Summary:
The current loop complete unroll algorithm checks if unrolling complete will reduce the runtime by a certain percentage. If yes, it will apply a fixed boosting factor to the threshold (by discounting cost). The problem for this approach is that the threshold abruptly. This patch makes the boosting factor a function of runtime reduction percentage, capped by a fixed threshold. In this way, the threshold changes continuously.
The patch also simplified the code by reducing one parameter in UP.
The patch only affects code-gen of two speccpu2006 benchmark:
445.gobmk binary size decreases 0.08%, no performance change.
464.h264ref binary size increases 0.24%, no performance change.
Reviewers: mzolotukhin, chandlerc
Subscribers: llvm-commits
Differential Revision: https://reviews.llvm.org/D26989
llvm-svn: 290737
Summary:
For flat loop, even if it is hot, it is not a good idea to unroll in runtime, thus we set a lower partial unroll threshold.
For hot loop, we set a higher unroll threshold and allows expensive tripcount computation to allow more aggressive unrolling.
Reviewers: davidxl, mzolotukhin
Subscribers: sanjoy, mehdi_amini, llvm-commits
Differential Revision: https://reviews.llvm.org/D26527
llvm-svn: 287186