This cleans up type systems to be more pluggable. Prior to this we had issues:
- Module, SymbolFile, and many others has "ClangASTContext &GetClangASTContext()" functions. All have been switched over to use "TypeSystem *GetTypeSystemForLanguage()"
- Cleaned up any places that were using the GetClangASTContext() functions to use TypeSystem
- Cleaned up Module so that it no longer has dedicated type system member variables:
lldb::ClangASTContextUP m_ast; ///< The Clang AST context for this module.
lldb::GoASTContextUP m_go_ast; ///< The Go AST context for this module.
Now we have a type system map:
typedef std::map<lldb::LanguageType, lldb::TypeSystemSP> TypeSystemMap;
TypeSystemMap m_type_system_map; ///< A map of any type systems associated with this module
- Many places in code were using ClangASTContext static functions to place with CompilerType objects and add modifiers (const, volatile, restrict) and to make typedefs, L and R value references and more. These have been made into CompilerType functions that are abstract:
class CompilerType
{
...
//----------------------------------------------------------------------
// Return a new CompilerType that is a L value reference to this type if
// this type is valid and the type system supports L value references,
// else return an invalid type.
//----------------------------------------------------------------------
CompilerType
GetLValueReferenceType () const;
//----------------------------------------------------------------------
// Return a new CompilerType that is a R value reference to this type if
// this type is valid and the type system supports R value references,
// else return an invalid type.
//----------------------------------------------------------------------
CompilerType
GetRValueReferenceType () const;
//----------------------------------------------------------------------
// Return a new CompilerType adds a const modifier to this type if
// this type is valid and the type system supports const modifiers,
// else return an invalid type.
//----------------------------------------------------------------------
CompilerType
AddConstModifier () const;
//----------------------------------------------------------------------
// Return a new CompilerType adds a volatile modifier to this type if
// this type is valid and the type system supports volatile modifiers,
// else return an invalid type.
//----------------------------------------------------------------------
CompilerType
AddVolatileModifier () const;
//----------------------------------------------------------------------
// Return a new CompilerType adds a restrict modifier to this type if
// this type is valid and the type system supports restrict modifiers,
// else return an invalid type.
//----------------------------------------------------------------------
CompilerType
AddRestrictModifier () const;
//----------------------------------------------------------------------
// Create a typedef to this type using "name" as the name of the typedef
// this type is valid and the type system supports typedefs, else return
// an invalid type.
//----------------------------------------------------------------------
CompilerType
CreateTypedef (const char *name, const CompilerDeclContext &decl_ctx) const;
};
Other changes include:
- Removed "CompilerType TypeSystem::GetIntTypeFromBitSize(...)" and CompilerType TypeSystem::GetFloatTypeFromBitSize(...) and replaced it with "CompilerType TypeSystem::GetBuiltinTypeForEncodingAndBitSize(lldb::Encoding encoding, size_t bit_size);"
- Fixed code in Type.h to not request the full type for a type for no good reason, just request the forward type and let the type expand as needed
llvm-svn: 247953
* Change Module::MatchesModuleSpec to return true in case the file spec
in the specified module spec matches with the platform file spec, but
not with the local file spec
* Change the module_resolver used when resolving a remote shared module
to always set the platform file spec to the file spec requested
Differential revision: http://reviews.llvm.org/D12601
llvm-svn: 246852
Create a new "lldb_private::CompilerDeclContext" class that will replace all direct uses of "clang::DeclContext" when used in compiler agnostic code, yet still allow for conversion to clang::DeclContext subclasses by clang specific code. This completes the abstraction of type parsing by removing all "clang::" references from the SymbolFileDWARF. The new "lldb_private::CompilerDeclContext" class abstracts decl contexts found in compiler type systems so they can be used in internal API calls. The TypeSystem is required to support CompilerDeclContexts with new pure virtual functions that start with "DeclContext" in the member function names. Converted all code that used lldb_private::ClangNamespaceDecl over to use the new CompilerDeclContext class and removed the ClangNamespaceDecl.cpp and ClangNamespaceDecl.h files.
Removed direct use of clang APIs from SBType and now use the abstract type systems to correctly explore types.
Bulk renames for things that used to return a ClangASTType which is now CompilerType:
"Type::GetClangFullType()" to "Type::GetFullCompilerType()"
"Type::GetClangLayoutType()" to "Type::GetLayoutCompilerType()"
"Type::GetClangForwardType()" to "Type::GetForwardCompilerType()"
"Value::GetClangType()" to "Value::GetCompilerType()"
"Value::SetClangType (const CompilerType &)" to "Value::SetCompilerType (const CompilerType &)"
"ValueObject::GetClangType ()" to "ValueObject::GetCompilerType()"
many more renames that are similar.
llvm-svn: 245905
Another step towards isolating all language/AST specific code into the files to further abstract specific implementations of parsing types for a given language.
llvm-svn: 245090
Target and breakpoints options were added:
breakpoint set --language lang --name func
settings set target.language pascal
These specify the Language to use when interpreting the breakpoint's
expression (note: currently only implemented for breakpoints on
identifiers). If the breakpoint language is not set, the target.language
setting is used.
This support is required by Pascal, for example, to set breakpoint at 'ns.foo'
for function 'foo' in namespace 'ns'.
Tests on the language were also added to Module::PrepareForFunctionNameLookup
for efficiency.
Reviewed by: clayborg
Subscribers: jingham, lldb-commits
Differential Revision: http://reviews.llvm.org/D11119
llvm-svn: 242844
A few extras were fixed
- Symbol::GetAddress() now returns an Address object, not a reference. There were places where people were accessing the address of a symbol when the symbol's value wasn't an address symbol. On MacOSX, undefined symbols have a value zero and some places where using the symbol's address and getting an absolute address of zero (since an Address object with no section and an m_offset whose value isn't LLDB_INVALID_ADDRESS is considered an absolute address). So fixing this required some changes to make sure people were getting what they expected.
- Since some places want to access the address as a reference, I added a few new functions to symbol:
Address &Symbol::GetAddressRef();
const Address &Symbol::GetAddressRef() const;
Linux test suite passes just fine now.
<rdar://problem/21494354>
llvm-svn: 240702
Since interaction with the python interpreter is moving towards
being more isolated, we won't be able to include this header from
normal files anymore, all includes of it should be localized to
the python library which will live under source/bindings/API/Python
after a future patch.
None of the files that were including this header actually depended
on it anyway, so it was just a dead include in every single instance.
llvm-svn: 238581
I am fixing this by:
1 - make sure we aren't trying to set the symbol file for a module to the same thing it already has and leaving it alone if it is the same
2 - keep all old symbol files around in the module in case there are any outstanding type references
<rdar://problem/18029116>
llvm-svn: 233757
So that we don't have to update every single #include in the entire
codebase to #include this new header (which used to get included by
lldb-private-log.h, we automatically #include "Logging.h" from
within "Log.h".
llvm-svn: 232653
This removes Host::Backtrace from the codebase, and changes all
call sites to use llvm::sys::PrintStackTrace(). This makes the
functionality available for all platforms, and even for platforms
which currently had a supported implementation of Host::Backtrace,
this patch should enable richer information in stack traces, such
as file and line number information, as well as giving it the
ability to unwind through inlined functions.
llvm-svn: 231511
This is part of a larger effort to reduce header file footprints.
Combined, these patches reduce the build time of LLDB locally by
over 30%. However, they touch many files and make many changes,
so will be submitted in small incremental pieces.
