the default.
Based on the patch by Matt Arsenault, D1764!
I switched one place to use the more direct pointer type to compute the
desired address space, and I reworked the memcpy rewriting section to
reflect significant refactorings that this patch helped inspire.
Thanks to several of the folks who helped review and improve the patch
as well.
llvm-svn: 202247
to work independently for the slice side and the other side.
This allows us to only compute the minimum of the two when we actually
rewrite to a memcpy that needs to take the minimum, and preserve higher
alignment for one side or the other when rewriting to loads and stores.
This fix was inspired by seeing the result of some refactoring that
makes addrspace handling better.
llvm-svn: 202242
D1764, which in turn set off the other refactorings to make
'getSliceAlign()' a sensible thing.
There are two possible inputs to the required alignment of a memory
transfer intrinsic: the alignment constraints of the source and the
destination. If we are *only* introducing a (potentially new) offset
onto one side of the transfer, we don't need to consider the alignment
constraints of the other side. Use this to simplify the logic feeding
into alignment computation for unsplit transfers.
Also, hoist the clamp of the magical zero alignment for these intrinsics
to the more customary one alignment early. This lets several other
conditions melt away.
No functionality changed. There is a further improvement this exposes
which *will* change functionality, but that's arriving in a separate
patch.
llvm-svn: 202232
rewriting logic: don't pass custom offsets for the adjusted pointer to
the new alloca.
We always passed NewBeginOffset here. Sometimes we spelled it
BeginOffset, but only when they were in fact equal. Whats worse, the API
is set up so that you can't reasonably call it with anything else -- it
assumes that you're passing it an offset relative to the *original*
alloca that happens to fall within the new one. That's the whole point
of NewBeginOffset, it's the clamped beginning offset.
No functionality changed.
llvm-svn: 202231
alignment of the slice being rewritten, not any arbitrary offset.
Every caller is really just trying to compute the alignment for the
whole slice, never for some arbitrary alignment. They are also just
passing a type when they have one to see if we can skip an explicit
alignment in the IR by using the type's alignment. This makes for a much
simpler interface.
Another refactoring inspired by the addrspace patch for SROA, although
only loosely related.
llvm-svn: 202230
consistency with memcpy rewriting, and fix a latent bug in the alignment
management for memset.
The alignment issue is that getAdjustedAllocaPtr is computing the
*relative* offset into the new alloca, but the alignment isn't being set
to the relative offset, it was using the the absolute offset which is
into the old alloca.
I don't think its possible to write a test case that actually reaches
this code where the resulting alignment would be observably different,
but the intent was clearly to use the relative offset within the new
alloca.
llvm-svn: 202229
rather than passing them as arguments.
While I generally prefer actual arguments, in this case the readability
loss is substantial. By using members we avoid repeatedly calculating
the offsets, and once we're using members it is useful to ensure that
those names *always* refer to the original-alloca-relative new offset
for a rewritten slice.
No functionality changed. Follow-up refactoring, all toward getting the
address space patch merged.
llvm-svn: 202228
slice being rewritten.
We had the same code scattered across most of the visits. Instead,
compute the new offsets and the slice size once when we start to visit
a particular slice, and use the member variables from then on. This
reduces quite a bit of code duplication.
No functionality changed. Refactoring inspired to make it easier to
apply the address space patch to SROA.
llvm-svn: 202227
checking in SROA.
The primary change is to just rely on uge for checking that the offset
is within the allocation size. This removes the explicit checks against
isNegative which were terribly error prone (including the reversed logic
that led to PR18615) and prevented us from supporting stack allocations
larger than half the address space.... Ok, so maybe the latter isn't
*common* but it's a silly restriction to have.
Also, we used to try to support a PHI node which loaded from before the
start of the allocation if any of the loaded bytes were within the
allocation. This doesn't make any sense, we have never really supported
loading or storing *before* the allocation starts. The simplified logic
just doesn't care.
We continue to allow loading past the end of the allocation in part to
support cases where there is a PHI and some loads are larger than others
and the larger ones reach past the end of the allocation. We could solve
this a different and more conservative way, but I'm still somewhat
paranoid about this.
llvm-svn: 202224
their inputs come from std::stable_sort and they are not total orders.
