Commit Graph

291 Commits

Author SHA1 Message Date
Chris Lattner 55149d7835 Fix a bug in the local spiller, where we could take code like this:
store r12 -> [ss#2]
  R3 = load [ss#1]
  use R3
  R3 = load [ss#2]
  R4 = load [ss#1]

and turn it into this code:

  store R12 -> [ss#2]
  R3 = load [ss#1]
  use R3
  R3 = R12
  R4 = R3    <- oops!

The problem was that promoting R3 = load[ss#2] to a copy missed the fact that
the instruction invalidated R3 at that point.

llvm-svn: 23638
2005-10-05 18:30:19 +00:00
Chris Lattner 5a6199f387 Change this code ot pass register classes into the stack slot spiller/reloader
code.  PrologEpilogInserter hasn't been updated yet though, so targets cannot
use this info.

llvm-svn: 23536
2005-09-30 01:29:00 +00:00
Chris Lattner 2f838f2192 Teach the local spiller to turn stack slot loads into register-register copies
when possible, avoiding the load (and avoiding the copy if the value is already
in the right register).

This patch came about when I noticed code like the following being generated:

  store R17 -> [SS1]
  ...blah...
  R4 = load [SS1]

This was causing an LSU reject on the G5.  This problem was due to the register
allocator folding spill code into a reg-reg copy (producing the load), which
prevented the spiller from being able to rewrite the load into a copy, despite
the fact that the value was already available in a register.  In the case
above, we now rip out the R4 load and replace it with a R4 = R17 copy.

This speeds up several programs on X86 (which spills a lot :) ), e.g.
smg2k from 22.39->20.60s, povray from 12.93->12.66s, 168.wupwise from
68.54->53.83s (!), 197.parser from 7.33->6.62s (!), etc.  This may have a larger
impact in some cases on the G5 (by avoiding LSU rejects), though it probably
won't trigger as often (less spilling in general).

Targets that implement folding of loads/stores into copies should implement
the isLoadFromStackSlot hook to get this.

llvm-svn: 23388
2005-09-19 06:56:21 +00:00
Chris Lattner 1410003751 Use continue in the use-processing loop to make it clear what the early exits
are, simplify logic, and cause things to not be nested as deeply.  This also
uses MRI->areAliases instead of an explicit loop.

No functionality change, just code cleanup.

llvm-svn: 23296
2005-09-09 20:29:51 +00:00
Misha Brukman 835702a094 Remove trailing whitespace
llvm-svn: 21420
2005-04-21 22:36:52 +00:00
Chris Lattner 6a6056e93d Make sure to notice that explicit physregs are used in the function
llvm-svn: 21084
2005-04-04 21:35:34 +00:00
Chris Lattner ae09d93b35 Update these register allocators to set the PhysRegUsed info in MachineFunction.
llvm-svn: 19791
2005-01-23 22:45:13 +00:00
Chris Lattner 0ad02bdd3d Improve compatibility with acc
llvm-svn: 19549
2005-01-14 15:54:24 +00:00
Chris Lattner c8b07dd339 Clean up the MachineBasicBlock.h file, percolating #includes into this file.
Patch contributed by Morten Ofstad

llvm-svn: 17251
2004-10-26 15:35:58 +00:00
Chris Lattner 2152236351 This patch fixes the nasty bug that caused 175.vpr to fail for X86 last night.
The problem occurred when trying to reload this instruction:

MOV32mr %reg2326, 8, %reg2297, 4, %reg2295

The value of reg2326 was available in EBX, so it was reused from there, instead
of reloading it into EDX.

The value of reg2297 was available in EDX, so it was reused from there, instead
of reloading it into EDI.

The value of reg2295 was not available, so we tried reloading it into EBX, its
assigned register.  However, we checked and saw that we already reloaded
something into EBX, so we chose what reg2326 was assigned to (EDX) and reloaded
into that register instead.

Unfortunately EDX had already been used by reg2297, so reloading into EDX
clobbered the value used by the reg2326 operand, breaking the program.

