slots. The AsmPrinter will use this information to determine whether to
print a spill/reload comment.
Remove default argument values. It's too easy to pass a wrong argument
value when multiple arguments have default values. Make everything
explicit to trap bugs early.
Update all targets to adhere to the new interfaces..
llvm-svn: 87022
libcall. Take advantage of this in the ARM backend to rectify broken
choice of CC when hard float is in effect. PIC16 may want to see if
it could be of use in MakePIC16Libcall, which works unchanged.
Patch by Sandeep!
llvm-svn: 79033
Instead of awkwardly encoding calling-convention information with ISD::CALL,
ISD::FORMAL_ARGUMENTS, ISD::RET, and ISD::ARG_FLAGS nodes, TargetLowering
provides three virtual functions for targets to override:
LowerFormalArguments, LowerCall, and LowerRet, which replace the custom
lowering done on the special nodes. They provide the same information, but
in a more immediately usable format.
This also reworks much of the target-independent tail call logic. The
decision of whether or not to perform a tail call is now cleanly split
between target-independent portions, and the target dependent portion
in IsEligibleForTailCallOptimization.
This also synchronizes all in-tree targets, to help enable future
refactoring and feature work.
llvm-svn: 78142
it is highly specific to the object file that will be generated in the end,
this introduces a new TargetLoweringObjectFile interface that is implemented
for each of ELF/MachO/COFF/Alpha/PIC16 and XCore.
Though still is still a brutal and ugly refactoring, this is a major step
towards goodness.
This patch also:
1. fixes a bunch of dangling pointer problems in the PIC16 backend.
2. disables the TargetLowering copy ctor which PIC16 was accidentally using.
3. gets us closer to xcore having its own crazy target section flags and
pic16 not having to shadow sections with its own objects.
4. fixes wierdness where ELF targets would set CStringSection but not
CStringSection_. Factor the code better.
5. fixes some bugs in string lowering on ELF targets.
llvm-svn: 77294
This adds location info for all llvm_unreachable calls (which is a macro now) in
!NDEBUG builds.
In NDEBUG builds location info and the message is off (it only prints
"UREACHABLE executed").
llvm-svn: 75640
Make llvm_unreachable take an optional string, thus moving the cerr<< out of
line.
LLVM_UNREACHABLE is now a simple wrapper that makes the message go away for
NDEBUG builds.
llvm-svn: 75379
With the SVR4 ABI on PowerPC, vector arguments for vararg calls are passed differently depending on whether they are a fixed or a variable argument. Variable vector arguments always go into memory, fixed vector arguments are put
into vector registers. If there are no free vector registers available, fixed vector arguments are put on the stack.
The NumFixedArgs attribute allows to decide for an argument in a vararg call whether it belongs to the fixed or variable portion of the parameter list.
llvm-svn: 74764
have the alignment be calculated up front, and have the back-ends obey whatever
alignment is decided upon.
This allows for future work that would allow for precise no-op placement and the
like.
llvm-svn: 74564
FP_TO_XINT. Necessary for some cleanups I'm working on. Updated
from the previous version (r72431) to fix a bug and make some things a
bit clearer.
llvm-svn: 72445
PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
llvm-svn: 70225
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
A clean up of x86 shuffle code, and some canonicalizing in DAGCombiner is next.
llvm-svn: 69952
- Fix fabs, fneg for f32 and f64.
- Use BuildVectorSDNode.isConstantSplat, now that the functionality exists
- Continue to improve i64 constant lowering. Lower certain special constants
to the constant pool when they correspond to SPU's shufb instruction's
special mask values. This avoids the overhead of performing a shuffle on a
zero-filled vector just to get the special constant when the memory load
suffices.
llvm-svn: 67067
instruction. The class also consolidates the code for detecting constant
splats that's shared across PowerPC and the CellSPU backends (and might be
useful for other backends.) Also introduces SelectionDAG::getBUID_VECTOR() for
generating new BUILD_VECTOR nodes.
llvm-svn: 65296
Many targets build placeholder nodes for special operands, e.g.
GlobalBaseReg on X86 and PPC for the PIC base. There's no
sensible way to associate debug info with these. I've left
them built with getNode calls with explicit DebugLoc::getUnknownLoc operands.
I'm not too happy about this but don't see a good improvement;
I considered adding a getPseudoOperand or something, but it
seems to me that'll just make it harder to read.
llvm-svn: 63992