The operand flag word for ISD::INLINEASM nodes now contains a 15-bit
memory constraint ID when the operand kind is Kind_Mem. This constraint
ID is a numeric equivalent to the constraint code string and is converted
with a target specific hook in TargetLowering.
This patch maps all memory constraints to InlineAsm::Constraint_m so there
is no functional change at this point. It just proves that using these
previously unused bits in the encoding of the flag word doesn't break
anything.
The next patch will make each target preserve the current mapping of
everything to Constraint_m for itself while changing the target independent
implementation of the hook to return Constraint_Unknown appropriately. Each
target will then be adapted in separate patches to use appropriate
Constraint_* values.
PR22883 was caused the matching operands copying the whole of the operand flags
for the matched operand. This included the constraint id which needed to be
replaced with the operand number. This has been fixed with a conversion
function. Following on from this, matching operands also used the operand
number as the constraint id. This has been fixed by looking up the matched
operand and taking it from there.
llvm-svn: 232165
This (r232027) has caused PR22883; so it seems those bits might be used by
something else after all. Reverting until we can figure out what else to do.
Original commit message:
The operand flag word for ISD::INLINEASM nodes now contains a 15-bit
memory constraint ID when the operand kind is Kind_Mem. This constraint
ID is a numeric equivalent to the constraint code string and is converted
with a target specific hook in TargetLowering.
This patch maps all memory constraints to InlineAsm::Constraint_m so there
is no functional change at this point. It just proves that using these
previously unused bits in the encoding of the flag word doesn't break anything.
The next patch will make each target preserve the current mapping of
everything to Constraint_m for itself while changing the target independent
implementation of the hook to return Constraint_Unknown appropriately. Each
target will then be adapted in separate patches to use appropriate Constraint_*
values.
llvm-svn: 232093
Summary:
The operand flag word for ISD::INLINEASM nodes now contains a 15-bit
memory constraint ID when the operand kind is Kind_Mem. This constraint
ID is a numeric equivalent to the constraint code string and is converted
with a target specific hook in TargetLowering.
This patch maps all memory constraints to InlineAsm::Constraint_m so there
is no functional change at this point. It just proves that using these
previously unused bits in the encoding of the flag word doesn't break anything.
The next patch will make each target preserve the current mapping of
everything to Constraint_m for itself while changing the target independent
implementation of the hook to return Constraint_Unknown appropriately. Each
target will then be adapted in separate patches to use appropriate Constraint_*
values.
Reviewers: hfinkel
Reviewed By: hfinkel
Subscribers: hfinkel, jholewinski, llvm-commits
Differential Revision: http://reviews.llvm.org/D8171
llvm-svn: 232027
In theory this allows the compiler to skip materializing the array on
the stack. In practice clang often fails to do that, but that's a
different story. NFC.
llvm-svn: 231571
The reason why these large shift sizes happen is because OpaqueConstants
currently inhibit alot of DAG combining, but that has to be addressed in
another commit (like the proposal in D6946).
Differential Revision: http://reviews.llvm.org/D6940
llvm-svn: 230355
Canonicalize access to function attributes to use the simpler API.
getAttributes().getAttribute(AttributeSet::FunctionIndex, Kind)
=> getFnAttribute(Kind)
getAttributes().hasAttribute(AttributeSet::FunctionIndex, Kind)
=> hasFnAttribute(Kind)
llvm-svn: 229218
A global variable without an explicit alignment specified should be assumed to
be ABI-aligned according to its type, like on other platforms. This allows us
to use better memory operations when accessing it.
rdar://18533701
llvm-svn: 223180
This frequently leads to cases like:
ldr xD, [xN, :lo12:var]
add xA, xN, :lo12:var
ldr xD, [xA, #8]
where the ADD would have been needed anyway, and the two distinct addressing
modes can prevent the formation of an ldp. Because of how we handle ADRP
(aggressively forming an ADRP/ADD pseudo-inst at ISel time), this pattern also
results in duplicated ADRP instructions (one on its own to cover the ldr, and
one combined with the add).
llvm-svn: 223172
e.g Currently we'll generate following instructions if the immediate is too wide:
MOV X0, WideImmediate
ADD X1, BaseReg, X0
LDR X2, [X1, 0]
Using [Base+XReg] addressing mode can save one ADD as following:
MOV X0, WideImmediate
LDR X2, [BaseReg, X0]
Differential Revision: http://reviews.llvm.org/D5477
llvm-svn: 219665
This teaches the AArch64 backend to deal with the operations required
to deal with the operations on v4f16 and v8f16 which are exposed by
NEON intrinsics, plus the add, sub, mul and div operations.
llvm-svn: 216555
This commit starts with a "git mv ARM64 AArch64" and continues out
from there, renaming the C++ classes, intrinsics, and other
target-local objects for consistency.