Reviewed By: Greg Clayton
Differential Revision: http://reviews.llvm.org/D8022
llvm-svn: 231097
Summary:
http://llvm.org/bugs/show_bug.cgi?id=20400
The default triple of i686-pc-linux-gnu for 32 bit linux targets is compatible
but not necessarily identical to the inferior binaries.
Applying Azat Khuzhin's solution of using ArchSpec::IsCompatibleMatch() instead
of ArchSpec::IsExactMatch() when comparing ObjectFile and Modules architecture.
Reviewers: vharron
Subscribers: lldb-commits
Differential Revision: http://reviews.llvm.org/D7897
llvm-svn: 230694
Background: dyld binaries often have extra symbols in their symbol table like "malloc" and "free" for the early bringup of dyld and we often don't want to set breakpoints in dynamic linker binaries. We also don't want to call the "malloc" or "free" function in dyld when a user writes an expression like "(void *)malloc(123)" so we need to avoid doing name lookups in dyld. We mark Modules as being dynamic link editors and this helps do correct lookups for breakpoints by name and function lookups.
<rdar://problem/19716267>
llvm-svn: 228261
When you create a target, it tries to look for the platform's list
of supported architectures for a match. The match it finds can
contain specific triples, like i386-pc-windows-msvc. Later, we
overwrite this value with the most generic triple that can apply
to any platform with COFF support, causing some of the fields of
the triple to get overwritten.
This patch changes the behavior to only merge in values from the COFF
triple if the fields of the matching triple were unknown/unspecified
to begin with.
This fixes load address resolution on Windows, since it enables the
DynamicLoaderWindows to be used instead of DynamicLoaderStatic.
Reviewed by: Greg Clayton
Differential Revision: http://reviews.llvm.org/D7120
llvm-svn: 226849
To do this, I fixed the CPPLanguageRuntime::StripNamespacesFromVariableName() function to use a regular expression that correctly determines if the name passed to it is a qualfied C++ name like "a:🅱️:c" or "b::c". The old version of this function was treating '__54-[NSUserScriptTask executeWithInterpreter:arguments::]_block_invoke' as a match with a basename of ']_block_invoke'.
Also fixed a case in the by name lookup of functions where we wouldn't look for the full name if we actually tried to call CPPLanguageRuntime::StripNamespacesFromVariableName() and got an empty basename back.
<rdar://problem/18527866>
llvm-svn: 220432
with binaries in the dyld shared cache (esp on iOS) where the file
address for the executable binary (maybe from memory, maybe from
an expanded copy of the dyld shared cache) is different from the
file address in the dSYM. In that case, ObjectFileMachO replaces
the file addresses from the original binary with the dSYM file
addresses (usually 0-based) -- lldb doesn't have a notion of two
file addresses for a given module so they need to agree.
There was a cache of file addresses over in the Symtab so I added
a method to the Module and the objects within to clear any file address
caches if they exist, and added an implementation in the Symtab
module to do that.
<rdar://problem/16929569>
llvm-svn: 216258
See the following llvm change for details:
r213743 | tnorthover | 2014-07-23 05:32:47 -0700 (Wed, 23 Jul 2014) | 9 lines
AArch64: remove arm64 triple enumerator.
This change fixes build breaks on Linux and MacOSX lldb.
llvm-svn: 213755
off_t is a type which is used for file offsets. Even more
specifically, it is only used by a limited number of C APIs that
deal with files. Any usage of off_t where the variable is not
intended to be used with one of these APIs is a bug, by definition.
This patch corrects some easy mis-uses of off_t, generally by
converting them to lldb::offset_t, but sometimes by using other
types such as size_t, when appropriate.
The use of off_t to represent these offsets has worked fine in
practice on linux-y platforms, since we used _FILE_OFFSET_64 to
guarantee that off_t was a uint64. On Windows, however,
_FILE_OFFSET_64 is unrecognized, and off_t will always be 32-bit.
So the usage of off_t on Windows actually leads to legitimate bugs.
Reviewed by: Greg Clayton
Differential Revision: http://reviews.llvm.org/D4358
llvm-svn: 212192
Changes include:
- ObjectFileMachO can now determine if a binary is "*-apple-ios" or "*-apple-macosx" by checking the min OS and SDK load commands
- ArchSpec now says "<arch>-apple-macosx" is equivalent to "<arch>-apple-ios" since the simulator mixes and matches binaries (some from the system and most from the iOS SDK).
- Getting process inforamtion on MacOSX now correctly classifies iOS simulator processes so they have "*-apple-ios" architectures in the ProcessInstanceInfo
- PlatformiOSSimulator can now list iOS simulator processes correctly instead of showing nothing by using:
(lldb) platform select ios-simulator
(lldb) platform process list
- debugserver can now properly return "*-apple-ios" for the triple in the process info packets for iOS simulator executables
- GDBRemoteCommunicationClient now correctly passes along the triples it gets for process info by setting the OS in the llvm::Triple correctly
<rdar://problem/17060217>
llvm-svn: 209852
This is a purely mechanical change explicitly casting any parameters for printf
style conversion. This cleans up the warnings emitted by gcc 4.8 on Linux.
llvm-svn: 205607
These changes were written by Greg Clayton, Jim Ingham, Jason Molenda.
It builds cleanly against TOT llvm with xcodebuild. I updated the
cmake files by visual inspection but did not try a build. I haven't
built these sources on any non-Mac platforms - I don't think this
patch adds any code that requires darwin, but please let me know if
I missed something.
In debugserver, MachProcess.cpp and MachTask.cpp were renamed to
MachProcess.mm and MachTask.mm as they picked up some new Objective-C
code needed to launch processes when running on iOS.
llvm-svn: 205113
Add a GetFoundationVersion() to AppleObjCRuntime
This API is used to return and cache the major version of Foundation.framework, which is potentially a useful piece of data to key off of to enable or disable certain ObjC related behaviors (especially in data formatters)
llvm-svn: 204756
(lldb) b puts
(lldb) expr -g -i0 -- (int)puts("hello")
First we will stop at the entry point of the expression before it runs, then we can step over a few times and hit the breakpoint in "puts", then we can continue and finishing stepping and fininsh the expression.
Main features:
- New ObjectFileJIT class that can be easily created for JIT functions
- debug info can now be enabled when parsing expressions
- source for any function that is run throught the JIT is now saved in LLDB process specific temp directory and cleaned up on exit
- "expr -g --" allows you to single step through your expression function with source code
<rdar://problem/16382881>
llvm-svn: 204682
ObjectFile::SetLoadAddress (Target &target,
lldb::addr_t value,
bool value_is_offset);
Now "value" is a slide if "value_is_offset" is true, and "value" is an image base address otherwise. All previous usage of this API was using slides.
Updated the ObjectFileELF and ObjectFileMachO SetLoadAddress methods to do the right thing.
Also updated the ObjectFileMachO::SetLoadAddress() function to not load __LINKEDIT when it isn't needed and to only load sections that belong to the executable object file.
llvm-svn: 201003
Move some code that was in DynamicLoaderPOSIXDLYD into the
base class DynamicLoader. In the case of UpdateLoadedSections(),
the test to see whether a file is loadable (its address is zero)
is not generally applicable so that test is changed to a more
universally applicable check for the SHF_ALLOC flag on the section.
