that pushes a step over plan. Relax the listing checker
so it will look past any entries after the ones listed in
the input patterns. Then for the internal plans just check
for the StepOver plan that our scripted plan pushes, and look past
any others.
This should make the test more robust on systems that don't use the
step-in then push a step-out plan to step over a function.
If a plan is not private, "thread plan discard" can discard it. It would
not be hard to write reliable scripted plan if its subplans could get
removed out from under it.
The instrumentation unit tests' current implementation uses global
variables to track constructor calls for the instrumented classes during
replay. This is suboptimal because it indirectly relies on how the
reproducer instrumentation is implemented. I found out when adding
support for passive replay and the test broke because we made an extra
(temporary) copy of the instrumented objects.
Additionally, the old approach wasn't very self-explanatory. It took me
a bit of time to understand why we were expecting the number of objects
in the test.
This patch rewrites the test and uses the index-to-object-mapping to
verify the objects created during replay. You can now specify the
expected objects, in order, and whether they should be valid or not. I
find that it makes the tests much easier to understand. More
importantly, this approach is resilient to implementation detail changes
in the instrumentation.
The final function call to `test_X` is failing on aarch64-linux with SIGILL.
Function calls to previous expressions seem to just not work on aarch64-linux
but I don't see another way to test the multiple-run Fix-Its.
This patch refactors the test that the skipIf for aarch64 Linux only covers
the part of the test that was added D77214.
It removes some needless deep indentation and some redundant statements.
It prepares the code for a more clean next patch - DWARF index callbacks
D77327.
Differential Revision: https://reviews.llvm.org/D77326
Types that came from a Clang module are nested in DW_TAG_module tags
in DWARF. This patch recreates the Clang module hierarchy in LLDB and
1;95;0csets the owning module information accordingly. My primary motivation
is to facilitate looking up per-module APINotes for individual
declarations, but this likely also has other applications.
This reapplies the previously reverted commit, but without support for
ClassTemplateSpecializations, which I'm going to look into separately.
rdar://problem/59634380
Differential Revision: https://reviews.llvm.org/D75488
Add a small artificial delay in replay mode before exiting to ensure
that all asynchronous events have completed. This should reduce the
level of replay flakiness on some of the slower bots.
The synchronization logic in the previous had a subtle bug. Moving of
the "m_read_thread_did_exit = true" into the critical section made it
possible for some threads calling SynchronizeWithReadThread call to get
stuck. This could happen if there were already past the point where they
checked this variable. In that case, they would block on waiting for the
eBroadcastBitNoMorePendingInput event, which would never come as the
read thread was blocked on getting the synchronization mutex.
The new version moves that line out of the critical section and before
the sending of the eBroadcastBitNoMorePendingInput event, and also adds
some comments to explain why the things need to be in this sequence:
- m_read_thread_did_exit = true: prevents new threads for waiting on
events
- eBroadcastBitNoMorePendingInput: unblock any current thread waiting
for the event
- Disconnect(): close the connection. This is the only bit that needs to
be in the critical section, and this is to ensure that we don't close
the connection while the synchronizing thread is mucking with it.
Original commit message follows:
Communication::SynchronizeWithReadThread is called whenever a process
stops to ensure that we process all of its stdout before we report the
stop. If the process exits, we first call this method, and then close
the connection.
However, when the child process exits, the thread reading its stdout
will usually (but not always) read an EOF because the other end of the
pty has been closed. In response to an EOF, the Communication read
thread closes it's end of the connection too.
This can result in a race where the read thread is closing the
connection while the synchronizing thread is attempting to get its
attention via Connection::InterruptRead.
The fix is to hold the synchronization mutex while closing the
connection.
I've found this issue while tracking down a rare flake in some of the
vscode tests. I am not sure this is the cause of those failures (as I
would have expected this issue to manifest itself differently), but it
is an issue nonetheless.
The attached test demonstrates the steps needed to reproduce the race.
It will fail under tsan without this patch.
Reviewers: clayborg, JDevlieghere
Subscribers: mgorny, lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D77295
Summary:
Communication::SynchronizeWithReadThread is called whenever a process
stops to ensure that we process all of its stdout before we report the
stop. If the process exits, we first call this method, and then close
the connection.
However, when the child process exits, the thread reading its stdout
will usually (but not always) read an EOF because the other end of the
pty has been closed. In response to an EOF, the Communication read
thread closes it's end of the connection too.
