This changes the generated (Instr|Asm|Reg|Regclass)Name tables from this
form:
extern const char HexagonInstrNameData[] = {
/* 0 */ 'G', '_', 'F', 'L', 'O', 'G', '1', '0', 0,
/* 9 */ 'E', 'N', 'D', 'L', 'O', 'O', 'P', '0', 0,
/* 18 */ 'V', '6', '_', 'v', 'd', 'd', '0', 0,
/* 26 */ 'P', 'S', '_', 'v', 'd', 'd', '0', 0,
[...]
};
...to this:
extern const char HexagonInstrNameData[] = {
/* 0 */ "G_FLOG10\0"
/* 9 */ "ENDLOOP0\0"
/* 18 */ "V6_vdd0\0"
/* 26 */ "PS_vdd0\0"
[...]
};
This should make debugging and exploration a lot easier for mortals,
while providing a significant compile-time reduction for common compilers.
To avoid issues with low implementation limits, this is disabled by
default for visual studio or when cross-compiling.
To force output one way or the other, pass
`--long-string-literals=<bool>` to `tablegen`
Reviewers: mstorsjo, rnk
Subscribers: llvm-commit
Differential Revision: https://reviews.llvm.org/D73044
Summary:
In the DFAPacketizer we copy the Transitions array
into a map in order to later access the transitions
based on a "Current State/Action" pair as a key.
This map lives in the Automaton object used by the DFAPacketizer.
It is never changed during the life of the object after
having been created during the creation of the Automaton
itself.
This map creation can make the creation of a DFAPacketizer
quite expensive if the target contains a considerable
amount of transition states.
Considering that TableGen already generates a
sorted list of transitions by State/Action pairs
we could just use that directly in our Automaton
and search entries with std::lower_bound instead of copying
it in a map and paying the execution time and memory cost.
Reviewers: jmolloy, ThomasRaoux
Subscribers: llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D72682
These return temporary Optional<> values which are immediately
destroyed. I'm not sure why no sanitizers seem to have caught this,
but I encountered crashes on these in a future patch.
The maps for dealing with the relationships between different register
classes and subregister indexes rely on unique pointers for every
class/index. By constructing a second copy of CodeGenRegBank, two
different pointer values existed for a given subregister depending on
where you were querying.
Use the existing CodeGenRegBank owned by the CodeGenTarget instead of
constructing a second copy. This avoids incorrectly failing map
lookups in a future change.
In x86Disassembler{OneByte,TwoByte,...}Codes,
"/* EmptyTable */" is very common. Omitting it saves lots of space.
Also, there is no need to display a table entry in multiple lines.
It is also common that the whole OpcodeDecision is { MODRM_ONEENTRY, 0}.
Make use of zero-initialization.
Add a predicate to MCInstDesc that allows tools to determine whether an
instruction authenticates a pointer. This can be used by diagnostic
tools to hint at pointer authentication failures.
Differential Revision: https://reviews.llvm.org/D70329
rdar://55089604
For arguments that are not expected to be materialized with
G_CONSTANT, this was emitting predicates which could never match. It
was first adding a meaningless LLT check, which would always fail due
to the operand not being a register.
Infer the cases where a literal should check for an immediate operand,
instead of a register This avoids needing to invent a special way of
representing timm literal values.
Also handle immediate arguments in GIM_CheckLiteralInt. The comments
stated it handled isImm() and isCImm(), but that wasn't really true.
This unblocks work on the selection of all of the complicated AMDGPU
intrinsics in future commits.
The current implementation assumes there is an instruction associated
with the transform, but this is not the case for
timm/TargetConstant/immarg values. These transforms should directly
operate on a specific MachineOperand in the source
instruction. TableGen would assert if you attempted to define an
equivalent GISDNodeXFormEquiv using timm when it failed to find the
instruction matcher.
Specially recognize SDNodeXForms on timm, and pass the operand index
to the render function.
