Also found/fixed one bug identified by this warning in
RenderScriptx86ABIFixups.cpp where a string literal was being used in an
effort to provide a name for an instruction/register, but was instead
being passed as the bool 'isVolatile' parameter.
llvm-svn: 291198
*** to conform to clang-format’s LLVM style. This kind of mass change has
*** two obvious implications:
Firstly, merging this particular commit into a downstream fork may be a huge
effort. Alternatively, it may be worth merging all changes up to this commit,
performing the same reformatting operation locally, and then discarding the
merge for this particular commit. The commands used to accomplish this
reformatting were as follows (with current working directory as the root of
the repository):
find . \( -iname "*.c" -or -iname "*.cpp" -or -iname "*.h" -or -iname "*.mm" \) -exec clang-format -i {} +
find . -iname "*.py" -exec autopep8 --in-place --aggressive --aggressive {} + ;
The version of clang-format used was 3.9.0, and autopep8 was 1.2.4.
Secondly, “blame” style tools will generally point to this commit instead of
a meaningful prior commit. There are alternatives available that will attempt
to look through this change and find the appropriate prior commit. YMMV.
llvm-svn: 280751
The Windows SDK provides a version of signal() that is much more
limited compared to other platforms. It only supports about 5-6
signal values. LLDB uses signals for a number of things, most
notably to handle Ctrl+C so we can gracefully shut down. The
portability solution to this on Windows has been to provide a
hand-rolled implementation of `signal` using the name `signal`
so that you could write code that simply calls signal directly
and it would work.
But this introduces a multiply defined symbol with the builtin
version and depending on how you included header files, you could
get yourself into a situation where you had linker errors. To
make matters worse, it led to a ton of compiler warnings. Worst
of all though is that this custom implementation of signal was,
in fact, identical for the purposes of handling Ctrl+C as the
builtin implementation of signal. So it seems to have literally
not been serving any useful purpose.
This patch deletes all the custom signal() functions for Windows,
and includes the signal.h system header, so that any calls to
signal now go to the actual version provided by the Windows SDK.
Differential Revision: http://reviews.llvm.org/D18287
llvm-svn: 263858
CHANGES:
- Thread locking switched from pthreads to C++11 standard library.
- Abstracted platform specific header includes into 'platform.h'.
- Create editline emulator for windows.
- Emulated various platform dependant functions on windows.
TODO:
- User input currently handled by gets_s(), work started on better handler:
see _WIP_INPUT_METHOD define blocks in 'ELWrapper.cpp'.
Aim is to handle 'tab' auto completion on windows.
- Tidy up 'getopt.inc' from lldbHostCommon to serve as LLDB Drivers getopt windows implementation.
llvm-svn: 192714