This can result in a race where the read thread is closing the
connection while the synchronizing thread is attempting to get its
attention via Connection::InterruptRead.
The fix is to hold the synchronization mutex while closing the
connection.
I've found this issue while tracking down a rare flake in some of the
vscode tests. I am not sure this is the cause of those failures (as I
would have expected this issue to manifest itself differently), but it
is an issue nonetheless.
The attached test demonstrates the steps needed to reproduce the race.
It will fail under tsan without this patch.
Reviewers: clayborg, JDevlieghere
Subscribers: mgorny, lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D77295
I fixed the bug that the "log timer" has no tab command.
Original code has the only CommandObjectLogTimer class, but it is not
sufficient. Thus I divided the content of CommandObjectLog class into
CommandObjectLogEnable class, CommandObjectLogDisable class,
CommandObjectLogDump class, CommandObjectLogReset class,
CommandObjectLogIncrement class.
Reviewed by: teemperor
Differential Revision: https://reviews.llvm.org/D76906
Using the approach suggested by Pavel in D77588, this patch introduces a
new lldbconfig module that lives next to the lldb module. It makes it
possible to make the lldb module configurable before importing it. More
specifically it makes it possible to delay initializing the debugger,
which is needed for testing the reproducer.
Differential revision: https://reviews.llvm.org/D77661
Summary:
This adds support for commands created through the API to support autorepeat.
This covers the case of single word and multiword commands.
Comprehensive tests are included as well.
Reviewers: labath, clayborg
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D77444
Summary:
When using source maps for a breakpoint, in order to find the actual source that breakpoint has resolved, we
need to use a query similar to what CommandObjectSource::DumpLinesInSymbolContexts does, which is the logic
used by the CLI to display the source line at a given breakpoint. That's necessary because from a breakpoint
location you only have an address, which points to the original source location, not the source mapped one.
in the setBreakpoints request handler, we haven't been doing such query and we were returning the original
source location, which was breaking the UX of VSCode, as many breakpoints were being set but not displayed
in the source file next to each line. Besides, clicking the source path of a breakpoint in the breakpoints
view in the debug tab was not working for this case, as VSCode was trying to open a non-existent file, thus
showing an error to the user.
Ideally, we should do the query mentioned above to find the actual source location to respond to the IDE,
however, that query is expensive and users can have an arbitrary number of breakpoints set. As a simpler fix,
the request sent by VSCode already contains the full source path, which exists because the user set it from
the IDE itself, so we can simply reuse it instead of querying from the SB API.
I wrote a test for this, and found out that I had to move SetSourceMapFromArguments after RunInitCommands in
lldb-vscode.cpp, because an init command used in all tests is `settings clear -all`, which would clear the
source map unless specified after initCommands. And in any case, I think it makes sense to have initCommands
run before anything the debugger would do.
Reviewers: clayborg, kusmour, labath, aadsm
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D76968
Summary:
The buffer protocol does not allow us to just call PyBuffer_Release
and assume the buffer will still be there. Most things that implement the
buffer protocol will let us get away with that, but not all. We need
to release it at the end of the SWIG wrapper.
Reviewers: labath, jasonmolenda, JDevlieghere, vadimcn
Reviewed By: labath
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D77480
Discussed on lldb-dev with Pavel Labath. This doesn't work for
background processes [causes Python to be stuck forever], and it's
unclear whether it's needed. There's no test, also. If this turns
out to be useful, it can be recommitted with a functional implementation
and a test.
My main work directory is on a separate partition, but I usually access
it through a symlink in my home directory. When running the tests,
either Clang or make resolves the symlink, and the real path of the
test directory ends up in the debug information.
This confuses this test as LLDB is trying to remap the real path, but
the remapping description uses the path with the symlink in
it. Calling realpath on the source path when constructing the
remapping description fixes it.
We would return `LLDB_INVALID_IMAGE_TOKEN` for the address rather than
the correct value of `LLDB_IMAGE_ADDRESS`. This would result in the
check for the return value to silently pass on x64 as the invalid
address and invalid token are of different sizes (`size_t` vs
`uintprr_t`). This corrects the return value to `LLDB_INVALID_ADDRESS`
and addresses the rest to reset the mapped address to the invalid value.
This was found by inspection when trying to implement module support for
Windows.
