Summary:
Add LLVM_FORCE_ENABLE_DUMP cmake option, and use it along with
LLVM_ENABLE_ASSERTIONS to set LLVM_ENABLE_DUMP.
Remove NDEBUG and only use LLVM_ENABLE_DUMP to enable dump methods.
Move definition of LLVM_ENABLE_DUMP from config.h to llvm-config.h so
it'll be picked up by public headers.
Differential Revision: https://reviews.llvm.org/D38406
llvm-svn: 315590
of the returned value.
Checking the returned value from inside of a scoped exit isn't actually
valid. It happens to work when NRVO fires and the stars align, which
they reliably do with Clang but don't, for example, on MSVC builds.
llvm-svn: 310547
to Nodes when removing ref edges from a RefSCC.
This map based association turns out to be pretty expensive for large
RefSCCs and pointless as we already have embedded data members inside
nodes that we use to track the DFS state. We can reuse one of those and
the map becomes unnecessary.
This also fuses the update of those numbers into the scan across the
pending stack of nodes so that we don't walk the nodes twice during the
DFS.
With this I expect the new PM to be faster than the old PM for the test
case I have been optimizing. That said, it also seems simpler and more
direct in many ways. The side storage was always pretty awkward.
The last remaining hot-spot in the profile of the LCG once this is done
will be the edge iterator walk in the DFS. I'll take a look at improving
that next.
llvm-svn: 310456
that RefSCC still connected.
This is common and can be handled much more efficiently. As soon as we
know we've covered every node in the RefSCC with the DFS, we can simply
reset our state and return. This avoids numerous data structure updates
and other complexity.
On top of other changes, this appears to get new PM back to parity with
the old PM for a large protocol buffer message source code. The dense
map updates are very hot in this function.
llvm-svn: 310451
limited batch updates.
Specifically, allow removing multiple reference edges starting from
a common source node. There are a few constraints that play into
supporting this form of batching:
1) The way updates occur during the CGSCC walk, about the most we can
functionally batch together are those with a common source node. This
also makes the batching simpler to implement, so it seems
a worthwhile restriction.
2) The far and away hottest function for large C++ files I measured
(generated code for protocol buffers) showed a huge amount of time
was spent removing ref edges specifically, so it seems worth focusing
there.
3) The algorithm for removing ref edges is very amenable to this
restricted batching. There are just both API and implementation
special casing for the non-batch case that gets in the way. Once
removed, supporting batches is nearly trivial.
This does modify the API in an interesting way -- now, we only preserve
the target RefSCC when the RefSCC structure is unchanged. In the face of
any splits, we create brand new RefSCC objects. However, all of the
users were OK with it that I could find. Only the unittest needed
interesting updates here.
How much does batching these updates help? I instrumented the compiler
when run over a very large generated source file for a protocol buffer
and found that the majority of updates are intrinsically updating one
function at a time. However, nearly 40% of the total ref edges removed
are removed as part of a batch of removals greater than one, so these
are the cases batching can help with.
When compiling the IR for this file with 'opt' and 'O3', this patch
reduces the total time by 8-9%.
Differential Revision: https://reviews.llvm.org/D36352
llvm-svn: 310450
After the previous series of patches, this is now trivial and deletes
a pretty astonishing amount of complexity. This has been a long time
coming, as the move toward a PO sequence of RefSCCs started eroding the
underlying use cases for this half of the data structure.
Among the biggest advantages here is that now there aren't two
independent data structures that need to stay in sync.
Some of my profiling has also indicated that updating the parent sets
was among the most expensive parts of the lazy call graph. Eliminating
it whole sale is likely to be a nice win in terms of compile time.
Last but not least, I had discussed with some folks previously keeping
it around for asserts and other correctness checking, but once the
fundamentals of the parent and child checking were implemented without
the parent sets their value in correctness checking was tiny and no
where near worth the cost of the complexity required to keep everything
up-to-date.
llvm-svn: 310171
isDescendantOf methods on RefSCCs in terms of the forward edges rather
than the parent sets.
