Commit Graph

53 Commits

Author SHA1 Message Date
Konstantin Pyzhov 72e8754916 [AMDGPU] Disable 'Skip Uniform Regions' optimization by default for AMDGPU.
Reviewers: sameerds, dstuttard

Differential Revision: https://reviews.llvm.org/D77228
2020-04-06 09:05:58 -04:00
Konstantin Pyzhov 51dc028314 Revert e1730cfeb3 2020-04-06 05:56:11 -04:00
Konstantin Pyzhov e1730cfeb3 [AMDGPU] Disable 'Skip Uniform Regions' optimization by default for AMDGPU.
Reviewers: sameerds, dstuttard

Differential Revision: https://reviews.llvm.org/D77228
2020-04-06 05:10:37 -04:00
Scott Linder 60b1967c39 [AMDGPU] Add Scratch Wave Offset to Scratch Buffer Descriptor in entry functions
Add the scratch wave offset to the scratch buffer descriptor (SRSrc) in
the entry function prologue. This allows us to removes the scratch wave
offset register from the calling convention ABI.

As part of this change, allow the use of an inline constant zero for the
SOffset of MUBUF instructions accessing the stack in entry functions
when a frame pointer is not requested/required. Entry functions with
calls still need to set up the calling convention ABI stack pointer
register, and reference it in order to address arguments of called
functions. The ABI stack pointer register remains unswizzled, but is now
wave-relative instead of queue-relative.

Non-entry functions also use an inline constant zero SOffset for
wave-relative scratch access, but continue to use the stack and frame
pointers as before. When the stack or frame pointer is converted to a
swizzled offset it is now scaled directly, as the scratch wave offset no
longer needs to be subtracted first.

Update llvm/docs/AMDGPUUsage.rst to reflect these changes to the calling
convention.

Tags: #llvm

Differential Revision: https://reviews.llvm.org/D75138
2020-03-19 15:35:16 -04:00
cdevadas e53a9d96e6 Resubmit: [AMDGPU] Invert the handling of skip insertion.
The current implementation of skip insertion (SIInsertSkip) makes it a
mandatory pass required for correctness. Initially, the idea was to
have an optional pass. This patch inserts the s_cbranch_execz upfront
during SILowerControlFlow to skip over the sections of code when no
lanes are active. Later, SIRemoveShortExecBranches removes the skips
for short branches, unless there is a sideeffect and the skip branch is
really necessary.

This new pass will replace the handling of skip insertion in the
existing SIInsertSkip Pass.

Differential revision: https://reviews.llvm.org/D68092
2020-01-22 13:18:32 +09:00
Nicolai Hähnle a80291ce10 Revert "[AMDGPU] Invert the handling of skip insertion."
This reverts commit 0dc6c249bf.

The commit is reported to cause a regression in piglit/bin/glsl-vs-loop for
Mesa.
2020-01-21 09:17:25 +01:00
Matt Arsenault 20ca49b646 AMDGPU: Update tests to use modern buffer intrinsics 2020-01-16 13:49:43 -05:00
cdevadas 0dc6c249bf [AMDGPU] Invert the handling of skip insertion.
The current implementation of skip insertion (SIInsertSkip) makes it a
mandatory pass required for correctness. Initially, the idea was to
have an optional pass. This patch inserts the s_cbranch_execz upfront
during SILowerControlFlow to skip over the sections of code when no
lanes are active. Later, SIRemoveShortExecBranches removes the skips
for short branches, unless there is a sideeffect and the skip branch is
really necessary.

This new pass will replace the handling of skip insertion in the
existing SIInsertSkip Pass.

Differential revision: https://reviews.llvm.org/D68092
2020-01-15 15:18:16 +05:30
Michael Bedy 4a32cd11ac [AMDGPU] Remove unnecessary v_mov from a register to itself in WQM lowering.
Summary:
- SI Whole Quad Mode phase is replacing WQM pseudo instructions with v_mov instructions.
While this is necessary for the special handling of moving results out of WWM live ranges,
it is not necessary for WQM live ranges. The result is a v_mov from a register to itself after every
WQM operation. This change uses a COPY psuedo in these cases, which allows the register
allocator to coalesce the moves away.

