Try to avoid mutually exclusive features. Don't use
a real default GPU, and use a fake "generic". The goal
is to make it easier to see which set of features are
incompatible between feature strings.
Most of the test changes are due to random scheduling changes
from not having a default fullspeed model.
llvm-svn: 310258
Currently the default C calling convention functions are treated
the same as compute kernels. Make this explicit so the default
calling convention can be changed to a non-kernel.
Converted with perl -pi -e 's/define void/define amdgpu_kernel void/'
on the relevant test directories (and undoing in one place that actually
wanted a non-kernel).
llvm-svn: 298444
This allows us to ensure that 0 is never a valid pointer
to a user object, and ensures that the offset is always legal
without needing a register to access it. This comes at the cost
of usable offsets and wasted stack space.
llvm-svn: 295877
Summary:
Without the fix to isFrameOffsetLegal to consider the instruction's
immediate offset, the new test case hits the corresponding assertion in
resolveFrameIndex, because the LocalStackSlotAllocation pass re-uses a
different base register.
With only the fix to isFrameOffsetLegal, code quality reduces in a bunch of
places because frame base registers are added where they're not needed.
This is addressed by properly implementing needsFrameBaseReg, which also
helps to avoid unnecessary zero frame indices in a bunch of other places.
Fixes piglit glsl-1.50/execution/variable-indexing/gs-output-array-vec4-index-wr.shader_test
Reviewers: arsenm, tstellarAMD
Subscribers: qcolombet, kzhuravl, wdng, yaxunl, tony-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D27344
llvm-svn: 289048
This avoids llc using the hosts OS/vendor as defaults and triggering
unwanted behaviour in the tests. This should deal with the buildbot
breakages on windows after r283140.
llvm-svn: 283149
We were trying to avoid using a FrameIndex operand in non-pointer
operands in a convoluted way, and would break because of
using TargetFrameIndex. The TargetFrameIndex should only be used
in the case where it makes sense to fold it as part of the addressing
mode, otherwise it requires materialization like a normal constant.
This wasn't working reliably and failed in the added testcase, hitting
the assert when processing the frame index.
The TargetFrameIndex was coming from trying to produce an AssertZext
limiting the maximum stack size. I'm not sure this was correct to begin
with, because it is apparently possible to have a single workitem
dispatch that requires all 4G of private memory.
llvm-svn: 281824
The ppc64 multistage bot fails on this.
This reverts commit r279124.
Also Revert "CodeGen: Add/Factor out LiveRegUnits class; NFCI" because it depends on the previous change
This reverts commit r279171.
llvm-svn: 279199
Re-apply r276044 with off-by-1 instruction fix for the reload placement.
This is a variant of scavengeRegister() that works for
enterBasicBlockEnd()/backward(). The benefit of the backward mode is
that it is not affected by incomplete kill flags.
This patch also changes
PrologEpilogInserter::doScavengeFrameVirtualRegs() to use the register
scavenger in backwards mode.
Differential Revision: http://reviews.llvm.org/D21885
llvm-svn: 279124
Reverting this commit for now as it seems to be causing failures on
test-suite tests on the clang-ppc64le-linux-lnt bot.
This reverts commit r276044.
llvm-svn: 276068
This is a variant of scavengeRegister() that works for
enterBasicBlockEnd()/backward(). The benefit of the backward mode is
that it is not affected by incomplete kill flags.
This patch also changes
PrologEpilogInserter::doScavengeFrameVirtualRegs() to use the register
scavenger in backwards mode.
Differential Revision: http://reviews.llvm.org/D21885
llvm-svn: 276044
Summary:
This includes a hazard recognizer implementation to replace some of
the hazard handling we had during frame index elimination.
Reviewers: arsenm
Subscribers: qcolombet, arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18602
llvm-svn: 268143
Summary:
The goal is for each operand type to have its own parse function and
at the same time share common code for tracking state as different
instruction types share operand types (e.g. glc/glc_flat, etc).
Introduce parseAMDGPUOperand which can parse any optional operand.
DPP and Clamp/OMod have custom handling for now. Sam also suggested
to have class hierarchy for operand types instead of table. This
can be done in separate change.
