Commit Graph

30 Commits

Author SHA1 Message Date
Enrico Granata c1f705c229 Add a GetDisplayName() API to SBFrame, SBFunction and SBSymbol
This API is currently a no-op (in the sense that it has the same behavior as the already existing GetName()), but is meant long-term to provide a best-for-visualization version of the name of a function

It is still not hooked up to the command line 'bt' command, nor to the 'gui' mode, but I do have ideas on how to make that work going forward

rdar://21203242

llvm-svn: 241482
2015-07-06 18:28:46 +00:00
Greg Clayton 358cf1ea30 Resubmitting 240466 after fixing the linux test suite failures.
A few extras were fixed

- Symbol::GetAddress() now returns an Address object, not a reference. There were places where people were accessing the address of a symbol when the symbol's value wasn't an address symbol. On MacOSX, undefined symbols have a value zero and some places where using the symbol's address and getting an absolute address of zero (since an Address object with no section and an m_offset whose value isn't LLDB_INVALID_ADDRESS is considered an absolute address). So fixing this required some changes to make sure people were getting what they expected. 
- Since some places want to access the address as a reference, I added a few new functions to symbol:
    Address &Symbol::GetAddressRef();
    const Address &Symbol::GetAddressRef() const;

Linux test suite passes just fine now.

<rdar://problem/21494354>

llvm-svn: 240702
2015-06-25 21:46:34 +00:00
Saleem Abdulrasool 324a103619 sweep up -Wformat warnings from gcc
This is a purely mechanical change explicitly casting any parameters for printf
style conversion.  This cleans up the warnings emitted by gcc 4.8 on Linux.

llvm-svn: 205607
2014-04-04 04:06:10 +00:00
Jason Molenda 6b3e6d5487 Disassembler::DisassembleRange() currently calls Target::ReadMemory
with prefer_file_cache == false.  This is what we want to do when
the user is doing a disassemble command -- show the actual memory
contents in case the memory has been corrupted or something -- but
when we're profiling functions for stepping or unwinding
(ThreadPlanStepRange::GetInstructionsForAddress,
UnwindAssemblyInstEmulation::GetNonCallSiteUnwindP) we can read
__TEXT instructions directly out of the file, if it exists.
<rdar://problem/14397491> 

llvm-svn: 190638
2013-09-12 23:23:35 +00:00
Greg Clayton 5160ce5c72 <rdar://problem/13521159>
LLDB is crashing when logging is enabled from lldb-perf-clang. This has to do with the global destructor chain as the process and its threads are being torn down.

All logging channels now make one and only one instance that is kept in a global pointer which is never freed. This guarantees that logging can correctly continue as the process tears itself down.

llvm-svn: 178191
2013-03-27 23:08:40 +00:00
Jim Ingham 0f063ba6b4 Convert from the C-based LLVM Disassembler shim to the full MC Disassembler API's.
Calculate "can branch" using the MC API's rather than our hand-rolled regex'es.
As extra credit, allow setting the disassembly flavor for x86 based architectures to intel or att.

<rdar://problem/11319574>
<rdar://problem/9329275>

llvm-svn: 176392
2013-03-02 00:26:47 +00:00
Jim Ingham 10ebffa48a Don't expose the pthread_mutex_t underlying the Mutex & Mutex::Locker classes.
No one was using it and Locker(pthread_mutex_t *) immediately asserts for 
pthread_mutex_t's that don't come from a Mutex anyway.  Rather than try to make
that work, we should maintain the Mutex abstraction and not pass around the
platform implementation...

Make Mutex::Locker::Lock take a Mutex & or a Mutex *, and remove the constructor
taking a pthread_mutex_t *.  You no longer need to call Mutex::GetMutex to pass
your mutex to a Locker (you can't in fact, since I made it private.)

llvm-svn: 156221
2012-05-04 23:02:50 +00:00
Greg Clayton 37a0a24a5f No functionality changes, mostly cleanup.
Cleaned up the Mutex::Locker and the ReadWriteLock classes a bit.