Ideally this would be a separate render function type that looks like
void renderFoo(MachineInstrBuilder, const MachineOperand&), but this
proved to be somewhat mechanically painful. Add an optional operand
index which will only be passed if the transform should only look at
the one source operand.
Theoretically it would also be possible to only ever pass the
MachineOperand, and the existing renderers would check the parent. I
think that would be somewhat ugly for the standard usage which may
want to inspect other operands, and I also think MachineOperand should
eventually not carry a pointer to the parent instruction.
Use it in one sample pattern. This isn't a great example, since the
transform exists to satisfy DAG type constraints. This could also be
avoided by just changing the MachineInstr's arbitrary choice of
operand type from i16 to i32. Other patterns have nontrivial uses, but
this serves as the simplest example.
One flaw this still has is if you try to use an SDNodeXForm defined
for imm, but the source pattern uses timm, you still see the "Failed
to lookup instruction" assert. However, there is now a way to avoid
it.
Summary:
Extend D71677 to apply to all branch-target operands, rather than special-casing call instructions.
Also add a regression test for llvm.org/PR44272, since this finishes fixing it.
Reviewers: thakis, rnk
Reviewed By: thakis
Subscribers: merge_guards_bot, hiraditya, cfe-commits, llvm-commits
Tags: #clang, #llvm
Differential Revision: https://reviews.llvm.org/D72417
Summary:
GIMatchTree's job is to build a decision tree by zipping all the
GIMatchDag's together.
Each DAG is added to the tree builder as a leaf and partitioners are used
to subdivide each node until there are no more partitioners to apply. At
this point, the code generator is responsible for testing any untested
predicates and following any unvisited traversals (there shouldn't be any
of the latter as the getVRegDef partitioner handles them all).
Note that the leaves don't always fit into partitions cleanly and the
partitions may overlap as a result. This is resolved by cloning the leaf
into every partition it belongs to. One example of this is a rule that can
match one of N opcodes. The leaf for this rule would end up in N partitions
when processed by the opcode partitioner. A similar example is the
getVRegDef partitioner where having rules (add $a, $b), and (add ($a, $b), $c)
will result in the former being in the partition for successfully
following the vreg-def and failing to do so as it doesn't care which
happens.
Depends on D69151
Fixed the issues with the windows bots which were caused by stdout/stderr
interleaving.
Reviewers: bogner, volkan
Reviewed By: volkan
Subscribers: lkail, mgorny, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D69152
Copy the logic from the existing handling in the DAG matcher emittter.
This will enable some AMDGPU pattern cleanups without breaking
GlobalISel tests, and eventually handle importing more patterns.
The test is a bit annoying since the sections seem to randomly sort
themselves if anything else is added in the future.
All the windows bots are failing match-tree.td and there's no obvious cause that
I can see. It's not just the %p formatting problem. My best guess is that
there's an ordering issue too but I'll need further information to figure that
out. Revert while I'm investigating.
This reverts commit 64f1bb5cd2 and 77d4b5f5fe
Summary:
GIMatchTree's job is to build a decision tree by zipping all the
GIMatchDag's together.
Each DAG is added to the tree builder as a leaf and partitioners are used
to subdivide each node until there are no more partitioners to apply. At
this point, the code generator is responsible for testing any untested
predicates and following any unvisited traversals (there shouldn't be any
of the latter as the getVRegDef partitioner handles them all).
Note that the leaves don't always fit into partitions cleanly and the
partitions may overlap as a result. This is resolved by cloning the leaf
into every partition it belongs to. One example of this is a rule that can
match one of N opcodes. The leaf for this rule would end up in N partitions
when processed by the opcode partitioner. A similar example is the
getVRegDef partitioner where having rules (add $a, $b), and (add ($a, $b), $c)
will result in the former being in the partition for successfully
following the vreg-def and failing to do so as it doesn't care which
happens.
