array. This prevents it from walking out of bounds on the splits array.
Bug found with the existing tests by ASan and by the MSVC debug build.
llvm-svn: 225069
a +asserts bootstrap, but my bootstrap had asserts off. Oops.
Anyways, in some places it is reasonable to cast (as a sanity check) the
pointer operand to a load or store to an instruction within SROA --
namely when the pointer operand is expected to be derived from an
alloca, and thus always an instruction. However, the pre-splitting code
also deals with loads and stores to non-alloca pointers and there we
need to just use the Value*. Nothing about the code relied on the
instruction cast, it was only there essentially as an invariant
assertion. Remove the two that don't actually hold.
This should fix the proximate issue in PR22080, but I'm also doing an
asserts bootstrap myself to see if there are other issues lurking.
I'll craft a reduced test case in a moment, but I wanted to get the tree
healthy as quickly as possible.
llvm-svn: 225068
of my new load and store splitting, and fix a bug where it logged
a totally irrelevant slice rather than the actual slice in question.
The logging here previously worked because we used to place new slices
onto the back of the core sequence, but that caused other problems.
I updated the actual code to store new slices in their own vector but
didn't update the logging. There isn't a good way to reuse the logging
any more, and frankly it wasn't needed. We can directly log this bit
more easily.
llvm-svn: 225063
stores.
When there are accesses to an entire alloca with an integer
load or store as well as accesses to small pieces of the alloca, SROA
splits up the large integer accesses. In order to do that, it uses bit
math to merge the small accesses into large integers. While this is
effective, it produces insane IR that can cause significant problems in
the rest of the optimizer:
- It can cause load and store mismatches with GVN on the non-alloca side
where we end up loading an i64 (or some such) rather than loading
specific elements that are stored.
- We can't always get rid of the integer bit math, which is why we can't
always fix the loads and stores to work well with GVN.
- This is especially bad when we have operations that mix poorly with
integer bit math such as floating point operations.
- It will block things like the vectorizer which might be able to handle
the scalar stores that underly the aggregate.
At the same time, we can't just directly split up these loads and stores
in all cases. If there is actual integer arithmetic involved on the
values, then using integer bit math is actually the perfect lowering
because we can often combine it heavily with the surrounding math.
The solution this patch provides is to find places where SROA is
partitioning aggregates into small elements, and look for splittable
loads and stores that it can split all the way to some other adjacent
load and store. These are uniformly the cases where failing to split the
loads and stores hurts the optimizer that I have seen, and I've looked
extensively at the code produced both from more and less aggressive
approaches to this problem.
However, it is quite tricky to actually do this in SROA. We may have
loads and stores to the same alloca, or other complex patterns that are
hard to handle. This complexity leads to the somewhat subtle algorithm
implemented here. We have to do this entire process as a separate pass
over the partitioning of the alloca, and split up all of the loads prior
to splitting the stores so that we can handle safely the cases of
overlapping, including partially overlapping, loads and stores to the
same alloca. We also have to reconstitute the post-split slice
configuration so we can avoid iterating again over all the alloca uses
(the slow part of SROA). But we also have to ensure that when we split
up loads and stores to *other* allocas, we *do* re-iterate over them in
SROA to adapt to the more refined partitioning now required.
With this, I actually think we can fix a long-standing TODO in SROA
where I avoided splitting as many loads and stores as probably should be
splittable. This limitation historically mitigated the fallout of all
the bad things mentioned above. Now that we have more intelligent
handling, I plan to remove the FIXME and more aggressively mark integer
loads and stores as splittable. I'll do that in a follow-up patch to
help with bisecting any fallout.
The net result of this change should be more fine-grained and accurate
scalars being formed out of aggregates. At the very least, Clang now
generates perfect code for this high-level test case using
std::complex<float>:
#include <complex>
void g1(std::complex<float> &x, float a, float b) {
x += std::complex<float>(a, b);
}
void g2(std::complex<float> &x, float a, float b) {
x -= std::complex<float>(a, b);
}
void foo(const std::complex<float> &x, float a, float b,
std::complex<float> &x1, std::complex<float> &x2) {
std::complex<float> l1 = x;
g1(l1, a, b);
std::complex<float> l2 = x;
g2(l2, a, b);
x1 = l1;
x2 = l2;
}
This code isn't just hypothetical either. It was reduced out of the hot
inner loops of essentially every part of the Eigen math library when
using std::complex<float>. Those loops would consistently and
pervasively hop between the floating point unit and the integer unit due
to bit math extraction and insertion of floating point values that were
"stored" in a 64-bit integer register around the loop backedge.
So far, this change has passed a bootstrap and I have done some other
testing and so far, no issues. That doesn't mean there won't be though,
so I'll be prepared to help with any fallout. If you performance swings
in particular, please let me know. I'm very curious what all the impact
of this change will be. Stay tuned for the follow-up to also split more
integer loads and stores.
llvm-svn: 225061
within a partition of an alloca in SROA.
This reflects the fact that the organization of the slices isn't really
ideal for analysis, but is the naive way in which the slices are
available while we're processing them in the core partitioning
algorithm.
It is possible we could improve matters, and I've left a FIXME with
one of my ideas for how to do this, but it is a lot of work, the benefit
is somewhat minor, and it isn't clear that it would be strictly better.
=/ Not really satisfying, but I'm out of really good ideas.
This also improves one place where the debug logging failed to mark some
split partitions. Now we log in one place, slightly later, and with
accurate information about whether the slice is split by the partition
being rewritten.
llvm-svn: 224800
operate in terms of the new Partition class, and generally have a more
clear set of arguments. No functionality changed.
