Commit Graph

2 Commits

Author SHA1 Message Date
Hiroshi Inoue 9552dd187a [PowerPC] avoid masking already-zero bits in BitPermutationSelector
The current BitPermutationSelector generates a code to build a value by tracking two types of bits: ConstZero and Variable.
ConstZero means a bit we need to mask off and Variable is a bit we copy from an input value.

This patch add third type of bits VariableKnownToBeZero caused by AssertZext node or zero-extending load node.
VariableKnownToBeZero means a bit comes from an input value, but it is known to be already zero. So we do not need to mask them.
VariableKnownToBeZero enhances flexibility to group bits, since we can avoid redundant masking for these bits.

This patch also renames "HasZero" to "NeedMask" since now we may skip masking even when we have zeros (of type VariableKnownToBeZero).

Differential Revision: https://reviews.llvm.org/D48025

llvm-svn: 344347
2018-10-12 14:02:20 +00:00
Hiroshi Inoue 955655f558 [PowerPC] reduce rotate in BitPermutationSelector
BitPermutationSelector builds the output value by repeating rotate-and-mask instructions with input registers.
Here, we may avoid one rotate instruction if we start building from an input register that does not require rotation.

For example of the test case bitfieldinsert.ll, it first rotates left r4 by 8 bits and then inserts some bits from r5 without rotation.
This can be executed by one rlwimi instruction, which rotates r4 by 8 bits and inserts its bits into r5.

This patch adds a check for rotation amounts in the comparator used in sorting to process the input without rotation first.

Differential Revision: https://reviews.llvm.org/D47765

llvm-svn: 334011
2018-06-05 11:58:01 +00:00