value. This fixes problems, for instance, with the StepRange plans, where they know that
they explained the stop because they were at their "run to here" breakpoint, then deleted
that breakpoint, so when they got asked again, doh! I had done this for a couple of plans
in an ad hoc fashion, this just formalizes it.
Also add a "ResumeRequested" in Process so that the code in the completion handlers can
tell the ShouldStop logic they want to resume rather than just directly resuming. That allows
us to handle resuming in a more controlled fashion.
Also, SetPublicState can take a "restarted" flag, so that it doesn't drop the run lock when
the target was immediately restarted.
--This line, and those below , will be ignored--
M test/lang/objc/objc-dynamic-value/TestObjCDynamicValue.py
M include/lldb/Target/ThreadList.h
M include/lldb/Target/ThreadPlanStepOut.h
M include/lldb/Target/Thread.h
M include/lldb/Target/ThreadPlanBase.h
M include/lldb/Target/ThreadPlanStepThrough.h
M include/lldb/Target/ThreadPlanStepInstruction.h
M include/lldb/Target/ThreadPlanStepInRange.h
M include/lldb/Target/ThreadPlanStepOverBreakpoint.h
M include/lldb/Target/ThreadPlanStepUntil.h
M include/lldb/Target/StopInfo.h
M include/lldb/Target/Process.h
M include/lldb/Target/ThreadPlanRunToAddress.h
M include/lldb/Target/ThreadPlan.h
M include/lldb/Target/ThreadPlanCallFunction.h
M include/lldb/Target/ThreadPlanStepOverRange.h
M source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleThreadPlanStepThroughObjCTrampoline.h
M source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleThreadPlanStepThroughObjCTrampoline.cpp
M source/Target/StopInfo.cpp
M source/Target/Process.cpp
M source/Target/ThreadPlanRunToAddress.cpp
M source/Target/ThreadPlan.cpp
M source/Target/ThreadPlanCallFunction.cpp
M source/Target/ThreadPlanStepOverRange.cpp
M source/Target/ThreadList.cpp
M source/Target/ThreadPlanStepOut.cpp
M source/Target/Thread.cpp
M source/Target/ThreadPlanBase.cpp
M source/Target/ThreadPlanStepThrough.cpp
M source/Target/ThreadPlanStepInstruction.cpp
M source/Target/ThreadPlanStepInRange.cpp
M source/Target/ThreadPlanStepOverBreakpoint.cpp
M source/Target/ThreadPlanStepUntil.cpp
M lldb.xcodeproj/xcshareddata/xcschemes/Run Testsuite.xcscheme
llvm-svn: 181381
while we develop a better understanding of how to manage the thread lists in a platform-independant fashion.
Reviewed by: Daniel Malea
llvm-svn: 181323
This checkin aims to fix this. The process now has two thread lists: a real thread list for threads that are created by the lldb_private::Process subclass, and the user visible threads. The user visible threads are the same as the real threas when no OS plug-in in used. But when an OS plug-in is used, the user thread can be a combination of real and "memory" threads. Real threads can be placed inside of memory threads so that a thread appears to be different, but is still controlled by the actual real thread. When the thread list needs updating, the lldb_private::Process class will call the: lldb_private::Process::UpdateThreadList() function with the old real thread list, and the function is expected to fill in the new real thread list with the current state of the process. After this function, the process will check if there is an OS plug-in being used, and if so, it will give the old user thread list, the new real thread list and the OS plug-in will create the new user thread list from both of these lists. If there is no OS plug-in, the real thread list is the user thread list.
These changes keep the lldb_private::Process subclasses clean and no changes are required.
llvm-svn: 181091
<rdar://problem/13723772>
Modified the lldb_private::Thread to work much better with the OperatingSystem plug-ins. Operating system plug-ins can now return have a "core" key/value pair in each thread dictionary for the OperatingSystemPython plug-ins which allows the core threads to be contained with memory threads. It also allows these memory threads to be stepped, resumed, and controlled just as if they were the actual backing threads themselves.