I'm not a huge fan of this, but the really bad std::stable_sort is right
at the beginning of Reassociate. After we commit to stable-sort based
consistent respect of source order, the downstream sorts shouldn't undo
that unless they have a total order or they are used in an
order-insensitive way. Neither appears to be true for these cases.
I don't have particularly good test cases, but this jumped out by
inspection when looking for output instability in this pass due to
changes in the ordering of std::sort.
llvm-svn: 202196
implemented this way a long time ago and due to the overwhelming bugs
that surfaced, moved to a much more relaxed variant. Richard Smith would
like to understand the magnitude of this problem and it seems fairly
harmless to keep some flag-controlled logic to get the extremely strict
behavior here. I'll remove it if it doesn't prove useful.
llvm-svn: 202193
just "load". This helps avoid pointless de-duping with order-sensitive
numbers as we already have unique names from the original load. It also
makes the resulting IR quite a bit easier to read.
llvm-svn: 202140
the pointer adjustment code. This is the primary code path that creates
totally new instructions in SROA and being able to lump them based on
the pointer value's name for which they were created causes
*significantly* fewer name collisions and general noise in the debug
output. This is particularly significant because it is making it much
harder to track down instability in the output of SROA, as name
de-duplication is a totally harmless form of instability that gets in
the way of seeing real problems.
The new fancy naming scheme tries to dig out the root "pre-SROA" name
for pointer values and associate that all the way through the pointer
formation instructions. Digging out the root is important to prevent the
multiple iterative rounds of SROA from just layering too much cruft on
top of cruft here. We already track the layers of SROAs iteration in the
alloca name prefix. We don't need to duplicate it here.
Should have no functionality change, and shouldn't have any really
measurable impact on NDEBUG builds, as most of the complex logic is
debug-only.
llvm-svn: 202139
using OldPtr more heavily. Lots of this code was written before the
rewriter had an OldPtr member setup ahead of time. There are already
asserts in place that should ensure this doesn't change any
functionality.
llvm-svn: 202135
the break statement, not just think it to yourself....
No idea how this worked at all, much less survived most bots, my
bootstrap, and some bot bootstraps!
The Polly one didn't survive, and this was filed as PR18959. I don't
have a reduced test case and honestly I'm not seeing the need. What we
probably need here are better asserts / debug-build behavior in
SmallPtrSet so that this madness doesn't make it so far.
llvm-svn: 202129
sorting it. This helps uncover latent reliance on the original ordering
which aren't guaranteed to be preserved by std::sort (but often are),
and which are based on the use-def chain orderings which also aren't
(technically) guaranteed.
Only available in C++11 debug builds, and behind a flag to prevent noise
at the moment, but this is generally useful so figured I'd put it in the
tree rather than keeping it out-of-tree.
llvm-svn: 202106
the destination operand or source operand of a memmove.
It so happens that it was impossible for SROA to try to rewrite
self-memmove where the operands are *identical*, because either such
a think is volatile (and we don't rewrite) or it is non-volatile, and we
don't even register it as a use of the alloca.
However, making the 'IsDest' test *rely* on this subtle fact is... Very
confusing for the reader. We should use the direct and readily available
test of the Use* which gives us concrete information about which operand
is being rewritten.
No functionality changed, I hope! ;]
llvm-svn: 202103
ordering.
The fundamental problem that we're hitting here is that the use-def
chain ordering is *itself* not a stable thing to be relying on in the
rewriting for SROA. Further, we use a non-stable sort over the slices to
arrange them based on the section of the alloca they're operating on.
With a debugging STL implementation (or different implementations in
stage2 and stage3) this can cause stage2 != stage3.
The specific aspect of this problem fixed in this commit deals with the
rewriting and load-speculation around PHIs and Selects. This, like many
other aspects of the use-rewriting in SROA, is really part of the
"strong SSA-formation" that is doen by SROA where it works very hard to
canonicalize loads and stores in *just* the right way to satisfy the
needs of mem2reg[1]. When we have a select (or a PHI) with 2 uses of the
same alloca, we test that loads downstream of the select are
speculatable around it twice. If only one of the operands to the select
needs to be rewritten, then if we get lucky we rewrite that one first
and the select is immediately speculatable. This can cause the order of
operand visitation, and thus the order of slices to be rewritten, to
change an alloca from promotable to non-promotable and vice versa.