The fix for this is to check that the newly picked register is ok.  In this
case we now find that EDX is already used and try using EDI, which succeeds.

llvm-svn: 17006
2004-10-15 03:19:31 +00:00
Chris Lattner 9af0572a37 This patch adds and improves debugging output. No functionality changes.
llvm-svn: 17005
2004-10-15 03:16:29 +00:00
Chris Lattner 00db230c7c Do not repeat the map lookup
llvm-svn: 16633
2004-10-01 23:16:43 +00:00
Chris Lattner 1905ae69c1 When a virtual register is folded into an instruction, keep track of whether
it was a use, def, or both.  This allows us to be less pessimistic in our
analysis of them.  In practice, this doesn't make a big difference, but it
doesn't hurt either.

llvm-svn: 16632
2004-10-01 23:15:36 +00:00
Chris Lattner 04f52079d7 Add a simple little improvement to the local spiller to keep track of stores
and delete them if they turn out to be dead.  This is a useful little hack
that even speeds up some programs.  For example, it speeds up Ptrdist/ks
from 17.53s to 15.59s, and 188.ammp from 149s to 146s.

This also speeds up llc :)

llvm-svn: 16630
2004-10-01 19:47:12 +00:00
Chris Lattner d3b1f6c703 Substantially revamp the local spiller, causing it to actually improve the
generated code over the simple spiller.  The new local spiller generates
substantially better code than the simple one in some cases, by reusing
values that are loaded out of stack slots and kept available in registers.

This primarily helps programs that are spilling a lot, and there is still
stuff that can be done to improve it.  This patch makes the local spiller
the default, as it's only a tiny bit slower than the simple spiller (it
increases the runtime of llc by < 1%).

Here are some numbers with speedups.

Program    #reuse  old(s)    new(s)  Speedup

Povray:     3452,  16.87 ->  15.93   (5.5%)
177.mesa:   2176,   2.77 ->   2.76   (0%)
179.art:      35,  28.43 ->  28.01   (1.5%)
183.equake:   55,  61.44 ->  61.41   (0%)
188.ammp:    869, 174    -> 149      (15%)

164.gzip:     43,  40.73 ->  40.71   (0%)
175.vpr:     351,  18.54 ->  17.34   (6.5%)
176.gcc:    2471,   5.01 ->   4.92   (1.8%)
181.mcf       42,  79.30 ->  75.20   (5.2%)
186.crafty:  484,  29.73 ->  30.04   (-1%)
197.parser:  251,  10.47 ->  10.67   (-1%)
252.eon:    1501,   1.98 ->   1.75   (12%)
253.perlbm: 1183,  14.83 ->  14.42   (2.8%)
254.gap:     825,   7.46 ->   7.29   (2.3%)
255.vortex:  285,  10.51 ->  10.27   (2.3%)
256.bzip2:    63,  55.70 ->  55.20   (0.9%)
300.twolf:   830,  21.63 ->  22.00   (-1%)

PtrDist/ks    14,  32.75 -> 17.53    (46.5%)
Olden/tsp     46,   8.71 ->  8.24    (5.4%)
Free/distray  70,   1.09 ->  0.99    (9.2%)

llvm-svn: 16629
2004-10-01 19:04:51 +00:00
Chris Lattner b5b4a2f76b Use more efficient map operations. Fix a bug that would affect hypothetical
targets that supported multiple memory operands.

llvm-svn: 16614
2004-09-30 16:35:08 +00:00
Chris Lattner 55c1402f25 There is no need to call MachineInstr::print directly, just send the MI& to an ostream.
llvm-svn: 16613
2004-09-30 16:10:45 +00:00
Chris Lattner c2812121cd Simplify the logic in the simple spiller and capitalize some variables
llvm-svn: 16609
2004-09-30 02:59:33 +00:00
Chris Lattner 1c5942fee9 Switch from defaulting to the 'local' spiller to the 'simple' spiller. The
two spillers produce perfectly identical code (at least on povray and eon),
but the simple spiller is substantially faster than the local spiller. Once
the local spiller is improved, we can switch back.

