This regresses a couple cases in the shuffle combining test. But those cases use intrinsics that InstCombine knows how to turn into a generic shuffle earlier. This should give opportunities to fold this earlier in InstCombine or DAG combine.
llvm-svn: 324709
Add support for custom execution domain fixing and implement support for BLENDPD/BLENDPS/PBLENDD/PBLENDW.
Differential Revision: https://reviews.llvm.org/D42042
llvm-svn: 322524
As part of the unification of the debug format and the MIR format, print
MBB references as '%bb.5'.
The MIR printer prints the IR name of a MBB only for block definitions.
* find . \( -name "*.mir" -o -name "*.cpp" -o -name "*.h" -o -name "*.ll" \) -type f -print0 | xargs -0 sed -i '' -E 's/BB#" << ([a-zA-Z0-9_]+)->getNumber\(\)/" << printMBBReference(*\1)/g'
* find . \( -name "*.mir" -o -name "*.cpp" -o -name "*.h" -o -name "*.ll" \) -type f -print0 | xargs -0 sed -i '' -E 's/BB#" << ([a-zA-Z0-9_]+)\.getNumber\(\)/" << printMBBReference(\1)/g'
* find . \( -name "*.txt" -o -name "*.s" -o -name "*.mir" -o -name "*.cpp" -o -name "*.h" -o -name "*.ll" \) -type f -print0 | xargs -0 sed -i '' -E 's/BB#([0-9]+)/%bb.\1/g'
* grep -nr 'BB#' and fix
Differential Revision: https://reviews.llvm.org/D40422
llvm-svn: 319665
The shuffle combining and lowerVectorShuffleAsLanePermuteAndBlend were both still trying to use VPERM2XF128 for unary shuffles when AVX2 is enabled. VPERM2X128 takes two inputs meaning when we use it for a unary shuffle one of those inputs is left undefined creating a false dependency on whatever register gets allocated there.
If we have VPERMQ/PD we should prefer those since they only have a single input.
Differential Revision: https://reviews.llvm.org/D37947
llvm-svn: 313542
We just need to toggle bits 1 and 5 of the immediate and swap the sources. The peephole pass could trigger commuting/folding for this later, but its easy enough to fix in isel.
Disable the peephole pass on the main vperm2x128 test so we know we're doing this through isel.
llvm-svn: 313455
The early out for AVX2 in lowerV2X128VectorShuffle is positioned in a weird spot below some shuffle mask equivalency checks.
But I think we want to allow VPERMQ for any unary shuffle.
Differential Revision: https://reviews.llvm.org/D37893
llvm-svn: 313373
Convert vector increment or decrement to sub/add with an all-ones constant:
add X, <1, 1...> --> sub X, <-1, -1...>
sub X, <1, 1...> --> add X, <-1, -1...>
The all-ones vector constant can be materialized using a pcmpeq instruction that is
commonly recognized as an idiom (has no register dependency), so that's better than
loading a splat 1 constant.
AVX512 uses 'vpternlogd' for 512-bit vectors because there is apparently no better
way to produce 512 one-bits.
The general advantages of this lowering are:
1. pcmpeq has lower latency than a memop on every uarch I looked at in Agner's tables,
so in theory, this could be better for perf, but...
2. That seems unlikely to affect any OOO implementation, and I can't measure any real
perf difference from this transform on Haswell or Jaguar, but...
3. It doesn't look like it from the diffs, but this is an overall size win because we
eliminate 16 - 64 constant bytes in the case of a vector load. If we're broadcasting
a scalar load (which might itself be a bug), then we're replacing a scalar constant
load + broadcast with a single cheap op, so that should always be smaller/better too.
4. This makes the DAG/isel output more consistent - we use pcmpeq already for padd x, -1
and psub x, -1, so we should use that form for +1 too because we can. If there's some
reason to favor a constant load on some CPU, let's make the reverse transform for all
of these cases (either here in the DAG or in a later machine pass).
This should fix:
https://bugs.llvm.org/show_bug.cgi?id=33483
Differential Revision: https://reviews.llvm.org/D34336
llvm-svn: 306289
I was looking closer at the x86 test diffs in D33866, and the first change seems like it
shouldn't happen in the first place. So this patch will resolve that.
Using Agner's tables and AMD docs, vperm2f128 and vinsertf128 have identical timing for
any given CPU model, so we should be able to interchange those without affecting perf.
But as we can see in some of the diffs here, using vperm2f128 allows load folding, so
we should take that opportunity to reduce code size and register pressure.
A secondary advantage is making AVX1 and AVX2 codegen more similar. Given that vperm2f128
was introduced with AVX1, we should be selecting it in all of the same situations that we
would with AVX2. If there's some reason that an AVX1 CPU would not want to use this
instruction, that should be fixed up in a later pass.
Differential Revision: https://reviews.llvm.org/D33938
llvm-svn: 305171
We now detect that both the extract and insert indices are non-zero and convert to a shuffle. This will be lowered as a blend for 256-bit vectors or as a vshuf operations for 512-bit vectors.
llvm-svn: 294931
Currently computeKnownBits returns the common known zero/one bits for all elements of vector data, when we may only be interested in one/some of the elements.