The most notable improvements here are consistently using the
terminology of 'partition' for a collection of slices that will be
rewritten together and 'slice' for a region of an alloca that is used by
a particular instruction.
This also makes it more clear that the split things are actually slices
as well, just ones that will be split by the proposed partition.
This doesn't yet address the confusing aspects of the partition's
interface where slices that will be split by the partition and start
prior to the partition are accesssed via Partition::splitSlices() while
the core range of slices exposed by a Partition includes both unsplit
slices and slices which will be split by the end, but started within the
offset range of the partition. This is particularly hard to address
because the algorithm which computes partitions quite literally doesn't
know which slices these will end up being until too late. I'm looking at
whether I can fix that or not, but I'm not optimistic. I'll update the
comments and/or names to further explain this either way. I've also
added one FIXME in this patch relating to this confusion so that I don't
forget about it.
llvm-svn: 224798
fragmented variables.
This caused codegen to start crashing when we built somewhat large
programs with debug info and optimizations. 'check-msan' hit in, and
I suspect a bootstrap would as well. I mailed a test case to the
review thread.
llvm-svn: 224750
a time into a partition iterator and a Partition class.
There is a lot of knock-on simplification that this enables, largely
stemming from having a Partition object to refer to in lots of helpers.
I've only done a minimal amount of that because enoguh stuff is changing
as-is in this commit.
This shouldn't change any observable behavior. I've worked hard to
preserve the *exact* traversal semantics which were originally present
even though some of them make no sense. I'll be changing some of this in
subsequent commits now that the logic is carefully factored into
a reusable place.
The primary motivation for this change is to break the rewriting into
phases in order to support more intelligent rewriting. For example, I'm
planning to change how split loads and stores are rewritten to remove
the significant overuse of integer bit packing in the resulting code and
allow more effective secondary splitting of aggregates. For any of this
to work, they have to share the exact traversal logic.
llvm-svn: 224742
This allows us to generate debug info for extremely advanced code such as
typedef struct { long int a; int b;} S;
int foo(S s) {
return s.b;
}
which at -O1 on x86_64 is codegen'd into
define i32 @foo(i64 %s.coerce0, i32 %s.coerce1) #0 {
ret i32 %s.coerce1, !dbg !24
}
with this patch we emit the following debug info for this
TAG_formal_parameter [3]
AT_location( 0x00000000
0x0000000000000000 - 0x0000000000000006: rdi, piece 0x00000008, rsi, piece 0x00000004
0x0000000000000006 - 0x0000000000000008: rdi, piece 0x00000008, rax, piece 0x00000004 )
AT_name( "s" )
AT_decl_file( "/Volumes/Data/llvm/_build.ninja.release/test.c" )
Thanks to chandlerc, dblaikie, and echristo for their feedback on all
previous iterations of this patch!
llvm-svn: 224739
much of the glory of clang-format, and now any time I touch it I risk
introducing formatting changes as part of a functional commit.
Also, clang-format is *way* better at formatting my code than I am.
Most of this is a huge improvement although I reverted a couple of
places where I hit a clang-format bug with lambdas that has been filed
but not (fully) fixed.
llvm-svn: 224666
Split `Metadata` away from the `Value` class hierarchy, as part of
PR21532. Assembly and bitcode changes are in the wings, but this is the
bulk of the change for the IR C++ API.
I have a follow-up patch prepared for `clang`. If this breaks other
sub-projects, I apologize in advance :(. Help me compile it on Darwin
I'll try to fix it. FWIW, the errors should be easy to fix, so it may
be simpler to just fix it yourself.
This breaks the build for all metadata-related code that's out-of-tree.
Rest assured the transition is mechanical and the compiler should catch
almost all of the problems.
Here's a quick guide for updating your code:
- `Metadata` is the root of a class hierarchy with three main classes:
`MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from
the `Value` class hierarchy. It is typeless -- i.e., instances do
*not* have a `Type`.
- `MDNode`'s operands are all `Metadata *` (instead of `Value *`).
- `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be
replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively.
If you're referring solely to resolved `MDNode`s -- post graph
construction -- just use `MDNode*`.
- `MDNode` (and the rest of `Metadata`) have only limited support for
`replaceAllUsesWith()`.
As long as an `MDNode` is pointing at a forward declaration -- the
result of `MDNode::getTemporary()` -- it maintains a side map of its
uses and can RAUW itself. Once the forward declarations are fully
resolved RAUW support is dropped on the ground. This means that
uniquing collisions on changing operands cause nodes to become
"distinct". (This already happened fairly commonly, whenever an
operand went to null.)
If you're constructing complex (non self-reference) `MDNode` cycles,
you need to call `MDNode::resolveCycles()` on each node (or on a
top-level node that somehow references all of the nodes). Also,
don't do that. Metadata cycles (and the RAUW machinery needed to
construct them) are expensive.
- An `MDNode` can only refer to a `Constant` through a bridge called
`ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`).
As a side effect, accessing an operand of an `MDNode` that is known
to be, e.g., `ConstantInt`, takes three steps: first, cast from
`Metadata` to `ConstantAsMetadata`; second, extract the `Constant`;
third, cast down to `ConstantInt`.
The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have
metadata schema owners transition away from using `Constant`s when
the type isn't important (and they don't care about referring to
`GlobalValue`s).