Switching cuts 5.2% off of the llc time for povray (about 1.3s).

llvm-svn: 16608
2004-09-30 02:40:06 +00:00
Chris Lattner 28bc753cac Don't use a densemap for keeping track of which vregs are already loaded, just
use a simple vector.  This speeds up -spiller=simple from taking 22s to taking
.1s on povray (debug build).  This change does not modify the generated code.

llvm-svn: 16607
2004-09-30 02:33:48 +00:00
Chris Lattner 39fef8df03 Use longer and more explicit names for instance vars (particularly important
data structures).  Fix the print method to send to the right ostream, not
always cerr.  Delete typedefs that are only used once.

llvm-svn: 16606
2004-09-30 02:15:18 +00:00
Chris Lattner e2b77d57c0 Reindent code, improve comments, move huge nested methods out of classes,
prune #includes, add print/dump methods, etc.  No functionality changes.

llvm-svn: 16604
2004-09-30 01:54:45 +00:00
Reid Spencer 7c16caa336 Changes For Bug 352
Move include/Config and include/Support into include/llvm/Config,
include/llvm/ADT and include/llvm/Support. From here on out, all LLVM
public header files must be under include/llvm/.

llvm-svn: 16137
2004-09-01 22:55:40 +00:00
Chris Lattner c66f27fd29 Stop using CreateStackObject(RegClass*)
llvm-svn: 15775
2004-08-15 22:02:22 +00:00
Chris Lattner 98de1d7795 These methods no longer take a TargetRegisterClass* operand.
llvm-svn: 15774
2004-08-15 21:56:44 +00:00
Brian Gaeke 902dcf0729 These files don't need to include <iostream> since they include "Support/Debug.h".
llvm-svn: 15089
2004-07-21 20:50:33 +00:00
Chris Lattner 34afafc190 Fix IA64 compatibility
llvm-svn: 14866
2004-07-16 00:06:01 +00:00
Tanya Lattner 23dbc8170c Made a fix so that you can print out MachineInstrs that belong to a MachineBasicBlock that is not yet attached to a MachineFunction. This change includes changing the third operand (TargetMachine) to a pointer for the MachineInstr::print function.
llvm-svn: 14389
2004-06-25 00:13:11 +00:00
Chris Lattner 2150542af9 Adjust to new TargetMachine interface
llvm-svn: 13956
2004-06-02 05:57:12 +00:00
Alkis Evlogimenos fd735bcf28 Add method to assign stack slot to virtual register without creating a
new one.

llvm-svn: 13895
2004-05-29 20:38:05 +00:00
Alkis Evlogimenos 6623cd78f9 Spill explicit physical register defs as well.
llvm-svn: 12260
2004-03-09 08:35:13 +00:00
Alkis Evlogimenos cb98644e9b As I wrote in the docs, simple is the default spiller :-)
llvm-svn: 12189
2004-03-06 23:08:44 +00:00
Alkis Evlogimenos 79850121ad Add simple spiller.
llvm-svn: 12188
2004-03-06 22:38:29 +00:00
Alkis Evlogimenos 31953c7a10 Add a spiller option to llc. A simple spiller will come soon. When we get CFG in the machine code represenation a global spiller will also be possible. Also document the linear scan register allocator but mark it as experimental for now.
llvm-svn: 12062
2004-03-01 23:18:15 +00:00
Alkis Evlogimenos b76d234ee9 Add the long awaited memory operand folding support for linear scan
llvm-svn: 12058
2004-03-01 20:05:10 +00:00
Alkis Evlogimenos 941f9310bb Make spiller push stores right after the definition of a register so
that they are as far away from the loads as possible.

llvm-svn: 11895
2004-02-27 04:51:35 +00:00
Alkis Evlogimenos 5a3bab9402 Clear maps right after basic block is processed.
llvm-svn: 11892
2004-02-26 23:22:23 +00:00
Alkis Evlogimenos e62ddd405d Fix bugs found with recent addition of assertions in
MRegisterInfo::is{Physical,Virtual}Register.

llvm-svn: 11849
2004-02-25 23:21:52 +00:00
Alkis Evlogimenos d8bace7f60 Add DenseMap template and actually use it for for mapping virtual regs
to objects.

llvm-svn: 11840
2004-02-25 21:55:45 +00:00
Alkis Evlogimenos 1dd872ce94 Move machine code rewriter and spiller outside the register
allocator.

The implementation is completely rewritten and now employs several
optimizations not exercised before. For example for 164.gzip we have
997 loads and 699 stores vs the 1221 loads and 880 stores we have
before.

llvm-svn: 11798
2004-02-24 08:58:30 +00:00
Alkis Evlogimenos c794a9060f Refactor VirtRegMap out of RegAllocLinearScan as the first part of bug
251 (providing a generic machine code rewriter/spiller).

llvm-svn: 11780
2004-02-23 23:08:11 +00:00