Also make it explicit that the reading of the module_id in
DynamicLoaderPOSIXDYLD::GetThreadLocalData() is using a hardcoded
size (of module_id) of 4, which might not be appropriate on
big-endian 64-bit systems, leaving a FIXME comment in place.
llvm-svn: 200939
<rdar://problem/15314403>
This patch adds a new lldb_private::SectionLoadHistory class that tracks what shared libraries were loaded given a process stop ID. This allows us to keep a history of the sections that were loaded for a time T. Many items in history objects will rely upon the process stop ID in the future.
llvm-svn: 196557
Example code:
remote_platform = lldb.SBPlatform("remote-macosx");
remote_platform.SetWorkingDirectory("/private/tmp")
debugger.SetSelectedPlatform(remote_platform)
connect_options = lldb.SBPlatformConnectOptions("connect://localhost:1111");
err = remote_platform.ConnectRemote(connect_options)
if err.Success():
print >> result, 'Connected to remote platform:'
print >> result, 'hostname: %s' % (remote_platform.GetHostname())
src = lldb.SBFileSpec("/Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework", False)
dst = lldb.SBFileSpec()
# copy src to platform working directory since "dst" is empty
err = remote_platform.Install(src, dst);
if err.Success():
print >> result, '%s installed successfully' % (src)
else:
print >> result, 'error: failed to install "%s": %s' % (src, err)
Implemented many calls needed in lldb-platform to be able to install a directory that contains symlinks, file and directories.
The remote lldb-platform can now launch GDB servers on the remote system so that remote debugging can be spawned through the remote platform when connected to a remote platform.
The API in SBPlatform is subject to change and will be getting many new functions.
llvm-svn: 195273
Fixed Module::ResolveSymbolContextForAddress() to be able to also look in the SymbolVendor's SymbolFile's ObjectFile for a more meaningful symbol when a symbol lookup finds a synthetic symbol from the main object file. This will help lookups on MacOSX as the main executable might be stripped, but the dSYM file always has a full symbol table.
llvm-svn: 192510
to be explicit, to prevent horrid things like
std::string a = ConstString("foo")
from taking the path ConstString -> bool -> char
-> std::string.
This fixes, among other things, ClangFunction.
<rdar://problem/15137989>
llvm-svn: 191934
to build out the symbol table as addresses are used, and implements
the mechanism for ELF to add stripped symbols from eh_frame.
Uses this mechanism to allow disassembly for addresses corresponding
to stripped symbols for ELF, and provide hooks to implement this for
PE COFF.
Also removes eSymbolContextTailCall in favor of an option for
ResolveSymbolContextForAddress for consistency with the documentation
for eSymbolContextEverything. Essentially, this is just an option for
interpreting the so_addr.
llvm-svn: 191307
Specifically, allows the unwinder to handle the case where sc.function
gets resolved with a pc that is one past the address range of the function
(consistent with a tail call). However, there is no matching symbol.
Adds eSymbolContextTailCall to provide callers with control over the scope
of symbol resolution and to allow ResolveSymbolContextForAddress to handle
tail calls since this routine is common to unwind and disassembly.
llvm-svn: 191102
for the frame is one past the address range of the calling function.
- Lowers the fix from RegisterContextLLDB for use with disassembly
- Fixes one of three issues in the disassembly test in TestInferiorAssert.py
Also adds documentation that explains the resolution depths and interface.
Note: This change affects the resolution scope for eSymbolContextFunction
without impacting the performance of eSymbolContextSymbol.
Thanks to Matt Kopec for his review.
llvm-svn: 190812
This allows the PC to be directly changed to a different line.
It's similar to the example python script in examples/python/jump.py, except implemented as a builtin.
Also this version will track the current function correctly even if the target line resolves to multiple addresses. (e.g. debugging a templated function)
llvm-svn: 190572
- MachO files now correctly extract the UUID all the time
- More file size and offset verification done for universal mach-o files to watch for truncated files
- ObjectContainerBSDArchive now supports enumerating all objects in BSD archives (.a files)
- lldb_private::Module() can not be properly constructed using a ModuleSpec for a .o file in a .a file
- The BSD archive plug-in shares its cache for GetModuleSpecifications() and the create callback
- Improved printing for ModuleSpec objects
llvm-svn: 186211
- ObjectFile::GetSymtab() and ObjectFile::ClearSymtab() no longer takes any flags
- Module coordinates with the object files and contain a unified section list so that object file and symbol file can share sections when they need to, yet contain their own sections.
Other cleanups:
- Fixed Symbol::GetByteSize() to not have the symbol table compute the byte sizes on the fly
- Modified the ObjectFileMachO class to compute symbol sizes all at once efficiently
- Modified the Symtab class to store a file address lookup table for more efficient lookups
- Removed Section::Finalize() and SectionList::Finalize() as they did nothing
- Improved performance of the detection of symbol files that have debug maps by excluding stripped files and core files, debug files, object files and stubs
- Added the ability to tell if an ObjectFile has been stripped with ObjectFile::IsStripped() (used this for the above performance improvement)
llvm-svn: 185990
325,000 breakpoints for running "breakpoint set --func-regex ." on lldb itself (after hitting a breakpoint at main so that LLDB.framework is loaded) used to take up to an hour to set, now we are down under a minute. With warm file caches, we are at 40 seconds, and that is with setting 325,000 breakpoint through the GDB remote API. Linux and the native debuggers might be faster. I haven't timed what how much is debug info parsing and how much is the protocol traffic to/from GDB remote.
That there were many performance issues. Most of them were due to storing breakpoints in the wrong data structures, or using the wrong iterators to traverse the lists, traversing the lists in inefficient ways, and not optimizing certain function name lookups/symbol merges correctly.
Debugging after that is also now very efficient. There were issues with replacing the breakpoint opcodes in memory that was read, and those routines were also fixed.
llvm-svn: 183820
command script import now does reloads - for real
If you invoke command script import foo and it detects that foo has already been imported, it will
- invoke reload(foo) to reload the module in Python
- re-invoke foo.__lldb_init_module
This second step is necessary to ensure that LLDB does not keep cached copies of any formatter, command, ... that the module is providing
Usual caveats with Python imports persist. Among these:
- if you have objects lurking around, reloading the module won't magically update them to reflect changes
- if module A imports module B, reloading A won't reload B
These are Python-specific issues independent of LLDB that would require more extensive design work
The --allow-reload (-r) option is maintained for compatibility with existing scripts, but is clearly documented as redundant - reloading is always enabled whether you use it or not
llvm-svn: 182977
Lock the lldb_private::Module mutex while tearing down the module to make sure we don't get clients accessing the contents on a module as it is going away.
llvm-svn: 182511
Yet another implementation of the python in dSYM autoload :)
This time we are going with a ternary setting:
true - load, do not warn
false - do not load, do not warn
warn - do not load, warn (default)
llvm-svn: 182414
There are two settings:
target.load-script-from-symbol-file is a boolean that says load or no load (default: false)
target.warn-on-script-from-symbol-file is also a boolean, it says whether you want to be warned when a script file is not loaded due to security (default: true)
the auto loading on change for target.load-script-from-symbol-file is preserved
llvm-svn: 182336
This changes the setting target.load-script-from-symbol-file to be a ternary enum value:
default (the default value) will NOT load the script files but will issue a warning suggesting workarounds
yes will load the script files
no will not load the script files AND will NOT issue any warning
if you change the setting value from default to yes, that will then cause the script files to be loaded
(the assumption is you didn't know about the setting, got a warning, and quickly want to remedy it)
if you have a settings set command for this in your lldbinit file, be sure to change "true" or "false" into an appropriate "yes" or "no" value
llvm-svn: 182323
Name matching was working inconsistently across many places in LLDB. Anyone doing name lookups where you want to look for all types of names should used "eFunctionNameTypeAuto" as the sole name type mask. This will ensure that we get consistent "lookup function by name" results. We had many function calls using as mask like "eFunctionNameTypeBase | eFunctionNameTypeFull | eFunctionNameTypeMethod | eFunctionNameTypeSelector". This was due to the function lookup by name evolving over time, but as it stands today, use eFunctionNameTypeAuto when you want general name lookups. Either ModuleList::FindFunctions() or Module::FindFunctions() will figure out the right kinds of names to lookup and remove the "eFunctionNameTypeAuto" and replace it with the exact subset of what the name can be.