In the meantime, I've added transitional API to the `mdconst`
namespace that matches semantics with the old code, in order to
avoid adding the error-prone three-step equivalent to every call
site. If your old code was:
MDNode *N = foo();
bar(isa <ConstantInt>(N->getOperand(0)));
baz(cast <ConstantInt>(N->getOperand(1)));
bak(cast_or_null <ConstantInt>(N->getOperand(2)));
bat(dyn_cast <ConstantInt>(N->getOperand(3)));
bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4)));
you can trivially match its semantics with:
MDNode *N = foo();
bar(mdconst::hasa <ConstantInt>(N->getOperand(0)));
baz(mdconst::extract <ConstantInt>(N->getOperand(1)));
bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2)));
bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3)));
bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4)));
and when you transition your metadata schema to `MDInt`:
MDNode *N = foo();
bar(isa <MDInt>(N->getOperand(0)));
baz(cast <MDInt>(N->getOperand(1)));
bak(cast_or_null <MDInt>(N->getOperand(2)));
bat(dyn_cast <MDInt>(N->getOperand(3)));
bay(dyn_cast_or_null<MDInt>(N->getOperand(4)));
- A `CallInst` -- specifically, intrinsic instructions -- can refer to
metadata through a bridge called `MetadataAsValue`. This is a
subclass of `Value` where `getType()->isMetadataTy()`.
`MetadataAsValue` is the *only* class that can legally refer to a
`LocalAsMetadata`, which is a bridged form of non-`Constant` values
like `Argument` and `Instruction`. It can also refer to any other
`Metadata` subclass.
(I'll break all your testcases in a follow-up commit, when I propagate
this change to assembly.)
llvm-svn: 223802
The alloca's type is irrelevant, only those types which are used in a
load or store of the exact size of the slice should be considered.
This manifested as an assertion failure when we compared the various
types: we had a size mismatch.
This fixes PR21480.
llvm-svn: 222499
This is to be consistent with StringSet and ultimately with the standard
library's associative container insert function.
This lead to updating SmallSet::insert to return pair<iterator, bool>,
and then to update SmallPtrSet::insert to return pair<iterator, bool>,
and then to update all the existing users of those functions...
llvm-svn: 222334
cases where the alloca type, the load types, and the store types used
all disagree.
Previously, the only way that vector-based promotion occured was if the
alloca type was a vector type. This was one of the *very* few remaining
uses of the alloca's type to guide SROA/mem2reg left in LLVM. It turns
out it was a bad idea.
The alloca type can change very easily based on the mixture of types
loaded and stored to that alloca. We shouldn't be relying on it as
a signal for very much. Instead, the source of truth should be loads and
stores. We should canonicalize the loads and stores as much as possible
and then rely on them exclusively in SROA.
When looking and loads and stores, we may find many different candidate
vector types. This change will let SROA try all of them to find a vector
type which is a viable way to promote the entire alloca to a vector
register.
With this change, it becomes possible to do better canonicalization and
optimization of loads and stores without breaking SROA in random ways,
and that should allow fixing a core source of performance loss in hot
numerical loops such as those in Eigen.
llvm-svn: 220116
'AS'.
Using 'S' as this was a terrible idea. Arguably, 'AS' is not much
better, but it at least follows the idea of using initialisms and
removes active confusion about the AllocaSlices variable and a Slice
variable.
llvm-svn: 219963
clang-modernize.
I did have to clean up the variable types and whitespace a bit because
the use of auto made the code much less readable here.
llvm-svn: 219962
iterators.
There are a ton of places where it essentially wants ranges
rather than just iterators. This is just the first step that adds the
core slice range typedefs and uses them in a couple of places. I still
have to explicitly construct them because they've not been punched
throughout the entire set of code. More range-based cleanups incoming.
llvm-svn: 219955
argument of the llvm.dbg.declare/llvm.dbg.value intrinsics.
Previously, DIVariable was a variable-length field that has an optional
reference to a Metadata array consisting of a variable number of
complex address expressions. In the case of OpPiece expressions this is
wasting a lot of storage in IR, because when an aggregate type is, e.g.,
SROA'd into all of its n individual members, the IR will contain n copies
of the DIVariable, all alike, only differing in the complex address
reference at the end.
By making the complex address into an extra argument of the
dbg.value/dbg.declare intrinsics, all of the pieces can reference the
same variable and the complex address expressions can be uniqued across
the CU, too.
Down the road, this will allow us to move other flags, such as
"indirection" out of the DIVariable, too.
The new intrinsics look like this:
declare void @llvm.dbg.declare(metadata %storage, metadata %var, metadata %expr)
declare void @llvm.dbg.value(metadata %storage, i64 %offset, metadata %var, metadata %expr)
This patch adds a new LLVM-local tag to DIExpressions, so we can detect
and pretty-print DIExpression metadata nodes.
What this patch doesn't do:
This patch does not touch the "Indirect" field in DIVariable; but moving
that into the expression would be a natural next step.
http://reviews.llvm.org/D4919
rdar://problem/17994491
Thanks to dblaikie and dexonsmith for reviewing this patch!
Note: I accidentally committed a bogus older version of this patch previously.
llvm-svn: 218787
argument of the llvm.dbg.declare/llvm.dbg.value intrinsics.
Previously, DIVariable was a variable-length field that has an optional
reference to a Metadata array consisting of a variable number of
complex address expressions. In the case of OpPiece expressions this is
wasting a lot of storage in IR, because when an aggregate type is, e.g.,
SROA'd into all of its n individual members, the IR will contain n copies
of the DIVariable, all alike, only differing in the complex address
reference at the end.
By making the complex address into an extra argument of the
dbg.value/dbg.declare intrinsics, all of the pieces can reference the
same variable and the complex address expressions can be uniqued across
the CU, too.
Down the road, this will allow us to move other flags, such as
"indirection" out of the DIVariable, too.
The new intrinsics look like this:
declare void @llvm.dbg.declare(metadata %storage, metadata %var, metadata %expr)
declare void @llvm.dbg.value(metadata %storage, i64 %offset, metadata %var, metadata %expr)
This patch adds a new LLVM-local tag to DIExpressions, so we can detect
and pretty-print DIExpression metadata nodes.
