evaluate expressions. The expression parser and
IR interpreter are now fully capable of evaluating
expressions with as much (or better) fidelity.
<rdar://problem/12879364>
llvm-svn: 172293
equality can be strict or loose and we want code to
explicitly choose one or the other.
Also renamed the Compare function to IsEqualTo, to
avoid confusion.
<rdar://problem/12856749>
llvm-svn: 170152
For iOS native lldb, don't initialize the ModuleList notifier
callback. See the added comment for details on how this is a problem
in that environment. We'll need to restructure how the ModuleDidLoad
notification is called vrs. when the DynamicLoader pluging has had
a chance to set the Sectino load addresses.
llvm-svn: 170082
- add new header lldb-python.h to be included before other system headers
- short term fix (eventually python dependencies must be cleaned up)
Patch by Matt Kopec!
llvm-svn: 169341
Emit an error when using "target modules add PATH" where PATH points to a debug info only (dSYM) file.
Also added a "--uuid" option for "target modules add --uuid UUID" to locate and load a module by UUID if the host supports it.
llvm-svn: 168949
This commit does three things:
(a) introduces a new notification model for adding/removing/changing modules to a ModuleList, and applies it to the Target's ModuleList, so that we make sure to always trigger the right set of actions
whenever modules come and go in a target. Certain spots in the code still need to "manually" notify the Target for several reasons, so this is a work in progress
(b) adds a new capability to the Platforms: locating a scripting resources associated to a module. A scripting resource is a Python file that can load commands, formatters, ... and any other action
of interest corresponding to the loading of a module. At the moment, this is only implemented on Mac OS X and only for files inside .dSYM bundles - the next step is going to be letting
the frameworks themselves hold their scripting resources. Implementors of platforms for other systems are free to implement "the right thing" for their own worlds
(c) hooking up items (a) and (b) so that targets auto-load the scripting resources as the corresponding modules get loaded in a target. This has a few caveats at the moment:
- the user needs to manually add the .py file to the dSYM (soon, it will also work in the framework itself)
- if two modules with the same name show up during the lifetime of an LLDB session, the second one won't be able to load its scripting resource, but will otherwise work just fine
llvm-svn: 167569
it to print the old and new values.
Temporarily disable the "out of scope" checking since it didn't work correctly, and was
not what people generally expected watchpoints to be doing.
llvm-svn: 166472
plugin
dynamic-loader
macosx-kernel
(bool) disable-kext-loading
To settings can be set using:
(lldb) settings set plugin.dynamic-loader.macosx-kernel.disable-kext-loading true
I currently only hooked up the DynamicLoader plug-ins, but the code is very easy to duplicate when and if we need settings for other plug-ins.
llvm-svn: 166294
LLDB changes argv[0] when debugging a symlink. Now we have the notion of argv0 in the target settings:
target.arg0 (string) =
There is also the program argument that are separate from the first argument that have existed for a while:
target.run-args (arguments) =
When running "target create <exe>", we will place the untouched "<exe>" into target.arg0 to ensure when we run, we run with what the user typed. This has been added to the ProcessLaunchInfo and all other needed places so we always carry around the:
- resolved executable path
- argv0
- program args
Some systems may not support separating argv0 from the resolved executable path and the ProcessLaunchInfo needs to carry all of this information along so that each platform can make that decision.
llvm-svn: 166137
Then make the Thread a Broadcaster, and get it to broadcast when the selected frame is changed (but only from the Command Line) and when Thread::ReturnFromFrame
changes the stack.
Made the Driver use this notification to print the new thread status rather than doing it in the command.
Fixed a few places where people were setting their broadcaster class by hand rather than using the static broadcaster class call.
<rdar://problem/12383087>
llvm-svn: 165640
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
- no setting auto completion
- very manual and error prone way of getting/setting variables
- tons of code duplication
- useless instance names for processes, threads
Now settings can easily be defined like option values. The new settings makes use of the "OptionValue" classes so we can re-use the option value code that we use to set settings in command options. No more instances, just "does the right thing".
llvm-svn: 162366
Refactorings of watchpoint creation APIs so that SBTarget::WatchAddress(), SBValue::Watch(), and SBValue::WatchPointee()
now take an additional 'SBError &error' parameter (at the end) to contain the reason if there is some failure in the
operation. Update 'watchpoint set variable/expression' commands to take advantage of that.
Update existing test cases to reflect the API change and add test cases to verify that the SBError mechanism works for
SBTarget::WatchAddress() by passing an invalid watch_size.
llvm-svn: 157964
"break set" commands to set this per breakpoint. Also, some CreateBreakpoint API's in the lldb_private
namespace had "internal" first and "skip_prologue" second. "internal should always be last. Fixed that.
rdar://problem/11484729
llvm-svn: 157225
path on rerunning, evict the old module from the target module list, inform the breakpoints
about this so they can do something intelligent as well.
rdar://problem/11273043
llvm-svn: 157008
"lldb -a i386" doesn't set the calculator mode correctly if run on a 64 bit system.
The previous logic always used the current host architecture, not the default architecture. The default arch gets set into a static varaible in lldb_private::Target when an arch is set from the command line:
lldb -a i386
We now use the default arch correctly.
llvm-svn: 156680
Switch over to the "*-apple-macosx" for desktop and "*-apple-ios" for iOS triples.
Also make the selection process for auto selecting platforms based off of an arch much better.
llvm-svn: 156354
indicates that the section is thread specific. Any functions the load a module
given a slide, will currently ignore any sections that are thread specific.
lldb_private::Section now has:
bool
Section::IsThreadSpecific () const
{
return m_thread_specific;
}
void
Section::SetIsThreadSpecific (bool b)
{
m_thread_specific = b;
}
The ELF plug-in has been modified to set this for the ".tdata" and the ".tbss"
sections.
Eventually we need to have each lldb_private::Thread subclass be able to
resolve a thread specific section, but for now they will just not resolve. The
code for that should be trivual to add, but the address resolving functions
will need to be changed to take a "ExecutionContext" object instead of just
a target so that thread specific sections can be resolved.
llvm-svn: 153537
A new setting enable-synthetic-value is provided on the target to disable this behavior.
There also is a new GetNonSyntheticValue() API call on SBValue to go back from synthetic to non-synthetic. There is no call to go from non-synthetic to synthetic.
The test suite has been changed accordingly.
Fallout from changes to type searching: an hack has to be played to make it possible to use maps that contain std::string due to the special name replacement operated by clang
Fixing a test case that was using libstdcpp instead of libc++ - caught as a consequence of said changes to type searching
llvm-svn: 153495