This is technically slower, but probably not interestingly slower, and
all of these routines were already so expensive that they're guarded
behind both !NDEBUG and EXPENSIVE_CHECKS.
This removes another non-critical usage of parent sets.
I've also added some comments to try and help clarify to any potential
users the costs of these routines. They're mostly useful for debugging,
asserts, or other queries.
llvm-svn: 310170
walk over the parent set.
When removing a single function from the call graph, we previously would
walk the entire RefSCC's parent set and then walk every outgoing edge
just to find the ones to remove. In addition to this being quite high
complexity in theory, it is also the last fundamental use of the parent
sets.
With this change, when we remove a function we transform the node
containing it to be recognizably "dead" and then teach the edge
iterators to recognize edges to such nodes and skip them the same way
they skip null edges.
We can't move fully to using "dead" nodes -- when disconnecting two live
nodes we need to null out the edge. But the complexity this adds to the
edge sequence isn't too bad and the simplification of lazily handling
this seems like a significant win.
llvm-svn: 310169
The definition of 'false' here was already pretty vague and debatable,
and I'm about to add another potential 'false' that would actually make
much more sense in a bool operator. Especially given how rarely this is
used, a nicely named method seems better.
llvm-svn: 310165
structures, actually null out the graph pointers as well. We won't ever
update these, and we certainly shouldn't be calling any methods on them,
so it seems good to defensively nuke them.
llvm-svn: 310164
pointers in node objects, just walk the map from function to node.
It doesn't have stable ordering, but works just as well and is much
simpler. We don't need ordering when just updating internal pointers.
llvm-svn: 310163
merging RefSCCs.
The logic to directly use the reference edges is simpler and not
substantially slower (despite the comments to the contrary) because this
is not actually an especially hot part of LCG in practice.
llvm-svn: 310161
functions.
In the prior commit, we provide ordering to the LCG between functions
and library function definitions that they might begin to call through
transformations. But we still would delete these library functions from
the call graph if they became dead during inlining.
While this immediately crashed, it also exposed a loss of information.
We shouldn't remove definitions of library functions that can still
usefully participate in the LCG-powered CGSCC optimization process. If
new call edges are formed, we want to have definitions to be called.
We can still remove these functions if truly dead using global-dce, etc,
but removing them during the CGSCC walk is premature.
This fixes a crash in the new PM when optimizing some unusual libraries
that end up with "internal" lib functions such as the code in the "R"
language's libraries.
llvm-svn: 308417
function to every defined function known to LLVM as a library function.
LLVM can introduce calls to these functions either by replacing other
library calls or by recognizing patterns (such as memset_pattern or
vector math patterns) and replacing those with calls. When these library
functions are actually defined in the module, we need to have reference
edges to them initially so that we visit them during the CGSCC walk in
the right order and can effectively rebuild the call graph afterward.
This was discovered when building code with Fortify enabled as that is
a common case of both inline definitions of library calls and
simplifications of code into calling them.
This can in extreme cases of LTO-ing with libc introduce *many* more
reference edges. I discussed a bunch of different options with folks but
all of them are unsatisfying. They either make the graph operations
substantially more complex even when there are *no* defined libfuncs, or
they introduce some other complexity into the callgraph. So this patch
goes with the simplest possible solution of actual synthetic reference
edges. If this proves to be a memory problem, I'm happy to implement one
of the clever techniques to save memory here.
llvm-svn: 308088
invalidation of analyses when merging SCCs.
While I've added a bunch of testing of this, it takes something much
more like the inliner to really trigger this as you need to have
partially-analyzed SCCs with updates at just the right time. So I've
added a direct test for this using the inliner and verifying the
domtree. Without the changes here, this test ends up finding a stale
dominator tree.
However, to handle this properly, we need to invalidate analyses
*before* merging the SCCs. After talking to Philip and Sanjoy about this
they convinced me this was the right approach. To do this, we need
a callback mechanism when merging SCCs so we can observe the cycle that
will be merged before the merge happens. This API update ended up being
surprisingly easy.
