Remove the last use of `MCSymbolData::getSymbol()`. There's some
*really* hairy stuff going on in `MachObjectWriter::WriteNList()` that I
want to come back to. In particular, it updates `Symbol` to point at
its aliasee (if any), but leaves `Data` behind, and it's not clear
whether everything makes sense there.
For now I've left the logic unchanged by adding `OrigSymbol` and moving
the FIXME from r237750 up a bit higher. I've filed PR23598 to track
looking into this.
llvm-svn: 237867
Transition one API from `MCSymbolData` to `MCSymbol`. The function
needs both, and the backpointer from `MCSymbolData` to `MCSymbol` is
going away.
llvm-svn: 237498
Instead of storing a list of the `MCSymbolData` in use, store the
`MCSymbol`s. Churning in the direction of removing the back pointer
from `MCSymbolData`.
llvm-svn: 237496
Similar to r235222, but for the weak symbol case.
In an "ideal" assembler/object format an expression would always refer to the
final value and A-B would only be computed from a section in the same
comdat as A and B with A and B strong.
Unfortunately that is not the case with debug info on ELF, so we need an
heuristic. Since we need an heuristic, we may as well use the same one as
gas:
* call weak_sym : produces a relocation, even if in the same section.
* A - weak_sym and weak_sym -A: don't produce a relocation if we can
compute it.
This fixes pr23272 and changes the fix of pr22815 to match what gas does.
llvm-svn: 235227
Before when deciding if we needed a relocation in A-B, we wore only checking
if A was weak.
This fixes the asymmetry.
The "InSet" argument should probably be renamed to "ForValue", since InSet is
very MachO specific, but doing so in this patch would make it hard to read.
This fixes PR22815.
llvm-svn: 234165
Fixes PR19582.
Previously, when an asm assignment (.set or =) was created, we would look up
the section immediately in MCSymbol::setVariableValue. This caused symbols
to receive the wrong section if the RHS of the assignment had not been seen
yet. This had a knock-on effect in the object file emitters, causing them
to emit extra symbols, or to give symbols the wrong visibility or the wrong
section. For example, in the following asm:
.data
.Llocal:
.text
leaq .Llocal1(%rip), %rdi
.Llocal1 = .Llocal2
.Llocal2 = .Llocal
the first assignment would give .Llocal1 a null section, which would never get
fixed up by the second assignment. This would cause the ELF object file emitter
to consider .Llocal1 to be an undefined symbol and give it external linkage,
even though .Llocal1 should not have been emitted at all in the object file.
Or in the following asm:
alias_to_local = Ltmp0
Ltmp0:
the Mach-O object file emitter would give the alias_to_local symbol a n_type
of N_SECT and a n_sect of 0. This is invalid under the Mach-O specification,
which requires N_SECT symbols to receive a non-zero section number if the
symbol is defined in a section in the object file.
https://developer.apple.com/library/mac/documentation/DeveloperTools/Conceptual/MachORuntime/#//apple_ref/c/tag/nlist
After this change we do not look up the section when the assignment is created,
but instead look it up on demand and store it in Section, which is treated
as a cache if the symbol is a variable symbol.
This change also fixes a bug in MCExpr::FindAssociatedSection. Previously,
if we saw a subtraction, we would return the first referenced section, even in
cases where we should have been returning the absolute pseudo-section. Now we
always return the absolute pseudo-section for expressions that subtract two
section-derived expressions. This isn't always correct (e.g. if one of the
sections ends up being laid out at an absolute address), but it's probably
the best we can do without more context.
This allows us to remove code in two places where we appear to have been
working around this bug, in MachObjectWriter::markAbsoluteVariableSymbols
and in X86AsmPrinter::EmitStartOfAsmFile.
Re-applies r233595 (aka D8586), which was reverted in r233898.
Differential Revision: http://reviews.llvm.org/D8798
llvm-svn: 233995
This fixes the visibility of symbols in certain edge cases involving aliases
with multiple levels of indirection.
Fixes PR19582.
Differential Revision: http://reviews.llvm.org/D8586
llvm-svn: 233595
The fixes are to note that AArch64 has additional restrictions on when local
relocations can be used. In particular, ld64 requires that relocations to
cstring/cfstrings use linker visible symbols.
Original message:
In an assembly expression like
bar:
.long L0 + 1
the intended semantics is that bar will contain a pointer one byte past L0.
In sections that are merged by content (strings, 4 byte constants, etc), a
single position in the section doesn't give the linker enough information.
For example, it would not be able to tell a relocation must point to the
end of a string, since that would look just like the start of the next.
The solution used in ELF to use relocation with symbols if there is a non-zero
addend.
In MachO before this patch we would just keep all symbols in some sections.
This would miss some cases (only cstrings on x86_64 were implemented) and was
inefficient since most relocations have an addend of 0 and can be represented
without the symbol.
This patch implements the non-zero addend logic for MachO too.
llvm-svn: 226503
One is that AArch64 has additional restrictions on when local relocations can
be used. We have to take those into consideration when deciding to put a L
symbol in the symbol table or not.