Reviewers: tpr, dstuttard, foad, nhaehnle

Reviewed By: nhaehnle

Subscribers: arsenm, kzhuravl, jvesely, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye, hiraditya, llvm-commits

Tags: #llvm

Differential Revision: https://reviews.llvm.org/D71386
2020-01-10 23:01:19 -05:00
Jordan Rupprecht f9f81289e6 Revert [MBP] Disable aggressive loop rotate in plain mode
This reverts r369664 (git commit 51f48295cb)

It causes many benchmark regressions, internally and in llvm's benchmark suite.

llvm-svn: 370398
2019-08-29 19:03:58 +00:00
Guozhi Wei 51f48295cb [MBP] Disable aggressive loop rotate in plain mode
Patch https://reviews.llvm.org/D43256 introduced more aggressive loop layout optimization which depends on profile information. If profile information is not available, the statically estimated profile information(generated by BranchProbabilityInfo.cpp) is used. If user program doesn't behave as BranchProbabilityInfo.cpp expected, the layout may be worse.

To be conservative this patch restores the original layout algorithm in plain mode. But user can still try the aggressive layout optimization with -force-precise-rotation-cost=true.

Differential Revision: https://reviews.llvm.org/D65673

llvm-svn: 369664
2019-08-22 16:21:32 +00:00
Hans Wennborg a45f301f7a Revert r368339 "[MBP] Disable aggressive loop rotate in plain mode"
It caused assertions to fire when building Chromium:

  lib/CodeGen/LiveDebugValues.cpp:331: bool
  {anonymous}::LiveDebugValues::OpenRangesSet::empty() const: Assertion
  `Vars.empty() == VarLocs.empty() && "open ranges are inconsistent"' failed.

See https://crbug.com/992871#c3 for how to reproduce.

> Patch https://reviews.llvm.org/D43256 introduced more aggressive loop layout optimization which depends on profile information. If profile information is not available, the statically estimated profile information(generated by BranchProbabilityInfo.cpp) is used. If user program doesn't behave as BranchProbabilityInfo.cpp expected, the layout may be worse.
>
> To be conservative this patch restores the original layout algorithm in plain mode. But user can still try the aggressive layout optimization with -force-precise-rotation-cost=true.
>
> Differential Revision: https://reviews.llvm.org/D65673

llvm-svn: 368579
2019-08-12 14:23:13 +00:00
Guozhi Wei 80347c3acc [MBP] Disable aggressive loop rotate in plain mode
Patch https://reviews.llvm.org/D43256 introduced more aggressive loop layout optimization which depends on profile information. If profile information is not available, the statically estimated profile information(generated by BranchProbabilityInfo.cpp) is used. If user program doesn't behave as BranchProbabilityInfo.cpp expected, the layout may be worse.

To be conservative this patch restores the original layout algorithm in plain mode. But user can still try the aggressive layout optimization with -force-precise-rotation-cost=true.

Differential Revision: https://reviews.llvm.org/D65673

llvm-svn: 368339
2019-08-08 20:25:23 +00:00
Guozhi Wei d2210af332 [MBP] Move a latch block with conditional exit and multi predecessors to top of loop
Current findBestLoopTop can find and move one kind of block to top, a latch block has one successor. Another common case is:

    * a latch block
    * it has two successors, one is loop header, another is exit
    * it has more than one predecessors

If it is below one of its predecessors P, only P can fall through to it, all other predecessors need a jump to it, and another conditional jump to loop header. If it is moved before loop header, all its predecessors jump to it, then fall through to loop header. So all its predecessors except P can reduce one taken branch.

Differential Revision: https://reviews.llvm.org/D43256

llvm-svn: 363471
2019-06-14 23:08:59 +00:00
Stanislav Mekhanoshin 971cb8b633 [AMDGPU] gfx1010: prefer V_MUL_LO_U32 over V_MUL_LO_I32
GFX10 deprecates v_mul_lo_i32 instruction, so choose u32 form for
all targets.