What this patch doesn't do:
This patch does not touch the "Indirect" field in DIVariable; but moving
that into the expression would be a natural next step.
http://reviews.llvm.org/D4919
rdar://problem/17994491
Thanks to dblaikie and dexonsmith for reviewing this patch!
llvm-svn: 218778
This change, which allows @llvm.assume to be used from within computeKnownBits
(and other associated functions in ValueTracking), adds some (optional)
parameters to computeKnownBits and friends. These functions now (optionally)
take a "context" instruction pointer, an AssumptionTracker pointer, and also a
DomTree pointer, and most of the changes are just to pass this new information
when it is easily available from InstSimplify, InstCombine, etc.
As explained below, the significant conceptual change is that known properties
of a value might depend on the control-flow location of the use (because we
care that the @llvm.assume dominates the use because assumptions have
control-flow dependencies). This means that, when we ask if bits are known in a
value, we might get different answers for different uses.
The significant changes are all in ValueTracking. Two main changes: First, as
with the rest of the code, new parameters need to be passed around. To make
this easier, I grouped them into a structure, and I made internal static
versions of the relevant functions that take this structure as a parameter. The
new code does as you might expect, it looks for @llvm.assume calls that make
use of the value we're trying to learn something about (often indirectly),
attempts to pattern match that expression, and uses the result if successful.
By making use of the AssumptionTracker, the process of finding @llvm.assume
calls is not expensive.
Part of the structure being passed around inside ValueTracking is a set of
already-considered @llvm.assume calls. This is to prevent a query using, for
example, the assume(a == b), to recurse on itself. The context and DT params
are used to find applicable assumptions. An assumption needs to dominate the
context instruction, or come after it deterministically. In this latter case we
only handle the specific case where both the assumption and the context
instruction are in the same block, and we need to exclude assumptions from
being used to simplify their own ephemeral values (those which contribute only
to the assumption) because otherwise the assumption would prove its feeding
comparison trivial and would be removed.
This commit adds the plumbing and the logic for a simple masked-bit propagation
(just enough to write a regression test). Future commits add more patterns
(and, correspondingly, more regression tests).
llvm-svn: 217342
SROA may decide that it needs to insert a bitcast and would set it's
insertion point before a PHI. This will create an invalid module
right quick.
Instead, choose the first insertion point in the basic block that holds
our PHI.
This fixes PR20822.
Differential Revision: http://reviews.llvm.org/D5141
llvm-svn: 216891
Summary:
Fixes PR20425.
During slice building, if all of the incoming values of a PHI node are the same, replace the PHI node with the common value. This simplification makes alloca's used by PHI nodes easier to promote.
Test Plan: Added three more tests in phi-and-select.ll
Reviewers: nlewycky, eliben, meheff, chandlerc
Reviewed By: chandlerc
Subscribers: zinovy.nis, hfinkel, baldrick, llvm-commits
Differential Revision: http://reviews.llvm.org/D4659
llvm-svn: 216299
In this case, we are creating an x86_fp80 slice for a union from C where
the padding bytes may contain real data. An x86_fp80 alloca is 16 bytes,
and that's just fine. We can't, however, use regular loads and stores to
access the slice, because the store size is only 10 bytes / 80 bits.
Instead, use memcpy and memset.
Fixes PR18726.
Reviewed By: chandlerc
Differential Revision: http://reviews.llvm.org/D5012
llvm-svn: 216248
this case, the code path dealing with vector promotion was missing the explicit
checks for lifetime intrinsics that were present on the corresponding integer
promotion path.
llvm-svn: 215148
In order to enable the preservation of noalias function parameter information
after inlining, and the representation of block-level __restrict__ pointer
information (etc.), additional kinds of aliasing metadata will be introduced.
This metadata needs to be carried around in AliasAnalysis::Location objects
(and MMOs at the SDAG level), and so we need to generalize the current scheme
(which is hard-coded to just one TBAA MDNode*).
This commit introduces only the necessary refactoring to allow for the
introduction of other aliasing metadata types, but does not actually introduce
any (that will come in a follow-up commit). What it does introduce is a new
AAMDNodes structure to hold all of the aliasing metadata nodes associated with
a particular memory-accessing instruction, and uses that structure instead of
the raw MDNode* in AliasAnalysis::Location, etc.
No functionality change intended.
llvm-svn: 213859
isDereferenceablePointer should not give up upon encountering any bitcast. If
we're casting from a pointer to a larger type to a pointer to a small type, we
can continue by examining the bitcast's operand. This missing capability
was noted in a comment in the function.
In order for this to work, isDereferenceablePointer now takes an optional
DataLayout pointer (essentially all callers already had such a pointer
available). Most code uses isDereferenceablePointer though
isSafeToSpeculativelyExecute (which already took an optional DataLayout
pointer), and to enable the LICM test case, LICM needs to actually provide its DL
pointer to isSafeToSpeculativelyExecute (which it was not doing previously).
llvm-svn: 212686
r199771 accidently broke the logic that makes sure that SROA only splits
load on byte boundaries. If such a split happens, some bits get lost
when reassembling loads of wider types, causing data corruption.
Move the width check up to reject such splits early, avoiding the
corruption. Fixes PR19250.
Patch by: Björn Steinbrink <bsteinbr@gmail.com>
llvm-svn: 211082
definition below all of the header #include lines, lib/Transforms/...
edition.
This one is tricky for two reasons. We again have a couple of passes
that define something else before the includes as well. I've sunk their
name macros with the DEBUG_TYPE.