This checkin also changes eFunctionNameTypeAny over to use eFunctionNameTypeAuto to reflect this.
llvm-svn: 182179
Provide a mechanism through which users can disable loading the Python scripts from dSYM files
This relies on a target setting: target.load-script-from-symbol-file which defaults to false ("do NOT load the script")
You need to set it to true before creating your target (or in your lldbinit file if you constantly rely on this feature) to allow the scripts to load
llvm-svn: 181709
<rdar://problem/13594769>
Main changes in this patch include:
- cleanup plug-in interface and use ConstStrings for plug-in names
- Modfiied the BSD Archive plug-in to be able to pick out the correct .o file when .a files contain multiple .o files with the same name by using the timestamp
- Modified SymbolFileDWARFDebugMap to properly verify the timestamp on .o files it loads to ensure we don't load updated .o files and cause problems when debugging
The plug-in interface changes:
Modified the lldb_private::PluginInterface class that all plug-ins inherit from:
Changed:
virtual const char * GetPluginName() = 0;
To:
virtual ConstString GetPluginName() = 0;
Removed:
virtual const char * GetShortPluginName() = 0;
- Fixed up all plug-in to adhere to the new interface and to return lldb_private::ConstString values for the plug-in names.
- Fixed all plug-ins to return simple names with no prefixes. Some plug-ins had prefixes and most ones didn't, so now they all don't have prefixed names, just simple names like "linux", "gdb-remote", etc.
llvm-svn: 181631
std::string
Module::GetSpecificationDescription () const;
This returns the module as "/usr/lib/libfoo.dylib" for normal files (calls "std::string FileSpec::GetPath()" on m_file) but it also might include the object name in case the module is for a .o file in a BSD archive ("/usr/lib/libfoo.a(bar.o)"). Cleaned up necessary logging code to use it.
llvm-svn: 180717
Symbol table function names should support lookups like symbols with debug info.
To fix this I:
- Gutted the way FindFunctions is used, there used to be way too much smarts only in the DWARF plug-in
- Made it more efficient by chopping the name up once and using simpler queries so that SymbolFile and Symtab plug-ins don't need to do as much
- Filter the results at a higher level
- Make the lldb_private::Symtab able to chop up C++ mangled names and make as much sense out of them as possible and also be able to search by basename, fullname, method name, and selector name.
llvm-svn: 178608
LLDB is crashing when logging is enabled from lldb-perf-clang. This has to do with the global destructor chain as the process and its threads are being torn down.
All logging channels now make one and only one instance that is kept in a global pointer which is never freed. This guarantees that logging can correctly continue as the process tears itself down.
llvm-svn: 178191
StackFrame assumes m_sc is additive, but m_sc can lose its target. So now the SymbolContext::Clear() method takes a bool that indicates if the target should be cleared. Modified all existing code to properly set the bool argument.
llvm-svn: 175953
lldb was mmap'ing archive files once per .o file it loads, now it correctly shares the archive between modules.
LLDB was also always mapping entire contents of universal mach-o files, now it maps just the slice that is required.
Added a new logging channel for "lldb" called "mmap" to help track future regressions.
Modified the ObjectFile and ObjectContainer plugin interfaces to take a data offset along with the file offset and size so we can implement the correct caching and efficient reading of parts of files without mmap'ing the entire file like we used to.
The current implementation still keeps entire .a files mmaped (once) and entire slices from universal files mmaped to ensure that if a client builds their binaries during a debug session we don't lose our data and get corrupt object file info and debug info.
llvm-svn: 174524
Major fixed to allow reading files that are over 4GB. The main problems were that the DataExtractor was using 32 bit offsets as a data cursor, and since we mmap all of our object files we could run into cases where if we had a very large core file that was over 4GB, we were running into the 4GB boundary.
So I defined a new "lldb::offset_t" which should be used for all file offsets.
After making this change, I enabled warnings for data loss and for enexpected implicit conversions temporarily and found a ton of things that I fixed.
Any functions that take an index internally, should use "size_t" for any indexes and also should return "size_t" for any sizes of collections.
llvm-svn: 173463
Fixed an issue with the auto loading of script resources in debug info files. Any platform can add support for this, and on MacOSX we allow dSYM files to contain python modules that get automatically loaded when a dSYM file is associated with an executable or shared library.
The modifications will now:
- Let the module locate the symbol file naturally instead of using a function that only works in certain cases. This helps us to locate the script resources as long as the dSYM file can be found.
- Don't try and do any of this if the script interpreter has scripting disabled.
- Allow more than one scripting resource to be found in a symbol file by returning the list
- Load the scripting resources when a symbol file is added via the "target symbols add" command.
- Be smarter about matching the dSYM mach-o file to an existing executable in the target images by stripping extensions on the symfile basname if needed.
llvm-svn: 172275
Setting breakpoints using "breakpoint set --selector <SEL>" previously didn't when there was no dSYM file.
Also fixed issues in the test suite that arose after fixing the bug.
Also fixed the log channels to properly ref count the log streams using weak pointers to the streams. This fixes a test suite problem that would happen when you specified a full path to the compiler with the "--compiler" option.
llvm-svn: 171816
equality can be strict or loose and we want code to
explicitly choose one or the other.
Also renamed the Compare function to IsEqualTo, to
avoid confusion.
<rdar://problem/12856749>
llvm-svn: 170152
- add new header lldb-python.h to be included before other system headers
- short term fix (eventually python dependencies must be cleaned up)
Patch by Matt Kopec!
llvm-svn: 169341
This commit does three things:
(a) introduces a new notification model for adding/removing/changing modules to a ModuleList, and applies it to the Target's ModuleList, so that we make sure to always trigger the right set of actions
whenever modules come and go in a target. Certain spots in the code still need to "manually" notify the Target for several reasons, so this is a work in progress
(b) adds a new capability to the Platforms: locating a scripting resources associated to a module. A scripting resource is a Python file that can load commands, formatters, ... and any other action
of interest corresponding to the loading of a module. At the moment, this is only implemented on Mac OS X and only for files inside .dSYM bundles - the next step is going to be letting
the frameworks themselves hold their scripting resources. Implementors of platforms for other systems are free to implement "the right thing" for their own worlds
(c) hooking up items (a) and (b) so that targets auto-load the scripting resources as the corresponding modules get loaded in a target. This has a few caveats at the moment:
- the user needs to manually add the .py file to the dSYM (soon, it will also work in the framework itself)
- if two modules with the same name show up during the lifetime of an LLDB session, the second one won't be able to load its scripting resource, but will otherwise work just fine
llvm-svn: 167569
Allow type searches to specify a type keyword when searching for type. Currently supported type keywords are: struct, class, union, enum, and typedef.
So now you can search for types with a string like "struct foo".
llvm-svn: 166420
to work properly; when doing bare-boards rom debugging
force the OS to be one of those when initializing llvm.