A few things are introduced:
- lldb_private::Thread now has a GetProtocolID() method which returns the thread protocol ID for a given thread. The protocol ID (Thread::GetProtocolID()) is usually the same as the thread id (Thread::GetID()), but it can differ when a memory thread has its own id, but is backed by an actual API thread.
- Cleaned up the Thread::WillResume() code to do the mandatory parts in Thread::ShouldResume(), and let the thread subclasses override the Thread::WillResume() which is now just a notification.
- Cleaned up ClearStackFrames() implementations so that fewer thread subclasses needed to override them
- Changed the POSIXThread class a bit since it overrode Thread::WillResume(). It is doing the wrong thing by calling "Thread::SetResumeState()" on its own, this shouldn't be done by thread subclasses, but the current code might rely on it so I left it in with a TODO comment with an explanation.
llvm-svn: 180886
Fixed the GDB remote with the python OS plug-in to not show core threads when they aren't desired and also to have the threads "to the right thing" when continuing.
llvm-svn: 179912
Don't crash when there is no register context for a thread with kernel debugging. The kernel debugging uses the OperatingSystemPlugin that may behave badly when trying to get thread state, so be prepared to have invalid register contexts in threads.
llvm-svn: 178574
LLDB is crashing when logging is enabled from lldb-perf-clang. This has to do with the global destructor chain as the process and its threads are being torn down.
All logging channels now make one and only one instance that is kept in a global pointer which is never freed. This guarantees that logging can correctly continue as the process tears itself down.
llvm-svn: 178191
hitting auto-continue signals while running a thread plan would cause us to lose control of the debug
session.
<rdar://problem/12993641>
llvm-svn: 174793
Make the message when you hit an crash while evaluating an expression a little clearer, and mention "thread return -x".
rdar://problem/13110464
llvm-svn: 174095
controlled by the --unwind-on-error flag, and --ignore-breakpoint which separately controls behavior when a called
function hits a breakpoint. For breakpoints, we don't unwind, we either stop, or ignore the breakpoint, which makes
more sense.
Also make both these behaviors globally settable through "settings set".
Also handle the case where a breakpoint command calls code that ends up re-hitting the breakpoint. We were recursing
and crashing. Now we just stop without calling the second command.
<rdar://problem/12986644>
<rdar://problem/9119325>
llvm-svn: 172503
Added a "step-in-target" flag to "thread step-in" so if you have something like:
Process 28464 stopped
* thread #1: tid = 0x1c03, function: main , stop reason = breakpoint 1.1
frame #0: 0x0000000100000e08 a.out`main at main.c:62
61
-> 62 int A6 = complex (a(4), b(5), c(6)); // Stop here to step targetting b and hitting breakpoint.
63
and you want to get into "complex" skipping a, b and c, you can do:
(lldb) step -t complex
Process 28464 stopped
* thread #1: tid = 0x1c03, function: complex , stop reason = step in
frame #0: 0x0000000100000d0d a.out`complex at main.c:44
41
42 int complex (int first, int second, int third)
43 {
-> 44 return first + second + third; // Step in targetting complex should stop here
45 }
46
47 int main (int argc, char const *argv[])
llvm-svn: 170008
- add new header lldb-python.h to be included before other system headers
- short term fix (eventually python dependencies must be cleaned up)
Patch by Matt Kopec!
llvm-svn: 169341
I tracked down a leak that could happen when detaching from a process where the lldb_private::Process objects would stay around forever. This was caused by a eStateDetached event that was queued up on the lldb_private::Process private state thread listener. Since process events contain shared pointers to the process, this is dangerous if they don't get consume or cleared as having the lldb_private::Process class contain a collection of things that have a shared pointer to yourself is obviously bad.
To fix this I modified the Process::Finalize() function to clear this list. The actual thing that was holding onto the ModuleSP and thus the static archive, was a stack frame. Since the process wasn't going away, it still had thread objects and they still had frames. I modified the Thread::Destroy() to clear the stack frames to ensure this further doesn't happen.
llvm-svn: 166964
Then make the Thread a Broadcaster, and get it to broadcast when the selected frame is changed (but only from the Command Line) and when Thread::ReturnFromFrame
changes the stack.
