As noted in PR34686, we are relying on a PSHUFD+PSHUFLW+PSHUFHW shuffle chain for most general vXi16 unary shuffles.
This patch checks for simpler PSHUFLW+PSHUFD and PSHUFHW+PSHUFD cases beforehand, building on some existing code that just handled splat shuffles.
By doing so we also prevent premature use of PSHUFB shuffles which can be slower and require the creation/loading of constant shuffle masks.
We now have the 'fast-variable-shuffle' option for hardware that prefers combining 2 or more shuffles to VPSHUFB etc.
Differential Revision: https://reviews.llvm.org/D38318
llvm-svn: 321553
We try to prevent shuffle combining to value types that would stop the folding of masked operations, but by just returning early, we were failing to try different shuffle types.
The TODOs are all still relevant here to improve codegen but we're lacking test examples.
llvm-svn: 321085
As mentioned in D38318 and D40865, modern Intel processors prefer to combine multiple shuffles to a variable shuffle mask (PSHUFB/VPERMPS etc.) instead of having multiple stage 'fixed' shuffles which put more pressure on Port 5 (at the expense of extra shuffle mask loads).
This patch provides a FeatureFastVariableShuffle target flag for Haswell+ CPUs that prefers combining 2 or more fixed shuffles to a single variable shuffle (default is 3 shuffles).
The long term aim is to drive more of this from schedule data (probably via the MC) but we're not close to being ready for that yet.
Differential Revision: https://reviews.llvm.org/D41323
llvm-svn: 321074
As part of the unification of the debug format and the MIR format, print
MBB references as '%bb.5'.
The MIR printer prints the IR name of a MBB only for block definitions.
* find . \( -name "*.mir" -o -name "*.cpp" -o -name "*.h" -o -name "*.ll" \) -type f -print0 | xargs -0 sed -i '' -E 's/BB#" << ([a-zA-Z0-9_]+)->getNumber\(\)/" << printMBBReference(*\1)/g'
* find . \( -name "*.mir" -o -name "*.cpp" -o -name "*.h" -o -name "*.ll" \) -type f -print0 | xargs -0 sed -i '' -E 's/BB#" << ([a-zA-Z0-9_]+)\.getNumber\(\)/" << printMBBReference(\1)/g'
* find . \( -name "*.txt" -o -name "*.s" -o -name "*.mir" -o -name "*.cpp" -o -name "*.h" -o -name "*.ll" \) -type f -print0 | xargs -0 sed -i '' -E 's/BB#([0-9]+)/%bb.\1/g'
* grep -nr 'BB#' and fix
Differential Revision: https://reviews.llvm.org/D40422
llvm-svn: 319665
This allows masked operations to be used and allows the register allocator to use YMM16-31 if necessary.
As a follow up I'll look into teaching EVEX->VEX how to turn this back into PERM2X128 if any of the additional features don't work out.
llvm-svn: 317403
We should be able to fold constant conditions by converting to shuffles, but fixing that would break these tests in their current form. Since they are really trying to test masking ops, add a non-constant mask to the selects.
llvm-svn: 315848
The shuffle combining and lowerVectorShuffleAsLanePermuteAndBlend were both still trying to use VPERM2XF128 for unary shuffles when AVX2 is enabled. VPERM2X128 takes two inputs meaning when we use it for a unary shuffle one of those inputs is left undefined creating a false dependency on whatever register gets allocated there.
If we have VPERMQ/PD we should prefer those since they only have a single input.
Differential Revision: https://reviews.llvm.org/D37947
llvm-svn: 313542
Summary:
Most instructions in AVX work “in-lane”, that is, each source element is applied only to other
elements of the same lane, thus a cross lane permutation is costly and needs more than one instrution.
AVX2 includes instructions to perform any-to-any permutation of words over a 256-bit register
and vectorized table lookup.
This should also Fix PR34369
Differential Revision: https://reviews.llvm.org/D37388
llvm-svn: 312608
Fixes the vpbroadcastb/w instructions which use GPRs as source operands, to use the correct registers.
The full GPR should be used, and not the subregister, as it happens before the patch.
Fixes pr33795
Differential Revision:
https://reviews.llvm.org/D36479
llvm-svn: 310498
These were taking priority over the aligned load instructions since there is no vmovda8/16. I don't think there is really a difference between aligned and unaligned on newer cpus so I don't think it matters which instructions we use.