With this commit, the new PM passes the test-suite again. It hadn't
since MemorySSA was enabled for EarlyCSE as that also will find this bug
very quickly.
llvm-svn: 307498
I did this a long time ago with a janky python script, but now
clang-format has built-in support for this. I fed clang-format every
line with a #include and let it re-sort things according to the precise
LLVM rules for include ordering baked into clang-format these days.
I've reverted a number of files where the results of sorting includes
isn't healthy. Either places where we have legacy code relying on
particular include ordering (where possible, I'll fix these separately)
or where we have particular formatting around #include lines that
I didn't want to disturb in this patch.
This patch is *entirely* mechanical. If you get merge conflicts or
anything, just ignore the changes in this patch and run clang-format
over your #include lines in the files.
Sorry for any noise here, but it is important to keep these things
stable. I was seeing an increasing number of patches with irrelevant
re-ordering of #include lines because clang-format was used. This patch
at least isolates that churn, makes it easy to skip when resolving
conflicts, and gets us to a clean baseline (again).
llvm-svn: 304787
Somewhat amazingly, this only requires teaching it to clean them up when
deleting a dead function from the graph. And we already have exactly the
necessary data structures to do that in the parent RefSCCs.
This allows ArgPromote to work in a much simpler way be merely letting
reference edges linger in the graph after the causing IR is deleted. We
will clean up these edges when we run any function pass over the IR, but
don't remove them eagerly.
This avoids all of the quadratic update issues both in the current pass
manager and in my previous attempt with the new pass manager.
Differential Revision: https://reviews.llvm.org/D29579
llvm-svn: 294663
disturbing the graph or having to update edges.
This is motivated by porting argument promotion to the new pass manager.
Because of how LLVM IR Function objects work, in order to change their
signature a new object needs to be created. This is efficient and
straight forward in the IR but previously was very hard to implement in
LCG. We could easily replace the function a node in the graph
represents. The challenging part is how to handle updating the edges in
the graph.
LCG previously used an edge to a raw function to represent a node that
had not yet been scanned for calls and references. This was the core
of its laziness. However, that model causes this kind of update to be
very hard:
1) The keys to lookup an edge need to be `Function*`s that would all
need to be updated when we update the node.
2) There will be some unknown number of edges that haven't transitioned
from `Function*` edges to `Node*` edges.
All of this complexity isn't necessary. Instead, we can always build
a node around any function, always pointing edges at it and always using
it as the key to lookup an edge. To maintain the laziness, we need to
sink the *edges* of a node into a secondary object and explicitly model
transitioning a node from empty to populated by scanning the function.
This design seems much cleaner in a number of ways, but importantly
there is now exactly *one* place where the `Function*` has to be
updated!
Some other cleanups that fall out of this include having something to
model the *entry* edges more accurately. Rather than hand rolling parts
of the node in the graph itself, we have an explicit `EdgeSequence`
object that gives us exactly the functionality needed. We also have
a consistent place to define the edge iterators and can use them for
both the entry edges and the internal edges of the graph.
The API used to model the separation between a node and its edges is
intentionally very thin as most clients are expected to deal with nodes
that have populated edges. We model this exactly as an optional does
with an additional method to populate the edges when that is
a reasonable thing for a client to do. This is based on API design
suggestions from Richard Smith and David Blaikie, credit goes to them
for helping pick how to model this without it being either too explicit
or too implicit.
The patch is somewhat noisy due to shifting around iterator types and
new syntax for walking the edges of a node, but most of the
functionality change is in the `Edge`, `EdgeSequence`, and `Node` types.
Differential Revision: https://reviews.llvm.org/D29577
llvm-svn: 294653
iteration.
The lazy formation of RefSCCs isn't really the most important part of
the laziness here -- that has to do with walking the functions
themselves -- and isn't essential to maintain. Originally, there were
incremental update algorithms that relied on updates happening
predominantly near the most recent RefSCC formed, but those have been
replaced with ones that have much tighter general case bounds at this
point. We do still perform asserts that only scale well due to this
incrementality, but those are easy to place behind EXPENSIVE_CHECKS.
Removing this simplifies the entire analysis by having a single up-front
step that builds all of the RefSCCs in a direct Tarjan walk. We can even
easily replace this with other or better algorithms at will and with
much less confusion now that there is no iterator-based incremental
logic involved. This removes a lot of complexity from LCG.