Also cleaned up the GDBRemoteCommunication class to not have so many packet functions. Used the "NoLock" versions of send/receive packet functions when possible for a bit of performance.

llvm-svn: 154458
2012-04-11 00:24:49 +00:00
Greg Clayton 74ae3f5a45 Export the ability to see if a symbol is externally visible and also if the symbol was synthetically added to the symbol table (the symbol was not part of the symbol table itself but came from another section).
llvm-svn: 153893
2012-04-02 20:08:08 +00:00
Greg Clayton e761213428 <rdar://problem/10997402>
This fix really needed to happen as a previous fix I had submitted for
calculating symbol sizes made many symbols appear to have zero size since
the function that was calculating the symbol size was calling another function
that would cause the calculation to happen again. This resulted in some symbols
having zero size when they shouldn't. This could then cause infinite stack
traces and many other side affects.

llvm-svn: 152244
2012-03-07 21:03:09 +00:00
Greg Clayton e72dfb321c <rdar://problem/10103468>
I started work on being able to add symbol files after a debug session
had started with a new "target symfile add" command and quickly ran into
problems with stale Address objects in breakpoint locations that had 
lldb_private::Section pointers into modules that had been removed or 
replaced. This also let to grabbing stale modules from those sections. 
So I needed to thread harded the Address, Section and related objects.

To do this I modified the ModuleChild class to now require a ModuleSP
on initialization so that a weak reference can created. I also changed
all places that were handing out "Section *" to have them hand out SectionSP.
All ObjectFile, SymbolFile and SymbolVendors were inheriting from ModuleChild
so all of the find plug-in, static creation function and constructors now
require ModuleSP references instead of Module *. 

Address objects now have weak references to their sections which can
safely go stale when a module gets destructed. 

This checkin doesn't complete the "target symfile add" command, but it
does get us a lot clioser to being able to do such things without a high
risk of crashing or memory corruption.

llvm-svn: 151336
2012-02-24 01:59:29 +00:00
Greg Clayton b9556acc9e SBFrame is now threadsafe using some extra tricks. One issue is that stack
frames might go away (the object itself, not the actual logical frame) when
we are single stepping due to the way we currently sometimes end up flushing
frames when stepping in/out/over. They later will come back to life 
represented by another object yet they have the same StackID. Now when you get
a lldb::SBFrame object, it will track the frame it is initialized with until 
the thread goes away or the StackID no longer exists in the stack for the 
thread it was created on. It uses a weak_ptr to both the frame and thread and
also stores the StackID. These three items allow us to determine when the
stack frame object has gone away (the weak_ptr will be NULL) and allows us to
find the correct frame again. In our test suite we had such cases where we
were just getting lucky when something like this happened:

1 - stop at breakpoint
2 - get first frame in thread where we stopped
3 - run an expression that causes the program to JIT and run code
4 - run more expressions on the frame from step 2 which was very very luckily
    still around inside a shared pointer, yet, not part of the current 
    thread (a new stack frame object had appeared with the same stack ID and
    depth). 
    
We now avoid all such issues and properly keep up to date, or we start 
returning errors when the frame doesn't exist and always responds with
invalid answers.

Also fixed the UserSettingsController  (not going to rewrite this just yet)
so that it doesn't crash on shutdown. Using weak_ptr's came in real handy to
track when the master controller has already gone away and this allowed me to
pull out the previous NotifyOwnerIsShuttingDown() patch as it is no longer 
needed.

llvm-svn: 149231
2012-01-30 07:41:31 +00:00
Greg Clayton e1cd1be6d6 Switching back to using std::tr1::shared_ptr. We originally switched away
due to RTTI worries since llvm and clang don't use RTTI, but I was able to 
switch back with no issues as far as I can tell. Once the RTTI issue wasn't
an issue, we were looking for a way to properly track weak pointers to objects
to solve some of the threading issues we have been running into which naturally
led us back to std::tr1::weak_ptr. We also wanted the ability to make a shared 
pointer from just a pointer, which is also easily solved using the 
std::tr1::enable_shared_from_this class. 