Made the Driver use this notification to print the new thread status rather than doing it in the command.
Fixed a few places where people were setting their broadcaster class by hand rather than using the static broadcaster class call.
<rdar://problem/12383087>
llvm-svn: 165640
If the stopped event comes in with the Restarted bit set, don't try to hand that to the plans, but just return ShouldStop = false. There's nothing useful the plans can do, since the target is already running.
llvm-svn: 163244
on, basic inlined stepping works, including step-over of inlined functions. But for some as yet mysterious reason i386 debugging gets an
assert and dies immediately. So for now its off.
llvm-svn: 163044
particularly in the SBThread & SBFrame interfaces. Instead of filling the whole context & then getting
the API mutex, we now get only the target, acquire the API mutex from it, then fill out the rest of the
context. This removes a race condition where you get a ThreadSP, then wait on the API mutex while another
command Destroy's the Thread you've just gotten.
Also fixed the ExecutionContextRef::Get*SP calls so they don't return invalid objects.
Also fixed the ExecutionContext::Has*Scope calls so they don't claim to have a scope if the object representing
that scope has been destroyed.
Also fixed a think-o in Thread::IsValid which was causing it to return the opposite of the desired value.
<rdar://problem/11995490>
llvm-svn: 162401
- no setting auto completion
- very manual and error prone way of getting/setting variables
- tons of code duplication
- useless instance names for processes, threads
Now settings can easily be defined like option values. The new settings makes use of the "OptionValue" classes so we can re-use the option value code that we use to set settings in command options. No more instances, just "does the right thing".
llvm-svn: 162366
<rdar://problem/11455913>
"target symbol add" should flush the cached frames
"register write" should flush the thread state in case registers modifications change stack
llvm-svn: 157042
Also changed the defaults for SBThread::Step* to not delete extant plans.
Also added some test cases to test more complex stepping scenarios.
llvm-svn: 156667
the controlling plans so that they don't lose control.
Also change "ThreadPlanStepThrough" to take the return StackID for its backstop breakpoint as an argument
to the constructor rather than having it try to figure it out itself, since it might get it wrong whereas
the caller always knows where it is coming from.
rdar://problem/11402287
llvm-svn: 156529
should be MasterPlans that want to stay on the plan stack. So make all plans NOT
MasterPlans by default and then have the SB API's and the CommandObjectThread step
commands set this explicitly.
Also added a "clean up" phase to the Thread::ShouldStop so that if plans get stranded
on the stack, we can remove them. This is done by adding an IsPlanStale method to the
thread plans, and if the plan can know that it is no longer relevant, it returns true,
and the plan and its sub-plans will get discarded.
llvm-svn: 156101
ask to continue that should short-circuit the thread plans for that thread. Also add a bit more explanation for
how this machinery is supposed to work.
Also pass eExecutionPolicyOnlyWhenNeeded, not eExecutionPolicyAlways when evaluating the expression for breakpoint
conditions.
llvm-svn: 155236
Fixed an issue with stepping where the stack frame list could get changed out from underneath you when multiple threads start accessing frame info.
llvm-svn: 153627
objects for the backlink to the lldb_private::Process. The issues we were
running into before was someone was holding onto a shared pointer to a
lldb_private::Thread for too long, and the lldb_private::Process parent object
would get destroyed and the lldb_private::Thread had a "Process &m_process"
member which would just treat whatever memory that used to be a Process as a
valid Process. This was mostly happening for lldb_private::StackFrame objects
that had a member like "Thread &m_thread". So this completes the internal
strong/weak changes.