The other is that ld64 requires the relocations to cstring to use linker
visible symbols on AArch64.
Thanks to Michael Zolotukhin for testing this!
Remove doesSectionRequireSymbols.
In an assembly expression like
bar:
.long L0 + 1
the intended semantics is that bar will contain a pointer one byte past L0.
In sections that are merged by content (strings, 4 byte constants, etc), a
single position in the section doesn't give the linker enough information.
For example, it would not be able to tell a relocation must point to the
end of a string, since that would look just like the start of the next.
The solution used in ELF to use relocation with symbols if there is a non-zero
addend.
In MachO before this patch we would just keep all symbols in some sections.
This would miss some cases (only cstrings on x86_64 were implemented) and was
inefficient since most relocations have an addend of 0 and can be represented
without the symbol.
This patch implements the non-zero addend logic for MachO too.
llvm-svn: 225644
The issues was that AArch64 has additional restrictions on when local
relocations can be used. We have to take those into consideration when
deciding to put a L symbol in the symbol table or not.
Original message:
Remove doesSectionRequireSymbols.
In an assembly expression like
bar:
.long L0 + 1
the intended semantics is that bar will contain a pointer one byte past L0.
In sections that are merged by content (strings, 4 byte constants, etc), a
single position in the section doesn't give the linker enough information.
For example, it would not be able to tell a relocation must point to the
end of a string, since that would look just like the start of the next.
The solution used in ELF to use relocation with symbols if there is a non-zero
addend.
In MachO before this patch we would just keep all symbols in some sections.
This would miss some cases (only cstrings on x86_64 were implemented) and was
inefficient since most relocations have an addend of 0 and can be represented
without the symbol.
This patch implements the non-zero addend logic for MachO too.
llvm-svn: 225048
In an assembly expression like
bar:
.long L0 + 1
the intended semantics is that bar will contain a pointer one byte past L0.
In sections that are merged by content (strings, 4 byte constants, etc), a
single position in the section doesn't give the linker enough information.
For example, it would not be able to tell a relocation must point to the
end of a string, since that would look just like the start of the next.
The solution used in ELF to use relocation with symbols if there is a non-zero
addend.
In MachO before this patch we would just keep all symbols in some sections.
This would miss some cases (only cstrings on x86_64 were implemented) and was
inefficient since most relocations have an addend of 0 and can be represented
without the symbol.
This patch implements the non-zero addend logic for MachO too.
llvm-svn: 224985
Also corrected the name of the load command to not end in an ’S’ as well as corrected
the name of the MachO::linker_option_command struct and other places that had the
word option as plural which did not match the Mac OS X headers.
llvm-svn: 224485
We were producing a relocation for
----------------
.section foo,bar
La:
Lb:
.long La-Lb
--------------
but not for
---------------------
.section foo,bar
zed:
La:
Lb:
.long La-Lb
----------------
This patch handles the case where both fragments are part of the first atom
in a section and there is no corresponding symbol to that atom.
This fixes pr21328.
llvm-svn: 221304
On x86_64 this brings it from 80 bytes to 64 bytes. Also make any member
variables private and clean up uses to go through the existing accessors.
NFC.
llvm-svn: 219573
This patch centralizes the handling of the thumb bit around
MCStreamer::isThumbFunc and makes isThumbFunc handle aliases.
This fixes a corner case, but the main advantage is having just one
way to check if a MCSymbol is thumb or not. This should still be
refactored to be ARM only, but at least now it is just one predicate
that has to be refactored instead of 3 (isThumbFunc,
ELF_Other_ThumbFunc, and SF_ThumbFunc).
llvm-svn: 207522
behavior based on other files defining DEBUG_TYPE, which means it cannot
define DEBUG_TYPE at all. This is actually better IMO as it forces folks
to define relevant DEBUG_TYPEs for their files. However, it requires all
files that currently use DEBUG(...) to define a DEBUG_TYPE if they don't
already. I've updated all such files in LLVM and will do the same for
other upstream projects.
This still leaves one important change in how LLVM uses the DEBUG_TYPE
macro going forward: we need to only define the macro *after* header
files have been #include-ed. Previously, this wasn't possible because
Debug.h required the macro to be pre-defined. This commit removes that.
By defining DEBUG_TYPE after the includes two things are fixed:
- Header files that need to provide a DEBUG_TYPE for some inline code
can do so by defining the macro before their inline code and undef-ing
it afterward so the macro does not escape.
- We no longer have rampant ODR violations due to including headers with
different DEBUG_TYPE definitions. This may be mostly an academic
violation today, but with modules these types of violations are easy
to check for and potentially very relevant.
Where necessary to suppor headers with DEBUG_TYPE, I have moved the
definitions below the includes in this commit. I plan to move the rest
of the DEBUG_TYPE macros in LLVM in subsequent commits; this one is big
enough.
The comments in Debug.h, which were hilariously out of date already,
have been updated to reflect the recommended practice going forward.
llvm-svn: 206822
Another part of the ARM64 backend (so tests will be following soon).
This is currently used by the linker to relax adrp/ldr pairs into nops
where possible, though could well be more broadly applicable.
llvm-svn: 205084