was hoping this
wouldn't be a problem, but in fact it turns out to be the
cause of all the remaining failures in the LLVM testsuite
(these also fail with -enable-correct-eh-support, so turning
on -enable-eh didn't make things worse!). Instead we need
to append a full-blown catch-all to the end of each
selector. The correct way of doing this depends on the
personality function, i.e. it is language dependent, so
can only be done by gcc. Thus this patch which generalizes
the eh.selector intrinsic so that it can handle all possible
kinds of action table entries (before it didn't accomodate
cleanups): now 0 indicates a cleanup, and filters have to be
specified using the number of type infos plus one rather than
the number of type infos. Related gcc patches will cause
Ada to pass a cleanup (0) to force the selector to always
fire, while C++ will use a C++ catch-all (null).
llvm-svn: 41484