Documented the ExecutionContext and ExecutionContextRef classes so that our
LLDB developers can understand when and where to use ExecutionContext and
ExecutionContextRef objects.
llvm-svn: 151009
the lldb_private::StackFrame objects hold onto a weak pointer to the thread
object. The lldb_private::StackFrame objects the the most volatile objects
we have as when we are doing single stepping, frames can often get lost or
thrown away, only to be re-created as another object that still refers to the
same frame. We have another bug tracking that. But we need to be able to
have frames no longer be able to get the thread when they are not part of
a thread anymore, and this is the first step (this fix makes that possible
but doesn't implement it yet).
Also changed lldb_private::ExecutionContextScope to return shared pointers to
all objects in the execution context to further thread harden the internals.
llvm-svn: 150871
frames might go away (the object itself, not the actual logical frame) when
we are single stepping due to the way we currently sometimes end up flushing
frames when stepping in/out/over. They later will come back to life
represented by another object yet they have the same StackID. Now when you get
a lldb::SBFrame object, it will track the frame it is initialized with until
the thread goes away or the StackID no longer exists in the stack for the
thread it was created on. It uses a weak_ptr to both the frame and thread and
also stores the StackID. These three items allow us to determine when the
stack frame object has gone away (the weak_ptr will be NULL) and allows us to
find the correct frame again. In our test suite we had such cases where we
were just getting lucky when something like this happened:
1 - stop at breakpoint
2 - get first frame in thread where we stopped
3 - run an expression that causes the program to JIT and run code
4 - run more expressions on the frame from step 2 which was very very luckily
still around inside a shared pointer, yet, not part of the current
thread (a new stack frame object had appeared with the same stack ID and
depth).
We now avoid all such issues and properly keep up to date, or we start
returning errors when the frame doesn't exist and always responds with
invalid answers.
Also fixed the UserSettingsController (not going to rewrite this just yet)
so that it doesn't crash on shutdown. Using weak_ptr's came in real handy to
track when the master controller has already gone away and this allowed me to
pull out the previous NotifyOwnerIsShuttingDown() patch as it is no longer
needed.
llvm-svn: 149231
due to RTTI worries since llvm and clang don't use RTTI, but I was able to
switch back with no issues as far as I can tell. Once the RTTI issue wasn't
an issue, we were looking for a way to properly track weak pointers to objects
to solve some of the threading issues we have been running into which naturally
led us back to std::tr1::weak_ptr. We also wanted the ability to make a shared
pointer from just a pointer, which is also easily solved using the
std::tr1::enable_shared_from_this class.
The main reason for this move back is so we can start properly having weak
references to objects. Currently a lldb_private::Thread class has a refrence
to its parent lldb_private::Process. This doesn't work well when we now hand
out a SBThread object that contains a shared pointer to a lldb_private::Thread
as this SBThread can be held onto by external clients and if they end up
using one of these objects we can easily crash.
So the next task is to start adopting std::tr1::weak_ptr where ever it makes
sense which we can do with lldb_private::Debugger, lldb_private::Target,
lldb_private::Process, lldb_private::Thread, lldb_private::StackFrame, and
many more objects now that they are no longer using intrusive ref counted
pointer objects (you can't do std::tr1::weak_ptr functionality with intrusive
pointers).
llvm-svn: 149207
Switch from GetReturnValue, which was hardly ever used, to GetReturnValueObject
which is much more convenient.
Return the "return value object" as a persistent variable if requested.
llvm-svn: 147157
as part of the thread format output.
Currently this is only done for the ThreadPlanStepOut.
Add a convenience API ABI::GetReturnValueObject.
Change the ValueObject::EvaluationPoint to BE an ExecutionContextScope, rather than
trying to hand out one of its subsidiary object's pointers. That way this will always
be good.
llvm-svn: 146806
the function it is being asked to step through, so that even if we get the trampoline
target wrong (for instance) we will still not lose control.
