Flag -fast-isel-abort is required in order to verify that X86FastISel
never fails to select FPExt (float-to-double) and FPTrunc (double-to-float).
No Functional change intended.
llvm-svn: 229489
- added mask types v8i1 and v16i1 to possible function parameters
- enabled passing 512-bit vectors in standard CC
- added a test for KNL intel_ocl_bi conventions
llvm-svn: 229482
Vector zext tends to get legalized into a vector anyext, represented as a vector shuffle with an undef vector + a bitcast, that gets ANDed with a mask that zeroes the undef elements.
Combine this into an explicit shuffle with a zero vector instead. This allows shuffle lowering to match it as a zext, instead of matching it as an anyext and emitting an explicit AND.
This combine only covers a subset of the cases, but it's a start.
Differential Revision: http://reviews.llvm.org/D7666
llvm-svn: 229480
This allows it to match still more places where previously we would have
to fall back on floating point shuffles or other more complex lowering
strategies.
I'm hoping to replace some of the hand-rolled unpack matching with this
routine is it gets more and more clever.
llvm-svn: 229463
BDCE is a bit-tracking dead code elimination pass. It is based on ADCE (the
"aggressive DCE" pass), with the added capability to track dead bits of integer
valued instructions and remove those instructions when all of the bits are
dead.
Currently, it does not actually do this all-bits-dead removal, but rather
replaces the instruction's uses with a constant zero, and lets instcombine (and
the later run of ADCE) do the rest. Because we essentially get a run of ADCE
"for free" while tracking the dead bits, we also do what ADCE does and removes
actually-dead instructions as well (this includes instructions newly trivially
dead because all bits were dead, but not all such instructions can be removed).
The motivation for this is a case like:
int __attribute__((const)) foo(int i);
int bar(int x) {
x |= (4 & foo(5));
x |= (8 & foo(3));
x |= (16 & foo(2));
x |= (32 & foo(1));
x |= (64 & foo(0));
x |= (128& foo(4));
return x >> 4;
}
As it turns out, if you order the bit-field insertions so that all of the dead
ones come last, then instcombine will remove them. However, if you pick some
other order (such as the one above), the fact that some of the calls to foo()
are useless is not locally obvious, and we don't remove them (without this
pass).
I did a quick compile-time overhead check using sqlite from the test suite
(Release+Asserts). BDCE took ~0.4% of the compilation time (making it about
twice as expensive as ADCE).
I've not looked at why yet, but we eliminate instructions due to having
all-dead bits in:
External/SPEC/CFP2006/447.dealII/447.dealII
External/SPEC/CINT2006/400.perlbench/400.perlbench
External/SPEC/CINT2006/403.gcc/403.gcc
MultiSource/Applications/ClamAV/clamscan
MultiSource/Benchmarks/7zip/7zip-benchmark
llvm-svn: 229462
This test was failing on non-x86 hosts because it specified a cpu of x86_64,
but not an architecture. x86_64 is obviously not a valid cpu on all
architectures.
llvm-svn: 229460
Our register allocation has become better recently, it seems, and is now
starting to generate cross-block copies into inflated register classes. These
copies are not transformed into subregister insertions/extractions by the
PPCVSXCopy class, and so need to be handled directly by
PPCInstrInfo::copyPhysReg. The code to do this was *almost* there, but not
quite (it was unnecessarily restricting itself to only the direct
sub/super-register-class case (not copying between, for example, something in
VRRC and the lower-half of VSRC which are super-registers of F8RC).
Triggering this behavior manually is difficult; I'm including two
bugpoint-reduced test cases from the test suite.
llvm-svn: 229457
Patch to explicitly add the SSE MOVQ (rr,mr,rm) instructions to SSEPackedInt domain - prevents a number of costly domain switches.
Differential Revision: http://reviews.llvm.org/D7600
llvm-svn: 229439
This adds a safe interface to the machine independent InputArg struct
for accessing the index of the original (IR-level) argument. When a
non-native return type is lowered, we generate the hidden
machine-level sret argument on-the-fly. Before this fix, we were
representing this argument as OrigArgIndex == 0, which is an outright
lie. In particular this crashed in the AArch64 backend where we
actually try to access the type of the original argument.
Now we use a sentinel value for machine arguments that have no
original argument index. AArch64, ARM, Mips, and PPC now check for this
case before accessing the original argument.
Fixes <rdar://19792160> Null pointer assertion in AArch64TargetLowering
llvm-svn: 229413
We won't find a root with index zero in any loop that we are able to reroll.
However, we may find one in a non-rerollable loop, so bail gracefully instead
of failing hard.
llvm-svn: 229406
If a PHI has no users, don't crash; bail gracefully. This shouldn't
happen often, but we can make no guarantees that previous passes didn't leave
dead code around.
llvm-svn: 229405
to generically lower blends and is particularly nice because it is
available frome SSE2 onward. This removes a lot of the remaining domain
crossing blends in SSE2 code.