<rdar://problem/12504138>
llvm-svn: 166057
Also added a new option for "log enable" which is "--stack" which will print out a stack backtrace for each log line.
This was used to track down the leaking module issue I fixed last week.
llvm-svn: 165438
Shared libraries on MacOSX were not properly being removed from the shared
module list when re-running a debug session due to an error in:
Module::MatchesModuleSpec()
llvm-svn: 164991
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
Fixed an issue where we get NULL compile units back from the symbol vendor. We need symbol vendors to be able to quickly give an estimate of the compile units that they have without having to fully vette them first, so anyone getting compile units from a module should be able to deal with a NULL compile unit being returned for a given index.
llvm-svn: 155398
Work around a deadlocking issue where "SBDebugger::MemoryPressureDetected ()" is being called and is causing a deadlock. We now just try and get the lock when trying to trim down the unique modules so we don't deadlock debugger GUI programs until we can find the root cause.
llvm-svn: 154339
indicates that the section is thread specific. Any functions the load a module
given a slide, will currently ignore any sections that are thread specific.
lldb_private::Section now has:
bool
Section::IsThreadSpecific () const
{
return m_thread_specific;
}
void
Section::SetIsThreadSpecific (bool b)
{
m_thread_specific = b;
}
The ELF plug-in has been modified to set this for the ".tdata" and the ".tbss"
sections.
Eventually we need to have each lldb_private::Thread subclass be able to
resolve a thread specific section, but for now they will just not resolve. The
code for that should be trivual to add, but the address resolving functions
will need to be changed to take a "ExecutionContext" object instead of just
a target so that thread specific sections can be resolved.
llvm-svn: 153537
Fixed type lookups to "do the right thing". Prior to this fix, looking up a type using "foo::bar" would result in a type list that contains all types that had "bar" as a basename unless the symbol file was able to match fully qualified names (which our DWARF parser does not).
This fix will allow type matches to be made based on the basename and then have the types that don't match filtered out. Types by name can be fully qualified, or partially qualified with the new "bool exact_match" parameter to the Module::FindTypes() method.
This fixes some issue that we discovered with dynamic type resolution as well as improves the overall type lookups in LLDB.
llvm-svn: 153482
Fixed a case where the source path remappings on the module were too expensive to
use when we try to verify (stat the file system) that the remapped path points to
a valid file. Now we will use the lldb_private::Module path remappings (if any) when
parsing the debug info without verifying that the paths exist so we don't slow down
line table parsing speeds.
llvm-svn: 153059
more of the local path, platform path, associated symbol file, UUID, arch,
object name and object offset. This allows many of the calls that were
GetSharedModule to reduce the number of arguments that were used in a call
to these functions. It also allows a module to be created with a ModuleSpec
which allows many things to be specified prior to any accessors being called
on the Module class itself.
I was running into problems when adding support for "target symbol add"
where you can specify a stand alone debug info file after debugging has started
where I needed to specify the associated symbol file path and if I waited until
after construction, the wrong symbol file had already been located. By using
the ModuleSpec it allows us to construct a module with as little or as much
information as needed and not have to change the parameter list.
llvm-svn: 151476
weak reference back to the Module. We were crashing when trying to make a
memory object file since it was trying to get the object in the Module
constructor before the "Module *" had been put into a shared pointer, and the
module was trying to initialize a weak pointer back to it.
llvm-svn: 151397
I started work on being able to add symbol files after a debug session
had started with a new "target symfile add" command and quickly ran into
problems with stale Address objects in breakpoint locations that had
lldb_private::Section pointers into modules that had been removed or
replaced. This also let to grabbing stale modules from those sections.
So I needed to thread harded the Address, Section and related objects.
To do this I modified the ModuleChild class to now require a ModuleSP
on initialization so that a weak reference can created. I also changed
all places that were handing out "Section *" to have them hand out SectionSP.
All ObjectFile, SymbolFile and SymbolVendors were inheriting from ModuleChild
so all of the find plug-in, static creation function and constructors now
require ModuleSP references instead of Module *.
Address objects now have weak references to their sections which can
safely go stale when a module gets destructed.
This checkin doesn't complete the "target symfile add" command, but it
does get us a lot clioser to being able to do such things without a high
risk of crashing or memory corruption.
llvm-svn: 151336
indicate whether inline functions are desired.
This allows the expression parser, for instance,
to filter out inlined functions when looking for
functions it can call.
llvm-svn: 150279
Fixed "target modules list" (aliased to "image list") to output more information
by default. Modified the "target modules list" to have a few new options:
"--header" or "-h" => show the image header address
"--offset" or "-o" => show the image header address offset from the address in the file (the slide applied to the shared library)
Removed the "--symfile-basename" or "-S" option, and repurposed it to
"--symfile-unique" "-S" which will show the symbol file if it differs from
the executable file.
ObjectFile's can now be loaded from memory for cases where we don't have the
files cached locally in an SDK or net mounted root. ObjectFileMachO can now
read mach files from memory.
Moved the section data reading code into the ObjectFile so that the object
file can get the section data from Process memory if the file is only in
memory.
lldb_private::Module can now load its object file in a target with a rigid
slide (very common operation for most dynamic linkers) by using:
bool
Module::SetLoadAddress (Target &target, lldb::addr_t offset, bool &changed)
lldb::SBModule() now has a new constructor in the public interface:
SBModule::SBModule (lldb::SBProcess &process, lldb::addr_t header_addr);
This will find an appropriate ObjectFile plug-in to load an image from memory
where the object file header is at "header_addr".
llvm-svn: 149804
due to RTTI worries since llvm and clang don't use RTTI, but I was able to
switch back with no issues as far as I can tell. Once the RTTI issue wasn't
an issue, we were looking for a way to properly track weak pointers to objects
to solve some of the threading issues we have been running into which naturally
led us back to std::tr1::weak_ptr. We also wanted the ability to make a shared
pointer from just a pointer, which is also easily solved using the
std::tr1::enable_shared_from_this class.
The main reason for this move back is so we can start properly having weak
references to objects. Currently a lldb_private::Thread class has a refrence
to its parent lldb_private::Process. This doesn't work well when we now hand
out a SBThread object that contains a shared pointer to a lldb_private::Thread
as this SBThread can be held onto by external clients and if they end up
using one of these objects we can easily crash.
So the next task is to start adopting std::tr1::weak_ptr where ever it makes
sense which we can do with lldb_private::Debugger, lldb_private::Target,
lldb_private::Process, lldb_private::Thread, lldb_private::StackFrame, and
many more objects now that they are no longer using intrusive ref counted
pointer objects (you can't do std::tr1::weak_ptr functionality with intrusive
pointers).
llvm-svn: 149207
memory by doing a swap.
Also added a few utilty functions that can be enabled for debugging issues
with modules staying around too long when external clients still have references
to them.
llvm-svn: 149138
map that tracks all live Module classes. We must leak our mutex for our
collection class as it might be destroyed in an order we can't control.
llvm-svn: 149131
and doing it both at the ModuleList and Module levels means we look 4 times for a negative
search. Also, don't do the search for the stripped name if that is the same as the original
one.
llvm-svn: 148054
mmap() the entire object file contents into memory with MAP_PRIVATE.
We do this because object file contents can change on us and currently
this helps alleviate this situation. It also make the code for accessing
object file data much easier to manage and we don't end up opening the
file, reading some data and closing the file over and over.
llvm-svn: 148017
so that we don't have "fprintf (stderr, ...)" calls sprinkled everywhere.