But with this change we reduce the size of the isel table a little and we allow the aligned information to pass through to the evex->vec pass and produce the same output has avx/avx2 in some cases.
I also generally dislike patterns rooted in a bitcast which these were.
Differential Revision: https://reviews.llvm.org/D35977
llvm-svn: 309589
We've had several bugs(PR32256, PR32241) recently that resulted from usages of AH/BH/CH/DH either before or after a copy to/from a mask register.
This ultimately occurs because we create COPY_TO_REGCLASS with VK1 and GR8. Then in CopyToFromAsymmetricReg in X86InstrInfo we find a 32-bit super register for the GR8 to emit the KMOV with. But as these tests are demonstrating, its possible for the GR8 register to be a high register and we end up doing an accidental extra or insert from bits 15:8.
I think the best way forward is to stop making copies directly between mask registers and GR8/GR16. Instead I think we should restrict to only copies between mask registers and GR32/GR64 and use EXTRACT_SUBREG/INSERT_SUBREG to handle the conversion from GR32 to GR16/8 or vice versa.
Unfortunately, this complicates fastisel a bit more now to create the subreg extracts where we used to create GR8 copies. We can probably make a helper function to bring down the repitition.
This does result in KMOVD being used for copies when BWI is available because we don't know the original mask register size. This caused a lot of deltas on tests because we have to split the checks for KMOVD vs KMOVW based on BWI.
Differential Revision: https://reviews.llvm.org/D30968
llvm-svn: 298928
We now detect that both the extract and insert indices are non-zero and convert to a shuffle. This will be lowered as a blend for 256-bit vectors or as a vshuf operations for 512-bit vectors.
llvm-svn: 294931
Isel now selects masked move instructions for vselect instead of blendm. But sometimes it beneficial to register allocation to remove the tied register constraint by using blendm instructions.
This also picks up cases where the masked move was created due to a masked load intrinsic.
Differential Revision: https://reviews.llvm.org/D28454
llvm-svn: 292005
Some shuffles can be lowered to blend mask instruction (VPBLENDMB/VPBLENDMW/VPBLENDMD/VPBLENDMQ) .
In this patch, I added new pattern match for this case.
Reviewers:
1. craig.topper
2. guyblank
3. RKSimon
4. igorb
Differential Revision: https://reviews.llvm.org/D28483
llvm-svn: 291888
There are cases of AVX-512 instructions that have two possible encodings. This is the case with instructions that use vector registers with low indexes of 0 - 15 and do not use the zmm registers or the mask k registers.
The EVEX encoding prefix requires 4 bytes whereas the VEX prefix can take only up to 3 bytes. Consequently, using the VEX encoding for these instructions results in a code size reduction of ~2 bytes even though it is compiled with the AVX-512 features enabled.
Reviewers: Craig Topper, Zvi Rackoover, Elena Demikhovsky
Differential Revision: https://reviews.llvm.org/D27901
llvm-svn: 290663
Summary:
The index and one of the table operands can be swapped by changing the opcode to the other version. Neither of these operands are the one that can load from memory so this can't be used to increase memory folding opportunities.
We need to handle the unmasked forms and the kz forms. Since the load operand isn't being commuted we can commute the load and broadcast instructions too.
Reviewers: igorb, delena, Ayal, Farhana, RKSimon
Subscribers: llvm-commits
Differential Revision: https://reviews.llvm.org/D25652
llvm-svn: 287621
If we are extracting a subvector that has just been inserted then we should just use the original inserted subvector.
This has come up in certain several x86 shuffle lowering cases where we are crossing 128-bit lanes.
Differential Revision: https://reviews.llvm.org/D24254
llvm-svn: 280715
Includes adding more general support for the pattern: VZEXT_MOVL(VZEXT_LOAD(ptr)) -> VZEXT_LOAD(ptr)
This has unearthed a couple of latent poor codegen issues (MINSS/MAXSS scalar load folding and MOVDDUP/BROADCAST load folding patterns), which will be fixed shortly.
Its also reduced a couple of tests so that they no longer reach the instruction threshold necessary to be combined to PSHUFB (see PR26183).
llvm-svn: 279646
We currently only support combining target shuffles that consist of a single source input (plus elements known to be undef/zero).
This patch generalizes the recursive combining of the target shuffle to collect all the inputs, merging any duplicates along the way, into a full set of src ops and its shuffle mask.
