AST file more lazy, so that we don't eagerly load that information for
all known identifiers each time a new AST file is loaded. The eager
reloading made some sense in the context of precompiled headers, since
very few identifiers were defined before PCH load time. With modules,
however, a huge amount of code can get parsed before we see an
@import, so laziness becomes important here.
The approach taken to make this information lazy is fairly simple:
when we load a new AST file, we mark all of the existing identifiers
as being out-of-date. Whenever we want to access information that may
come from an AST (e.g., whether the identifier has a macro definition,
or what top-level declarations have that name), we check the
out-of-date bit and, if it's set, ask the AST reader to update the
IdentifierInfo from the AST files. The update is a merge, and we now
take care to merge declarations before/after imports with declarations
from multiple imports.
The results of this optimization are fairly dramatic. On a small
application that brings in 14 non-trivial modules, this takes modules
from being > 3x slower than a "perfect" PCH file down to 30% slower
for a full rebuild. A partial rebuild (where the PCH file or modules
can be re-used) is down to 7% slower. Making the PCH file just a
little imperfect (e.g., adding two smallish modules used by a bunch of
.m files that aren't in the PCH file) tips the scales in favor of the
modules approach, with 24% faster partial rebuilds.
This is just a first step; the lazy scheme could possibly be improved
by adding versioning, so we don't search into modules we already
searched. Moreover, we'll need similar lazy schemes for all of the
other lookup data structures, such as DeclContexts.
llvm-svn: 143100
The code had it backwards, thinking size_t was signed, and using that for "%zd".
Also let the analysis get the types for (u)intmax_t while we are at it.
llvm-svn: 143099
Enqueue the nodes generated as the result of processing a statement
inside the Core Engine. This makes sure ExpEngine does not access
CoreEngine's private members and is more concise.
llvm-svn: 143089
itself via an asm label.
available_externally functions are supposed to correspond to an external
function, and that is not the case in the examples in pr9614.
llvm-svn: 143049
essence, the redeclaration chain for a class could end up in an
inconsistent state while deserializing multiple declarations in that
chain, where the circular linked list was not, in fact,
circular. Since only two redeclarations of the same entity will get
loaded when we're in this state, restore circularity when both have
been loaded. Fixes <rdar://problem/10324940> / PR11195.
llvm-svn: 143037
A step toward making sure that diagnostics report should only
be generated though the CheckerContext and not though BugReporter
or ExprEngine directly.
llvm-svn: 142947
Remove dead members/parameters: ProgramState, respondsToCallback, autoTransition.
Remove addTransition method since it's the same as generateNode. Maybe we should
rename generateNode to genTransition (since a transition is always automatically
generated)?
llvm-svn: 142946
Get rid of the EndOfPathBuilder completely.
Use the generic NodeBuilder to generate nodes.
Enqueue the end of path frontier explicitly.
llvm-svn: 142943
expressions: expressions which refer to a logical rather
than a physical l-value, where the logical object is
actually accessed via custom getter/setter code.
A subsequent patch will generalize the AST for these
so that arbitrary "implementing" sub-expressions can
be provided.
Right now the only client is ObjC properties, but
this should be generalizable to similar language
features, e.g. Managed C++'s __property methods.
llvm-svn: 142914
Microsoft __if_exists/__if_not_exists statement. Also note that we
weren't traversing DeclarationNameInfo *at all* within the
RecursiveASTVisitor, which would be rather fatal for variadic
templates.
llvm-svn: 142906
statements. As noted in the documentation for the AST node, the
semantics of __if_exists/__if_not_exists are somewhat different from
the way Visual C++ implements them, because our parsed-template
representation can't accommodate VC++ semantics without serious
contortions. Hopefully this implementation is "good enough".
llvm-svn: 142901
preprocessed entities that are #included in the range that we are interested.
This is useful when we are interested in preprocessed entities of a specific file, e.g
when we are annotating tokens. There is also an optimization where we cache the last
result of PreprocessingRecord::getPreprocessedEntitiesInRange and we re-use it if
there is a call with the same range as before.
rdar://10313365
llvm-svn: 142887
analysis to separate dependent names from non-dependent names. For
dependent names, we'll behave differently from Visual C++:
- For __if_exists/__if_not_exists at class scope, we'll just warn
and then ignore them.
- For __if_exists/__if_not_exists in statements, we'll treat the
inner statement as a compound statement, which we only instantiate
in templates where the dependent name (after instantiation)
exists. This behavior is different from VC++, but it's as close as
we can get without encroaching ridiculousness.
The latter part (dependent statements) is not yet implemented.
llvm-svn: 142864
unknown specialization, treat this the same way as if the name were
not found in the current instantiation. No actual functionality
change, since apparently nothing depends on this.
llvm-svn: 142862
rvalues, as C++11 constant evaluation semantics require. DeclRefs referring to
references can now use the normal initialization-caching codepath, which
incidentally fixes a crash in cyclic initialization of references.
llvm-svn: 142844
This commit removes the major functional dependency on the ExprEngine::Builder
member variable.
In some cases the code became more verbose. Particularly, we call takeNodes()
and addNodes() to move responsibility for the nodes from one builder to another.
This will get simplified later on.
llvm-svn: 142831
To convert iteratively, we take the nodes the local builder will
process from the from the global builder and add the generated nodes
after the short lived builder is done. PureStmtNodeBuilder is the
one we should eventually use everywhere. Added Stmt index and Builder
context as ExprEngine globals. To avoid passing them around.
llvm-svn: 142828
First step toward removing the global Stmt builder. Added several transitional methods (like takeNodes/addNodes).
+ Stop early if the set of exploded nodes for the next iteration is empty.
llvm-svn: 142827
This moves the responsibility for storing the output node set from the
builder to the clients. The builder is just responsible for transforming
an input set into the output set: {SrcSet/SrcNode} -> {Frontier}.
llvm-svn: 142826