We don't use this, and matching from the def doesn't make much sense.
There are multiple tablegen bugs with default operand
handling. undef_tied_input should work to handle the vdst_in
correctly, but this breaks the operand register class constraint which
it should be able to infer.
These are generated and do not need to have the same values.
We are defining separate subregs for R600 and GCN but then
using AMDGPU subregs on R600.
Differential Revision: https://reviews.llvm.org/D74248
Prepare to accurately track the future denormal-fp-math attribute
changes. The way to actually set these separately is not wired in yet.
This is just a mechanical change, and mostly still assumes the input
and output mode match. This should be refined for some cases. For
example, fcanonicalize lowering should use the flushing variant if
either input or output flushing is enabled
The usage of the Imm out argument from SelectSMRDOffset is pretty
confusing. Stop trying to reject CI immediates in the case where the
offset field can be used. It's not an illegal way to encode the
immediate, so just prefer the better encoding pattern with
AddedComplexity.
We probably don't even really need the different opcodes for the
different offset types anymore, but that will be more work to cleanup.
The SMRD non-buffer load patterns could also use a cleanup to be done
separately.
I believe this also fixes bugs with CI 32-bit handling, which was
incorrectly skipping offsets that look like signed 32-bit values. Also
validate the offsets are dword aligned before folding.
Manually select this is as a tablegen workraound. Both SelectionDAG
and GlobalISel end up misplacing the copy to m0 when both instructions
in the output need it. Neither considers that both output instructions
depend on m0. I don't know of any other pattern we need to handle this
case, so it's less effort to just workaround this for now.
Trivial type predicates should be moved into the tablegen pattern
itself, and not checked inside complex patterns. This eliminates a
redundant complex pattern, and fixes select source modifiers for
GlobalISel.
I have further patches which fully handle select in tablegen and
remove all of the C++ selection, although it requires the ugliness to
support the entire range of legal register types.
Start moving towards treating this as a property of the calling
convention, and not the subtarget. The default denormal mode should
not be part of the subtarget, and be moved into a separate function
attribute.
This patch is still NFC. The denormal mode remains as a subtarget
feature for now, but make the necessary changes to switch to using an
attribute.
This file lists every pass in LLVM, and is included by Pass.h, which is
very popular. Every time we add, remove, or rename a pass in LLVM, it
caused lots of recompilation.
I found this fact by looking at this table, which is sorted by the
number of times a file was changed over the last 100,000 git commits
multiplied by the number of object files that depend on it in the
current checkout:
recompiles touches affected_files header
342380 95 3604 llvm/include/llvm/ADT/STLExtras.h
314730 234 1345 llvm/include/llvm/InitializePasses.h
307036 118 2602 llvm/include/llvm/ADT/APInt.h
213049 59 3611 llvm/include/llvm/Support/MathExtras.h
170422 47 3626 llvm/include/llvm/Support/Compiler.h
162225 45 3605 llvm/include/llvm/ADT/Optional.h
158319 63 2513 llvm/include/llvm/ADT/Triple.h
140322 39 3598 llvm/include/llvm/ADT/StringRef.h
137647 59 2333 llvm/include/llvm/Support/Error.h
131619 73 1803 llvm/include/llvm/Support/FileSystem.h
Before this change, touching InitializePasses.h would cause 1345 files
to recompile. After this change, touching it only causes 550 compiles in
an incremental rebuild.
Reviewers: bkramer, asbirlea, bollu, jdoerfert
Differential Revision: https://reviews.llvm.org/D70211
We handle it this way for some other address spaces.
Since r349196, SILoadStoreOptimizer has been trying to do this. This
is after SIFoldOperands runs, which can change the addressing
patterns. It's simpler to just split this earlier.
llvm-svn: 375366
Mostly use SReg_32 instead of SReg_32_XM0 for arbitrary values. This
will allow the register coalescer to do a better job eliminating
copies to m0.