Another advantage of moving in this direction is that it simplifies
testing the system substantially as we no longer have to worry about
observing and mutating the graph half-way through the RefSCC formation.
We still need a somewhat special iterator for RefSCCs because we want
the iterator to remain stable in the face of graph updates. However,
this now merely involves relative indexing to the current RefSCC's
position in the sequence which isn't too hard.
Differential Revision: https://reviews.llvm.org/D29381
llvm-svn: 294227
We had various variants of defining dump() functions in LLVM. Normalize
them (this should just consistently implement the things discussed in
http://lists.llvm.org/pipermail/cfe-dev/2014-January/034323.html
For reference:
- Public headers should just declare the dump() method but not use
LLVM_DUMP_METHOD or #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
- The definition of a dump method should look like this:
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
LLVM_DUMP_METHOD void MyClass::dump() {
// print stuff to dbgs()...
}
#endif
llvm-svn: 293359
analyses when we're about to break apart an SCC.
We can't wait until after breaking apart the SCC to invalidate things:
1) Which SCC do we then invalidate? All of them?
2) Even if we invalidate all of them, a newly created SCC may not have
a proxy that will convey the invalidation to functions!
Previously we only invalidated one of the SCCs and too late. This led to
stale analyses remaining in the cache. And because the caching strategy
actually works, they would get used and chaos would ensue.
Doing invalidation early is somewhat pessimizing though if we *know*
that the SCC structure won't change. So it turns out that the design to
make the mutation API force the caller to know the *kind* of mutation in
advance was indeed 100% correct and we didn't do enough of it. So this
change also splits two cases of switching a call edge to a ref edge into
two separate APIs so that callers can clearly test for this and take the
easy path without invalidating when appropriate. This is particularly
important in this case as we expect most inlines to be between functions
in separate SCCs and so the common case is that we don't have to so
aggressively invalidate analyses.
The LCG API change in turn needed some basic cleanups and better testing
in its unittest. No interesting functionality changed there other than
more coverage of the returned sequence of SCCs.
While this seems like an obvious improvement over the current state, I'd
like to revisit the core concept of invalidating within the CG-update
layer at all. I'm wondering if we would be better served forcing the
callers to handle the invalidation beforehand in the cases that they
can handle it. An interesting example is when we want to teach the
inliner to *update and preserve* analyses. But we can cross that bridge
when we get there.
With this patch, the new pass manager an build all of the LLVM test
suite at -O3 and everything passes. =D I haven't bootstrapped yet and
I'm sure there are still plenty of bugs, but this gives a nice baseline
so I'm going to increasingly focus on fleshing out the missing
functionality, especially the bits that are just turned off right now in
order to let us establish this baseline.
llvm-svn: 290664
due to a call cycle.
This actually crashed the ref removal before.
I've added a unittest that covers this kind of interesting graph
structure and mutation.
llvm-svn: 290645
This just hoists the check for declarations up a layer which allows
various sets used in the walk to be smaller. Also moves the relevant
comments to match, and catches a few other cleanups in this code.
llvm-svn: 289163
a hilarious bug and fix it.
We somehow were never verifying the RefSCCs newly formed when
splitting an existing one apart, and when verifying them we weren't
really checking the SCC indices mapping effectively.
If we had been, it would have been blindingly obvious that right after
putting something int `RC.SCCs` we should update `RC.SCCIndices` instead
of `SCCIndices` which we were about to clear and rebuild anyways. =[
Anyways, this is thoroughly covered by existing tests now that we
actually verify things properly.
llvm-svn: 288795
analyses to have a common type which is enforced rather than using
a char object and a `void *` type when used as an identifier.
This has a number of advantages. First, it at least helps some of the
confusion raised in Justin Lebar's code review of why `void *` was being
used everywhere by having a stronger type that connects to documentation
about this.
However, perhaps more importantly, it addresses a serious issue where
the alignment of these pointer-like identifiers was unknown. This made
it hard to use them in pointer-like data structures. We were already
dodging this in dangerous ways to create the "all analyses" entry. In
a subsequent patch I attempted to use these with TinyPtrVector and
things fell apart in a very bad way.