The other fix here is to tighten up the handling of the case where the current plan
doesn't explain the stop, but a plan above us does. In that case, if the plan that
does explain the stop says it is done, we need to clean up the plans below it and
continue on with our processing.
llvm-svn: 145740
process IDs, and thread IDs, but was mainly needed for for the UserID's for
Types so that DWARF with debug map can work flawlessly. With DWARF in .o files
the type ID was the DIE offset in the DWARF for the .o file which is not
unique across all .o files, so now the SymbolFileDWARFDebugMap class will
make the .o file index part (the high 32 bits) of the unique type identifier
so it can uniquely identify the types.
llvm-svn: 142534
shared pointers.
Changed the ExecutionContext over to use shared pointers for
the target, process, thread and frame since these objects can
easily go away at any time and any object that was holding onto
an ExecutionContext was running the risk of using a bad object.
Now that the shared pointers for target, process, thread and
frame are just a single pointer (they all use the instrusive
shared pointers) the execution context is much safer and still
the same size.
Made the shared pointers in the the ExecutionContext class protected
and made accessors for all of the various ways to get at the pointers,
references, and shared pointers.
llvm-svn: 140298
stdarg formats to use __attribute__ format so the compiler can flag
incorrect uses. Fix all incorrect uses. Most of these are innocuous,
a few were resulting in crashes.
llvm-svn: 140185
Set the default Source File & line to main (if it can be found.) at startup. Selecting the current thread & or frame resets
the current source file & line, and "source list" as well as the breakpoint command "break set -l <NUM>" will use the
current source file.
llvm-svn: 139323
plug-ins are add on plug-ins for the lldb_private::Process class that can add
thread contexts that are read from memory. It is common in kernels to have
a lot of threads that are not currently executing on any cores (JTAG debugging
also follows this sort of thing) and are context switched out whose state is
stored in memory data structures. Clients can now subclass the OperatingSystem
plug-ins and then make sure their Create functions correcltly only enable
themselves when the right binary/target triple are being debugged. The
operating system plug-ins get a chance to attach themselves to processes just
after launching or attaching and are given a lldb_private::Process object
pointer which can be inspected to see if the main executable, target triple,
or any shared libraries match a case where the OS plug-in should be used.
Currently the OS plug-ins can create new threads, define the register contexts
for these threads (which can all be different if desired), and populate and
manage the thread info (stop reason, registers in the register context) as
the debug session goes on.
llvm-svn: 138228
cause extra shared pointer references to one or more modules to be leaked.
This would cause many object files to stay around the life of LLDB, so after
a recompile and rexecution, we would keep adding more and more memory. After
fixing the leak, we found many cases where leaked stack frames were still
being used and causing crashes in the test suite. These are now all resolved.
llvm-svn: 137516
was failing if the DWARF was laid out in a certain way. The way
we detect C++ classes is now more robust so that a class method
can be defined outside of the class and refer to a definition inside
the class with a DW_AT_specification or DW_AT_abstract_origin attribute.
Fixed a case in Thread.cpp where we were looking up info in the frame
when we didn't need to. This was from some changes to support external
editors. Now the info is only looked up if needed.
llvm-svn: 137436
Fixed ThreadPlanCallFunction::ReportRegisterState(...) to only dump when
verbose logging is enabled and fixed the function to use the new
RegisterValue method of reading registers.
Fixed the GDB remote client to not send a continue packet after receiving
stdout or stderr from the inferior process.
llvm-svn: 131628
threads, and stack frame down in the lldb_private::Process,
lldb_private::Thread, lldb_private::StackFrameList and the
lldb_private::StackFrame classes. We had some command line
commands that had duplicate versions of the process status
output ("thread list" and "process status" for example).
Removed the "file" command and placed it where it should
have been: "target create". Made an alias for "file" to
"target create" so we stay compatible with GDB commands.