Also, InstCombine contains headers that need DEBUG_TYPE, so now those
headers #define and #undef DEBUG_TYPE around their code, leaving them
well formed modular headers. Fixing these headers was a large motivation
for all of these changes, as "leaky" macros of this form are hard on the
modules implementation.
llvm-svn: 206844
This requires a number of steps.
1) Move value_use_iterator into the Value class as an implementation
detail
2) Change it to actually be a *Use* iterator rather than a *User*
iterator.
3) Add an adaptor which is a User iterator that always looks through the
Use to the User.
4) Wrap these in Value::use_iterator and Value::user_iterator typedefs.
5) Add the range adaptors as Value::uses() and Value::users().
6) Update *all* of the callers to correctly distinguish between whether
they wanted a use_iterator (and to explicitly dig out the User when
needed), or a user_iterator which makes the Use itself totally
opaque.
Because #6 requires churning essentially everything that walked the
Use-Def chains, I went ahead and added all of the range adaptors and
switched them to range-based loops where appropriate. Also because the
renaming requires at least churning every line of code, it didn't make
any sense to split these up into multiple commits -- all of which would
touch all of the same lies of code.
The result is still not quite optimal. The Value::use_iterator is a nice
regular iterator, but Value::user_iterator is an iterator over User*s
rather than over the User objects themselves. As a consequence, it fits
a bit awkwardly into the range-based world and it has the weird
extra-dereferencing 'operator->' that so many of our iterators have.
I think this could be fixed by providing something which transforms
a range of T&s into a range of T*s, but that *can* be separated into
another patch, and it isn't yet 100% clear whether this is the right
move.
However, this change gets us most of the benefit and cleans up
a substantial amount of code around Use and User. =]
llvm-svn: 203364
remove_if that its predicate is adaptable. We don't actually need this,
we can write a generic adapter for any predicate.
This lets us remove some very wrong std::function usages. We should
never be using std::function for predicates to algorithms. This incurs
an *indirect* call overhead for every evaluation of the predicate, and
makes it very hard to inline through.
llvm-svn: 202742
operand_values. The first provides a range view over operand Use
objects, and the second provides a range view over the Value*s being
used by those operands.
The naming is "STL-style" rather than "LLVM-style" because we have
historically named iterator methods STL-style, and range methods seem to
have far more in common with their iterator counterparts than with
"normal" APIs. Feel free to bikeshed on this one if you want, I'm happy
to change these around if people feel strongly.
I've switched code in SROA and LCG to exercise these mostly to ensure
they work correctly -- we don't really have an easy way to unittest this
and they're trivial.
llvm-svn: 202687
the default.
Based on the patch by Matt Arsenault, D1764!
I switched one place to use the more direct pointer type to compute the
desired address space, and I reworked the memcpy rewriting section to
reflect significant refactorings that this patch helped inspire.
Thanks to several of the folks who helped review and improve the patch
as well.
llvm-svn: 202247
to work independently for the slice side and the other side.
This allows us to only compute the minimum of the two when we actually
rewrite to a memcpy that needs to take the minimum, and preserve higher
alignment for one side or the other when rewriting to loads and stores.
This fix was inspired by seeing the result of some refactoring that
makes addrspace handling better.
llvm-svn: 202242
D1764, which in turn set off the other refactorings to make
'getSliceAlign()' a sensible thing.
There are two possible inputs to the required alignment of a memory
transfer intrinsic: the alignment constraints of the source and the
destination. If we are *only* introducing a (potentially new) offset
onto one side of the transfer, we don't need to consider the alignment
constraints of the other side. Use this to simplify the logic feeding
into alignment computation for unsplit transfers.
Also, hoist the clamp of the magical zero alignment for these intrinsics
to the more customary one alignment early. This lets several other
conditions melt away.
No functionality changed. There is a further improvement this exposes
which *will* change functionality, but that's arriving in a separate
patch.
llvm-svn: 202232
rewriting logic: don't pass custom offsets for the adjusted pointer to
the new alloca.
We always passed NewBeginOffset here. Sometimes we spelled it
BeginOffset, but only when they were in fact equal. Whats worse, the API
is set up so that you can't reasonably call it with anything else -- it
assumes that you're passing it an offset relative to the *original*
alloca that happens to fall within the new one. That's the whole point
of NewBeginOffset, it's the clamped beginning offset.
No functionality changed.
llvm-svn: 202231
alignment of the slice being rewritten, not any arbitrary offset.
Every caller is really just trying to compute the alignment for the
whole slice, never for some arbitrary alignment. They are also just
passing a type when they have one to see if we can skip an explicit
alignment in the IR by using the type's alignment. This makes for a much
simpler interface.
Another refactoring inspired by the addrspace patch for SROA, although
only loosely related.
llvm-svn: 202230
consistency with memcpy rewriting, and fix a latent bug in the alignment
management for memset.
The alignment issue is that getAdjustedAllocaPtr is computing the
*relative* offset into the new alloca, but the alignment isn't being set
to the relative offset, it was using the the absolute offset which is
into the old alloca.
I don't think its possible to write a test case that actually reaches
this code where the resulting alignment would be observably different,
but the intent was clearly to use the relative offset within the new
alloca.
llvm-svn: 202229
rather than passing them as arguments.
While I generally prefer actual arguments, in this case the readability
loss is substantial. By using members we avoid repeatedly calculating
the offsets, and once we're using members it is useful to ensure that
those names *always* refer to the original-alloca-relative new offset
for a rewritten slice.
No functionality changed. Follow-up refactoring, all toward getting the
address space patch merged.
llvm-svn: 202228
slice being rewritten.
We had the same code scattered across most of the visits. Instead,
compute the new offsets and the slice size once when we start to visit
a particular slice, and use the member variables from then on. This
reduces quite a bit of code duplication.