For GlobalISel, as a terrible hack, use SGPR_32 for things that should
use SCC until booleans are solved.
llvm-svn: 375267
SGPR_128 only includes the real allocatable SGPRs, and SReg_128 adds
the additional non-allocatable TTMP registers. There's no point in
allocating SReg_128 vregs. This shrinks the size of the classes
regalloc needs to consider, which is usually good.
llvm-svn: 374284
Summary:
Extend cachepolicy operand in the new VMEM buffer intrinsics
to supply information whether the buffer data is swizzled.
Also, propagate this information to MIR.
Intrinsics updated:
int_amdgcn_raw_buffer_load
int_amdgcn_raw_buffer_load_format
int_amdgcn_raw_buffer_store
int_amdgcn_raw_buffer_store_format
int_amdgcn_raw_tbuffer_load
int_amdgcn_raw_tbuffer_store
int_amdgcn_struct_buffer_load
int_amdgcn_struct_buffer_load_format
int_amdgcn_struct_buffer_store
int_amdgcn_struct_buffer_store_format
int_amdgcn_struct_tbuffer_load
int_amdgcn_struct_tbuffer_store
Furthermore, disable merging of VMEM buffer instructions
in SI Load/Store optimizer, if the "swizzled" bit on the instruction
is on.
The default value of the bit is 0, meaning that data in buffer
is linear and buffer instructions can be merged.
There is no difference in the generated code with this commit.
However, in the future it will be expected that front-ends
use buffer intrinsics with correct "swizzled" bit set.
Reviewers: arsenm, nhaehnle, tpr
Reviewed By: nhaehnle
Subscribers: arsenm, kzhuravl, jvesely, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye, arphaman, jfb, Petar.Avramovic, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D68200
llvm-svn: 373491
Add llvm.amdgcn.softwqm intrinsic which behaves like llvm.amdgcn.wqm
only if there is other WQM computation in the shader.
Reviewers: nhaehnle, tpr
Reviewed By: nhaehnle
Subscribers: arsenm, kzhuravl, jvesely, wdng, yaxunl, dstuttard, t-tye, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D64935
llvm-svn: 367097
Summary:
D64497 allowed abs/neg source modifiers on v_cndmask_b32 but it doesn't
make any sense to apply them to f16 operands; they would interpret the
bits of the value as an f32, giving nonsensical results. This patch
restricts them to f32 operands.
Reviewers: arsenm, hakzsam
Subscribers: kzhuravl, jvesely, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye, hiraditya, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D64636
llvm-svn: 365904
Add a string attribute instead of directly setting
MachineFunctionInfo. This avoids trying to get the analysis in the
MachineFunctionInfo in a way that doesn't work with the new pass
manager.
This will also avoid re-visiting the call graph for every single
function.
llvm-svn: 365241
This is incomplete, and ideally these would all be removed, but it's
better to localize them to the subtarget first with comments about
what they're for.
llvm-svn: 363902
This reapplies r363678, using the correct chain for the CopyToReg for
v0. glueCopyToM0 counterintuitively changes the operands of the
original node.
llvm-svn: 363870
The way SelectionDAG treats memory operands is very frustrating, and
by default drops them unless a property is set on the pattern. There
is no pattern for manually selected instructions, so this requires
manually setting them.
llvm-svn: 363455
Since the beginning, the offset of a frame index has been consistently
interpreted backwards. It was treating it as an offset from the
scratch wave offset register as a frame register. The correct
interpretation is the offset from the SP on entry to the function,
before the prolog. Frame index elimination then should select either
SP or another register as an FP.
Treat the scratch wave offset on kernel entry as the pre-incremented
SP. Rely more heavily on the standard hasFP and frame pointer
elimination logic, and clean up the private reservation code. This
saves a copy in most callee functions.
The kernel prolog emission code is still kind of a mess relying on
checking the uses of physical registers, which I would prefer to
eliminate.
Currently selection directly emits MUBUF instructions, which require
using a reference to some register. Use the register chosen for SP,
and then ignore this later. This should probably be cleaned up to use
pseudos that don't refer to any specific base register until frame
index elimination.
Add a workaround for shaders using large numbers of SGPRs. I'm not
sure these cases were ever working correctly, since as far as I can
tell the logic for figuring out which SGPR is the scratch wave offset
doesn't match up with the shader input initialization in the shader
programming guide.
llvm-svn: 362661