Differential Revision: https://reviews.llvm.org/D61525

llvm-svn: 360094
2019-05-06 22:27:05 +00:00
Rhys Perry c2814e12e7 AMDGPU: Force skip over SMRD, VMEM and s_waitcnt instructions
Summary: This fixes a large Dawn of War 3 performance regression with RADV from Mesa 19.0 to master which was caused by creating less code in some branches.

Reviewers: arsen, nhaehnle

Reviewed By: nhaehnle

Subscribers: arsenm, kzhuravl, jvesely, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye, llvm-commits

Tags: #llvm

Differential Revision: https://reviews.llvm.org/D60824

llvm-svn: 358592
2019-04-17 16:31:52 +00:00
Matt Arsenault aa9bcd56b1 AMDGPU: Remove llvm.AMDGPU.kill
This is the last of the old AMDGPU intrinsics.

llvm-svn: 348615
2018-12-07 17:46:16 +00:00
Alexander Timofeev db7ee7660a [AMDGPU] Preliminary patch for divergence driven instruction selection. Immediate selection predicate changed
Differential revision: https://reviews.llvm.org/D51734
Reviewers: rampitec

llvm-svn: 341928
2018-09-11 11:56:50 +00:00
Tim Renouf abd85fb1f5 [AMDGPU] Reworked SIFixWWMLiveness
Summary:
I encountered some problems with SIFixWWMLiveness when WWM is in a loop:

1. It sometimes gave invalid MIR where there is some control flow path
   to the new implicit use of a register on EXIT_WWM that does not pass
   through any def.

2. There were lots of false positives of registers that needed to have
   an implicit use added to EXIT_WWM.

3. Adding an implicit use to EXIT_WWM (and adding an implicit def just
   before the WWM code, which I tried in order to fix (1)) caused lots
   of the values to be spilled and reloaded unnecessarily.

This commit is a rework of SIFixWWMLiveness, with the following changes:

1. Instead of considering any register with a def that can reach the WWM
   code and a def that can be reached from the WWM code, it now
   considers three specific cases that need to be handled.

2. A register that needs liveness over WWM to be synthesized now has it
   done by adding itself as an implicit use to defs other than the
   dominant one.

Also added the following fixmes:

FIXME: We should detect whether a register in one of the above
categories is already live at the WWM code before deciding to add the
implicit uses to synthesize its liveness.

FIXME: I believe this whole scheme may be flawed due to the possibility
of the register allocator doing live interval splitting.

Subscribers: arsenm, kzhuravl, wdng, nhaehnle, yaxunl, dstuttard, t-tye, llvm-commits

Differential Revision: https://reviews.llvm.org/D46756

Change-Id: Ie7fba0ede0378849181df3f1a9a7a39ed1a94a94
llvm-svn: 338783
2018-08-02 23:31:32 +00:00
Nicolai Haehnle 1045928aab AMDGPU: Convert test cases to the dimension-aware intrinsics
Summary:
Also explicitly port over some tests in llvm.amdgcn.image.* that were
missing. Some tests are removed because they no longer apply (i.e.
explicitly testing building an address vector via insertelement).

This is in preparation for the eventual removal of the old-style
intrinsics.

Some additional notes:
- constant-address-space-32bit.ll: change some GCN-NEXT to GCN because
  the instruction schedule was subtly altered
- insert_vector_elt.ll: the old test didn't actually test anything,
  because %tmp1 was not used; remove the load, because it doesn't work
  (Because of the amdgpu_ps calling convention? In any case, it's
  orthogonal to what the test claims to be testing.)

Change-Id: Idfa99b6512ad139e755e82b8b89548ab08f0afcf

Reviewers: arsenm, rampitec

Subscribers: MatzeB, qcolombet, kzhuravl, wdng, yaxunl, dstuttard, tpr, t-tye, javed.absar, llvm-commits

Differential Revision: https://reviews.llvm.org/D48018

llvm-svn: 335229
2018-06-21 13:37:19 +00:00
Tim Renouf 364edcd2e5 [AMDGPU] Fixed WWM bug in block otherwise entirely in WQM
Summary:
For a block with WQM on entry and exit and containing no exact mode
code, but containing some WWM code, the WQM pass forgot to process the
block at all and so did not insert code to enter and leave WWM.