No functionality changed. Refactoring inspired to make it easier to
apply the address space patch to SROA.
llvm-svn: 202227
checking in SROA.
The primary change is to just rely on uge for checking that the offset
is within the allocation size. This removes the explicit checks against
isNegative which were terribly error prone (including the reversed logic
that led to PR18615) and prevented us from supporting stack allocations
larger than half the address space.... Ok, so maybe the latter isn't
*common* but it's a silly restriction to have.
Also, we used to try to support a PHI node which loaded from before the
start of the allocation if any of the loaded bytes were within the
allocation. This doesn't make any sense, we have never really supported
loading or storing *before* the allocation starts. The simplified logic
just doesn't care.
We continue to allow loading past the end of the allocation in part to
support cases where there is a PHI and some loads are larger than others
and the larger ones reach past the end of the allocation. We could solve
this a different and more conservative way, but I'm still somewhat
paranoid about this.
llvm-svn: 202224
implemented this way a long time ago and due to the overwhelming bugs
that surfaced, moved to a much more relaxed variant. Richard Smith would
like to understand the magnitude of this problem and it seems fairly
harmless to keep some flag-controlled logic to get the extremely strict
behavior here. I'll remove it if it doesn't prove useful.
llvm-svn: 202193
just "load". This helps avoid pointless de-duping with order-sensitive
numbers as we already have unique names from the original load. It also
makes the resulting IR quite a bit easier to read.
llvm-svn: 202140
the pointer adjustment code. This is the primary code path that creates
totally new instructions in SROA and being able to lump them based on
the pointer value's name for which they were created causes
*significantly* fewer name collisions and general noise in the debug
output. This is particularly significant because it is making it much
harder to track down instability in the output of SROA, as name
de-duplication is a totally harmless form of instability that gets in
the way of seeing real problems.
The new fancy naming scheme tries to dig out the root "pre-SROA" name
for pointer values and associate that all the way through the pointer
formation instructions. Digging out the root is important to prevent the
multiple iterative rounds of SROA from just layering too much cruft on
top of cruft here. We already track the layers of SROAs iteration in the
alloca name prefix. We don't need to duplicate it here.
Should have no functionality change, and shouldn't have any really
measurable impact on NDEBUG builds, as most of the complex logic is
debug-only.
llvm-svn: 202139
using OldPtr more heavily. Lots of this code was written before the
rewriter had an OldPtr member setup ahead of time. There are already
asserts in place that should ensure this doesn't change any
functionality.
llvm-svn: 202135
the break statement, not just think it to yourself....
No idea how this worked at all, much less survived most bots, my
bootstrap, and some bot bootstraps!
The Polly one didn't survive, and this was filed as PR18959. I don't
have a reduced test case and honestly I'm not seeing the need. What we
probably need here are better asserts / debug-build behavior in
SmallPtrSet so that this madness doesn't make it so far.
llvm-svn: 202129
sorting it. This helps uncover latent reliance on the original ordering
which aren't guaranteed to be preserved by std::sort (but often are),
and which are based on the use-def chain orderings which also aren't
(technically) guaranteed.
Only available in C++11 debug builds, and behind a flag to prevent noise
at the moment, but this is generally useful so figured I'd put it in the
tree rather than keeping it out-of-tree.
llvm-svn: 202106
the destination operand or source operand of a memmove.
It so happens that it was impossible for SROA to try to rewrite
self-memmove where the operands are *identical*, because either such
a think is volatile (and we don't rewrite) or it is non-volatile, and we
don't even register it as a use of the alloca.
However, making the 'IsDest' test *rely* on this subtle fact is... Very
confusing for the reader. We should use the direct and readily available
test of the Use* which gives us concrete information about which operand
is being rewritten.
No functionality changed, I hope! ;]
llvm-svn: 202103
ordering.
The fundamental problem that we're hitting here is that the use-def
chain ordering is *itself* not a stable thing to be relying on in the
rewriting for SROA. Further, we use a non-stable sort over the slices to
arrange them based on the section of the alloca they're operating on.
With a debugging STL implementation (or different implementations in
stage2 and stage3) this can cause stage2 != stage3.
The specific aspect of this problem fixed in this commit deals with the
rewriting and load-speculation around PHIs and Selects. This, like many
other aspects of the use-rewriting in SROA, is really part of the
"strong SSA-formation" that is doen by SROA where it works very hard to
canonicalize loads and stores in *just* the right way to satisfy the
needs of mem2reg[1]. When we have a select (or a PHI) with 2 uses of the
same alloca, we test that loads downstream of the select are
speculatable around it twice. If only one of the operands to the select
needs to be rewritten, then if we get lucky we rewrite that one first
and the select is immediately speculatable. This can cause the order of
operand visitation, and thus the order of slices to be rewritten, to
change an alloca from promotable to non-promotable and vice versa.
The fix is to defer all of the speculation until *after* the rewrite
phase is done. Once we've rewritten everything, we can accurately test
for whether speculation will work (once, instead of twice!) and the
order ceases to matter.
This also happens to simplify the other subtlety of speculation -- we
need to *not* speculate anything unless the result of speculating will
make the alloca fully promotable by mem2reg. I had a previous attempt at
simplifying this, but it was still pretty horrible.
There is actually already a *really* nice test case for this in
basictest.ll, but on multiple STL implementations and inputs, we just
got "lucky". Fortunately, the test case is very small and we can
essentially build it in exactly the opposite way to get reasonable
coverage in both directions even from normal STL implementations.
llvm-svn: 202092
Ideally only those transform passes that run at -O0 remain enabled,
in reality we get as close as we reasonably can.