Changed all needed locations over to using this.
For non-darwin, we log to stderr only. On darwin, we log to stderr _and_
to ASL (Apple System Log facility). This will allow GUI apps to have a place
for these error and warning messages to go, and also allows the command line
apps to log directly to the terminal.
llvm-svn: 147596
to launch a process for debugging. Since this isn't supported on all platforms,
we need to do what we used to do if this isn't supported. I added:
bool
Platform::CanDebugProcess ();
This will get checked before trying to launch a process for debugging and then
fall back to launching the process through the current host debugger. This
should solve the issue for linux and keep the platform code clean.
Centralized logging code for logging errors, warnings and logs when reporting
things for modules or symbol files. Both lldb_private::Module and
lldb_private::SymbolFile now have the following member functions:
void
LogMessage (Log *log, const char *format, ...);
void
ReportWarning (const char *format, ...);
void
ReportError (const char *format, ...);
These will all output the module name and object (if any) such as:
"error: lldb.so ...."
"warning: my_archive.a(foo.o) ...."
This will keep the output consistent and stop a lot of logging calls from
having to try and output all of the information that uniquely identifies
a module or symbol file. Many places in the code were grabbing the path to the
object file manually and if the module represented a .o file in an archive, we
would see log messages like:
error: foo.a - some error happened
llvm-svn: 145219
down through Module and SymbolVendor into SymbolFile.
Added checks to SymbolFileDWARF that restrict symbol
searches when a namespace is passed in.
llvm-svn: 141847
a file when the target has a triple with an unknown vendor and/or OS and the
slice of the file itself has a valid vendor and/or OS.
The Module now adopts the ObjectFile's architecture after a valid architecture
has been loaded to make sure the module matches the object file.
llvm-svn: 140236
stdarg formats to use __attribute__ format so the compiler can flag
incorrect uses. Fix all incorrect uses. Most of these are innocuous,
a few were resulting in crashes.
llvm-svn: 140185
used to do this because we needed to find the shared pointer for a .o
file when the .o file's module was needed in a SymbolContext since the
module in a symbol context was a shared pointer. Now that we are using
intrusive pointers we don't have this limitation anymore since any
instrusive shared pointer can be made from a pointer to an object
all on its own.
Also switched over to having the Module and SymbolVendor use shared
pointers to their object files as had a leak on MacOSX when the
SymbolVendor's object file wasn't the same as the Module's (debug info
in a stand along file (dSYM file)). Now everything will correctly clean
itself up when the module goes away after an executable gets rebuilt.
Now we correctly get rid of .o files that are used with the DWARF with
debug map executables on subsequent runs since the only shared pointer
to the object files in from the DWARF symbol file debug map parser, and
when the module gets replaced, it destroys to old one along with all .o
files.
Also added a small optimization when using BSD archives where we will
remove old BSD containers from the shared list when they are outdated.
llvm-svn: 140002
ModuleSP
Module::GetSP();
Since we are now using intrusive ref counts, we can easily turn any
pointer to a module into a shared pointer just by assigning it.
llvm-svn: 139984
We had some cases where getting the shared pointer for a module from
the global module list was causing a performance issue when debugging
with DWARF in .o files. Now that the module uses intrusive ref counts,
we can easily convert any pointer to a shared pointer.
llvm-svn: 139983
cause extra shared pointer references to one or more modules to be leaked.
This would cause many object files to stay around the life of LLDB, so after
a recompile and rexecution, we would keep adding more and more memory. After
fixing the leak, we found many cases where leaked stack frames were still
being used and causing crashes in the test suite. These are now all resolved.
llvm-svn: 137516
command that allows us to see all modules that exist and
their corresponding global shared pointer count. This will
help us track down memory issues when modules aren't being
removed and cleaned up from the module list.
llvm-svn: 137078
- Completely new implementation of SBType
- Various enhancements in several other classes
Python synthetic children providers for std::vector<T>, std::list<T> and std::map<K,V>:
- these return the actual elements into the container as the children of the container
- basic template name parsing that works (hopefully) on both Clang and GCC
- find them in examples/synthetic and in the test suite in functionalities/data-formatter/data-formatter-python-synth
New summary string token ${svar :
- the syntax is just the same as in ${var but this new token lets you read the values
coming from the synthetic children provider instead of the actual children
- Python providers above provide a synthetic child len that returns the number of elements
into the container
Full bug fix for the issue in which getting byte size for a non-complete type would crash LLDB
Several other fixes, including:
- inverted the order of arguments in the ClangASTType constructor
- EvaluationPoint now only returns SharedPointer's to Target and Process
- the help text for several type subcommands now correctly indicates argument-less options as such
llvm-svn: 136504
variables prior to running your binary. Zero filled sections now get
section data correctly filled with zeroes when Target::ReadMemory
reads from the object file section data.
Added new option groups and option values for file lists. I still need
to hook up all of the options to "target variable" to allow more complete
introspection by file and shlib.
Added the ability for ValueObjectVariable objects to be created with
only the target as the execution context. This allows them to be read
from the object files through Target::ReadMemory(...).
Added a "virtual Module * GetModule()" function to the ValueObject
class. By default it will look to the parent variable object and
return its module. The module is needed when we have global variables
that have file addresses (virtual addresses that are specific to
module object files) and in turn allows global variables to be displayed
prior to running.
Removed all of the unused proxy object support that bit rotted in
lldb_private::Value.
Replaced a lot of places that used "FileSpec::Compare (lhs, rhs) == 0" code
with the more efficient "FileSpec::Equal (lhs, rhs)".
Improved logging in GDB remote plug-in.
llvm-svn: 134579
the CommandInterpreter where it was always being used.
Make sure that Modules can track their object file offsets correctly to
allow opening of sub object files (like the "__commpage" on darwin).
Modified the Platforms to be able to launch processes. The first part of this
move is the platform soon will become the entity that launches your program
and when it does, it uses a new ProcessLaunchInfo class which encapsulates
all process launching settings. This simplifies the internal APIs needed for
launching. I want to slowly phase out process launching from the process
classes, so for now we can still launch just as we used to, but eventually
the platform is the object that should do the launching.
Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able
to launch processes with all of the new eLaunchFlag settings. Modified any
code that was manually launching processes to use the Host::LaunchProcess
functions.
Fixed an issue where lldb_private::Args had implicitly defined copy
constructors that could do the wrong thing. This has now been fixed by adding
an appropriate copy constructor and assignment operator.
Make sure we don't add empty ModuleSP entries to a module list.
Fixed the commpage module creation on MacOSX, but we still need to train
the MacOSX dynamic loader to not get rid of it when it doesn't have an entry
in the all image infos.
Abstracted many more calls from in ProcessGDBRemote down into the
GDBRemoteCommunicationClient subclass to make the classes cleaner and more
efficient.
Fixed the default iOS ARM register context to be correct and also added support
for targets that don't support the qThreadStopInfo packet by selecting the
current thread (only if needed) and then sending a stop reply packet.