And it isn't just a compile time or type system issue. Worse than that,
the actual alignment of these pointer-like opaque identifiers wasn't
guaranteed to be a useful alignment as they were just characters.
This change introduces a type to use as the "key" object whose address
forms the opaque identifier. This both forces the objects to have proper
alignment, and provides type checking that we get it right everywhere.
It also makes the types somewhat less mysterious than `void *`.
We could go one step further and introduce a truly opaque pointer-like
type to return from the `ID()` static function rather than returning
`AnalysisKey *`, but that didn't seem to be a clear win so this is just
the initial change to get to a reliably typed and aligned object serving
is a key for all the analyses.
Thanks to Richard Smith and Justin Lebar for helping pick plausible
names and avoid making this refactoring many times. =] And thanks to
Sean for the super fast review!
While here, I've tried to move away from the "PassID" nomenclature
entirely as it wasn't really helping and is overloaded with old pass
manager constructs. Now we have IDs for analyses, and key objects whose
address can be used as IDs. Where possible and clear I've shortened this
to just "ID". In a few places I kept "AnalysisID" to make it clear what
was being identified.
Differential Revision: https://reviews.llvm.org/D27031
llvm-svn: 287783
SCCs.
These will be fairly expensive routines to call and might be abused in
real code, but are quite useful when debugging or in asserts and are
reasonable and well formed properties to query.
I've used one of them in an assert that was requested in a code review
here. In subsequent commits I'll start using these routines more
heavily, for example in unittests etc. But this at least gets the
groundwork in place.
Differential Revision: https://reviews.llvm.org/D25506
llvm-svn: 287682
The basic inlining operation makes the following changes to the call graph:
1) Add edges that were previously transitive edges. This is always trivial and
this patch gives the LCG helper methods to make this more convenient.
2) Remove the inlined edge. We had existing support for this, but it contained
bugs that needed to be fixed. Testing in the same pattern as the inliner
exposes these bugs very nicely.
3) Delete a function when it becomes dead because it is internal and all calls
have been inlined. The LCG had no support at all for this operation, so this
adds that support.
Two unittests have been added that exercise this specific mutation pattern to
the call graph. They were extremely effective in uncovering bugs. Sadly,
a large fraction of the code here is just to implement those unit tests, but
I think they're paying for themselves. =]
This was split out of a patch that actually uses the routines to
implement inlining in the new pass manager in order to isolate (with
unit tests) the logic that was entirely within the LCG.
Many thanks for the careful review from folks! There will be a few minor
follow-up patches based on the comments in the review as well.
Differential Revision: https://reviews.llvm.org/D24225
llvm-svn: 283982
LazyCallGraph to support repeated, stable iterations, even in the face
of graph updates.
This is particularly important to allow the CGSCC pass manager to walk
the RefSCCs (and thus everything else) in a module more than once. Lots
of unittests and other tests were hard or impossible to write because
repeated CGSCC pass managers which didn't invalidate the LazyCallGraph
would conclude the module was empty after the first one. =[ Really,
really bad.
The interesting thing is that in many ways this simplifies the code. We
can now re-use the same code for handling reference edge insertion
updates of the RefSCC graph as we use for handling call edge insertion
updates of the SCC graph. Outside of adapting to the shared logic for
this (which isn't trivial, but is *much* simpler than the DFS it
replaces!), the new code involves putting newly created RefSCCs when
deleting a reference edge into the cached list in the correct way, and
to re-formulate the iterator to be stable and effective even in the face
of these kinds of updates.
I've updated the unittests for the LazyCallGraph to re-iterate the
postorder sequence and verify that this all works. We even check for
using alternating iterators to trigger the lazy formation of RefSCCs
after mutation has occured.
It's worth noting that there are a reasonable number of likely
simplifications we can make past this. It isn't clear that we need to
keep the "LeafRefSCCs" around any more. But I've not removed that mostly
because I want this to be a more isolated change.
