If you type help command <word> <word> <word> <missingSubCommand> (e.g. help script import or help type summary fake), you will get help on the deepest matched command word (i.e. script or type summary in the examples)
Also, reworked the logic for commands to produce their help to make it more object-oriented
llvm-svn: 183822
The notion of Crossref command has long been forgotten, and there is nothing using CommandObjectCrossref in the current LLDB codebase
However, this was causing a conflict with process plugins and command aliases ending up in an infinite loop under situations such as:
(lldb) command alias monitor process plugin packet monitor
(lldb) process att -n Calendar
Process 28709 stopped
Executable module set to "/Applications/Calendar.app/Contents/MacOS/Calendar".
Architecture set to: x86_64-apple-macosx.
(lldb) command alias monitor process plugin packet monitor
This fixes the loop (and consequent crash) by disposing of Crossref commands and related code
llvm-svn: 175831
Major fixed to allow reading files that are over 4GB. The main problems were that the DataExtractor was using 32 bit offsets as a data cursor, and since we mmap all of our object files we could run into cases where if we had a very large core file that was over 4GB, we were running into the 4GB boundary.
So I defined a new "lldb::offset_t" which should be used for all file offsets.
After making this change, I enabled warnings for data loss and for enexpected implicit conversions temporarily and found a ton of things that I fixed.
Any functions that take an index internally, should use "size_t" for any indexes and also should return "size_t" for any sizes of collections.
llvm-svn: 173463
- add new header lldb-python.h to be included before other system headers
- short term fix (eventually python dependencies must be cleaned up)
Patch by Matt Kopec!
llvm-svn: 169341
I added the ability for a process plug-in to implement custom commands. All the lldb_private::Process plug-in has to do is override:
virtual CommandObject *
GetPluginCommandObject();
This object returned should be a multi-word command that vends LLDB commands. There is a sample implementation in ProcessGDBRemote that is hollowed out. It is intended to be used for sending a custom packet, though the body of the command execute function has yet to be implemented!
llvm-svn: 165861
Execute which was never going to get run and another ExecuteRawCommandString. Took the knowledge of how
to prepare raw & parsed commands out of CommandInterpreter and put it in CommandObject where it belongs.
Also took all the cases where there were the subcommands of Multiword commands declared in the .h file for
the overall command and moved them into the .cpp file.
Made the CommandObject flags work for raw as well as parsed commands.
Made "expr" use the flags so that it requires you to be paused to run "expr".
llvm-svn: 158235
a Stream, and then added GetOutputData & GetErrorData to get the accumulated data.
- Added a StreamTee that will tee output to two provided lldb::StreamSP's.
- Made the CommandObjectReturn use this so you can Tee the results immediately to
the debuggers output file, as well as saving up the results to return when the command
is done executing.
- HandleCommands now uses this so that if you have a set of commands that continue the target
you will see the commands come out as they are processed.
- The Driver now uses this to output the command results as you go, which makes the interface
more reactive seeming.
llvm-svn: 126015
command options; makes it easier to ensure that the same type of
argument will have the same name everywhere, hooks up help for command
arguments, so that users can ask for help when they are confused about
what an argument should be; puts in the beginnings of the ability to
do tab-completion for certain types of arguments, allows automatic
syntax help generation for commands with arguments, and adds command
arguments into command options help correctly.
Currently only the breakpoint-id and breakpoint-id-range arguments, in
the breakpoint commands, have been hooked up to use the new mechanism.
The next steps will be to fix the command options arguments to use
this mechanism, and to fix the rest of the regular command arguments
to use this mechanism. Most of the help text is currently missing or
dummy text; this will need to be filled in, and the existing argument
help text will need to be cleaned up a bit (it was thrown in quickly,
mostly for testing purposes).
Help command now works for all argument types, although the help may not
be very helpful yet.
Those commands that take "raw" command strings now indicate it in their
help text.
llvm-svn: 115318
accessed by the objects that own the settings. The previous approach wasn't
very usable and made for a lot of unnecessary code just to access variables
that were already owned by the objects.
While I fixed those things, I saw that CommandObject objects should really
have a reference to their command interpreter so they can access the terminal
with if they want to output usaage. Fixed up all CommandObjects to take
an interpreter and cleaned up the API to not need the interpreter to be
passed in.
Fixed the disassemble command to output the usage if no options are passed
down and arguments are passed (all disassebmle variants take options, there
are no "args only").
llvm-svn: 114252
Move the "source", "alias", and "unalias" commands to "commands *".
Move "source-file" to "source list".
Added a "source info" command but it isn't implemented yet.
llvm-svn: 107751
Add a way for the completers to say whether the completed argument should have a space inserted after is
or not.
Added the file name completer to the "file" command.
llvm-svn: 107247
to the debugger from GUI windows. Previously there was one global debugger
instance that could be accessed that had its own command interpreter and
current state (current target/process/thread/frame). When a GUI debugger
was attached, if it opened more than one window that each had a console
window, there were issues where the last one to setup the global debugger
object won and got control of the debugger.
To avoid this we now create instances of the lldb_private::Debugger that each
has its own state:
- target list for targets the debugger instance owns
- current process/thread/frame
- its own command interpreter
- its own input, output and error file handles to avoid conflicts
- its own input reader stack
So now clients should call:
SBDebugger::Initialize(); // (static function)
SBDebugger debugger (SBDebugger::Create());
// Use which ever file handles you wish
debugger.SetErrorFileHandle (stderr, false);
debugger.SetOutputFileHandle (stdout, false);
debugger.SetInputFileHandle (stdin, true);
// main loop
SBDebugger::Terminate(); // (static function)
SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to
ensure nothing gets destroyed too early when multiple clients might be
attached.
Cleaned up the command interpreter and the CommandObject and all subclasses
to take more appropriate arguments.
llvm-svn: 106615