Debugserver can now start up with a --unix-socket (-u for short) and can
then bind to port zero and send the port it bound to to a listening process
on the other end. This allows the GDB remote platform to spawn new GDB server
instances (debugserver) to allow platform debugging.
llvm-svn: 129351
const data, etc, and also for SBAddress objects to classify their type of
section they are in and also getting the module for a section offset address.
lldb::SymbolType SBSymbol::GetType();
lldb::SectionType SBAddress::GetSectionType ();
lldb::SBModule SBAddress::GetModule ();
llvm-svn: 128602
class now implements the Host functionality for a lot of things that make
sense by default so that subclasses can check:
int
PlatformSubclass::Foo ()
{
if (IsHost())
return Platform::Foo (); // Let the platform base class do the host specific stuff
// Platform subclass specific code...
int result = ...
return result;
}
Added new functions to the platform:
virtual const char *Platform::GetUserName (uint32_t uid);
virtual const char *Platform::GetGroupName (uint32_t gid);
The user and group names are cached locally so that remote platforms can avoid
sending packets multiple times to resolve this information.
Added the parent process ID to the ProcessInfo class.
Added a new ProcessInfoMatch class which helps us to match processes up
and changed the Host layer over to using this new class. The new class allows
us to search for processs:
1 - by name (equal to, starts with, ends with, contains, and regex)
2 - by pid
3 - And further check for parent pid == value, uid == value, gid == value,
euid == value, egid == value, arch == value, parent == value.
This is all hookup up to the "platform process list" command which required
adding dumping routines to dump process information. If the Host class
implements the process lookup routines, you can now lists processes on
your local machine:
machine1.foo.com % lldb
(lldb) platform process list
PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge
94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker
94852 244 username usergroup username usergroup x86_64-apple-darwin Safari
94727 244 username usergroup username usergroup x86_64-apple-darwin Xcode
92742 92710 username usergroup username usergroup i386-apple-darwin debugserver
This of course also works remotely with the lldb-platform:
machine1.foo.com % lldb-platform --listen 1234
machine2.foo.com % lldb
(lldb) platform create remote-macosx
Platform: remote-macosx
Connected: no
(lldb) platform connect connect://localhost:1444
Platform: remote-macosx
Triple: x86_64-apple-darwin
OS Version: 10.6.7 (10J869)
Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386
Hostname: machine1.foo.com
Connected: yes
(lldb) platform process list
PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99556 244 username usergroup username usergroup x86_64-apple-darwin trustevaluation
99548 65539 username usergroup username usergroup x86_64-apple-darwin lldb
99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge
94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker
94852 244 username usergroup username usergroup x86_64-apple-darwin Safari
The lldb-platform implements everything with the Host:: layer, so this should
"just work" for linux. I will probably be adding more stuff to the Host layer
for launching processes and attaching to processes so that this support should
eventually just work as well.
Modified the target to be able to be created with an architecture that differs
from the main executable. This is needed for iOS debugging since we can have
an "armv6" binary which can run on an "armv7" machine, so we want to be able
to do:
% lldb
(lldb) platform create remote-ios
(lldb) file --arch armv7 a.out
Where "a.out" is an armv6 executable. The platform then can correctly decide
to open all "armv7" images for all dependent shared libraries.
Modified the disassembly to show the current PC value. Example output:
(lldb) disassemble --frame
a.out`main:
0x1eb7: pushl %ebp
0x1eb8: movl %esp, %ebp
0x1eba: pushl %ebx
0x1ebb: subl $20, %esp
0x1ebe: calll 0x1ec3 ; main + 12 at test.c:18
0x1ec3: popl %ebx
-> 0x1ec4: calll 0x1f12 ; getpid
0x1ec9: movl %eax, 4(%esp)
0x1ecd: leal 199(%ebx), %eax
0x1ed3: movl %eax, (%esp)
0x1ed6: calll 0x1f18 ; printf
0x1edb: leal 213(%ebx), %eax
0x1ee1: movl %eax, (%esp)
0x1ee4: calll 0x1f1e ; puts
0x1ee9: calll 0x1f0c ; getchar
0x1eee: movl $20, (%esp)
0x1ef5: calll 0x1e6a ; sleep_loop at test.c:6
0x1efa: movl $12, %eax
0x1eff: addl $20, %esp
0x1f02: popl %ebx
0x1f03: leave
0x1f04: ret
This can be handy when dealing with the new --line options that was recently
added:
(lldb) disassemble --line
a.out`main + 13 at test.c:19
18 {
-> 19 printf("Process: %i\n\n", getpid());
20 puts("Press any key to continue..."); getchar();
-> 0x1ec4: calll 0x1f12 ; getpid
0x1ec9: movl %eax, 4(%esp)
0x1ecd: leal 199(%ebx), %eax
0x1ed3: movl %eax, (%esp)
0x1ed6: calll 0x1f18 ; printf
Modified the ModuleList to have a lookup based solely on a UUID. Since the
UUID is typically the MD5 checksum of a binary image, there is no need
to give the path and architecture when searching for a pre-existing
image in an image list.
Now that we support remote debugging a bit better, our lldb_private::Module
needs to be able to track what the original path for file was as the platform
knows it, as well as where the file is locally. The module has the two
following functions to retrieve both paths:
const FileSpec &Module::GetFileSpec () const;
const FileSpec &Module::GetPlatformFileSpec () const;
llvm-svn: 128563
an architecture into ArchSpec:
uint32_t
ArchSpec::GetMinimumOpcodeByteSize() const;
uint32_t
ArchSpec::GetMaximumOpcodeByteSize() const;
Added an AddressClass to the Instruction class in Disassembler.h.
This allows decoded instructions to know know if they are code,
code with alternate ISA (thumb), or even data which can be mixed
into code. The instruction does have an address, but it is a good
idea to cache this value so we don't have to look it up more than
once.
Fixed an issue in Opcode::SetOpcodeBytes() where the length wasn't
getting set.
Changed:
bool
SymbolContextList::AppendIfUnique (const SymbolContext& sc);
To:
bool
SymbolContextList::AppendIfUnique (const SymbolContext& sc,
bool merge_symbol_into_function);
This function was typically being used when looking up functions
and symbols. Now if you lookup a function, then find the symbol,
they can be merged into the same symbol context and not cause
multiple symbol contexts to appear in a symbol context list that
describes the same function.
Fixed the SymbolContext not equal operator which was causing mixed
mode disassembly to not work ("disassembler --mixed --name main").
Modified the disassembler classes to know about the fact we know,
for a given architecture, what the min and max opcode byte sizes
are. The InstructionList class was modified to return the max
opcode byte size for all of the instructions in its list.
These two fixes means when disassemble a list of instructions and dump
them and show the opcode bytes, we can format the output more
intelligently when showing opcode bytes. This affects any architectures
that have varying opcode byte sizes (x86_64 and i386). Knowing the max
opcode byte size also helps us to be able to disassemble N instructions
without having to re-read data if we didn't read enough bytes.
Added the ability to set the architecture for the disassemble command.
This means you can easily cross disassemble data for any supported
architecture. I also added the ability to specify "thumb" as an
architecture so that we can force disassembly into thumb mode when
needed. In GDB this was done using a hack of specifying an odd
address when disassembling. I don't want to repeat this hack in LLDB,
so the auto detection between ARM and thumb is failing, just specify
thumb when disassembling:
(lldb) disassemble --arch thumb --name main
You can also have data in say an x86_64 file executable and disassemble
data as any other supported architecture:
% lldb a.out
Current executable set to 'a.out' (x86_64).