"ARM64" test directories are also moved, and tests that began their
life in ARM64 use an arm64 triple, those from AArch64 use an aarch64
triple. Both should be equivalent though.
This finishes the AArch64 merge, and everyone should feel free to
continue committing as normal now.
llvm-svn: 209577
I'm doing this in two phases for a better "git blame" record. This
commit removes the previous AArch64 backend and redirects all
functionality to ARM64. It also deduplicates test-lines and removes
orphaned AArch64 tests.
The next step will be "git mv ARM64 AArch64" and rewire most of the
tests.
Hopefully LLVM is still functional, though it would be even better if
no-one ever had to care because the rename happens straight
afterwards.
llvm-svn: 209576
Instructions taking a vector list (e.g. "ld2 {v0.2d, v1.d2}, [x0]") need a
special register-class to deal with the constraints, and C++ code to support
selection. However, that C++ code can be made reasonably uniform to simplify
the selection process. Hence this patch.
No functionality change, so no tests.
llvm-svn: 194361
Including following 14 instructions:
4 ld1 insts: load multiple 1-element structure to sequential 1/2/3/4 registers.
ld2/ld3/ld4: load multiple N-element structure to sequential N registers (N=2,3,4).
4 st1 insts: store multiple 1-element structure from sequential 1/2/3/4 registers.
st2/st3/st4: store multiple N-element structure from sequential N registers (N = 2,3,4).
llvm-svn: 192361
Including following 14 instructions:
4 ld1 insts: load multiple 1-element structure to sequential 1/2/3/4 registers.
ld2/ld3/ld4: load multiple N-element structure to sequential N registers (N=2,3,4).
4 st1 insts: store multiple 1-element structure from sequential 1/2/3/4 registers.
st2/st3/st4: store multiple N-element structure from sequential N registers (N = 2,3,4).
llvm-svn: 192352
Previously, the DAGISel function WalkChainUsers was spotting that it
had entered already-selected territory by whether a node was a
MachineNode (amongst other things). Since it's fairly common practice
to insert MachineNodes during ISelLowering, this was not the correct
check.
Looking around, it seems that other nodes get their NodeId set to -1
upon selection, so this makes sure the same thing happens to all
MachineNodes and uses that characteristic to determine whether we
should stop looking for a loop during selection.
This should fix PR15840.
llvm-svn: 191165
According to the AArch64 ELF specification (4.6.8), it's the
assembler's responsibility to make sure the shift amount is correct in
relocated MOVZ/MOVK instructions.
This wasn't being obeyed by either the MCJIT CodeGen or RuntimeDyldELF
(which happened to work out well for JIT tests). This commit should
make us compliant in this area.
llvm-svn: 185360
The MOVZ/MOVK instruction sequence may not be the most efficient (a
literal-pool load could be better) but adding that would require
reinstating the ConstantIslands pass.
For now the sequence is correct, and that's enough. Beware, as of
commit GNU ld does not appear to support the relocations needed for
this. Its primary purpose (for now) will be to support JITed code,
since in that case there is no guarantee of where your code will end
up in memory relative to external symbols it references.
llvm-svn: 181117
I've managed to convince myself that AArch64's acquire/release
instructions are sufficient to guarantee C++11's required semantics,
even in the sequentially-consistent case.
llvm-svn: 179005
This implements the review suggestion to simplify the AArch64 backend. If we
later discover that we *really* need the extra complexity of the
ConstantIslands pass for performance reasons it can be resurrected.
llvm-svn: 175258
This moves the bit twiddling and string fiddling functions required by other
parts of the backend into a separate library. Previously they resided in
AArch64Desc, which created a circular dependency between various components.
llvm-svn: 174369