ADDC/ADDE use MVT::i1 (later, whatever it gets legalized to)
instead of MVT::Flag. Remove CARRY_FALSE in favor of 0; adjust
all target-independent code to use this format.
Most targets will still produce a Flag-setting target-dependent
version when selection is done. X86 is converted to use i32
instead, which means TableGen needs to produce different code
in xxxGenDAGISel.inc. This keys off the new supportsHasI1 bit
in xxxInstrInfo, currently set only for X86; in principle this
is temporary and should go away when all other targets have
been converted. All relevant X86 instruction patterns are
modified to represent setting and using EFLAGS explicitly. The
same can be done on other targets.
The immediate behavior change is that an ADC/ADD pair are no
longer tightly coupled in the X86 scheduler; they can be
separated by instructions that don't clobber the flags (MOV).
I will soon add some peephole optimizations based on using
other instructions that set the flags to feed into ADC.
llvm-svn: 72707
Use it on dags and lists like this:
class decls {
string name;
}
def Decls : decls;
class B<list<string> names> : A<!foreach(Decls.name, names, !strconcat(Decls.name, ", Sr."))>;
llvm-svn: 71803
Create an OpInit class to serve as a base for all operation Inits.
Move parsing of operation constructs to separate functions and reference
from multiple places.
Add some commented out new operations. Coming soon.
llvm-svn: 71789
#NAME# with the name of the defm instantiating the multiclass. This is
useful for AVX instruction naming where a "V" prefix is standard
throughout the ISA. For example:
multiclass SSE_AVX_Inst<...> {
def SS : Instr<...>;
def SD : Instr<...>;
def PS : Instr<...>;
def PD : Instr<...>;
def V#NAME#SS : Instr<...>;
def V#NAME#SD : Instr<...>;
def V#NAME#PS : Instr<...>;
def V#NAME#PD : Instr<...>;
}
defm ADD : SSE_AVX_Inst<...>;
Results in
ADDSS
ADDSD
ADDPS
ADDPD
VADDSS
VADDSD
VADDPS
VADDPD
llvm-svn: 70979
-Replace DebugLocTuple's Source ID with CompileUnit's GlobalVariable*
-Remove DwarfWriter::getOrCreateSourceID
-Make necessary changes for the above (fix callsites, etc.)
llvm-svn: 70520
A subclass is allowed to have a larger spill size than the superclass, and the
spill alignment must be a multiple of the superclass alignment. This causes
the following new subclass relations:
=== Alpha ===
F4RC -> F8RC
=== PPC ===
F4RC -> F8RC
=== SPU ===
R8C -> R16C -> R32C/R32FP -> R64C/R64FP -> GPRC/VECREG
=== X86 ===
FR32 -> FR64 -> VR128
RFP32 -> RFP64 -> RFP80
These subclass relations are consistent with the behaviour of -join-cross-class-copies.
llvm-svn: 70511
so that it doesn't shadow the instance variable of the same name.
Make the parameter names in method declarations match the definitions.
llvm-svn: 70502
Massive check in. This changes the "-fast" flag to "-O#" in llc. If you want to
use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'll change the JIT with a follow-up patch.
llvm-svn: 70343
use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'm not 100% sure if it's necessary to change it there...
llvm-svn: 70270
PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
llvm-svn: 70225
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
A clean up of x86 shuffle code, and some canonicalizing in DAGCombiner is next.
llvm-svn: 69952
and argument positions but only to the overloaded intrinsic parameters.
Keep a separate list of these overloaded parameters in CodeGenTarget.cpp
so they can be resolved easily. Remove assertions from IntrinsicEmitter.cpp:
they were harmless but confusing, and the assertions elsewhere in TableGen
will catch any incorrect values.
llvm-svn: 69316