We have a number of useful lowering strategies for VBROADCAST instructions (both from memory and register element 0) which the 128-bit form of the MOVDDUP instruction can make use of.
This patch tweaks lowerVectorShuffleAsBroadcast to enable it to broadcast 2f64 args using MOVDDUP as well.
It does require a slight tweak to the lowerVectorShuffleAsBroadcast mechanism as the existing MOVDDUP lowering uses isShuffleEquivalent which can match binary shuffles that can lower to (unary) broadcasts.
Differential Revision: http://reviews.llvm.org/D17680
llvm-svn: 262478
This patch attempts to represent a shuffle as a repeating shuffle (recognisable by is128BitLaneRepeatedShuffleMask) with the source input(s) in their original lanes, followed by a single permutation of the 128-bit lanes to their final destinations.
On AVX2 we can additionally attempt to match using 64-bit sub-lane permutation. AVX2 can also now match a similar 'broadcasted' repeating shuffle.
This patch has several benefits:
* Avoids prematurely matching with lowerVectorShuffleByMerging128BitLanes which can require both inputs to have their input lanes permuted before shuffling.
* Can replace PERMPS/PERMD instructions - although these are useful for cross-lane unary shuffling, they require their shuffle mask to be pre-loaded (and increase register pressure).
* Matching the repeating shuffle makes use of a lot of existing shuffle lowering.
There is an outstanding minor AVX1 regression (combine_unneeded_subvector1 in vector-shuffle-combining.ll) of a previously 128-bit shuffle + subvector splat being converted to a subvector splat + (2 instruction) 256-bit shuffle, I intend to fix this in a followup patch for review.
Differential Revision: http://reviews.llvm.org/D16537
llvm-svn: 260834
Better handling of the annoying pshuflw/pshufhw ops which only shuffle lower/upper halves of a vector.
Added vXi16 unary shuffle support for cases where i16 elements (from the same half of the source) are being splatted to the whole of one of the halves. This avoids the general lowering case which must shuffle the 32-bit elements first - meaning that we used to end up with unnecessary duplicate pshuflw/pshufhw shuffles.
Note this has the side effect of a lot of SSSE3 test cases no longer needing to use PSHUFB, as it falls below the 3 op combine threshold for when PSHUFB is typically worth it. I've raised PR26183 to discuss if the threshold should be changed and whether we need to make it more specific to the target CPU.
Differential Revision: http://reviews.llvm.org/D14901
llvm-svn: 258440
First step towards making better use of AVX's implicit zeroing of the upper half of a 256-bit vector by instructions that only act on the lower 128-bit vector - discussed on D14151.
As well as the fact that 128-bit shuffle instructions are generally more capable, this can be performant for older CPUs with 128-bit ALUs (e.g. Jaguar, Sandy Bridge) that must treat 256-bit vectors as multiple micro-ops.
Moved the similar subvector extraction shuffle combines from PerformShuffleCombine256 to lowerVectorShuffle as well.
Note: I've avoided combining shuffles that reference elements from the upper halves of the input vectors - this may be reviewed in future work as well (AVX1 would probably always gain, but AVX2 does have some cross-lane shuffle instructions).
Differential Revision: http://reviews.llvm.org/D15477
llvm-svn: 256332
without a frame pointer when unwind may happen.
This is a workaround for a bug in the way we emit the CFI directives for
frameless unwind information. See PR25614.
llvm-svn: 255175
On AVX and AVX2, BROADCAST instructions can load a scalar into all elements of a target vector.
This patch improves the lowering of 'splat' shuffles of a loaded vector into a broadcast - currently the lowering only works for cases where we are splatting the zero'th element, which is now generalised to any element.
Fix for PR23022
Differential Revision: http://reviews.llvm.org/D15310
llvm-svn: 255061
This caused PR25607 and also caused Chromium to crash on start-up.
(Also had to update test/CodeGen/X86/avx-splat.ll, which was committed
after shrink wrapping was enabled.)
llvm-svn: 254044
Essentially the same as the GEP change in r230786.