Depends on D69151
Reviewers: bogner, volkan
Reviewed By: volkan
Subscribers: lkail, mgorny, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D69152
This assumed a single pattern if there was a predicate. Relax this a
bit, and allow multiple patterns as long as they have the same class.
This was only broken for the DAG path. GlobalISel seems to have
handled this correctly already.
Summary:
This is used by the extending_loads combine to tell the apply step which
use is the preferred one to fold and the other uses should be re-written
to consume.
Depends on D69117
Reviewers: volkan, bogner
Reviewed By: volkan
Subscribers: hiraditya, Petar.Avramovic, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D69147
This reverts commit e62e760f29.
The issue @uweigand raised should have been fixed by iterating over the
vector that owns the operand list data instead of the FoldingSet.
The MSVC issue raised by @thakis should have been fixed by relaxing the
regexes a little. I don't have a Windows machine available to test that so
I tested it by using `perl -p -e 's/0x([0-9a-f]+)/\U\1\E/g' to convert the
output of %p to the windows style.
I've guessed at the issue @phosek raised as there wasn't enough information
to investigate it. What I think is happening on that bot is the -debug
option isn't available because the second stage build is a release build.
I'm not sure why other release-mode bots didn't report it though.
and follow-on patches.
This is breaking a few build bots and local builds with follow-up already
on the patch thread.
This reverts commits 390c8baa54 and
520e3d66e7.
Summary:
When we build the walk across these DAG's we need to be able to reach every node
from the roots. Flip and traversal edges (so that use->def becomes def->uses)
that make nodes unreachable. Note that early on we'll just error out on these
flipped edges as def->uses edges are more complicated to match due to their
one->many nature.
Depends on D69077
Reviewers: volkan, bogner
Subscribers: llvm-commits
Summary:
The MatchDag structure is a representation of the checks that need to be
performed and the dependencies that limit when they can happen.
There are two kinds of node in the MatchDag:
* Instrs - Represent a MachineInstr
* Predicates - Represent a check that needs to be performed (i.e. opcode, is register, same machine operand, etc.)
and two kinds of edges:
* (Traversal) Edges - Represent a register that can be traversed to find one instr from another
* Predicate Dependency Edges - Indicate that a predicate requires a piece of information to be tested.
For example, the matcher:
(match (MOV $t, $s),
(MOV $d, $t))
with MOV declared as an instruction of the form:
%dst = MOV %src1
becomes the following MatchDag with the following instruction nodes:
__anon0_0 // $t=getOperand(0), $s=getOperand(1)
__anon0_1 // $d=getOperand(0), $t=getOperand(1)
traversal edges:
__anon0_1[src1] --[t]--> __anon0_0[dst]
predicate nodes:
<<$mi.getOpcode() == MOV>>:$__anonpred0_2
<<$mi.getOpcode() == MOV>>:$__anonpred0_3
and predicate dependencies:
__anon0_0 ==> __anonpred0_2[mi]
__anon0_0 ==> __anonpred0_3[mi]
The result of this parse is currently unused but can be tested
using -gicombiner-stop-after-parse as done in parse-match-pattern.td. The
dump for testing includes a graphviz format dump to allow the rule to be
viewed visually.
Later on, these MatchDag's will be used to generate code and to build an
efficient decision tree.
Reviewers: volkan, bogner
Reviewed By: volkan
Subscribers: arsenm, mgorny, mgrang, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D69077
Summary:
This copy ensures that debug location information is kept for
compressed instructions. There are places where both compressInstruction and
uncompressInstruction are called that were not doing this copy, discarding some
debug info.
This change merely moves the copy into the generated file, so you cannot forget
to copy the location over when compressing or uncompressing.