I'm hoping to replace some of the "interleaved" lowering hacks with
something closer to this which should be more principled. First, this
needs to learn how to detect and use other interleavings besides that of
the natural type provided. That will be a follow-up patch though.
llvm-svn: 229378
For #pragma comment(linker, ...) MSVC expects the comment string to be quoted, but for #pragma comment(lib, ...) the compiler itself quotes the library name.
Since this distinction disappears by the time the directive reaches the backend, move quoting for the "lib" version to the frontend.
Differential Revision: http://reviews.llvm.org/D7652
llvm-svn: 229375
This blend instruction is ... really lame. The register usage is insane.
As a consequence this is probably only *barely* better than 2 pshufbs
followed by a por, and that mostly because it only has to read from
a single memory location.
However, this doesn't fix as much as I kind of expected, so more to go.
Pretty sure that the ordering and delegation of v16i8 is just really,
really bad.
llvm-svn: 229373
We didn't properly handle the out-of-bounds case for
ConstantAggregateZero and UndefValue. This would manifest as a crash
when the constant folder was asked to fold a load of a constant global
whose struct type has no operands.
This fixes PR22595.
llvm-svn: 229352
advantage of the existence of a reasonable blend instruction.
The 256-bit vector shuffle lowering has leveraged the general technique
of decomposed shuffles and blends for quite some time, but this never
made it back into the 128-bit code, and there are a large number of
patterns where this is substantially better. For example, this removes
almost all domain crossing in vector shuffles that involve some blend
and some permutation with SSE4.1 and later. See the massive reduction
in 'shufps' for integer test cases in this commit.
This isn't perfect yet for a few reasons:
1) The v8i16 shuffle lowering continues to plague me. We don't always
form an unpack-based blend when that would be better. But the wins
pretty drastically outstrip the losses here.
2) The v16i8 shuffle lowering is just a disaster here. I never went and
implemented blend support here for some terrible reason. I'll do
that next probably. I've not updated it for now.
More variations on this technique are coming as well -- we don't
shuffle-into-unpack or shuffle-into-palignr, both of which would also be
profitable.
Note that some test cases grow significantly in the number of
instructions, but I expect to actually be faster. We use
pshufd+pshufd+blendw instead of a single shufps, but the pshufd's are
very likely to pipeline well (two ports on most modern intel chips) and
the blend is a *very* fast instruction. The domain switch penalty will
essentially always be more than a blend instruction, which is the only
increase in tree height.
llvm-svn: 229350
Summary:
When creating {insert,extract}value instructions from a BitcodeReader, we
weren't verifying the fields were valid.
Bugs found with afl-fuzz
Reviewers: rafael
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D7325
llvm-svn: 229345
This patch refactors the existing lowerVectorShuffleAsByteShift function to add support for 256-bit vectors on AVX2 targets.
It also fixes a tablegen issue that prevented the lowering of vpslldq/vpsrldq vec256 instructions.
Differential Revision: http://reviews.llvm.org/D7596
llvm-svn: 229311
when that will allow it to lower with a single permute instead of
multiple permutes.
It tries to detect when it will only have to do a single permute in
either case to maximize folding of loads and such.
This cuts a *lot* of the avx2 shuffle permute counts in half. =]
llvm-svn: 229309
directly into blends of the splats.
These patterns show up even very late in the vector shuffle lowering
where we don't have any chance for DAG combining to kick in, and
blending is a tremendously simpler operation to model. By coercing the
shuffle into a blend we can much more easily match and lower shuffles of
splats.
Immediately with this change there are significantly more blends being
matched in the x86 vector shuffle lowering.
llvm-svn: 229308
I was somewhat surprised this pattern really came up, but it does. It
seems better to just directly handle it than try to special case every
place where we end up forming a shuffle that devolves to a shuffle of
a zero vector.
llvm-svn: 229301
subvectors from buildvectors. That doesn't really make any sense and it
breaks all of the down-stream matching of buildvectors to cleverly lower
shuffles.
With this, we now get the shift-based lowering of 256-bit vector
shuffles with AVX1 when we split them into 128-bit vectors. We also do
much better on the zero-extension patterns, although there remains quite
a bit of room for improvement here.
llvm-svn: 229299
GNU ld sets default, not hidden, visibility on local symbols.
Having default or hidden visibility on local symbols makes no difference in run-time behavior.
Patch by: H.J. Lu <hjl.tools@gmail.com>
llvm-svn: 229297
lowerings -- one which decomposes into an initial blend followed by
a permute.
Particularly on newer chips, blends are handled independently of
shuffles and so this is much less bottlenecked on the single port that
floating point shuffles are executed with on Intel.
I'll be adding this lowering to a bunch of other code paths in
subsequent commits to handle still more places where we can effectively
leverage blends when they're available in the ISA.
llvm-svn: 229292