per-function subtarget.
Currently, code-gen passes the default or generic subtarget to the constructors
of MCInstPrinter subclasses (see LLVMTargetMachine::addPassesToEmitFile), which
enables some targets (AArch64, ARM, and X86) to change their instprinter's
behavior based on the subtarget feature bits. Since the backend can now use
different subtargets for each function, instprinter has to be changed to use the
per-function subtarget rather than the default subtarget.
This patch takes the first step towards enabling instprinter to change its
behavior based on the per-function subtarget. It adds a bit "PassSubtarget" to
AsmWriter which tells table-gen to pass a reference to MCSubtargetInfo to the
various print methods table-gen auto-generates.
I will follow up with changes to instprinters of AArch64, ARM, and X86.
llvm-svn: 233411
We were passing the scratch buffer address to the shaders via user sgprs,
but now we use external symbols and have the driver patch the shader
using reloc information.
llvm-svn: 226586
v2: modify hasVALU32BitEncoding instead
v3: - add pseudoToMCOpcode helper to AMDGPUInstInfo, which is used by both
hasVALU32BitEncoding and AMDGPUMCInstLower::lower
- report an error if a pseudo can't be lowered
llvm-svn: 226188
The backend now assumes that all immediates are integers. This allows
us to simplify immediate handling code, becasue we no longer need to
handle fp and integer immediates differently.
llvm-svn: 225844
This implements a solution for constant initializers suggested
by Vadim Girlin, where we store the data after the shader code
and then use the S_GETPC instruction to compute its address.
This saves use the trouble of creating a new buffer for constant data
and then having to pass the pointer to the kernel via user SGPRs or the
input buffer.
llvm-svn: 213530
This will allow us to use a single MachineInstr to represent
instructions which behave the same but have different encodings
on some subtargets.
llvm-svn: 209028
into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
llvm-svn: 171366
utils/sort_includes.py script.
Most of these are updating the new R600 target and fixing up a few
regressions that have creeped in since the last time I sorted the
includes.
llvm-svn: 171362
Patch by: Christian König
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
llvm-svn: 170342