This will allow us to use a single MachineInstr to represent
instructions which behave the same but have different encodings
on some subtargets.
llvm-svn: 209028
We now use SReg_* for integer types and VReg_* for floating-point types.
This should help simplify the SIFixSGPRCopies pass and no longer causes
ISel to insert a COPY after termiator instuctions that output a value.
This change is covered by exisitng tests.
llvm-svn: 208888
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Signed-off-by: Samuel Li <samuel.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
llvm-svn: 207846
The register spiller assumes that only one new instruction is created
when spilling and restoring registers, so we need to emit pseudo
instructions for vector register spills and lower them after
register allocation.
v2:
- Fix calculation of lane index
- Extend VGPR liveness to end of program.
v3:
- Use SIMM16 field of S_NOP to specify multiple NOPs.
https://bugs.freedesktop.org/show_bug.cgi?id=75005
llvm-svn: 207843
It's already set in AMDGPUISelLowering for all GPUs
Patch By: Jan Vesely
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
llvm-svn: 207592
SI_IF and SI_ELSE are terminators which also produce a value. For
these instructions ISel always inserts a COPY to move their value
to another basic block. This COPY ends up between SI_(IF|ELSE)
and the S_BRANCH* instruction at the end of the block.
This breaks MachineBasicBlock::getFirstTerminator() and also the
machine verifier which assumes that terminators are grouped together at
the end of blocks.
To solve this we coalesce the copy away right after ISel to make sure
there are no instructions in between terminators at the end of blocks.
llvm-svn: 207591
SALU instructions ignore control flow, so it is not always safe to use
them within branches. This is a partial solution to this problem
until we can come up with something better.
llvm-svn: 207590
This is a squash of several optimization commits:
- calculate DIV_Lo and DIV_Hi separately
- use BFE_U32 if we are operating on 32bit values
- use precomputed constants instead of shifting in UDVIREM
- skip the first 32 iterations of udivrem
v2: Check whether BFE is supported before using it
Patch by: Jan Vesely
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
llvm-svn: 207589
Initial implementation, rather slow
Patch by: Jan Vesely
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
llvm-svn: 207588
When legalizing ops, with UDIV/UREM set to expand, they automatically
expand to UDIVREM (if legal or custom).
We need to do this manually for legalize types.
v2:
SI should be set to Expand because the type is legal, and it is
automatically lowered to UDIVREM if UDIVREM is Legal/Custom
R600 should set to UDIV/UREM to Custom because it needs to lower them
during type legalization
Patch by: Jan Vesely
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
llvm-svn: 207587
It's fishy to be changing the `std::vector<>` owned by the iterator, and
no one actual does it, so I'm going to remove the ability in a
subsequent commit. First, update the users.
<rdar://problem/14292693>
llvm-svn: 207252
system headers above the includes of generated '.inc' files that
actually contain code. In a few targets this was already done pretty
consistently, but it wasn't done *really* consistently anywhere. It is
strictly cleaner IMO and necessary in a bunch of places where the
DEBUG_TYPE is referenced from the generated code. Consistency with the
necessary places trumps. Hopefully the build bots are OK with the
movement of intrin.h...
llvm-svn: 206838
behavior based on other files defining DEBUG_TYPE, which means it cannot
define DEBUG_TYPE at all. This is actually better IMO as it forces folks
to define relevant DEBUG_TYPEs for their files. However, it requires all
files that currently use DEBUG(...) to define a DEBUG_TYPE if they don't
already. I've updated all such files in LLVM and will do the same for
other upstream projects.
This still leaves one important change in how LLVM uses the DEBUG_TYPE
macro going forward: we need to only define the macro *after* header
files have been #include-ed. Previously, this wasn't possible because
Debug.h required the macro to be pre-defined. This commit removes that.
By defining DEBUG_TYPE after the includes two things are fixed:
- Header files that need to provide a DEBUG_TYPE for some inline code
can do so by defining the macro before their inline code and undef-ing
it afterward so the macro does not escape.
- We no longer have rampant ODR violations due to including headers with
different DEBUG_TYPE definitions. This may be mostly an academic
violation today, but with modules these types of violations are easy
to check for and potentially very relevant.
Where necessary to suppor headers with DEBUG_TYPE, I have moved the
definitions below the includes in this commit. I plan to move the rest
of the DEBUG_TYPE macros in LLVM in subsequent commits; this one is big
enough.
The comments in Debug.h, which were hilariously out of date already,
have been updated to reflect the recommended practice going forward.
llvm-svn: 206822
Use scalar BFE with constant shift and offset when possible.
This is complicated by the fact that the scalar version packs
the two operands of the vector version into one.
llvm-svn: 206558
Having i128 as a legal type complicates the legalization phase. v4i32
is already a legal type, so we will use that instead.
This fixes several piglit tests.
llvm-svn: 206500
Setting vector types to expand will result in scalarization on pre SI hw,
as those gpus don't have vector shifts either.
Expand also i32 vectors, this helps llvm make the correct decision
about scalarizing the vector ops.
v2: move setOperation() calls to R600ISelLowering.cpp.
cleanup the SI code to make it obvious that this patch does is nop for SI
Patch by: Jan Vesely <jan.vesely@rutgers.edu>
llvm-svn: 206348
Print in decimal for inline immediates, and hex otherwise. Use hex
always for offsets in addressing offsets.