This commit fixes that.

Subscribers: arsenm, kzhuravl, wdng, nhaehnle, yaxunl, dstuttard, t-tye, llvm-commits

Differential Revision: https://reviews.llvm.org/D47027

Change-Id: I044792eead1293bed4203fb26ce75f47878afeb6
llvm-svn: 333362
2018-05-27 17:26:11 +00:00
Yaxun Liu 2a22c5deff [AMDGPU] Switch to the new addr space mapping by default
This requires corresponding clang change.

Differential Revision: https://reviews.llvm.org/D40955

llvm-svn: 324101
2018-02-02 16:07:16 +00:00
Dmitry Preobrazhensky a0342dc9eb [AMDGPU][MC][GFX8][GFX9] Corrected names of integer v_{add/addc/sub/subrev/subb/subbrev}
See bug 34765: https://bugs.llvm.org//show_bug.cgi?id=34765

Reviewers: tamazov, SamWot, arsenm, vpykhtin

Differential Revision: https://reviews.llvm.org/D40088

llvm-svn: 318675
2017-11-20 18:24:21 +00:00
Stanislav Mekhanoshin d4ae470d2e [AMDGPU] Prevent post-RA scheduler from breaking memory clauses
The pre-RA scheduler does load/store clustering, but post-RA
scheduler undoes it. Add mutation to prevent it.

Differential Revision: https://reviews.llvm.org/D38014

llvm-svn: 313670
2017-09-19 20:54:38 +00:00
Tim Renouf 660ba2b8af [AMDGPU] exp should not be in WQM mode
A mrt exp with vm=1 must be in exact (non-WQM) mode, as it also exports
the exec mask as the valid mask to determine which pixels to render.

This commit marks any exp as needing to be in exact mode.

Actually, if there are multiple mrt exps, only one needs to have vm=1,
and only that one needs to be in exact mode. But that is an optimization
for another day.

Differential Revision: https://reviews.llvm.org/D36305

llvm-svn: 312915
2017-09-11 13:55:39 +00:00
Connor Abbott 66b9bd6e50 [AMDGPU] Implement llvm.amdgcn.set.inactive intrinsic
Summary:
This intrinsic lets us set inactive lanes to an identity value when
implementing wavefront reductions. In combination with Whole Wavefront
Mode, it lets inactive lanes be skipped over as required by GLSL/Vulkan.
Lowering the intrinsic needs to happen post-RA so that RA knows that the
destination isn't completely overwritten due to the EXEC shenanigans, so
we need another pseudo-instruction to represent the un-lowered
intrinsic.

Reviewers: tstellar, arsenm

Subscribers: kzhuravl, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye

Differential Revision: https://reviews.llvm.org/D34719

llvm-svn: 310088
2017-08-04 18:36:54 +00:00
Connor Abbott 92638ab625 [AMDGPU] Add support for Whole Wavefront Mode
Summary:
Whole Wavefront Wode (WWM) is similar to WQM, except that all of the
lanes are always enabled, regardless of control flow. This is required
for implementing wavefront reductions in non-uniform control flow, where
we need to use the inactive lanes to propagate intermediate results, so
they need to be enabled. We need to propagate WWM to uses (unless
they're explicitly marked as exact) so that they also propagate
intermediate results correctly. We do the analysis and exec mask munging
during the WQM pass, since there are interactions with WQM for things
that require both WQM and WWM. For simplicity, WWM is entirely
block-local -- blocks are never WWM on entry or exit of a block, and WWM
is not propagated to the block level.  This means that computations
involving WWM cannot involve control flow, but we only ever plan to use
WWM for a few limited purposes (none of which involve control flow)
anyways.

Shaders can ask for WWM using the @llvm.amdgcn.wwm intrinsic. There
isn't yet a way to turn WWM off -- that will be added in a future
change.

Finally, it turns out that turning on inactive lanes causes a number of
problems with register allocation. While the best long-term solution
seems like teaching LLVM's register allocator about predication, for now
we need to add some hacks to prevent ourselves from getting into trouble
due to constraints that aren't currently expressed in LLVM. For the gory
details, see the comments at the top of SIFixWWMLiveness.cpp.