A similar migration script can be used to update test cases, though a few more
test case improvements/changes were required this time around: (r229269-r229278)
import fileinput
import sys
import re
pat = re.compile(r"((?:=|:|^)\s*load (?:atomic )?(?:volatile )?(.*?))(| addrspace\(\d+\) *)\*($| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$)")
for line in sys.stdin:
sys.stdout.write(re.sub(pat, r"\1, \2\3*\4", line))
Reviewers: rafael, dexonsmith, grosser
Differential Revision: http://reviews.llvm.org/D7649
llvm-svn: 230794
One of several parallel first steps to remove the target type of pointers,
replacing them with a single opaque pointer type.
This adds an explicit type parameter to the gep instruction so that when the
first parameter becomes an opaque pointer type, the type to gep through is
still available to the instructions.
* This doesn't modify gep operators, only instructions (operators will be
handled separately)
* Textual IR changes only. Bitcode (including upgrade) and changing the
in-memory representation will be in separate changes.
* geps of vectors are transformed as:
getelementptr <4 x float*> %x, ...
->getelementptr float, <4 x float*> %x, ...
Then, once the opaque pointer type is introduced, this will ultimately look
like:
getelementptr float, <4 x ptr> %x
with the unambiguous interpretation that it is a vector of pointers to float.
* address spaces remain on the pointer, not the type:
getelementptr float addrspace(1)* %x
->getelementptr float, float addrspace(1)* %x
Then, eventually:
getelementptr float, ptr addrspace(1) %x
Importantly, the massive amount of test case churn has been automated by
same crappy python code. I had to manually update a few test cases that
wouldn't fit the script's model (r228970,r229196,r229197,r229198). The
python script just massages stdin and writes the result to stdout, I
then wrapped that in a shell script to handle replacing files, then
using the usual find+xargs to migrate all the files.
update.py:
import fileinput
import sys
import re
ibrep = re.compile(r"(^.*?[^%\w]getelementptr inbounds )(((?:<\d* x )?)(.*?)(| addrspace\(\d\)) *\*(|>)(?:$| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$))")
normrep = re.compile( r"(^.*?[^%\w]getelementptr )(((?:<\d* x )?)(.*?)(| addrspace\(\d\)) *\*(|>)(?:$| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$))")
def conv(match, line):
if not match:
return line
line = match.groups()[0]
if len(match.groups()[5]) == 0:
line += match.groups()[2]
line += match.groups()[3]
line += ", "
line += match.groups()[1]
line += "\n"
return line
for line in sys.stdin:
if line.find("getelementptr ") == line.find("getelementptr inbounds"):
if line.find("getelementptr inbounds") != line.find("getelementptr inbounds ("):
line = conv(re.match(ibrep, line), line)
elif line.find("getelementptr ") != line.find("getelementptr ("):
line = conv(re.match(normrep, line), line)
sys.stdout.write(line)
apply.sh:
for name in "$@"
do
python3 `dirname "$0"`/update.py < "$name" > "$name.tmp" && mv "$name.tmp" "$name"
rm -f "$name.tmp"
done
The actual commands:
From llvm/src:
find test/ -name *.ll | xargs ./apply.sh
From llvm/src/tools/clang:
find test/ -name *.mm -o -name *.m -o -name *.cpp -o -name *.c | xargs -I '{}' ../../apply.sh "{}"
From llvm/src/tools/polly:
find test/ -name *.ll | xargs ./apply.sh
After that, check-all (with llvm, clang, clang-tools-extra, lld,
compiler-rt, and polly all checked out).
The extra 'rm' in the apply.sh script is due to a few files in clang's test
suite using interesting unicode stuff that my python script was throwing
exceptions on. None of those files needed to be migrated, so it seemed
sufficient to ignore those cases.
Reviewers: rafael, dexonsmith, grosser
Differential Revision: http://reviews.llvm.org/D7636
llvm-svn: 230786
This patch adds shuffle matching for the SSE3 MOVDDUP, MOVSLDUP and MOVSHDUP instructions. The big use of these being that they avoid many single source shuffles from needing to use (pre-AVX) dual source instructions such as SHUFPD/SHUFPS: causing extra moves and preventing load folds.