Reviewers: asb, luismarques
Reviewed By: luismarques
Subscribers: sameer.abuasal, aprantl, hiraditya, rbar, johnrusso, simoncook, apazos, sabuasal, niosHD, kito-cheng, shiva0217, jrtc27, MaskRay, zzheng, edward-jones, rogfer01, MartinMosbeck, brucehoult, the_o, rkruppe, PkmX, jocewei, psnobl, benna, Jim, s.egerton, pzheng, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D67493
This has two main effects:
- Optimizes debug info size by saving 221.86 MB of obj file size in a
Windows optimized+debug build of 'all'. This is 3.03% of 7,332.7MB of
object file size.
- Incremental step towards decoupling target intrinsics.
The enums are still compact, so adding and removing a single
target-specific intrinsic will trigger a rebuild of all of LLVM.
Assigning distinct target id spaces is potential future work.
Part of PR34259
Reviewers: efriedma, echristo, MaskRay
Reviewed By: echristo, MaskRay
Differential Revision: https://reviews.llvm.org/D71320
AMDGPU was the last in tree target to use this tablegen mode. I plan to
split up the global intrinsic enum similar to the way that clang
diagnostics are split up today. I don't plan to build on this mode.
Reviewers: arsenm, echristo, efriedma
Reviewed By: echristo
Differential Revision: https://reviews.llvm.org/D71318
Before this change, the *InstPrinter.cpp files of each target where some
of the slowest objects to compile in all of LLVM. See this snippet produced by
ClangBuildAnalyzer:
https://reviews.llvm.org/P8171$96
Search for "InstPrinter", and see that it shows up in a few places.
Tablegen was emitting a large switch containing a sequence of operand checks,
each of which created many conditions and many BBs. Register allocation and
jump threading both did not scale well with such a large repetitive sequence of
basic blocks.
So, this change essentially turns those control flow structures into
data. The previous structure looked like:
switch (Opc) {
case TGT::ADD:
// check alias 1
if (MI->getOperandCount() == N && // check num opnds
MI->getOperand(0).isReg() && // check opnd 0
...
MI->getOperand(1).isImm() && // check opnd 1
AsmString = "foo";
break;
}
// check alias 2
if (...)
...
return false;
The new structure looks like:
OpToPatterns: Sorted table of opcodes mapping to pattern indices.
\->
Patterns: List of patterns. Previous table points to subrange of
patterns to match.
\->
Conds: The if conditions above encoded as a kind and 32-bit value.
See MCInstPrinter.cpp for the details of how the new data structures are
interpreted.
Here are some before and after metrics.
Time to compile AArch64InstPrinter.cpp:
0m29.062s vs. 0m2.203s
size of the obj:
3.9M vs. 676K
size of clang.exe:
97M vs. 96M
I have not benchmarked disassembly performance, but typically
disassemblers are bottlenecked on IO and string processing, not alias
matching, so I'm not sure it's interesting enough to be worth doing.
Reviewers: RKSimon, andreadb, xbolva00, craig.topper
Reviewed By: craig.topper
Differential Revision: https://reviews.llvm.org/D70650
This reverts commit 3f76260dc0.
Breaks at least these tests on Windows:
Clang :: Driver/clang-offload-bundler.c
Clang :: Driver/clang-offload-wrapper.c
For lldb and dsymutil, the command guide is essentially a copy of its
help output generated by libOption. Making sure the two stay in sync is
tedious and error prone. Given that we already generate the help from a
tablegen file, we might as well generate the RST as well.
This adds a tablegen backend for generating Sphinx/RST command guides
from the tablegen file.
Differential revision: https://reviews.llvm.org/D70610
* Implements scalable size queries for MVTs, split out from D53137.
* Contains a fix for FindMemType to avoid using scalable vector type
to contain non-scalable types.
* Explicit casts for several places where implicit integer sign
changes or promotion from 32 to 64 bits caused problems.
* CodeGenDAGPatterns will treat scalable and non-scalable vector types
as different.
Reviewers: greened, cameron.mcinally, sdesmalen, rovka
Reviewed By: rovka
Differential Revision: https://reviews.llvm.org/D66871