Reviewers: arsenm, nhaehnle, tpr

Subscribers: kzhuravl, wdng, mgorny, yaxunl, dstuttard, t-tye, llvm-commits

Differential Revision: https://reviews.llvm.org/D35524

llvm-svn: 310087
2017-08-04 18:36:52 +00:00
Connor Abbott 8c217d0a29 [AMDGPU] Add an llvm.amdgcn.wqm intrinsic for WQM
Summary:
Previously, we assumed that certain types of instructions needed WQM in
pixel shaders, particularly DS instructions and image sampling
instructions. This was ok because with OpenGL, the assumption was
correct. But we want to start using DPP instructions for derivatives as
well as other things, so the assumption that we can infer whether to use
WQM based on the instruction won't continue to hold. This intrinsic lets
frontends like Mesa indicate what things need WQM based on their
knowledge of the API, rather than second-guessing them in the backend.
We need to keep around the old method of enabling WQM, but eventually we
should remove it once Mesa catches up. For now, this will let us use DPP
instructions for computing derivatives correctly.

Reviewers: arsenm, tpr, nhaehnle

Subscribers: kzhuravl, wdng, yaxunl, dstuttard, llvm-commits, t-tye

Differential Revision: https://reviews.llvm.org/D35167

llvm-svn: 310085
2017-08-04 18:36:49 +00:00
Stanislav Mekhanoshin 56ea488d8b [AMDGPU] Allow SDWA in instructions with immediates and SGPRs
An encoding does not allow to use SDWA in an instruction with
scalar operands, either literals or SGPRs. That is however possible
to copy these operands into a VGPR first.

Several copies of the value are produced if multiple SDWA conversions
were done. To cleanup MachineLICM (to hoist copies out of loops),
MachineCSE (to remove duplicate copies) and SIFoldOperands (to replace
SGPR to VGPR copy with immediate copy right to the VGPR) runs are added
after the SDWA pass.

Differential Revision: https://reviews.llvm.org/D33583

llvm-svn: 304219
2017-05-30 16:49:24 +00:00
Matt Arsenault 964a848514 AMDGPU: Convert image intrinsic uses in tests
llvm-svn: 298386
2017-03-21 16:24:12 +00:00
Matt Arsenault 707780b420 AMDGPU: Always allocate emergency stack slot at offset 0
This allows us to ensure that 0 is never a valid pointer
to a user object, and ensures that the offset is always legal
without needing a register to access it. This comes at the cost
of usable offsets and wasted stack space.

llvm-svn: 295877
2017-02-22 21:05:25 +00:00
Matt Arsenault 3ea06336fc AMDGPU: Remove some uses of llvm.SI.export in tests
Merge some of the old, smaller tests into more complete versions.

llvm-svn: 295792
2017-02-22 00:02:21 +00:00
Matthias Braun 325cd2c98a ScheduleDAGInstrs: Add condjump deps to addSchedBarrierDeps()
addSchedBarrierDeps() is supposed to add use operands to the ExitSU
node. The current implementation adds uses for calls/barrier instruction
and the MBB live-outs in all other cases. The use
operands of conditional jump instructions were missed.

Also added code to macrofusion to set the latencies between nodes to
zero to avoid problems with the fusing nodes lingering around in the
pending list now.

Differential Revision: https://reviews.llvm.org/D25140

llvm-svn: 286544
2016-11-11 01:34:21 +00:00
Matt Arsenault f530e8b3f0 AMDGPU: Remove unnecessary and on conditional branch
The comment explaining why this was necessary is incorrect
in its description of v_cmp's behavior for inactive workitems.

llvm-svn: 286134
2016-11-07 19:09:33 +00:00
Matt Arsenault 08906a3c62 AMDGPU: Fix using incorrect private resource with no allocation
It's possible to have a use of the private resource descriptor or
scratch wave offset registers even though there are no allocated
stack objects. This would result in continuing to use the maximum
number reserved registers. This could go over the number of SGPRs
available on VI, or violate the SGPR limit requested by
the function attributes.

llvm-svn: 285435
2016-10-28 19:43:31 +00:00
Matt Arsenault 39787bdcbb Reapply "AMDGPU: Don't use offen if it is 0"
This reverts r283003

llvm-svn: 285203
2016-10-26 15:08:16 +00:00
Tom Stellard fac248cb5f AMDGPU/SI: Change mimg intrinsic signatures
This makes more fields overridable and removes redundant bits.