(lldb) b main
(lldb) run
(lldb) disassemble --arch thumb --count 2 --start-address 0x0000000100001080 --bytes
0x100001080: 0xb580 push {r7, lr}
0x100001082: 0xaf00 add r7, sp, #0
Fixed Target::ReadMemory(...) to be able to deal with Address argument object
that isn't section offset. When an address object was supplied that was
out on the heap or stack, target read memory would fail. Disassembly uses
Target::ReadMemory(...), and the example above where we disassembler thumb
opcodes in an x86 binary was failing do to this bug.
llvm-svn: 128347
of Stephen Wilson's idea (thanks for the input Stephen!). What I ended up
doing was:
- Got rid of ArchSpec::CPU (which was a generic CPU enumeration that mimics
the contents of llvm::Triple::ArchType). We now rely upon the llvm::Triple
to give us the machine type from llvm::Triple::ArchType.
- There is a new ArchSpec::Core definition which further qualifies the CPU
core we are dealing with into a single enumeration. If you need support for
a new Core and want to debug it in LLDB, it must be added to this list. In
the future we can allow for dynamic core registration, but for now it is
hard coded.
- The ArchSpec can now be initialized with a llvm::Triple or with a C string
that represents the triple (it can just be an arch still like "i386").
- The ArchSpec can still initialize itself with a architecture type -- mach-o
with cpu type and subtype, or ELF with e_machine + e_flags -- and this will
then get translated into the internal llvm::Triple::ArchSpec + ArchSpec::Core.
The mach-o cpu type and subtype can be accessed using the getter functions:
uint32_t
ArchSpec::GetMachOCPUType () const;
uint32_t
ArchSpec::GetMachOCPUSubType () const;
But these functions are just converting out internal llvm::Triple::ArchSpec
+ ArchSpec::Core back into mach-o. Same goes for ELF.
All code has been updated to deal with the changes.
This should abstract us until later when the llvm::TargetSpec stuff gets
finalized and we can then adopt it.
llvm-svn: 126278
now, in addition to cpu type/subtype and architecture flavor, contains:
- byte order (big endian, little endian)
- address size in bytes
- llvm::Triple for true target triple support and for more powerful plug-in
selection.
llvm-svn: 125602
lldb_private::Function objects. Previously the SymbolFileSymtab subclass
would return lldb_private::Symbol objects when it was asked to find functions.
The Module::FindFunctions (...) now take a boolean "bool include_symbols" so
that the module can track down functions and symbols, yet functions are found
by the SymbolFile plug-ins (through the SymbolVendor class), and symbols are
gotten through the ObjectFile plug-ins.
Fixed and issue where the DWARF parser might run into incomplete class member
function defintions which would make clang mad when we tried to make certain
member functions with invalid number of parameters (such as an operator=
operator that had no parameters). Now we just avoid and don't complete these
incomplete functions.
llvm-svn: 124359
the way LLDB lazily gets complete definitions for types within the debug info.
When we run across a class/struct/union definition in the DWARF, we will only
parse the full definition if we need to. This works fine for top level types
that are assigned directly to variables and arguments, but when we have a
variable with a class, lets say "A" for this example, that has a member:
"B *m_b". Initially we don't need to hunt down a definition for this class
unless we are ever asked to do something with it ("expr m_b->getDecl()" for
example). With my previous approach to lazy type completion, we would be able
to take a "A *a" and get a complete type for it, but we wouldn't be able to
then do an "a->m_b->getDecl()" unless we always expanded all types within a
class prior to handing out the type. Expanding everything is very costly and
it would be great if there were a better way.
A few months ago I worked with the llvm/clang folks to have the
ExternalASTSource class be able to complete classes if there weren't completed
yet:
class ExternalASTSource {
....
virtual void
CompleteType (clang::TagDecl *Tag);
virtual void
CompleteType (clang::ObjCInterfaceDecl *Class);
};
This was great, because we can now have the class that is producing the AST
(SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources
and the object that creates the forward declaration types can now also
complete them anywhere within the clang type system.
This patch makes a few major changes:
- lldb_private::Module classes now own the AST context. Previously the TypeList
objects did.
- The DWARF parsers now sign up as an external AST sources so they can complete
types.
- All of the pure clang type system wrapper code we have in LLDB (ClangASTContext,
ClangASTType, and more) can now be iterating through children of any type,
and if a class/union/struct type (clang::RecordType or ObjC interface)
is found that is incomplete, we can ask the AST to get the definition.
- The SymbolFileDWARFDebugMap class now will create and use a single AST that
all child SymbolFileDWARF classes will share (much like what happens when
we have a complete linked DWARF for an executable).
We will need to modify some of the ClangUserExpression code to take more
advantage of this completion ability in the near future. Meanwhile we should
be better off now that we can be accessing any children of variables through
pointers and always be able to resolve the clang type if needed.
llvm-svn: 123613
don't crash if we disable logging when some code already has a copy of the
logger. Prior to this fix, logs were handed out as pointers and if they were
held onto while a log got disabled, then it could cause a crash. Now all logs
are handed out as shared pointers so this problem shouldn't happen anymore.
We are also using our new shared pointers that put the shared pointer count
and the object into the same allocation for a tad better performance.
llvm-svn: 118319
it logs the function calls, their arguments and the return values. This is not
complete or polished, but I am committing it now, at the request of someone who
really wants to use it, even though it's not really done. It currently does not
attempt to log all the functions, just the most important ones. I will be
making further adjustments to the API logging code over the next few days/weeks.
(Suggestions for improvements are welcome).
Update the Python build scripts to re-build the swig C++ file whenever
the python-extensions.swig file is modified.
Correct the help for 'log enable' command (give it the correct number & type of
arguments).
llvm-svn: 117349
So the issue here was that we have lldb_private::FileSpec that by default was
always resolving a path when using the:
FileSpec::FileSpec (const char *path);
and in the:
void FileSpec::SetFile(const char *pathname, bool resolve = true);
This isn't what we want in many many cases. One example is you have "/tmp" on
your file system which is really "/private/tmp". You compile code in that
directory and end up with debug info that mentions "/tmp/file.c". Then you
type:
(lldb) breakpoint set --file file.c --line 5
If your current working directory is "/tmp", then "file.c" would be turned
into "/private/tmp/file.c" which won't match anything in the debug info.
Also, it should have been just a FileSpec with no directory and a filename
of "file.c" which could (and should) potentially match any instances of "file.c"
in the debug info.
So I removed the constructor that just takes a path:
FileSpec::FileSpec (const char *path); // REMOVED
You must now use the other constructor that has a "bool resolve" parameter that you must always supply:
FileSpec::FileSpec (const char *path, bool resolve);
I also removed the default parameter to SetFile():
void FileSpec::SetFile(const char *pathname, bool resolve);
And fixed all of the code to use the right settings.
llvm-svn: 116944
if the address comes from a data section.
Fixed an issue that could occur when looking up a symbol that has a zero
byte size where no match would be returned even if there was an exact symbol
match.
Cleaned up the section dump output and added the section type into the output.
llvm-svn: 116017
They will now be represented as:
eSymbolTypeFunction: eSymbolTypeCode with IsDebug() == true
eSymbolTypeGlobal: eSymbolTypeData with IsDebug() == true and IsExternal() == true
eSymbolTypeStatic: eSymbolTypeData with IsDebug() == true and IsExternal() == false
This simplifies the logic when dealing with symbols and allows for symbols
to be coalesced into a single symbol most of the time.
Enabled the minimal symbol table for mach-o again after working out all the
kinks. We now get nice concise symbol tables and debugging with DWARF in the
.o files with a debug map in the binary works well again. There were issues
where the SymbolFileDWARFDebugMap symbol file parser was using symbol IDs and
symbol indexes interchangeably. Now that all those issues are resolved
debugging is working nicely.
llvm-svn: 113678