The fix is to defer all of the speculation until *after* the rewrite
phase is done. Once we've rewritten everything, we can accurately test
for whether speculation will work (once, instead of twice!) and the
order ceases to matter.
This also happens to simplify the other subtlety of speculation -- we
need to *not* speculate anything unless the result of speculating will
make the alloca fully promotable by mem2reg. I had a previous attempt at
simplifying this, but it was still pretty horrible.
There is actually already a *really* nice test case for this in
basictest.ll, but on multiple STL implementations and inputs, we just
got "lucky". Fortunately, the test case is very small and we can
essentially build it in exactly the opposite way to get reasonable
coverage in both directions even from normal STL implementations.
llvm-svn: 202092
CodeGenPrepare uses extensively TargetLowering which is part of libLLVMCodeGen.
This is a layer violation which would introduce eventually a dependence on
CodeGen in ScalarOpts.
Move CodeGenPrepare into libLLVMCodeGen to avoid that.
Follow-up of <rdar://problem/15519855>
llvm-svn: 201912
I am really sorry for the noise, but the current state where some parts of the
code use TD (from the old name: TargetData) and other parts use DL makes it
hard to write a patch that changes where those variables come from and how
they are passed along.
llvm-svn: 201827
On x86, shifting a vector by a scalar is significantly cheaper than shifting a
vector by another fully general vector. Unfortunately, because SelectionDAG
operates on just one basic block at a time, the shufflevector instruction that
reveals whether the right-hand side of a shift *is* really a scalar is often
not visible to CodeGen when it's needed.
This adds another handler to CodeGenPrepare, to sink any useful shufflevector
instructions down to the basic block where they're used, predicated on a target
hook (since on other architectures, doing so will often just introduce extra
real work).
rdar://problem/16063505
llvm-svn: 201655
Fixes PR18753 and PR18782.
This is necessary for LICM to preserve LCSSA correctly and efficiently.
There is still some active discussion about whether we should be using
LCSSA, but we can't just immediately stop using it and we *need* LICM to
preserve it while we are using it. We can restore the old SSAUpdater
driven code if and when there is a serious effort to remove the reliance
on LCSSA from all of the loop passes.
However, this also serves as a great example of why LCSSA is very nice
to have. This change significantly simplifies the process of sinking
instructions for LICM, and makes it quite a bit less expensive.
It wouldn't even be as complex as it is except that I had to start the
process of removing the big recursive LCSSA formation hammer in order to
switch even this much of the re-forming code to asserting that LCSSA was
preserved. I'll fully remove that next just to tidy things up until the
LCSSA debate settles one way or the other.
llvm-svn: 201148
The addressing mode matcher checks at some point the profitability of folding an
instruction into the addressing mode. When the instruction to be folded has
several uses, it checks that the instruction can be folded in each use.
To do so, it creates a new matcher for each use and check if the instruction is
in the list of the matched instructions of this new matcher.
The new matchers may promote some instructions and this has to be undone to keep
the state of the original matcher consistent.
A test case will follow.
<rdar://problem/16020230>
llvm-svn: 201121
The bitcast instruction during constant materialization was not placed correcly
in the presence of phi nodes. This commit fixes the insertion point to be in the
idom instead.
This fixes PR18768
llvm-svn: 201009
This fix first traverses the whole use list of the constant expression and
keeps track of the instructions that need to be updated. Then perform the
fixup afterwards.
llvm-svn: 201008
mode.
Basically the idea is to transform code like this:
%idx = add nsw i32 %a, 1
%sextidx = sext i32 %idx to i64
%gep = gep i8* %myArray, i64 %sextidx
load i8* %gep
Into:
%sexta = sext i32 %a to i64
%idx = add nsw i64 %sexta, 1
%gep = gep i8* %myArray, i64 %idx
load i8* %gep
That way the computation can be folded into the addressing mode.
This transformation is done as part of the addressing mode matcher.
If the matching fails (not profitable, addressing mode not legal, etc.), the
matcher will revert the related promotions.
<rdar://problem/15519855>
llvm-svn: 200947
Ideally only those transform passes that run at -O0 remain enabled,
in reality we get as close as we reasonably can.