Differential Revision: https://reviews.llvm.org/D24219
llvm-svn: 281716
make_scope_exit now that we have that utility.
This makes the code much more clear and readable by isolating the check.
It also makes it easy to go through and make sure all the interesting
update routines have a start and end verify so we don't slowly let the
graph drift into an invalid state.
llvm-svn: 280619
a postorder-sequence based update after edge insertion into a generic
helper function.
This separates the SCC-specific logic into two fairly simple lambdas and
extracts the rest into a generic helper template function. I think this
is a net win on its own merits because it disentangles different pieces
of the algorithm. Now there is one place that does the two-step
partition to identify a set of newly connected components and at the
same time update the postorder sequence.
However, I'm also hoping to re-use this an upcoming patch to update
a cached post-order sequence of RefSCCs when doing the analogous update
to the RefSCC graph, and I don't want to have two copies.
The diff is quite messy but this really is just moving things around and
making types generic rather than specific.
llvm-svn: 280618
manager, including both plumbing and logic to handle function pass
updates.
There are three fundamentally tied changes here:
1) Plumbing *some* mechanism for updating the CGSCC pass manager as the
CG changes while passes are running.
2) Changing the CGSCC pass manager infrastructure to have support for
the underlying graph to mutate mid-pass run.
3) Actually updating the CG after function passes run.
I can separate them if necessary, but I think its really useful to have
them together as the needs of #3 drove #2, and that in turn drove #1.
The plumbing technique is to extend the "run" method signature with
extra arguments. We provide the call graph that intrinsically is
available as it is the basis of the pass manager's IR units, and an
output parameter that records the results of updating the call graph
during an SCC passes's run. Note that "...UpdateResult" isn't a *great*
name here... suggestions very welcome.
I tried a pretty frustrating number of different data structures and such
for the innards of the update result. Every other one failed for one
reason or another. Sometimes I just couldn't keep the layers of
complexity right in my head. The thing that really worked was to just
directly provide access to the underlying structures used to walk the
call graph so that their updates could be informed by the *particular*
nature of the change to the graph.
The technique for how to make the pass management infrastructure cope
with mutating graphs was also something that took a really, really large
number of iterations to get to a place where I was happy. Here are some
of the considerations that drove the design:
- We operate at three levels within the infrastructure: RefSCC, SCC, and
Node. In each case, we are working bottom up and so we want to
continue to iterate on the "lowest" node as the graph changes. Look at
how we iterate over nodes in an SCC running function passes as those
function passes mutate the CG. We continue to iterate on the "lowest"
SCC, which is the one that continues to contain the function just
processed.
- The call graph structure re-uses SCCs (and RefSCCs) during mutation
events for the *highest* entry in the resulting new subgraph, not the
lowest. This means that it is necessary to continually update the
current SCC or RefSCC as it shifts. This is really surprising and
subtle, and took a long time for me to work out. I actually tried
changing the call graph to provide the opposite behavior, and it
breaks *EVERYTHING*. The graph update algorithms are really deeply
tied to this particualr pattern.
- When SCCs or RefSCCs are split apart and refined and we continually
re-pin our processing to the bottom one in the subgraph, we need to
enqueue the newly formed SCCs and RefSCCs for subsequent processing.
Queuing them presents a few challenges:
1) SCCs and RefSCCs use wildly different iteration strategies at
a high level. We end up needing to converge them on worklist
approaches that can be extended in order to be able to handle the
mutations.
2) The order of the enqueuing need to remain bottom-up post-order so
that we don't get surprising order of visitation for things like
the inliner.
3) We need the worklists to have set semantics so we don't duplicate
things endlessly. We don't need a *persistent* set though because
we always keep processing the bottom node!!!! This is super, super
surprising to me and took a long time to convince myself this is
correct, but I'm pretty sure it is... Once we sink down to the
bottom node, we can't re-split out the same node in any way, and
the postorder of the current queue is fixed and unchanging.
4) We need to make sure that the "current" SCC or RefSCC actually gets
enqueued here such that we re-visit it because we continue
processing a *new*, *bottom* SCC/RefSCC.
