This class provides a simplified mechanism for defining a switch over a set of types using llvm casting functionality. More specifically, this allows for defining a switch over a value of type T where each case corresponds to a type(CaseT) that can be used with dyn_cast<CaseT>(...). An example is shown below:
// Traditional piece of code:
Operation *op = ...;
if (auto constant = dyn_cast<ConstantOp>(op))
...;
else if (auto return = dyn_cast<ReturnOp>(op))
...;
else
...;
// New piece of code:
Operation *op = ...;
TypeSwitch<Operation *>(op)
.Case<ConstantOp>([](ConstantOp constant) { ... })
.Case<ReturnOp>([](ReturnOp return) { ... })
.Default([](Operation *op) { ... });
Aside from the above, TypeSwitch supports return values, void return, multiple types per case, etc. The usability is intended to be very similar to StringSwitch.
(Using c++14 template lambdas makes everything even nicer)
More complex example of how this makes certain things easier:
LogicalResult process(Constant op);
LogicalResult process(ReturnOp op);
LogicalResult process(FuncOp op);
TypeSwitch<Operation *, LogicalResult>(op)
.Case<ConstantOp, ReturnOp, FuncOp>([](auto op) { return process(op); })
.Default([](Operation *op) { return op->emitError() << "could not be processed"; });
PiperOrigin-RevId: 286003613