Passes are responsible for disabling themselves, it's not the job of
the pass manager to do it for them.
llvm-svn: 200892
No functional change. Updated loops from:
for (I = scc_begin(), E = scc_end(); I != E; ++I)
to:
for (I = scc_begin(); !I.isAtEnd(); ++I)
for teh win.
llvm-svn: 200789
LCSSA when we promote to SSA registers inside of LICM.
Currently, this is actually necessary. The promotion logic in LICM uses
SSAUpdater which doesn't understand how to place LCSSA PHI nodes.
Teaching it to do so would be a very significant undertaking. It may be
worthwhile and I've left a FIXME about this in the code as well as
starting a thread on llvmdev to try to figure out the right long-term
solution.
For now, the PR needs to be fixed. Short of using the promition
SSAUpdater to place both the LCSSA PHI nodes and the promoted PHI nodes,
I don't see a cleaner or cheaper way of achieving this. Fortunately,
LCSSA is relatively lazy and sparse -- it should only update
instructions which need it. We can also skip the recursive variant when
we don't promote to SSA values.
llvm-svn: 200612
preserve loop simplify of enclosing loops.
The problem here starts with LoopRotation which ends up cloning code out
of the latch into the new preheader it is buidling. This can create
a new edge from the preheader into the exit block of the loop which
breaks LoopSimplify form. The code tries to fix this by splitting the
critical edge between the latch and the exit block to get a new exit
block that only the latch dominates. This sadly isn't sufficient.
The exit block may be an exit block for multiple nested loops. When we
clone an edge from the latch of the inner loop to the new preheader
being built in the outer loop, we create an exiting edge from the outer
loop to this exit block. Despite breaking the LoopSimplify form for the
inner loop, this is fine for the outer loop. However, when we split the
edge from the inner loop to the exit block, we create a new block which
is in neither the inner nor outer loop as the new exit block. This is
a predecessor to the old exit block, and so the split itself takes the
outer loop out of LoopSimplify form. We need to split every edge
entering the exit block from inside a loop nested more deeply than the
exit block in order to preserve all of the loop simplify constraints.
Once we try to do that, a problem with splitting critical edges
surfaces. Previously, we tried a very brute force to update LoopSimplify
form by re-computing it for all exit blocks. We don't need to do this,
and doing this much will sometimes but not always overlap with the
LoopRotate bug fix. Instead, the code needs to specifically handle the
cases which can start to violate LoopSimplify -- they aren't that
common. We need to see if the destination of the split edge was a loop
exit block in simplified form for the loop of the source of the edge.
For this to be true, all the predecessors need to be in the exact same
loop as the source of the edge being split. If the dest block was
originally in this form, we have to split all of the deges back into
this loop to recover it. The old mechanism of doing this was
conservatively correct because at least *one* of the exiting blocks it
rewrote was the DestBB and so the DestBB's predecessors were fixed. But
this is a much more targeted way of doing it. Making it targeted is
important, because ballooning the set of edges touched prevents
LoopRotate from being able to split edges *it* needs to split to
preserve loop simplify in a coherent way -- the critical edge splitting
would sometimes find the other edges in need of splitting but not
others.
Many, *many* thanks for help from Nick reducing these test cases
mightily. And helping lots with the analysis here as this one was quite
tricky to track down.
llvm-svn: 200393
because of the inside-out run of LoopSimplify in the LoopPassManager and
the fact that LoopSimplify couldn't be "preserved" across two
independent LoopPassManagers.
Anyways, in that case, IndVars wasn't correctly preserving an LCSSA PHI
node because it thought it was rewriting (via SCEV) the incoming value
to a loop invariant value. While it may well be invariant for the
current loop, it may be rewritten in terms of an enclosing loop's
values. This in and of itself is fine, as the LCSSA PHI node in the
enclosing loop for the inner loop value we're rewriting will have its
own LCSSA PHI node if used outside of the enclosing loop. With me so
far?
Well, the current loop and the enclosing loop may share an exiting
block and exit block, and when they do they also share LCSSA PHI nodes.
In this case, its not valid to RAUW through the LCSSA PHI node.
Expected crazy test included.
llvm-svn: 200372
Summary:
I searched Transforms/ and Analysis/ for 'ByVal' and updated those call
sites to check for inalloca if appropriate.
I added tests for any change that would allow an optimization to fire on
inalloca.
Reviewers: nlewycky
Differential Revision: http://llvm-reviews.chandlerc.com/D2449
llvm-svn: 200281