Adding these instructions uncovered an issue in XFormVExtractWithShuffleIntoLoad which crashed on single operand shuffle instructions (now fixed). It also involved fixing getTargetShuffleMask to correctly identify theses instructions as unary shuffles.
Also adds a missing tablegen pattern for MOVDDUP.
Differential Revision: http://reviews.llvm.org/D7042
llvm-svn: 226716
Update the entire regression test suite for the new shuffles. Remove
most of the old testing which was devoted to the old shuffle lowering
path and is no longer relevant really. Also remove a few other random
tests that only really exercised shuffles and only incidently or without
any interesting aspects to them.
Benchmarking that I have done shows a few small regressions with this on
LNT, zero measurable regressions on real, large applications, and for
several benchmarks where the loop vectorizer fires in the hot path it
shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy
Bridge machines. Running on AMD machines shows even more dramatic
improvements.
When using newer ISA vector extensions the gains are much more modest,
but the code is still better on the whole. There are a few regressions
being tracked (PR21137, PR21138, PR21139) but by and large this is
expected to be a win for x86 generated code performance.
It is also more correct than the code it replaces. I have fuzz tested
this extensively with ISA extensions up through AVX2 and found no
crashes or miscompiles (yet...). The old lowering had a few miscompiles
and crashers after a somewhat smaller amount of fuzz testing.
There is one significant area where the new code path lags behind and
that is in AVX-512 support. However, there was *extremely little*
support for that already and so this isn't a significant step backwards
and the new framework will probably make it easier to implement lowering
that uses the full power of AVX-512's table-based shuffle+blend (IMO).
Many thanks to Quentin, Andrea, Robert, and others for benchmarking
assistance. Thanks to Adam and others for help with AVX-512. Thanks to
Hal, Eric, and *many* others for answering my incessant questions about
how the backend actually works. =]
I will leave the old code path in the tree until the 3 PRs above are at
least resolved to folks' satisfaction. Then I will rip it (and 1000s of
lines of code) out. =] I don't expect this flag to stay around for very
long. It may not survive next week.
llvm-svn: 219046
AVX is available, and generally tidy up things surrounding UNPCK
formation.
Originally, I was thinking that the only advantage of PSHUFD over UNPCK
instruction variants was its free copy, and otherwise we should use the
shorter encoding UNPCK instructions. This isn't right though, there is
a larger advantage of being able to fold a load into the operand of
a PSHUFD. For UNPCK, the operand *must* be in a register so it can be
the second input.
This removes the UNPCK formation in the target-specific DAG combine for
v4i32 shuffles. It also lifts the v8 and v16 cases out of the
AVX-specific check as they are potentially replacing multiple
instructions with a single instruction and so should always be valuable.
The floating point checks are simplified accordingly.
This also adjusts the formation of PSHUFD instructions to attempt to
match the shuffle mask to one which would fit an UNPCK instruction
variant. This was originally motivated to allow it to match the UNPCK
instructions in the combiner, but clearly won't now.
Eventually, we should add a MachineCombiner pass that can form UNPCK
instructions post-RA when the operand is known to be in a register and
thus there is no loss.
llvm-svn: 217755
support transforming the forms from the new vector shuffle lowering to
use 'movddup' when appropriate.
A bunch of the cases where we actually form 'movddup' don't actually
show up in the test results because something even later than DAG
legalization maps them back to 'unpcklpd'. If this shows back up as
a performance problem, I'll probably chase it down, but it is at least
an encoded size loss. =/
To make this work, also always do this canonicalizing step for floating
point vectors where the baseline shuffle instructions don't provide any
free copies of their inputs. This also causes us to canonicalize
unpck[hl]pd into mov{hl,lh}ps (resp.) which is a nice encoding space
win.
There is one test which is "regressed" by this: extractelement-load.
There, the test case where the optimization it is testing *fails*, the
exact instruction pattern which results is slightly different. This
should probably be fixed by having the appropriate extract formed
earlier in the DAG, but that would defeat the purpose of the test.... If
this test case is critically important for anyone, please let me know
and I'll try to work on it. The prior behavior was actually contrary to
the comment in the test case and seems likely to have been an accident.
llvm-svn: 217738
of normally binary shuffle instructions like PUNPCKL and MOVLHPS.