Passes are responsible for disabling themselves, it's not the job of
the pass manager to do it for them.
llvm-svn: 200892
inconsistent results for different orderings of alloca slices. The
fundamental issue is that it is just always a mistake to return early
from this function. There is no effective early exit to leverage. This
patch stops trynig to do so and simplifies the code a bit as
a consequence.
Original diagnosis and patch by James Molloy with some name tweaks by me
in part reflecting feedback from Duncan Smith on the mailing list.
llvm-svn: 199771
intrinsics.
Reported on the list by Evan with a couple of attempts to fix, but it
took a while to dig down to the root cause. There are two overlapping
bugs here, both centering around the circumstance of discovering
a memcpy operand which is known to be completely outside the bounds of
the alloca.
First, we need to kill the *other* side of the memcpy if it was added to
this alloca. Otherwise we'll factor it into our slicing and try to
rewrite it even though we know for a fact that it is dead. This is made
more tricky because we can visit the sides in either order. So we have
to both kill the other side and skip instructions marked as dead. The
latter really should be goodness in every case, but here is a matter of
correctness.
Second, we need to actually remove the *uses* of the alloca by the
memcpy when queuing it for later deletion. Otherwise it may still be
using the alloca when we go to promote it (if the rewrite re-uses the
existing alloca instruction). Do this by factoring out the
use-clobbering used when for nixing a Phi argument and re-using it
across the operands of a to-be-deleted instruction.
llvm-svn: 199590
can be used by both the new pass manager and the old.
This removes it from any of the virtual mess of the pass interfaces and
lets it derive cleanly from the DominatorTreeBase<> template. In turn,
tons of boilerplate interface can be nuked and it turns into a very
straightforward extension of the base DominatorTree interface.
The old analysis pass is now a simple wrapper. The names and style of
this split should match the split between CallGraph and
CallGraphWrapperPass. All of the users of DominatorTree have been
updated to match using many of the same tricks as with CallGraph. The
goal is that the common type remains the resulting DominatorTree rather
than the pass. This will make subsequent work toward the new pass
manager significantly easier.
Also in numerous places things became cleaner because I switched from
re-running the pass (!!! mid way through some other passes run!!!) to
directly recomputing the domtree.
llvm-svn: 199104
directory. These passes are already defined in the IR library, and it
doesn't make any sense to have the headers in Analysis.
Long term, I think there is going to be a much better way to divide
these matters. The dominators code should be fully separated into the
abstract graph algorithm and have that put in Support where it becomes
obvious that evn Clang's CFGBlock's can use it. Then the verifier can
manually construct dominance information from the Support-driven
interface while the Analysis library can provide a pass which both
caches, reconstructs, and supports a nice update API.
But those are very long term, and so I don't want to leave the really
confusing structure until that day arrives.
llvm-svn: 199082
All other uses of this macro in LLVM/clang have been moved to the function
definition so follow suite (and the usage advice) here too for consistency.
llvm-svn: 198516
The motivation is to mark dump methods as used in debug builds so that they can
be called from lldb, but to not do so in release builds so that they can be
dead-stripped.
There's lots of potential follow-up work suggested in the thread
"Should dump methods be LLVM_ATTRIBUTE_USED only in debug builds?" on cfe-dev,
but everyone seems to agreen on this subset.
Macro name chosen by fair coin toss.
llvm-svn: 198456
order of slices of the alloca which have exactly the same size and other
properties. This was found by a perniciously unstable sort
implementation used to flush out buggy uses of the algorithm.
The fundamental idea is that findCommonType should return the best
common type it can find across all of the slices in the range. There
were two bugs here previously:
1) We would accept an integer type smaller than a byte-width multiple,
and if there were different bit-width integer types, we would accept
the first one. This caused an actual failure in the testcase updated
here when the sort order changed.
2) If we found a bad combination of types or a non-load, non-store use
before an integer typed load or store we would bail, but if we found
the integere typed load or store, we would use it. The correct
behavior is to always use an integer typed operation which covers the
partition if one exists.
While a clever debugging sort algorithm found problem #1 in our existing
test cases, I have no useful test case ideas for #2. I spotted in by
inspection when looking at this code.
llvm-svn: 195118
SROA wants to convert any types of equivalent widths but it's not possible to
convert vectors of pointers to an integer scalar with a single cast. As a
workaround we add a bitcast to the corresponding int ptr type first. This type
of cast used to be an edge case but has become common with SLP vectorization.
Fixes PR17271.
llvm-svn: 191143
However, opt -O2 doesn't run mem2reg directly so nobody noticed until r188146
when SROA started sending more things directly down the PromoteMemToReg path.
In order to revert r187191, I also revert dependent revisions r187296, r187322
and r188146. Fixes PR16867. Does not add the testcases from that PR, but both
of them should get added for both mem2reg and sroa when this revert gets
unreverted.
llvm-svn: 188327
SROA-based analysis has enough information. This should work now that
both mem2reg *and* the SSAUpdater-based AllocaPromoter have been updated
to be able to promote the types of allocas that the SROA analysis
detects.
I've included tests for the AllocaPromoter that were only possible to
write once we fast-tracked promotable allocas without rewriting them.
This includes a test both for r187347 and r188145.
Original commit log for r187323:
"""
Now that mem2reg understands how to cope with a slightly wider set of uses of
an alloca, we can pre-compute promotability while analyzing an alloca for
splitting in SROA. That lets us short-circuit the common case of a bunch of
trivially promotable allocas. This cuts 20% to 30% off the run time of SROA for
typical frontend-generated IR sequneces I'm seeing. It gets the new SROA to
within 20% of ScalarRepl for such code. My current benchmark for these numbers
is PR15412, but it fits the general pattern of IR emitted by Clang so it should
be widely applicable.