Remove parseVOP3OptionalOps, parseDS*OptionalOps, parseFlatOptionalOps,
parseMubufOptionalOps, parseDPPOptionalOps.
Reduce number of definitions of AsmOperand's and MatchClasses' by using common base class.
Rename AsmMatcher/InstPrinter methods accordingly.
Print immediate type when printing parsed immediate operand.
Use 'off' if offset/index register is unused instead of skipping it to make it more readable (also agreed with SP3).
Update tests.
Reviewers: tstellarAMD, SamWot, artem.tamazov
Subscribers: qcolombet, arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D19584
llvm-svn: 268015
In case of missing live intervals for a physical registers
getLanesWithProperty() would report 0 which was not a safe default in
all situations. Add a parameter to pass in a safe default.
No testcase because in-tree targets do not skip computing register unit
live intervals.
Also cleanup the getXXX() functions to not perform the
RequireLiveIntervals checks anymore so we do not even need to return
safe defaults.
llvm-svn: 267977
Summary:
This property is used to mark an intrinsic that only writes to memory, but
neither reads from memory nor has other side effects.
An example where this is useful is the llvm.amdgcn.buffer.store.format.*
intrinsic, which corresponds to a store instruction that goes through a special
buffer descriptor rather than through a plain pointer.
With this property, the intrinsic should still be handled as having side
effects at the LLVM IR level, but machine scheduling can make smarter
decisions.
Reviewers: tstellarAMD, arsenm, joker.eph, reames
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18291
llvm-svn: 266826
This resolves more frame indexes early and folds
the immediate offsets into the scratch mubuf instructions.
This cleans up a lot of the mess that's currently emitted,
such as emitting add 0s and repeatedly initializing the same
register to 0 when spilling.
llvm-svn: 266508
Summary:
They correspond to BUFFER_LOAD/STORE_DWORD[_X2,X3,X4] and mostly behave like
llvm.amdgcn.buffer.load/store.format. They will be used by Mesa for SSBO and
atomic counters at least when robust buffer access behavior is desired.
(These instructions perform no format conversion and do buffer range checking
per component.)
As a side effect of sharing patterns with llvm.amdgcn.buffer.store.format,
it has become trivial to add support for the f32 and v2f32 variants of that
intrinsic, so the patch does so.
Also DAG-ify (and fix) some tests that I noticed intermittent failures in
while developing this patch.
Some tests were (temporarily) adjusted for the required mayLoad/hasSideEffects
changes to the BUFFER_STORE_DWORD* instructions. See also
http://reviews.llvm.org/D18291.
Reviewers: arsenm, tstellarAMD, mareko
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18292
llvm-svn: 266126
Summary:
This results in higher register usage, but should make it easier for
the compiler to hide latency.
This pass is a prerequisite for some more scheduler improvements, and I
think the increase register usage with this patch is acceptable, because
when combined with the scheduler improvements, the total register usage
will decrease.
shader-db stats:
2382 shaders in 478 tests
Totals:
SGPRS: 48672 -> 49088 (0.85 %)
VGPRS: 34148 -> 34847 (2.05 %)
Code Size: 1285816 -> 1289128 (0.26 %) bytes
LDS: 28 -> 28 (0.00 %) blocks
Scratch: 492544 -> 573440 (16.42 %) bytes per wave
Max Waves: 6856 -> 6846 (-0.15 %)
Wait states: 0 -> 0 (0.00 %)
Depends on D18451
Reviewers: nhaehnle, arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18452
llvm-svn: 264876
Strengthen tests of storing frame indices.
Right now this just creates irrelevant scheduling changes.
We don't want to have multiple frame index operands
on an instruction. There seem to be various assumptions
that at least the same frame index will not appear twice
in the LocalStackSlotAllocation pass.
There's no reason to have this happen, and it just
makes it easy to introduce bugs where the immediate
offset is appplied to the storing instruction when it should
really be applied to the value being stored as a separate
add.
This might not be sufficient. It might still be problematic
to have an add fi, fi situation, but that's even less unlikely
to happen in real code.
llvm-svn: 264200