The main reason for this move back is so we can start properly having weak
references to objects. Currently a lldb_private::Thread class has a refrence
to its parent lldb_private::Process. This doesn't work well when we now hand
out a SBThread object that contains a shared pointer to a lldb_private::Thread
as this SBThread can be held onto by external clients and if they end up
using one of these objects we can easily crash.

So the next task is to start adopting std::tr1::weak_ptr where ever it makes
sense which we can do with lldb_private::Debugger, lldb_private::Target,
lldb_private::Process, lldb_private::Thread, lldb_private::StackFrame, and
many more objects now that they are no longer using intrusive ref counted
pointer objects (you can't do std::tr1::weak_ptr functionality with intrusive
pointers).

llvm-svn: 149207
2012-01-29 20:56:30 +00:00
Greg Clayton da7bc7d000 <rdar://problem/10126482>
Fixed an issues with the SBType and SBTypeMember classes:
- Fixed SBType to be able to dump itself from python
- Fixed SBType::GetNumberOfFields() to return the correct value for objective C interfaces
- Fixed SBTypeMember to be able to dump itself from python
- Fixed the SBTypeMember ability to get a field offset in bytes (the value
  being returned was wrong)
- Added the SBTypeMember ability to get a field offset in bits


Cleaned up a lot of the Stream usage in the SB API files.

llvm-svn: 144493
2011-11-13 06:57:31 +00:00
Greg Clayton 05d2b7f741 Added some functions to our API related to classifying symbols as code, data,
const data, etc, and also for SBAddress objects to classify their type of
section they are in and also getting the module for a section offset address.

    lldb::SymbolType SBSymbol::GetType();
    
    lldb::SectionType SBAddress::GetSectionType ();
    lldb::SBModule SBAddress::GetModule ();

llvm-svn: 128602
2011-03-31 01:08:07 +00:00
Greg Clayton 1080edbcdd Cleaned up the Disassembler code a bit more. You can now request a disassembler
plugin by name on the command line for when there is more than one disassembler
plugin.

Taught the Opcode class to dump itself so that "disassembler -b" will dump
the bytes correctly for each opcode type. Modified all places that were passing
the opcode bytes buffer in so that the bytes could be displayed to just pass
in a bool that indicates if we should dump the opcode bytes since the opcode
now lives inside llvm_private::Instruction.

llvm-svn: 128290
2011-03-25 18:03:16 +00:00
Greg Clayton 93d00df578 Export the ability to get the start and end addresses for functions
and symbols, and also allow clients to get the prologue size in bytes:

    SBAddress
    SBFunction::GetStartAddress ();
    
    SBAddress
    SBFunction::GetEndAddress ();
    
    uint32_t
    SBFunction::GetPrologueByteSize ();

    SBAddress
    SBSymbol::GetStartAddress ();
    
    SBAddress
    SBSymbol::GetEndAddress ();
    
    uint32_t
    SBSymbol::GetPrologueByteSize ();

llvm-svn: 126892
2011-03-02 23:01:18 +00:00
Greg Clayton af67cecd47 The LLDB API (lldb::SB*) is now thread safe!
llvm-svn: 122262
2010-12-20 20:49:23 +00:00
Greg Clayton 72eff18ae4 Fixed SBFrame to properly check to make sure it has a valid m_opaque_sp object
before trying to use it.

llvm-svn: 121748
2010-12-14 04:58:53 +00:00
Greg Clayton bbdabce2f7 Added symbol table access through the module for now. We might need to expose
a SBSymtab class, but for now, we expose the symbols through the module.

llvm-svn: 121112
2010-12-07 05:40:31 +00:00
Greg Clayton 2d4edfbc6a Modified all logging calls to hand out shared pointers to make sure we
don't crash if we disable logging when some code already has a copy of the
logger. Prior to this fix, logs were handed out as pointers and if they were
held onto while a log got disabled, then it could cause a crash. Now all logs
are handed out as shared pointers so this problem shouldn't happen anymore.
We are also using our new shared pointers that put the shared pointer count
and the object into the same allocation for a tad better performance.