"""
llvm-svn: 188146
the more general set of patterns that are now handled by mem2reg and that we
can detect quickly while doing SROA's initial analysis. Notably, this allows it
to promote through no-op bitcast and GEP sequences. A core part of the
SSAUpdater approach is the ability to test whether a particular instruction is
part of the set being promoted. Testing this becomes significantly more complex
in the world where the operand to every load and store isn't the alloca itself.
I ended up using the approach of walking up the def-chain until we find the
alloca. I benchmarked this against keeping a set of pointer operands and
keeping a set of the loads and stores we care about, and this one seemed faster
although the difference was very small.
No test case yet because currently the rewriting always "fixes" the inputs to
not require this. The next patch which re-enables early promotion of easy cases
in SROA will include a test case that specifically exercises this aspect of the
alloca promoter.
llvm-svn: 188145
our visiting datastructures in the AllocaPromoter/SSAUpdater path of
SROA. Also shift the order if clears around to be more consistent.
No functionality changed here, this is just a cleanup.
llvm-svn: 188144
infrastructure to do promotion without a domtree the same smarts about
looking through GEPs, bitcasts, etc., that I just taught mem2reg about.
This way, if SROA chooses to promote an alloca which still has some
noisy instructions this code can cope with them.
I've not used as principled of an approach here for two reasons:
1) This code doesn't really need it as we were already set up to zip
through the instructions used by the alloca.
2) I view the code here as more of a hack, and hopefully a temporary one.
The SSAUpdater path in SROA is a real sore point for me. It doesn't make
a lot of architectural sense for many reasons:
- We're likely to end up needing the domtree anyways in a subsequent
pass, so why not compute it earlier and use it.
- In the future we'll likely end up needing the domtree for parts of the
inliner itself.
- If we need to we could teach the inliner to preserve the domtree. Part
of the re-work of the pass manager will allow this to be very powerful
even in large SCCs with many functions.
- Ultimately, computing a domtree has gotten significantly faster since
the original SSAUpdater-using code went into ScalarRepl. We no longer
use domfrontiers, and much of domtree is lazily done based on queries
rather than eagerly.
- At this point keeping the SSAUpdater-based promotion saves a total of
0.7% on a build of the 'opt' tool for me. That's not a lot of
performance given the complexity!
So I'm leaving this a bit ugly in the hope that eventually we just
remove all of this nonsense.
I can't even readily test this because this code isn't reachable except
through SROA. When I re-instate the patch that fast-tracks allocas
already suitable for promotion, I'll add a testcase there that failed
before this change. Before that, SROA will fix any test case I give it.
llvm-svn: 187347
uses of an alloca, we can pre-compute promotability while analyzing an
alloca for splitting in SROA. That lets us short-circuit the common case
of a bunch of trivially promotable allocas. This cuts 20% to 30% off the
run time of SROA for typical frontend-generated IR sequneces I'm seeing.
It gets the new SROA to within 20% of ScalarRepl for such code. My
current benchmark for these numbers is PR15412, but it fits the general
pattern of IR emitted by Clang so it should be widely applicable.
llvm-svn: 187323
their being optimized out in debug mode. Realistically, this just isn't
going to be the slow part anyways. This also fixes unused variable
warnings that are breaking LLD build bots. =/ I didn't see these at
first, and kept losing track of the fact that they were broken.
llvm-svn: 187297
schedule an alloca for another iteration in SROA. This only showed up
with a mixture of promotable and unpromotable selects and phis. Added
a test case for this.
llvm-svn: 187031
pending speculation for a phi node. The problem here is that we were
using growth of the specluation set as an indicator of whether
speculation would occur, and if the phi node is already in the set we
don't see it grow. This is a symptom of the fact that this signal is
a total hack.
Unfortunately, I couldn't really come up with a non-hacky way of
signaling that promotion remains valid *after* speculation occurs, such
that we only speculate when all else looks good for promotion. In the
end, I went with at least a much more explicit approach of doing the
work of queuing inside the phi and select processing and setting
a preposterously named flag to convey that we're in the special state of
requiring speculating before promotion.
Thanks to Richard Trieu and Nick Lewycky for the excellent work reducing
a testcase for this from a pretty giant, nasty assert in a big
application. =] The testcase was excellent.
llvm-svn: 187029
implementation of the SROA algorithm. We were using the term 'partition'
in many places that no longer ever represented an actual partition, but
rather just an arbitrary slice of an alloca.
No functionality change intended here. Mostly just renaming of types,
functions, variables, and rewording of comments. Several comments were
rewritten to make a lot more sense in the new structure of things.
The stats are still weird and not reflective of how this really works.
I'll fix those up in a separate patch as it is a touch more semantic of
a change...
llvm-svn: 186659
SROA.
The crux of the issue is that now we track uses of a partition of the
alloca in two places: the iterators over the partitioning uses and the
previously collected split uses vector. We weren't accounting for the
fact that the split uses might invalidate integer widening in ways other
than due to their width (in this case due to being volatile).
Further reduced testcase added to the tests.
llvm-svn: 186655
end of a vector. This was found with ASan. I've had one other report of
a crasher, but thus far been unable to reproduce the crash. It may well
be fixed with this version, and if not I'd like to get more information
from the build bots about what is happening.
See r186316 for the full commit log for the new implementation of the
SROA algorithm.
llvm-svn: 186565
a bot.
This reverts the commit which introduced a new implementation of the
fancy SROA pass designed to reduce its overhead. I'll skip the huge
commit log here, refer to r186316 if you're looking for how this all
works and why it works that way.
llvm-svn: 186332