This is mostly useful for Swift support; it allows LLDB to substitute
a matching SDK it shipped with instead of the sysroot path that was
used at compile time.
The goal of this is to make the Xcode SDK something that behaves more
like the compiler's resource directory, as in that it ships with LLDB
rather than with the debugged program. This important primarily for
importing Swift and Clang modules in the expression evaluator, and
getting at the APINotes from the SDK in Swift.
For a cross-debugging scenario, this means you have to have an SDK for
your target installed alongside LLDB. In Xcode this will always be the
case.
rdar://problem/60640017
Differential Revision: https://reviews.llvm.org/D76471
Greg Clayton a few years ago.
My patch to augment the symbol table in Mach-O files with the
dyld trie exports data structure only categorized symbols as code
or data, but Greg Clayton had a patch to do something similar to
swift a few years ago that had a more extensive categorization of
symbols, as well as extracting some objc class/ivar names from the
entries. This patch is basically just Greg's, updated a bit and
with a test case added to it.
<rdar://problem/50791451>
Differential Revision: https://reviews.llvm.org/D77369
This patch adds parts of the stack that should be useful for unwinding
to the jThreadsInfo reply from lldb-server. We return the top of the
stack (12 words), and we also try to walk the frame pointer linked list
and return the memory containing frame pointer and return address pairs.
The idea is to cover the cases with and without frame pointer omission.
Differential Revision: https://reviews.llvm.org/D74398
Summary:
Usually when Clang emits an error Fix-It it does two things. It emits the diagnostic and then it fixes the
currently generated AST to reflect the applied Fix-It. While emitting the diagnostic is easy to implement,
fixing the currently generated AST is often tricky. That causes that some Fix-Its just keep the AST as-is or
abort the parsing process entirely. Once the parser stopped, any Fix-Its for the rest of the expression are
not detected and when the user manually applies the Fix-It, the next expression will just produce a new
Fix-It.
This is often occurring with quickly made Fix-Its that are just used to bridge temporary API changes
and that often are not worth implementing a proper API fixup in addition to the diagnostic. To still
give some kind of reasonable user-experience for users that have these Fix-Its and rely on them to
fix their expressions, this patch adds the ability to retry parsing with applied Fix-Its multiple time to
give the normal Fix-It experience where things Clang knows how to fix are not causing actual expression
error (at least when automatically applying Fix-Its is activated).
The way this is implemented is just by having another setting in the expression options that specify how
often we should try applying Fix-Its and then reparse the expression. The default setting is still 1 for everyone
so this should not affect the speed in which we fail to parse expressions.
Reviewers: jingham, JDevlieghere, friss, shafik
Reviewed By: shafik
Subscribers: shafik, abidh
Differential Revision: https://reviews.llvm.org/D77214
Summary:
LLDB currently applies Fix-Its if they are attached to a Clang diagnostic that has the
severity "error". Fix-Its connected to warnings and other severities are supposed to
be ignored as LLDB doesn't seem to trust Clang Fix-Its in these situations.
However, LLDB also ignores all Fix-Its coming from "note:" diagnostics. These diagnostics
are usually emitted alongside other diagnostics (both warnings and errors), either to keep
a single diagnostic message shorter or because the Fix-It is in a different source line. As they
are technically their own (non-error) diagnostics, we currently are ignoring all Fix-Its associated with them.
For example, this is a possible Clang diagnostic with a Fix-It that is currently ignored:
```
error: <user expression 1>:2:10: too many arguments provided to function-like macro invocation
ToStr(0, {,})
^
<user expression 1>:1:9: macro 'ToStr' defined here
#define ToStr(x) #x
^
<user expression 1>:2:1: cannot use initializer list at the beginning of a macro argument
ToStr(0, {,})
^ ~~~~
```
We also don't store "note:" diagnostics at all, as LLDB's abstraction around the whole diagnostic
concept doesn't have such a concept. The text of "note:" diagnostics is instead
appended to the last non-note diagnostic (which is causing that there is no "note:" text in the
diagnostic above, as all the "note:" diagnostics have been appended to the first "error: ..." text).
This patch fixes the ignored Fix-Its in note-diagnostics by appending them to the last non-note
diagnostic, similar to the way we handle the text in these diagnostics.
Reviewers: JDevlieghere, jingham
Reviewed By: JDevlieghere
Subscribers: abidh
Differential Revision: https://reviews.llvm.org/D77055