This approximately matches what the shader compiler does.
llvm-svn: 206335
Through some oddity where truncate (sextload x) isn't folded into
an anyextload for vectors, the sextload remains if the
vector isn't immediately scalarized. This keeps the expected
zextload instructions in the kernel-args test when small type
vectors aren't scalarized.
llvm-svn: 206070
Also updated as many loops as I could find using df_begin/idf_begin -
strangely I found no uses of idf_begin. Is that just used out of tree?
Also a few places couldn't use df_begin because either they used the
member functions of the depth first iterators or had specific ordering
constraints (I added a comment in the latter case).
Based on a patch by Jim Grosbach. (Jim - you just had iterator_range<T>
where you needed iterator_range<idf_iterator<T>>)
llvm-svn: 206016
Moving these patterns from TableGen files to PerformDAGCombine()
should allow us to generate better code by eliminating unnecessary
shifts and extensions earlier.
This also fixes a bug where the MAD pattern was calling
SimplifyDemandedBits with a 24-bit mask on the first operand
even when the full pattern wasn't being matched. This occasionally
resulted in some instructions being incorrectly deleted from the
program.
v2:
- Fix bug with 64-bit mul
llvm-svn: 205731
Acording to AMD documentation, the correct opcode for
BFE_INT is 0x5, not 0x4
Fixes Arithm/Absdiff.Mat/3 OpenCV test
Patch by: Bruno Jiménez
llvm-svn: 205562
I started trying to fix a small issue, but this code has seen a small fix too
many.
The old code was fairly convoluted. Some of the issues it had:
* It failed to check if a symbol difference was in the some section when
converting a relocation to pcrel.
* It failed to check if the relocation was already pcrel.
* The pcrel value computation was wrong in some cases (relocation-pc.s)
* It was missing quiet a few cases where it should not convert symbol
relocations to section relocations, leaving the backends to patch it up.
* It would not propagate the fact that it had changed a relocation to pcrel,
requiring a quiet nasty work around in ARM.
* It was missing comments.
llvm-svn: 205076
This was causing my llc to go into an infinite loop on
CodeGen/R600/address-space.ll (just triggered recently by some allocator
changes).
llvm-svn: 205005
Remove handling of select_cc, since it makes no sense to be there. This
now does nothing, but I'll be adding some handling of other target nodes
soon.
llvm-svn: 204743
Try to match scalar and first like the other instructions.
Expand 64-bit ands to a pair of 32-bit ands since that is not
available on the VALU.
llvm-svn: 204660
The SReg_(32|64) register classes contain special registers in addition
to the numbered SGPRs. This can lead to machine verifier errors when
these register classes are used as sub-registers for SReg_128, since
SReg_128 only uses the numbered SGPRs.
Replacing SReg_(32|64) with SGPR_(32|64) fixes this problem, since
the SGPR_(32|64) register classes contain only numbered SGPRs.
Tests cases for this are comming in a later commit.
llvm-svn: 204474
It isn't actually used now, and probably never will be, plus it makes
tests less annoying. I also think SC prints GDS instructions as a
separate instruction name.
llvm-svn: 204270
The type of the immediates should not matter as long as the encoding is
equivalent to the encoding of one of the legal inline constants.
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
llvm-svn: 204056
This instructions writes to an 32-bit SGPR. This change required adding
the 32-bit VCC_LO and VCC_HI registers, because the full VCC register
is 64 bits.
This fixes verifier errors on several of the indirect addressing piglit
tests.
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
llvm-svn: 204055
operator* on the by-operand iterators to return a MachineOperand& rather than
a MachineInstr&. At this point they almost behave like normal iterators!
Again, this requires making some existing loops more verbose, but should pave
the way for the big range-based for-loop cleanups in the future.
llvm-svn: 203865
LDS instructions are pseudo instructions which model
the OQAP defs and uses within a single instruction.
This fixes a hang in the opencv MedianFilter tests.
llvm-svn: 203818
the stack of the analysis group because they are all immutable passes.
This is made clear by Craig's recent work to use override
systematically -- we weren't overriding anything for 'finalizePass'
because there is no such thing.
This is kind of a lame restriction on the API -- we can no longer push
and pop things, we just set up the stack and run. However, I'm not
invested in building some better solution on top of the existing
(terrifying) immutable pass and legacy pass manager.
llvm-svn: 203437
These are sometimes created by the shrink to boolean optimization in the
globalopt pass.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
llvm-svn: 203280
directly care about the Value class (it is templated so that the key can
be any arbitrary Value subclass), it is in fact concretely tied to the
Value class through the ValueHandle's CallbackVH interface which relies
on the key type being some Value subclass to establish the value handle
chain.
Ironically, the unittest is already in the right library.
llvm-svn: 202824
If the SI_KILL operand is constant, we can either clear the exec mask if
the operand is negative, or do nothing otherwise.
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
llvm-svn: 202337
DS instructions that access local memory can only uses addresses that
are less than or equal to the value of M0. When M0 is uninitialized,
then we experience undefined behavior.
This patch also changes the behavior to emit S_WQM_B64 on pixel shaders
no matter what kind of DS instruction is used.
llvm-svn: 201097
This doesn't change any functionality, since we only have two shader
types (compute and pixel) that use local memory. We're just changing
the logic to match the documentation.
llvm-svn: 201096