Summary:
A *.cpp file header in LLDB (and in LLDB) should like this:
```
//===-- TestUtilities.cpp -------------------------------------------------===//
```
However in LLDB most of our source files have arbitrary changes to this format and
these changes are spreading through LLDB as folks usually just use the existing
source files as templates for their new files (most notably the unnecessary
editor language indicator `-*- C++ -*-` is spreading and in every review
someone is pointing out that this is wrong, resulting in people pointing out that this
is done in the same way in other files).
This patch removes most of these inconsistencies including the editor language indicators,
all the different missing/additional '-' characters, files that center the file name, missing
trailing `===//` (mostly caused by clang-format breaking the line).
Reviewers: aprantl, espindola, jfb, shafik, JDevlieghere
Reviewed By: JDevlieghere
Subscribers: dexonsmith, wuzish, emaste, sdardis, nemanjai, kbarton, MaskRay, atanasyan, arphaman, jfb, abidh, jsji, JDevlieghere, usaxena95, lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D73258
Summary:
Previously we moved the code which parses a single expression out of the PDB
plugin, because that was useful for DWARF expressions in breakpad. However, FPO
programs are used in breakpad files too (when unwinding on windows), so this
completes the job, and moves the rest of the FPO parser too.
Reviewers: amccarth, aleksandr.urakov
Subscribers: aprantl, markmentovai, rnk, lldb-commits
Differential Revision: https://reviews.llvm.org/D66634
llvm-svn: 369894
Summary:
This is necessary to support parsing expressions like ".cfa -16 + ^", as
that format is used in breakpad STACK CFI expressions.
Since the PDB expressions use the same parser, this change will affect
them too, but I don't believe that should be a problem in practice. If
PDBs do contain the negative values, it's very likely that they are
intended to be parsed the same way, and if they don't, then it doesn't
matter.
In case that we do ever need to handle this differently, we can always
make the parser behavior customizable, or just use a different parser.
To make sure that the integer size is big enough for everyone, I switch
from using a (unsigned) 32-bit integer to a 64-bit (signed) one.
Reviewers: amccarth, clayborg, aleksandr.urakov
Subscribers: markmentovai, lldb-commits
Differential Revision: https://reviews.llvm.org/D61311
llvm-svn: 360166
Summary:
According to [C128] "Virtual functions should specify exactly one
of `virtual`, `override`, or `final`", I've added override where a
virtual function is overriden but the explicit `override` keyword
was missing. Whenever both `virtual` and `override` were specified,
I removed `virtual`. As C.128 puts it:
> [...] writing more than one of these three is both redundant and
> a potential source of errors.
I anticipate a discussion about whether or not to add `override` to
destructors but I went for it because of an example in [ISOCPP1000].
Let me repeat the comment for you here:
Consider this code:
```
struct Base {
virtual ~Base(){}
};
struct SubClass : Base {
~SubClass() {
std::cout << "It works!\n";
}
};
int main() {
std::unique_ptr<Base> ptr = std::make_unique<SubClass>();
}
```
If for some odd reason somebody removes the `virtual` keyword from the
`Base` struct, the code will no longer print `It works!`. So adding
`override` to destructors actively protects us from accidentally
breaking our code at runtime.
[C128]: https://github.com/isocpp/CppCoreGuidelines/blob/master/CppCoreGuidelines.md#c128-virtual-functions-should-specify-exactly-one-of-virtual-override-or-final
[ISOCPP1000]: https://github.com/isocpp/CppCoreGuidelines/issues/1000#issuecomment-476951555
Reviewers: teemperor, JDevlieghere, davide, shafik
Reviewed By: teemperor
Subscribers: kwk, arphaman, kadircet, lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D61440
llvm-svn: 359868
Summary:
This node represents can be used to refer to the initial value, which is
sometimes pushed onto the DWARF stack as the "input" to the DWARF
expression. The typical use case (and the reason why I'm introducing it)
is that the "Canonical Frame Address" is passed this way to the DWARF
expressions computing the values of registers during frame unwind.
The nodes are converted into dwarf by keeping track of DWARF stack depth
an any given point, and then copying the initial value from the bottom
of the stack via the DW_OP_pick opcode. This could be made more
efficient for simple expressions, but here I chose to start with the
most general implementation possible.
Reviewers: amccarth, clayborg, aleksandr.urakov
Subscribers: aprantl, jasonmolenda, lldb-commits, markmentovai
Differential Revision: https://reviews.llvm.org/D61183
llvm-svn: 359560
Summary:
The new dwarf generator is pretty much a verbatim copy of the one in
PDB.
In order to write a pdb-independent test for it, I needed to write a
dummy "symbol resolver", which (together with the fact that I'll need
one more for breakpad-specific resolution logic) prompted me to create a
more simple interface for algorithms which replace or "resolve"
SymbolNodes. The resolving algorithms in NativePDB have been updated to
make use of that too.
I have removed a couple of NativePDB tests which weren't testing
anything pdb-specific and where the tested functionality was covered by
the new format-agnostic tests I have added.
Reviewers: amccarth, clayborg, aleksandr.urakov
Subscribers: aprantl, markmentovai, lldb-commits, jasonmolenda, JDevlieghere
Differential Revision: https://reviews.llvm.org/D61056
llvm-svn: 359288
Summary:
The postfix expressions in PDB and breakpad symbol files are similar
enough that they can be parsed by the same parser. This patch
generalizes the parser in the NativePDB plugin and moves it into the
PostfixExpression file created in the previous commit (r358976).
The generalization consists of treating any unrecognised token as a
"symbol" node (previously these would only be created for tokens
starting with "$", and other token would abort the parse). This is
needed because breakpad symbols can also contain ".cfa" tokens, which
refer to the frame's CFA.
The cosmetic changes include:
- using a factory function instead of a class for creating nodes (this
is more generic as it allows the same BumpPtrAllocator to be used for
other things too)
- using dedicated function for parsing operator tokens instead of a
DenseMap (more efficient as we don't need to create the DenseMap every
time).
Reviewers: amccarth, clayborg, JDevlieghere, aleksandr.urakov
Subscribers: jasonmolenda, lldb-commits, markmentovai, mgorny
Differential Revision: https://reviews.llvm.org/D61003
llvm-svn: 359073