- We also need the ability to *skip* SCCs and RefSCCs that get merged
into a larger component. We even need the ability to skip *nodes* from
an SCC that are no longer part of that SCC.
This led to the design you see in the patch which uses SetVector-based
worklists. The RefSCC worklist is always empty until an update occurs
and is just used to handle those RefSCCs created by updates as the
others don't even exist yet and are formed on-demand during the
bottom-up walk. The SCC worklist is pre-populated from the RefSCC, and
we push new SCCs onto it and blacklist existing SCCs on it to get the
desired processing.
We then *directly* update these when updating the call graph as I was
never able to find a satisfactory abstraction around the update
strategy.
Finally, we need to compute the updates for function passes. This is
mostly used as an initial customer of all the update mechanisms to drive
their design to at least cover some real set of use cases. There are
a bunch of interesting things that came out of doing this:
- It is really nice to do this a function at a time because that
function is likely hot in the cache. This means we want even the
function pass adaptor to support online updates to the call graph!
- To update the call graph after arbitrary function pass mutations is
quite hard. We have to build a fairly comprehensive set of
data structures and then process them. Fortunately, some of this code
is related to the code for building the cal graph in the first place.
Unfortunately, very little of it makes any sense to share because the
nature of what we're doing is so very different. I've factored out the
one part that made sense at least.
- We need to transfer these updates into the various structures for the
CGSCC pass manager. Once those were more sanely worked out, this
became relatively easier. But some of those needs necessitated changes
to the LazyCallGraph interface to make it significantly easier to
extract the changed SCCs from an update operation.
- We also need to update the CGSCC analysis manager as the shape of the
graph changes. When an SCC is merged away we need to clear analyses
associated with it from the analysis manager which we didn't have
support for in the analysis manager infrsatructure. New SCCs are easy!
But then we have the case that the original SCC has its shape changed
but remains in the call graph. There we need to *invalidate* the
analyses associated with it.
- We also need to invalidate analyses after we *finish* processing an
SCC. But the analyses we need to invalidate here are *only those for
the newly updated SCC*!!! Because we only continue processing the
bottom SCC, if we split SCCs apart the original one gets invalidated
once when its shape changes and is not processed farther so its
analyses will be correct. It is the bottom SCC which continues being
processed and needs to have the "normal" invalidation done based on
the preserved analyses set.
All of this is mostly background and context for the changes here.
Many thanks to all the reviewers who helped here. Especially Sanjoy who
caught several interesting bugs in the graph algorithms, David, Sean,
and others who all helped with feedback.
Differential Revision: http://reviews.llvm.org/D21464
llvm-svn: 279618
friend definitions.
Based on the experiments Sean Silva and Reid did, this seems the safest
course of action and also will work around a questionable warning
provided by GCC6 on the old form of the code. Thanks for Davide pointing
out the issue and other suggesting ways to fix.
llvm-svn: 274740
the new pass manager.
This adds operator<< overloads for the various bits of the
LazyCallGraph, dump methods for use from the debugger, and debug logging
using them to the CGSCC pass manager.
Having this was essential for debugging the call graph update patch, and
I've extracted what I could from that patch here to minimize the delta.
llvm-svn: 273961
Access it through -passes=print-lcg-dot
Let me know any suggestions for changing the rendering; I'm not
particularly attached to what is implemented here.
llvm-svn: 273082
This was originally a pointer to support pass managers which didn't use
AnalysisManagers. However, that doesn't realistically come up much and
the complexity of supporting it doesn't really make sense.
In fact, *many* parts of the pass manager were just assuming the pointer
was never null already. This at least makes it much more explicit and
clear.
llvm-svn: 263219
work in the face of the limitations of DLLs and templated static
variables.
This requires passes that use the AnalysisBase mixin provide a static
variable themselves. So as to keep their APIs clean, I've made these
private and befriended the CRTP base class (which is the common
practice).
I've added documentation to AnalysisBase for why this is necessary and
at what point we can go back to the much simpler system.
This is clearly a better pattern than the extern template as it caught
*numerous* places where the template magic hadn't been applied and
things were "just working" but would eventually have broken
mysteriously.
llvm-svn: 263216