This patch adds a DemandedElts argument that allows us to specify the elements we actually care about. The original computeKnownBits implementation calls with a DemandedElts demanding all elements to match current behaviour. Scalar types set this to 1.
The approach was found to be easier than trying to add a per-element known bits solution, for a similar usefulness given the combines where computeKnownBits is typically used.
I've only added support for a few opcodes so far (the ones that have proven straightforward to test), all others will default to demanding all elements but can be updated in due course.
DemandedElts support could similarly be added to computeKnownBitsForTargetNode in a future commit.
This looked like this had caused compile time regressions on some buildbots (and was reverted in rL285381), but appears to have just been a harmless bystander!
Differential Revision: https://reviews.llvm.org/D25691
llvm-svn: 285494
Currently computeKnownBits returns the common known zero/one bits for all elements of vector data, when we may only be interested in one/some of the elements.
This patch adds a DemandedElts argument that allows us to specify the elements we actually care about. The original computeKnownBits implementation calls with a DemandedElts demanding all elements to match current behaviour. Scalar types set this to 1.
The approach was found to be easier than trying to add a per-element known bits solution, for a similar usefulness given the combines where computeKnownBits is typically used.
I've only added support for a few opcodes so far (the ones that have proven straightforward to test), all others will default to demanding all elements but can be updated in due course.
DemandedElts support could similarly be added to computeKnownBitsForTargetNode in a future commit.
Differential Revision: https://reviews.llvm.org/D25691
llvm-svn: 285296
This improves the situation discussed in D19228 where we were forcing VPERMPD/VPERMQ where VPERM2F128/VPERM2I128 would have been better.
This was incorrectly reverted in rL275421 during triage of PR28552.
llvm-svn: 275497
This improves the situation discussed in D19228 where we were forcing VPERMPD/VPERMQ where VPERM2F128/VPERM2I128 would have been better.
llvm-svn: 275411
Using VPERMQ/VPERMPD allows memory folding of the (repeated) input where VINSERTI128/VINSERTF128 can not.
Differential Revision: http://reviews.llvm.org/D19228
llvm-svn: 266728
autogenerated.
Also update existing test cases which appear to be generated by it and
weren't modified (other than addition of the header) by rerunning it.
llvm-svn: 253917
This patch generalizes the zeroing of vector elements with the BLEND instructions. Currently a zero vector will only blend if the shuffled elements are correctly inline, this patch recognises when a vector input is zero (or zeroable) and modifies a local copy of the shuffle mask to support a blend. As a zeroable vector input may not be all zeroes, the zeroable vector is regenerated if necessary.
Differential Revision: http://reviews.llvm.org/D14050
llvm-svn: 251659
The vperm2f128/vperm2i128 shuffle mask decoding was not attempting to deal with shuffles that give zero lanes. This patch fixes this so that the assembly printer can provide shuffle comments.
As this decoder is also used in X86ISelLowering for shuffle combining, I've added an early-out to match existing behaviour. The hope is that we can add zero support in the future, this would allow other ops' decodes (e.g. insertps) to be combined as well.
Differential Revision: http://reviews.llvm.org/D10593
llvm-svn: 241516
helper that skips creating a cast when it isn't necessary.
It's really somewhat concerning that this was caused by the the presence
of a no-op bitcast, but...
llvm-svn: 238642
vperm2x128 instructions have the special ability (aka free hardware capability)
to shuffle zero values into a vector.
This patch recognizes that type of shuffle and generates the appropriate
control byte.
https://llvm.org/bugs/show_bug.cgi?id=22984
Differential Revision: http://reviews.llvm.org/D8563
llvm-svn: 233100
There were cases where the backend computed a wrong permute mask for a VPERM2X128 node.
Example:
\code
define <8 x float> @foo(<8 x float> %a, <8 x float> %b) {
%shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 undef, i32 undef, i32 6, i32 7, i32 undef, i32 undef, i32 6, i32 7>
ret <8 x float> %shuffle
}
\code end
Before this patch, llc (with -mattr=+avx) emitted the following vperm2f128:
vperm2f128 $0, %ymm0, %ymm0, %ymm0 # ymm0 = ymm0[0,1,0,1]
With this patch, llc emits a vperm2f128 with a correct permute mask:
vperm2f128 $17, %ymm0, %ymm0, %ymm0 # ymm0 = ymm0[2,3,2,3]
Differential Revision: http://reviews.llvm.org/D8119
llvm-svn: 231601
Essentially the same as the GEP change in r230786.
A similar migration script can be used to update test cases, though a few more
test case improvements/changes were required this time around: (r229269-r229278)
import fileinput
import sys
import re
pat = re.compile(r"((?:=|:|^)\s*load (?:atomic )?(?:volatile )?(.*?))(| addrspace\(\d+\) *)\*($| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$)")
for line in sys.stdin:
sys.stdout.write(re.sub(pat, r"\1, \2\3*\4", line))
Reviewers: rafael, dexonsmith, grosser
Differential Revision: http://reviews.llvm.org/D7649
llvm-svn: 230794
lanes.