Patch by: Changpeng Fang

llvm-svn: 284024
2016-10-12 16:35:29 +00:00
Mehdi Amini 86eeda8e20 Revert "AMDGPU: Don't use offen if it is 0"
This reverts commit r282999.
Tests are not passing: http://lab.llvm.org:8011/builders/clang-x86_64-linux-selfhost-modules/builds/20038

llvm-svn: 283003
2016-10-01 02:35:24 +00:00
Matt Arsenault 3070fdf798 AMDGPU: Don't use offen if it is 0
This removes many re-initializations of a base register to 0.

llvm-svn: 282999
2016-10-01 01:37:15 +00:00
Nicolai Haehnle e58e0e3fe3 AMDGPU: Do not clobber SCC in SIWholeQuadMode
Reviewers: arsenm, tstellarAMD, mareko

Subscribers: arsenm, llvm-commits, kzhuravl

Differential Revision: http://reviews.llvm.org/D22198

llvm-svn: 281230
2016-09-12 16:25:20 +00:00
Nicolai Haehnle 3bba6a8438 AMDGPU: Reduce the duration of whole-quad-mode
Summary:
This contains two changes that reduce the time spent in WQM, with the
intention of reducing bandwidth required by VMEM loads:

1. Sampling instructions by themselves don't need to run in WQM, only their
   coordinate inputs need it (unless of course there is a dependent sampling
   instruction). The initial scanInstructions step is modified accordingly.

2. When switching back from WQM to Exact, switch back as soon as possible.
   This affects the logic in processBlock.

This should always be a win or at best neutral.

There are also some cleanups (e.g. remove unused ExecExports) and some new
debugging output.

Reviewers: arsenm, tstellarAMD, mareko

Subscribers: arsenm, llvm-commits, kzhuravl

Differential Revision: http://reviews.llvm.org/D22092

llvm-svn: 280590
2016-09-03 12:26:38 +00:00
Nicolai Haehnle a246dccc26 AMDGPU: Fix an interaction between WQM and polygon stippling
Summary:
This fixes a rare bug in polygon stippling with non-monolithic pixel shaders.

The underlying problem is as follows: the prolog part contains the polygon
stippling sequence, i.e. a kill. The main part then enables WQM based on the
_reduced_ exec mask, effectively undoing most of the polygon stippling.

Since we cannot know whether polygon stippling will be used, the main part
of a non-monolithic shader must always return to exact mode to fix this
problem.

Reviewers: arsenm, tstellarAMD, mareko

Subscribers: arsenm, llvm-commits, kzhuravl

Differential Revision: https://reviews.llvm.org/D23131

llvm-svn: 280589
2016-09-03 12:26:32 +00:00
Tom Stellard a1619cd9aa AMDGPU/SI: Fix a test in wqm.ll to always use s_cbranch_vcc*
Summary:
We need to use floating-point compares to ensure that s_cbranch_vcc*
instructions are always generated.  With integer compares, future
optimizations could cause s_cbranch_scc* to be generated instead.

Reviewers: arsenm, nhaehnle

Subscribers: llvm-commits, kzhuravl

Differential Revision: https://reviews.llvm.org/D23401

llvm-svn: 279148
2016-08-18 21:21:53 +00:00
James Molloy 196ad0823e [LSR] Don't try and create post-inc expressions on non-rotated loops
If a loop is not rotated (for example when optimizing for size), the latch is not the backedge. If we promote an expression to post-inc form, we not only increase register pressure and add a COPY for that IV expression but for all IVs!

