Commit Graph

3 Commits

Author SHA1 Message Date
Tom Stellard 60b6153044 R600/SI: Add ShaderType attribute to some tests
llvm-svn: 201367
2014-02-13 23:34:07 +00:00
Matt Arsenault 72b31eee0b R600/SI: Change formatting of printed registers.
Print the range of registers used with a single letter prefix.
This better matches what the shader compiler produces and
is overall less obnoxious than concatenating all of the
subregister names together.

Instead of SGPR0, it will print s0. Instead of SGPR0_SGPR1,
it will print s[0:1] and so on.

There doesn't appear to be a straightforward way
to get the actual register info in the InstPrinter,
so this parses the generated name to print with the
new syntax.

The required test changes are pretty nasty, and register
matching regexes are now worse. Since there isn't a way to
add to a variable in FileCheck, some of the tests now don't
check the exact number of registers used, but I don't think that
will be a real problem.

llvm-svn: 194443
2013-11-12 02:35:51 +00:00
Tom Stellard 54774e5681 R600/SI: fix MIMG writemask adjustement
This fixes piglit:
- shaders/glsl-fs-texture2d-masked
- shaders/glsl-fs-texture2d-masked-4

Patch by: Marek Olšák

Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
llvm-svn: 193222
2013-10-23 02:53:47 +00:00