This detects cases where a single register is used for both operands
making the shuffle behave in a unary way. We detect this and adjust the
mask to use the unary form which allows the existing DAG combine for
shuffle instructions to actually work at all.
As a consequence, this uncovered a number of obvious bugs in the
existing DAG combine which are fixed. It also now canonicalizes several
shuffles even with the existing lowering. These typically are trying to
match the shuffle to the domain of the input where before we only really
modeled them with the floating point variants. All of the cases which
change to an integer shuffle here have something in the integer domain, so
there are no more or fewer domain crosses here AFAICT. Technically, it
might be better to go from a GPR directly to the floating point domain,
but detecting floating point *outputs* despite integer inputs is a lot
more code and seems unlikely to be worthwhile in practice. If folks are
seeing domain-crossing regressions here though, let me know and I can
hack something up to fix it.
Also as a consequence, a bunch of missed opportunities to form pshufb
now can be formed. Notably, splats of i8s now form pshufb.
Interestingly, this improves the existing splat lowering too. We go from
3 instructions to 1. Yes, we may tie up a register, but it seems very
likely to be worth it, especially if splatting the 0th byte (the
common case) as then we can use a zeroed register as the mask.
llvm-svn: 214625
instructions in the legalized DAG, and leverage it to combine long
sequences of instructions to PSHUFB.
Eventually, the other x86-instruction-specific shuffle combines will
probably all be driven out of this routine. But the real motivation is
to detect after we have fully legalized and optimized a shuffle to the
minimal number of x86 instructions whether it is profitable to replace
the chain with a fully generic PSHUFB instruction even though doing so
requires either a load from a constant pool or tying up a register with
the mask.
While the Intel manuals claim it should be used when it replaces 5 or
more instructions (!!!!) my experience is that it is actually very fast
on modern chips, and so I've gon with a much more aggressive model of
replacing any sequence of 3 or more instructions.
I've also taught it to do some basic canonicalization to special-purpose
instructions which have smaller encodings than their generic
counterparts.
There are still quite a few FIXMEs here, and I've not yet implemented
support for lowering blends with PSHUFB (where its power really shines
due to being able to zero out lanes), but this starts implementing real
PSHUFB support even when using the new, fancy shuffle lowering. =]
llvm-svn: 214042
has settled without incident, removing the x86-specific and overly
strict 'isVectorSplat' routine in favor of generic and more powerful
splat detection.
The primary motivation and result of this is that the x86 backend can
now see through splats which contain undef elements. This is essential
if we are using a widening form of legalization and I've updated a test
case to also run in that mode as before this change the generated code
for the test case was completely scalarized.
This version of the patch much more carefully handles the undef lanes.
- We aren't overly conservative about them in the shift lowering
(where we will never use the splat itself).
- One place where the splat would have been re-used by the existing code
now explicitly constructs a new constant splat that will be safe.
- The broadcast lowering is much more reasonable with undefs by doing
a correct check of whether the splat is the only user of a loaded
value, checking that the splat actually crosses multiple lanes before
using a broadcast, and handling broadcasts of non-constant splats.
As a consequence of the last bullet, the weird usage of vpshufd instead
of vbroadcast is gone, and we actually can lower an AVX splat with
vbroadcastss where before we emitted a really strange pattern of
a vector load and a manual splat across the vector.
llvm-svn: 212602
This catches many cases where we can emit a more efficient shuffle for a
specific mask or when the mask contains undefs. Once the splat is lowered to
unpacks we can't do that anymore.
There is a possibility of moving the promotion after pshufb matching, but I'm
not sure if pshufb with a mask loaded from memory is faster than 3 shuffles, so
I avoided that for now.
llvm-svn: 173569
This also enables domain swizzling for AVX code which required a few
trivial test changes.
The pass will be moved to lib/CodeGen shortly.
llvm-svn: 140659
vinsertf128 $1 + vpermilps $0, remove the old code that used to first
do the splat in a 128-bit vector and then insert it into a larger one.
This is better because the handling code gets simpler and also makes a
better room for the upcoming vbroadcast!
llvm-svn: 137807