Motivating testcase:

    void f(float *a, float *b, float *c, int n) {
      while (n-- > 0)
        *c++ = *a++ + *b++;
    }

It's imperative that the pointer increments be located in the latch block and not the header block; if not, we cannot use post-increment loads and stores and we have to keep both the post-inc and pre-inc values around until the end of the latch which bloats register usage.

llvm-svn: 278658
2016-08-15 07:53:03 +00:00
Matt Arsenault 57431c9680 AMDGPU: Change insertion point of si_mask_branch
Insert before the skip branch if one is created.
This is a somewhat more natural placement relative
to the skip branches, and makes it possible to implement
analyzeBranch for skip blocks.

The test changes are mostly due to a quirk where
the block label is not emitted if there is a terminator
that is not also a branch.

llvm-svn: 278273
2016-08-10 19:11:42 +00:00
Nicolai Haehnle 8a482b33fe AMDGPU: Stay in WQM for non-intrinsic stores
Summary:
Two types of stores are possible in pixel shaders: stores to memory that are
explicitly requested at the API level, and stores that are an implementation
detail of register spilling or lowering of arrays.

For the first kind of store, we must ensure that helper pixels have no effect
and hence WQM must be disabled. The second kind of store must always be
executed, because the written value may be loaded again in a way that is
relevant for helper pixels as well -- and there are no externally visible
effects anyway.

This is a candidate for the 3.9 release branch.

Reviewers: arsenm, tstellarAMD, mareko

Subscribers: arsenm, kzhuravl, llvm-commits

Differential Revision: https://reviews.llvm.org/D22675

llvm-svn: 277504
2016-08-02 19:31:14 +00:00
Nicolai Haehnle bef0e90cf1 AMDGPU: Track physical registers in SIWholeQuadMode
Summary:
There are cases where uniform branch conditions are computed in VGPRs, and
we didn't correctly mark those as WQM.

The stray change in basic-branch.ll is because invoking the LiveIntervals
analysis leads to the detection of a dead register that would otherwise not
be seen at -O0.

This is a candidate for the 3.9 branch, as it fixes a possible hang.

Reviewers: arsenm, tstellarAMD, mareko

Subscribers: arsenm, llvm-commits, kzhuravl

Differential Revision: https://reviews.llvm.org/D22673

llvm-svn: 277500
2016-08-02 19:17:37 +00:00
Matt Arsenault 9babdf4265 AMDGPU: Fix verifier errors in SILowerControlFlow
The main sin this was committing was using terminator
instructions in the middle of the block, and then
not updating the block successors / predecessors.
Split the blocks up to avoid this and introduce new
pseudo instructions for branches taken with exec masking.

Also use a pseudo instead of emitting s_endpgm and erasing
it in the special case of a non-void return.

llvm-svn: 273467
2016-06-22 20:15:28 +00:00
Tom Stellard 5350894265 AMDGPU: Add support for R_AMDGPU_REL32 relocations
Reviewers: arsenm, kzhuravl, rafael

Subscribers: arsenm, llvm-commits, kzhuravl

Differential Revision: http://reviews.llvm.org/D21401

llvm-svn: 273168
2016-06-20 17:33:43 +00:00
Nicolai Haehnle c00e03b8f5 AMDGPU: Add amdgpu-ps-wqm-outputs function attributes
Summary:
The presence of this attribute indicates that VGPR outputs should be computed
in whole quad mode. This will be used by Mesa for prolog pixel shaders, so
that derivatives can be taken of shader inputs computed by the prolog, fixing
a bug.

The generated code could certainly be improved: if a prolog pixel shader is
used (which isn't common in modern OpenGL - they're used for gl_Color, polygon
stipples, and forcing per-sample interpolation), Mesa will use this attribute
unconditionally, because it has to be conservative. So WQM may be used in the
prolog when it isn't really needed, and furthermore a silly back-and-forth
switch is likely to happen at the boundary between prolog and main shader
parts.

Fixing this is a bit involved: we'd first have to add a mechanism by which
LLVM writes the WQM-related input requirements to the main shader part binary,
and then Mesa specializes the prolog part accordingly. At that point, we may
as well just compile a monolithic shader...

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95130

Reviewers: arsenm, tstellarAMD, mareko

Subscribers: arsenm, llvm-commits, kzhuravl

Differential Revision: http://reviews.llvm.org/D20839

llvm-svn: 272063
2016-06-07 21:37:17 +00:00