We uncover a number of cases where we have failed to combine a unary shuffle because the input has been duplicated and separated during lowering.
This will allow us to combine to 2-input shuffles in a future patch.
Differential Revision: https://reviews.llvm.org/D22859
llvm-svn: 277631
As discussed on PR28136, lowerShuffleAsRepeatedMaskAndLanePermute was attempting to match repeated masks at the 128-bit level and then permute the resultant lanes at the 128-bit (AVX1) or 64-bit (AVX2) sub-lane level.
This change allows us to create the repeated masks at the sub-lane level (and then concat them together to create a 128-bit repeated mask) and then select which sub-lane to permute. This has no effect on the AVX1 codegen.
Fixes PR28136.
llvm-svn: 275543
This improves the situation discussed in D19228 where we were forcing VPERMPD/VPERMQ where VPERM2F128/VPERM2I128 would have been better.
This was incorrectly reverted in rL275421 during triage of PR28552.
llvm-svn: 275497
This improves the situation discussed in D19228 where we were forcing VPERMPD/VPERMQ where VPERM2F128/VPERM2I128 would have been better.
llvm-svn: 275411
This patch allows target shuffles to be combined to single input immediate permute instructions - (V)PSHUFD/VPERMILPD/VPERMILPS - allowing more general pattern matching than what we current do and improves the likelihood of memory folding compared to existing patterns which tend to reuse the input in multiple arguments.
Further permute instructions (V)PSHUFLW/(V)PSHUFHW/(V)PERMQ/(V)PERMPD may be added in the future but its proven tricky to create tests cases for them so far. (V)PSHUFLW/(V)PSHUFHW is already handled quite well in combineTargetShuffle so it may be that removing some of that code may allow us to perform more of the combining in one place without duplication.
Differential Revision: http://reviews.llvm.org/D21148
llvm-svn: 273999
Using VPERMQ/VPERMPD allows memory folding of the (repeated) input where VINSERTI128/VINSERTF128 can not.
Differential Revision: http://reviews.llvm.org/D19228
llvm-svn: 266728
AVX1 doesn't support the shuffling of 256-bit integer vectors. For 32/64-bit elements we get around this by shuffling as float/double but for 8/16-bit elements (assuming they can't widen) we currently just split, shuffle as 128-bit vectors and concatenate the results back.
This patch adds the ability to lower using the bit-blend patterns before defaulting to the splitting behaviour.
Part 2 of 2
Differential Revision: http://reviews.llvm.org/D17292
llvm-svn: 261082
This patch attempts to represent a shuffle as a repeating shuffle (recognisable by is128BitLaneRepeatedShuffleMask) with the source input(s) in their original lanes, followed by a single permutation of the 128-bit lanes to their final destinations.
On AVX2 we can additionally attempt to match using 64-bit sub-lane permutation. AVX2 can also now match a similar 'broadcasted' repeating shuffle.
This patch has several benefits:
* Avoids prematurely matching with lowerVectorShuffleByMerging128BitLanes which can require both inputs to have their input lanes permuted before shuffling.
* Can replace PERMPS/PERMD instructions - although these are useful for cross-lane unary shuffling, they require their shuffle mask to be pre-loaded (and increase register pressure).
* Matching the repeating shuffle makes use of a lot of existing shuffle lowering.
There is an outstanding minor AVX1 regression (combine_unneeded_subvector1 in vector-shuffle-combining.ll) of a previously 128-bit shuffle + subvector splat being converted to a subvector splat + (2 instruction) 256-bit shuffle, I intend to fix this in a followup patch for review.
Differential Revision: http://reviews.llvm.org/D16537
llvm-svn: 260834
Better handling of the annoying pshuflw/pshufhw ops which only shuffle lower/upper halves of a vector.
Added vXi16 unary shuffle support for cases where i16 elements (from the same half of the source) are being splatted to the whole of one of the halves. This avoids the general lowering case which must shuffle the 32-bit elements first - meaning that we used to end up with unnecessary duplicate pshuflw/pshufhw shuffles.
Note this has the side effect of a lot of SSSE3 test cases no longer needing to use PSHUFB, as it falls below the 3 op combine threshold for when PSHUFB is typically worth it. I've raised PR26183 to discuss if the threshold should be changed and whether we need to make it more specific to the target CPU.
Differential Revision: http://reviews.llvm.org/D14901
llvm-svn: 258440