llvm-svn: 118319
2010-11-06 01:53:30 +00:00
Greg Clayton efabb123af Added copy constructors and assignment operators to all lldb::SB* classes
so we don't end up with weak exports with some compilers.

llvm-svn: 118312
2010-11-05 23:17:00 +00:00
Greg Clayton 4838131baf Improved API logging.
llvm-svn: 117772
2010-10-30 04:51:46 +00:00
Caroline Tice 750cd1755d Clean up the API logging code:
- Try to reduce logging to one line per function call instead of tw
      - Put all arguments & their values into log for calls
      - Add 'this' parameter information to function call logging, making it show the appropriate
        internal pointer (this.obj, this.sp, this.ap...)
      - Clean up some return values
      - Remove logging of constructors that construct empty objects
      - Change '==>' to '=>'  for showing result values...
      - Fix various minor bugs
      - Add some protected 'get' functions to help getting the internal pointers for the 'this' arguments...      

llvm-svn: 117417
2010-10-26 23:49:36 +00:00
Caroline Tice ceb6b1393d First pass at adding logging capabilities for the API functions. At the moment
it logs the function calls, their arguments and the return values.  This is not
complete or polished, but I am committing it now, at the request of someone who
really wants to use it, even though it's not really done.  It currently does not
attempt to log all the functions, just the most important ones.  I will be 
making further adjustments to the API logging code over the next few days/weeks.
(Suggestions for improvements are welcome).


Update the Python build scripts to re-build the swig C++ file whenever 
the python-extensions.swig file is modified.

Correct the help for 'log enable' command (give it the correct number & type of
arguments).

llvm-svn: 117349
2010-10-26 03:11:13 +00:00
Greg Clayton 1d27316606 Added the ability to get the disassembly instructions from the function and
symbol.

llvm-svn: 115734
2010-10-06 03:09:58 +00:00
Caroline Tice dac97f31a3 Remove all the __repr__ methods from the API/*.h files, and put them
into python-extensions.swig, which gets included into lldb.swig, and
adds them back into the classes when swig generates it's C++ file.  This
keeps the Python stuff out of the general API classes.

Also fixed a small bug in the copy constructor for SBSymbolContext.

llvm-svn: 114602
2010-09-22 23:01:29 +00:00
Caroline Tice dde9cff32a Add GetDescription() and __repr__ () methods to most API classes, to allow
"print" from inside Python to print out the objects in a more useful
manner.

llvm-svn: 114321
2010-09-20 05:20:02 +00:00
Greg Clayton 6611103cfe Very large changes that were needed in order to allow multiple connections
to the debugger from GUI windows. Previously there was one global debugger
instance that could be accessed that had its own command interpreter and
current state (current target/process/thread/frame). When a GUI debugger
was attached, if it opened more than one window that each had a console
window, there were issues where the last one to setup the global debugger
object won and got control of the debugger.

To avoid this we now create instances of the lldb_private::Debugger that each 
has its own state:
- target list for targets the debugger instance owns
- current process/thread/frame
- its own command interpreter
- its own input, output and error file handles to avoid conflicts
- its own input reader stack

So now clients should call:

    SBDebugger::Initialize(); // (static function)

    SBDebugger debugger (SBDebugger::Create());
    // Use which ever file handles you wish
    debugger.SetErrorFileHandle (stderr, false);
    debugger.SetOutputFileHandle (stdout, false);
    debugger.SetInputFileHandle (stdin, true);

    // main loop
    
    SBDebugger::Terminate(); // (static function)
    
SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to
ensure nothing gets destroyed too early when multiple clients might be
attached.

Cleaned up the command interpreter and the CommandObject and all subclasses
to take more appropriate arguments.

llvm-svn: 106615
2010-06-23 01:19:29 +00:00
Chris Lattner 30fdc8d841 Initial checkin of lldb code from internal Apple repo.
llvm-svn: 105619
2010-06-08 16:52:24 +00:00