We can now have multple usable targets in lldb at the
same time. This is nice for comparing two runs of a program
or debugging more than one binary at the same time. The
new command is "target select <target-idx>" and also to see
a list of the current targets you can use the new "target list"
command. The flow in a debug session can be:
(lldb) target create /path/to/exe/a.out
(lldb) breakpoint set --name main
(lldb) run
... hit breakpoint
(lldb) target create /bin/ls
(lldb) run /tmp
Process 36001 exited with status = 0 (0x00000000)
(lldb) target list
Current targets:
target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped )
* target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited )
(lldb) target select 0
Current targets:
* target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped )
target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited )
(lldb) bt
* thread #1: tid = 0x2d03, 0x0000000100000b9a a.out`main + 42 at main.c:16, stop reason = breakpoint 1.1
frame #0: 0x0000000100000b9a a.out`main + 42 at main.c:16
frame #1: 0x0000000100000b64 a.out`start + 52
Above we created a target for "a.out" and ran and hit a
breakpoint at "main". Then we created a new target for /bin/ls
and ran it. Then we listed the targest and selected our original
"a.out" program, so we showed two concurent debug sessions
going on at the same time.
llvm-svn: 129695
public types and public enums. This was done to keep the SWIG stuff from
parsing all sorts of enums and types that weren't needed, and allows us to
abstract our API better.
llvm-svn: 128239
correct order. Previously this was tacitly implemented but not
enforced, so it was possible to accidentally do things in the wrong
order and cause problems. This fixes that problem.
llvm-svn: 127430
select frame #3, you can then do a step out and be able to go directly to the
frame above frame #3!
Added StepOverUntil and StepOutOfFrame to the SBThread API to allow more powerful
stepping.
llvm-svn: 123970
an issue with the way the UnwindLLDB was handing out RegisterContexts: it
was making shared pointers to register contexts and then handing out just
the pointers (which would get put into shared pointers in the thread and
stack frame classes) and cause double free issues. MallocScribble helped to
find these issues after I did some other cleanup. To help avoid any
RegisterContext issue in the future, all code that deals with them now
returns shared pointers to the register contexts so we don't end up with
multiple deletions. Also now that the RegisterContext class doesn't require
a stack frame, we patched a memory leak where a StackFrame object was being
created and leaked.
Made the RegisterContext class not have a pointer to a StackFrame object as
one register context class can be used for N inlined stack frames so there is
not a 1 - 1 mapping. Updates the ExecutionContextScope part of the
RegisterContext class to never return a stack frame to indicate this when it
is asked to recreate the execution context. Now register contexts point to the
concrete frame using a concrete frame index. Concrete frames are all of the
frames that are actually formed on the stack of a thread. These concrete frames
can be turned into one or more user visible frames due to inlining. Each
inlined stack frame has the exact same register context (shared via shared
pointers) as any parent inlined stack frames all the way up to the concrete
frame itself.
So now the stack frames and the register contexts should behave much better.
llvm-svn: 122976
was done as an settings variable in the process for now. We will eventually
move all environment stuff over to the target, but we will leave it with the
process for now. The default setting is for a process to inherit the host
environment. This can be disabled by setting the "inherit-env" setting to
false in the process.
llvm-svn: 120862
changing it to use it. There was an extra parameter added to the static
accessor global user settings controllers that wasn't needed. A bool was being
used as a parameter to the accessor just so it could be used to clean up
the global user settings controller which is now fixed by splitting up the
initialization into the "static void Class::Initialize()", access into the
"static UserSettingsControllerSP & Class::GetSettingsController()", and
cleanup into "static void Class::Terminate()".
Also added initialize and terminate calls to the logging code to avoid issues
when LLDB is shutting down. There were cases after the logging was switched
over to use shared pointers where we could crash if the global destructor
chain was being run and it causes the log to be destroyed and any any logging
occurred.
llvm-svn: 119757
logic that supported calling functions with arbitrary
arguments. We use ClangFunction for this, and the
low-level logic is only required to support one or two
pointer arguments.
llvm-svn: 118871
don't crash if we disable logging when some code already has a copy of the
logger. Prior to this fix, logs were handed out as pointers and if they were
held onto while a log got disabled, then it could cause a crash. Now all logs
are handed out as shared pointers so this problem shouldn't happen anymore.
We are also using our new shared pointers that put the shared pointer count
and the object into the same allocation for a tad better performance.
llvm-svn: 118319