Commit Graph

4 Commits

Author SHA1 Message Date
Chandler Carruth abde67eb1c [x86] Switch to using the long '--check-prefix' form which the
update_llc_test_checks.py script uses, and refresh the checks in this
test.

No functionality changed here, just bringing this test up to work with
automated updates using the python script.

llvm-svn: 228096
2015-02-04 00:58:40 +00:00
Andrea Di Biagio 64bc246f3f [X86] Improved lowering of packed v8i16 vector shifts by non-constant count.
Before this patch, the backend sub-optimally expanded the non-constant shift
count of a v8i16 shift into a sequence of two 'movd' plus 'movzwl'.

With this patch the backend checks if the target features sse4.1. If so, then
it lets the shuffle legalizer deal with the expansion of the shift amount.

Example:
;;
define <8 x i16> @test(<8 x i16> %A, <8 x i16> %B) {
  %shamt = shufflevector <8 x i16> %B, <8 x i16> undef, <8 x i32> zeroinitializer
  %shl = shl <8 x i16> %A, %shamt
  ret <8 x i16> %shl
}
;;

Before (with -mattr=+avx):
  vmovd  %xmm1, %eax
  movzwl  %ax, %eax
  vmovd  %eax, %xmm1
  vpsllw  %xmm1, %xmm0, %xmm0
  retq

Now:
  vpxor  %xmm2, %xmm2, %xmm2
  vpblendw  $1, %xmm1, %xmm2, %xmm1
  vpsllw  %xmm1, %xmm0, %xmm0
  retq

llvm-svn: 223660
2014-12-08 14:36:51 +00:00
Andrea Di Biagio 3e425c8d19 [X86] Improved lowering of packed vector shifts to vpsllq/vpsrlq.
SSE2/AVX non-constant packed shift instructions only use the lower 64-bit of
the shift count. 

This patch teaches function 'getTargetVShiftNode' how to deal with shifts
where the shift count node is of type MVT::i64.

Before this patch, function 'getTargetVShiftNode' only knew how to deal with
shift count nodes of type MVT::i32. This forced the backend to wrongly
truncate the shift count to MVT::i32, and then zero-extend it back to MVT::i64.

llvm-svn: 223505
2014-12-05 20:02:22 +00:00
Andrea Di Biagio 2876a67312 [X86] Avoid introducing extra shuffles when lowering packed vector shifts.
When lowering a vector shift node, the backend checks if the shift count is a
shuffle with a splat mask. If so, then it introduces an extra dag node to
extract the splat value from the shuffle. The splat value is then used
to generate a shift count of a target specific shift.

However, if we know that the shift count is a splat shuffle, we can use the
splat index 'I' to extract the I-th element from the first shuffle operand.
The advantage is that the splat shuffle may become dead since we no longer
use it.

Example:

;;
define <4 x i32> @example(<4 x i32> %a, <4 x i32> %b) {
  %c = shufflevector <4 x i32> %b, <4 x i32> undef, <4 x i32> zeroinitializer
  %shl = shl <4 x i32> %a, %c
  ret <4 x i32> %shl
}
;;

Before this patch, llc generated the following code (-mattr=+avx):
  vpshufd $0, %xmm1, %xmm1   # xmm1 = xmm1[0,0,0,0]
  vpxor  %xmm2, %xmm2
  vpblendw $3, %xmm1, %xmm2, %xmm1 # xmm1 = xmm1[0,1],xmm2[2,3,4,5,6,7]
  vpslld %xmm1, %xmm0, %xmm0
  retq

With this patch, the redundant splat operation is removed from the code.
  vpxor  %xmm2, %xmm2
  vpblendw $3, %xmm1, %xmm2, %xmm1 # xmm1 = xmm1[0,1],xmm2[2,3,4,5,6,7]
  vpslld %xmm1, %xmm0, %xmm0
  retq

llvm-svn: 223461
2014-12-05 12:13:30 +00:00