By special casing these we can often either reduce the total number of
shuffles significantly or reduce the number of (high latency on Haswell)
AVX2 shuffles that potentially cross 128-bit lanes. Even when these
don't actually cross lanes, they have much higher latency to support
that. Doing two of them and a blend is worse than doing a single insert
across the 128-bit lanes to blend and then doing a single interleaved
shuffle.
While this seems like a narrow case, it kept cropping up on me and the
difference is *huge* as you can see in many of the test cases. I first
hit this trying to perfectly fix the interleaving shuffle patterns used
by Halide for AVX2.
llvm-svn: 222533
between splitting a vector into 128-bit lanes and recombining them vs.
decomposing things into single-input shuffles and a final blend.
This handles a large number of cases in AVX1 where the cross-lane
shuffles would be much more expensive to represent even though we end up
with a fast blend at the root. Instead, we can do a better job of
shuffling in a single lane and then inserting it into the other lanes.
This fixes the remaining bits of Halide's regression captured in PR21281
for AVX1. However, the bug persists in AVX2 because I've made this
change reasonably conservative. The cases where it makes sense in AVX2
to split into 128-bit lanes are much more rare because we can often do
full permutations across all elements of the 256-bit vector. However,
the particular test case in PR21281 is an example of one of the rare
cases where it is *always* better to work in a single 128-bit lane. I'm
going to try to teach the logic to detect and form the good code even in
AVX2 next, but it will need to use a separate heuristic.
Finally, there is one pesky regression here where we previously would
craftily use vpermilps in AVX1 to shuffle both high and low halves at
the same time. We no longer pull that off, and not for any really good
reason. Ultimately, I think this is just another missing nuance to the
selection heuristic that I'll try to add in afterward, but this change
already seems strictly worth doing considering the magnitude of the
improvements in common matrix math shuffle patterns.
As always, please let me know if this causes a surprising regression for
you.
llvm-svn: 221861
that are unused.
This allows the combiner to delete math feeding shuffles where the math
isn't actually necessary. This improves some of the vperm2x128 tests
that regressed when the vector shuffle lowering started actually
generating vperm instructions rather than forcibly decomposing them.
Sadly, this isn't enough to get this *really* right because we still
form a completely unnecessary permutation. To fix that, we also need to
fold shuffles which just rearrange concatenated or inserted subvectors.
llvm-svn: 219086
shuffles using AVX and AVX2 instructions. This fixes PR21138, one of the
few remaining regressions impacting benchmarks from the new vector
shuffle lowering.
You may note that it "regresses" many of the vperm2x128 test cases --
these were actually "improved" by the naive lowering that the new
shuffle lowering previously did. This regression gave me fits. I had
this patch ready-to-go about an hour after flipping the switch but
wasn't sure how to have the best of both worlds here and thought the
correct solution might be a completely different approach to lowering
these vector shuffles.
I'm now convinced this is the correct lowering and the missed
optimizations shown in vperm2x128 are actually due to missing
target-independent DAG combines. I've even written most of the needed
DAG combine and will submit it shortly, but this part is ready and
should help some real-world benchmarks out.
llvm-svn: 219079
Update the entire regression test suite for the new shuffles. Remove
most of the old testing which was devoted to the old shuffle lowering
path and is no longer relevant really. Also remove a few other random
tests that only really exercised shuffles and only incidently or without
any interesting aspects to them.
Benchmarking that I have done shows a few small regressions with this on
LNT, zero measurable regressions on real, large applications, and for
several benchmarks where the loop vectorizer fires in the hot path it
shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy
Bridge machines. Running on AMD machines shows even more dramatic
improvements.
When using newer ISA vector extensions the gains are much more modest,
but the code is still better on the whole. There are a few regressions
being tracked (PR21137, PR21138, PR21139) but by and large this is
expected to be a win for x86 generated code performance.
It is also more correct than the code it replaces. I have fuzz tested
this extensively with ISA extensions up through AVX2 and found no
crashes or miscompiles (yet...). The old lowering had a few miscompiles
and crashers after a somewhat smaller amount of fuzz testing.
There is one significant area where the new code path lags behind and
that is in AVX-512 support. However, there was *extremely little*
support for that already and so this isn't a significant step backwards
and the new framework will probably make it easier to implement lowering
that uses the full power of AVX-512's table-based shuffle+blend (IMO).
Many thanks to Quentin, Andrea, Robert, and others for benchmarking
assistance. Thanks to Adam and others for help with AVX-512. Thanks to
Hal, Eric, and *many* others for answering my incessant questions about
how the backend actually works. =]
I will leave the old code path in the tree until the 3 PRs above are at
least resolved to folks' satisfaction. Then I will rip it (and 1000s of
lines of code) out. =] I don't expect this flag to stay around for very
long. It may not survive next week.
llvm-svn: 219046
floating point and integer domains.
Merge the AVX2 test into it and add an extra RUN line. Generate clean
FileCheck statements with my script. Remove the now merged AVX2 tests.
llvm-svn: 218903